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Posts Made By:
ichthys
Forum:
Scripting
09-24-2010, 14:04
Replies:
6
Accessing the Steam Friends list [TF2]
Views:
2,764
Posted By
ichthys
Re: Accessing the Steam Friends list [TF2]
I know this is an old thread. But did you ever get anything like this working?
Forum:
SourceMod Anti-Cheat
06-23-2010, 16:47
Replies:
4
1.1.9 interfering with tournament mode in TF2
Views:
2,879
Posted By
ichthys
Re: 1.1.9 interfering with tournament mode in TF2
http://www.sourcemod.net/smdrop/1.3/sourcemod-1.3.3-hg2989.tar.gz fixed this issue.
Thanks psychonic
Forum:
SourceMod Anti-Cheat
06-13-2010, 19:50
Replies:
4
1.1.9 interfering with tournament mode in TF2
Views:
2,879
Posted By
ichthys
1.1.9 interfering with tournament mode in TF2
When any game settings are changed by a config in tournament mode I get this message:
Netchannel: unknown net message (37) from 8.12.19.219:27015.
Any console say commands are eaten.
The...
Forum:
Unapproved Plugins
01-11-2010, 22:51
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt 1.5
ok so it seems like there are two copies of each prop. on the player sees which cannot be frozen that freely moves as they aim, and then one that other players see which is always upright.
This is...
Forum:
Unapproved Plugins
01-11-2010, 22:47
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt 1.5
yeah, but even if you are standing still it's not possible to freeze
Forum:
Unapproved Plugins
01-11-2010, 22:32
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt 1.5
I updated to 1.5 and it's working, but props are unable to freeze by rightclicking.
sm plugins list
[SM] Listing 20 plugins:
01 "Rock The Vote" (1.3.0-dev) by AlliedModders LLC
02 "Sound...
Forum:
Unapproved Plugins
11-27-2009, 08:46
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt 1.2
Yeah I saw that. Just wondering if you knew or not.
Forum:
Unapproved Plugins
11-26-2009, 22:39
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt 1.2
getting this now when I click on 'get plugin'
Forum:
Unapproved Plugins
10-24-2009, 15:44
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt (the Original)
FYI there is a newer version of dukehacks.
http://forums.alliedmods.net/showpost.php?p=915023&postcount=299
Both seem to work (this and the one linked to in OP)
Forum:
Unapproved Plugins
10-23-2009, 20:55
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt (the Original)
Where are these prop configurations located?
Forum:
Unapproved Plugins
10-23-2009, 20:47
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt (the Original)
Is someone always the pyro prop? I tested it quickly with one other person, and each time we are the pyro prop.
Forum:
Unapproved Plugins
10-23-2009, 20:46
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt (the Original)
Use 'sm exts list' to see which extensions are installed.
I recommend using the version of hooker here (http://forums.alliedmods.net/showpost.php?p=747156&postcount=137)
Forum:
Unapproved Plugins
10-23-2009, 19:36
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt (the Original)
can someone check their dns cache to see if they have an IP for gamingmasters.co.uk?
Forum:
Unapproved Plugins
10-23-2009, 19:03
Replies:
1,199
[TF2] PropHunt 1.93
Views:
750,071
Posted By
ichthys
Re: [TF2] PropHunt (the Original)
I've PM'd DarkImmortal about this.
Forum:
News
03-20-2007, 09:55
Replies:
9
SourceMod Publicly Available for Scripting
Views:
11,426
Posted By
ichthys
Re: SourceMod Publicly Available for Scripting
Exciting!
Forum:
Plugin/Gameplay Ideas and Requests
03-08-2007, 10:54
Replies:
4
custom weapon damage plugin
Views:
1,950
Posted By
ichthys
Re: custom weapon damage plugin
http://eventscripts.com/pages/ESTools
That wiki page my be out of date. Check the forum for an update or beta version.
Forum:
General
03-02-2007, 12:04
Replies:
2
!save mod?
Views:
1,295
Posted By
ichthys
Re: !save mod?
http://forums.mattie.info/cs/forums/viewtopic.php?t=7482
voila
Forum:
Plugin/Gameplay Ideas and Requests
02-18-2007, 12:31
Replies:
6
say command => console command
Views:
1,785
Posted By
ichthys
Re: say command => console command
http://eventscripts.com
Has it's uses
Forum:
General
11-16-2006, 02:43
Replies:
2
need help with ded server.
Views:
1,081
Posted By
ichthys
Re: need help with ded server.
right click mycomputer -> properties -> 'Advanced' tab -> 'Performance' settings
-> "advanced" tab -> Virtual Memory
Forum:
General
11-11-2006, 09:10
Replies:
4
Did someone know the plugin give money...
Views:
1,792
Posted By
ichthys
Re: Did someone know the plugin give money...
Pardon me monsieur, but you seem to be an amxmodx guy. This is the source part of the forums. I may be totally wrong and if so just ignore me.
Forum:
Metamod:Source Plugins
11-05-2006, 08:06
Replies:
29
Newsstand 1.0 RC2
Views:
35,454
Posted By
ichthys
Re: Newsstand
Wow this is an awesome plugin!
Forum:
Plugin/Gameplay Ideas and Requests
11-03-2006, 01:11
Replies:
2
Must complete objective
Views:
1,279
Posted By
ichthys
Re: Must complete objective
I guess you could simulate this by keeping track of where players are when the round ends and teleporting them back there when the round starts again. I don't think there is any way to block rounds...
Forum:
General
10-31-2006, 09:43
Replies:
1
HMMM
Views:
1,153
Posted By
ichthys
Re: HMMM
Take a quick look at the main forum and you should find the correct place to post about whatever mod your talking about
http://forums.alliedmods.net/index.php
Forum:
General
10-26-2006, 11:36
Replies:
10
lots of ammo on zombiemod?
Views:
2,693
Posted By
ichthys
Re: lots of ammo on zombiemod?
I wasn't aware it was a feature of ZombieMod. Do you want him to write his own plugin just to give him some ammo?
Forum:
General
10-25-2006, 07:31
Replies:
10
lots of ammo on zombiemod?
Views:
2,693
Posted By
ichthys
Re: lots of ammo on zombiemod?
You could make something yourself using eventscripts
http://eventscripts.com
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