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Search: Posts Made By: eXist
Forum: Scripting Help 12-20-2009, 20:07
Replies: 0
Views: 799
Posted By eXist
Creating Muzzle flashes and gun shots

Ok, so I have an npc that I've created. He has a model, and he has a weapon (2 different entities). Basically when a player types /decoy it creates a decoy of that player at the location hes...
Forum: Scripting Help 12-19-2009, 21:47
Replies: 8
Views: 2,645
Posted By eXist
Re: Creating a decoy (giving it a weapon)

Thanks, can't believe I forgot that.
Forum: Scripting Help 12-19-2009, 01:39
Replies: 8
Views: 2,645
Posted By eXist
Re: Creating a decoy (giving it a weapon)

Any suggestions? I'm tempted to take it back to square 1 and just start with Twilight Sazuka's tutorial on NPC's, but it seems like there should be a fix for this.
Forum: Scripting Help 12-16-2009, 18:10
Replies: 8
Views: 2,645
Posted By eXist
Re: Creating a decoy (giving it a weapon)

I tried removing the entity, but I'm still having the same problem. I've re-edited my first post to include the changes. Very small change, I just additionally send the weapon entity as a parameter...
Forum: Scripting Help 12-16-2009, 16:28
Replies: 8
Views: 2,645
Posted By eXist
Re: Creating a decoy (giving it a weapon)

I edited my original code in the first post.

Ok I can give it a weapon now, but I have another problem. I use the command /decoy to create a decoy where I'm looking.

The first time I use it,...
Forum: Scripting Help 12-16-2009, 15:15
Replies: 8
Views: 2,645
Posted By eXist
Forum: Scripting Help 12-16-2009, 15:04
Replies: 8
Views: 2,645
Posted By eXist
Creating a decoy (giving it a weapon)

My objective is to create a decoy that takes the characteristics from the player who creates it, and copies it on to that decoy.

I'm having a problem attempting to give the decoy a weapon. Is it...
Forum: Scripting Help 10-14-2008, 15:40
Replies: 3
Views: 2,181
Posted By eXist
Re: How to hook round start event?

Thanks a lot :) +karma

Yes, I just saw this as well arkshire, sorry I'm retarded o.O
Forum: Scripting Help 10-14-2008, 15:36
Replies: 3
Views: 2,181
Posted By eXist
How to hook round start event?

I'm not exactly sure how to hook the round_start event in CS.

I've tried using:

register_event("Round_Start", "new_round", "a")


But this doesn't seem to work. Any help would be...
Forum: Approved Plugins 09-13-2007, 20:43
Replies: 52
Views: 29,602
Posted By eXist
Re: FFAC : Location, display CITY, distance from you and country of a player

Is it possible to make a stand alone version in which you do not have to use the FFAC tools plugin. I would rather not bog down my server with such a large plugin that I wouldn't use but for one...
Forum: Scripting Help 09-07-2007, 23:30
Replies: 4
Views: 1,929
Posted By eXist
Re: Simple code to detect country

I went through and debugged it all with client_print() before you posted this :D. Well yeah, I have it working at 100 %, but thanks for replying.

Everything has been fixed.
Forum: Scripting Help 09-07-2007, 20:54
Replies: 4
Views: 1,929
Posted By eXist
Re: Simple code to detect country

I think I found my problem. It is the read_argv command, it doesn't seem to be reading anything it all.

Is there a different command I should use to read chat, or something will read all the...
Forum: Scripting Help 09-06-2007, 22:15
Replies: 4
Views: 1,929
Posted By eXist
[Solved]Simple code to detect country

*EDIT* I know there are a lot of plugins that do similar things, but I decided to write my own because I disliked many of the current ones. Also, it helps me learn small :(.

Still learning, but...
Forum: Code Snippets/Tutorials 09-06-2007, 21:39
Replies: 7
Views: 9,884
Posted By eXist
Re: Useful Functions that Nobody Uses

Does this command check for anyflag and call that person an admin?

For example, if someone has the flag "s" will that function return true?
Forum: Scripting Help 08-09-2007, 16:47
Replies: 27
Views: 7,365
Posted By eXist
Re: Disabling Crosshairs

If I wanted to use this code, how would I use it? Do I just put it in the public plugin_init ? If not, then where?

What would even be better, is if someone would give me to code to hide the...
Forum: Metamod:Source Questions 08-05-2007, 12:39
Replies: 1
Views: 1,265
Posted By eXist
Re: MetaMod isn't finding plugins

NEVERMIND: Fixed it :D.

I have the same problem as well, can you tell me what you did to fix it?

metaplugins.ini
addons/mani_admin_plugin/bin/mani_admin_plugin_mm

NEVERMIND: Fixed it :D.
Forum: Scripting Help 12-11-2006, 22:51
Replies: 2
Views: 1,852
Posted By eXist
Change DoD Spawn time?

From the looks of what I've found and searched, I don't believe it's possible to change DoD Spawn Time.

If it is possible to change the spawn time, or re-spawn a player instantly on death, can...
Forum: Scripting Help 07-21-2006, 15:09
Replies: 7
Views: 1,852
Posted By eXist
Re: Help with Simple Code :/ I'm a nub

Well, I changed id to victim, compiles fine, now I have to test it.
Forum: Scripting Help 07-21-2006, 11:45
Replies: 7
Views: 1,852
Posted By eXist
Re: Help with Simple Code :/ I'm a nub

Umm, do you want me to add that as a global variable? Because when I do, I still get an error.

There error is "Expected token ; but found -integer value-"
Forum: Scripting Help 07-21-2006, 11:28
Replies: 7
Views: 1,852
Posted By eXist
Re: Help with Simple Code :/ I'm a nub

Won't compile now, it says "Undefined symbol id"

Maybe instead of :
player_injuries(id)

I should put:
player_injuries(victim)
Forum: Scripting Help 07-21-2006, 11:09
Replies: 7
Views: 1,852
Posted By eXist
Re: Help with Simple Code :/ I'm a nub

Thanks alot for the help, +Karma, I'll test it and get back to you.
Forum: Scripting Help 07-20-2006, 23:47
Replies: 4
Views: 2,004
Posted By eXist
Re: assigning permissions?

If I understand you correctly, I think this is what you mean:


register_concmd("amx_command","command",ADMIN_LEVEL_D,"Command Description")


ADMIN_LEVEL_D would allow access to any admin with...
Forum: Scripting Help 07-20-2006, 23:31
Replies: 7
Views: 1,852
Posted By eXist
Help with Simple Code :/ I'm a nub

Here we go again. Basically, when a player is shot in the leg in DoD, I want it to slow down the user permenantly. I know that whenever a player switches weapons, it changes the movespeed, thats why...
Forum: Scripting Help 07-18-2006, 00:34
Replies: 5
Views: 1,717
Posted By eXist
Re: New Scripter: Help Needed with simple code

Thanks for the suggestion, updated my code. +Karma
Forum: Scripting Help 07-17-2006, 21:44
Replies: 4
Views: 1,108
Posted By eXist
Re: Command Help

Yes I know. Thanks for all you help. +Karma.
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