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Posts Made By:
Windle
Forum:
Plugins
10-01-2021, 13:04
Replies:
301
[TF2] Dodgeball Redux - Updated: bugfixes and QoL changes (v0.3.2, 2020-11-23)
Views:
111,220
Posted By
Windle
Re: [TF2] Dodgeball Redux - Updated: bugfixes and QoL changes (v0.3.2, 2020-11-23)
Thanks for a great plugin!!
Forum:
Plugins
09-27-2021, 16:52
Replies:
87
[TF2] Yet Another Dodgeball Plugin v1.4.1 (1/19/2019)
Views:
55,354
Posted By
Windle
Re: [TF2] Yet Another Dodgeball Plugin v1.4.1 (1/19/2019)
Is anyone else having an issue where 99% of the rockets that spawn deal 0 damage to players? Every once in a while a rocket will do damage, but the vast majority hit players and deal 0 damage. Any...
Forum:
Plugins
06-26-2021, 06:25
Replies:
5
[TF2] Old Disconnect Message
Views:
2,762
Posted By
Windle
Re: [TF2] Old Disconnect Message
Hey. I've tested this on my TF2 server, and it looks like, when someone disconnects, it displays: "X has left the server", and then also on the line below: "X has left the server (Disconnected by...
Forum:
Plugins
01-13-2021, 12:22
Replies:
62
[CS:S/CS:GO/DoD:S/TF2] Player Respawn
Views:
149,520
Posted By
Windle
Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
I haven't had this issue.
Forum:
Plugins
11-14-2018, 16:54
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
472,012
Posted By
Windle
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)
Hi,
I think I'm having a similar issue:
L 11/14/2018 - 22:46:31: SourceMod error session started
L 11/14/2018 - 22:46:31: Info (map "vsh_crevice_b2") (file "errors_20181114.log")
L 11/14/2018...
Forum:
VSH / Freak Fortress
06-09-2017, 15:15
Replies:
146
Sticky:
VSH
VS. Saxton Hale Version 2 - v2.12.1 Dev
Views:
85,096
Posted By
Windle
Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Could someone help me out with a request? I'm looking at removing the real-time HP display from players as I want them to use !halehp instead of just being able to see it all the time. I'm not very...
Forum:
Plugins
11-17-2016, 17:17
Replies:
13
[TF2]Spawn/Spin/Remove Wheel Of Doom
Views:
10,560
Posted By
Windle
Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
It looks like it's spinning twice for me too... Also, the "Dance" enchant doesn't force people to dance at all.
Forum:
Plugins
12-28-2015, 15:29
Replies:
20
[TF2] VS Saxton Hale Admin Menu
Views:
36,866
Posted By
Windle
Re: [TF2] VS Saxton Hale Admin Menu
Been having an issue with this plugin for a few months now.. adding points to target(s) works fine, but I'm having trouble selecting what Boss I want for the next round. Any ideas? :?:
Forum:
VSH / Freak Fortress
10-25-2015, 15:39
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Peer pressure! Dun dun dunnnn.
Forum:
Plugins
10-03-2015, 10:28
Replies:
3
[TF2-ANY?] Knockback/Push players
Views:
5,519
Posted By
Windle
Re: [TF2-ANY?] Knockback/Push players
Forgetting that this was a plugin request, does this plugin have a use in [ANY?] game that isn't used for trolling purposes? Not putting the plugin down, it sounds like fun.. Similar to this...
Forum:
Plugins
09-24-2015, 10:31
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,690,452
Posted By
Windle
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
I hope not.. but there's likely another mapchooser plugin that allows that option, if this one doesn't.
Forum:
VSH / Freak Fortress
09-24-2015, 09:48
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Is anyone else having trouble getting the models/materials to work properly? I think I've added them to my server correctly but only a few people are able to see the new models. I've tried deleting...
Forum:
VSH / Freak Fortress
09-21-2015, 14:52
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Do you have the resize plugin enabled? I think resizing people changes their voices by default.
Forum:
VSH / Freak Fortress
07-16-2015, 22:07
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)
https://forums.alliedmods.net/showthread.php?p=1290098?p=1290098 -plugin
Here's my code: http://pastebin.com/0GMHf728
Just edit that and pop it in your server.cfg
You can also use this...
Forum:
Plugins
07-12-2015, 14:18
Replies:
412
ExtendedComm v3.0.8b (Updated: 4/17/11)
Views:
185,299
Posted By
Windle
Re: ExtendedComm v3.0.8b (Updated: 4/17/11)
I'm having that problem too. Any update on that?
Forum:
Plugins
01-29-2015, 19:13
Replies:
4
[TF2]No taunt after killing
Views:
4,722
Posted By
Windle
Re: [TF2]No taunt after killing
I was thinking about making something like this a few days ago.. very nice :3
Forum:
Plugins
01-10-2015, 19:53
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,353,862
Posted By
Windle
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
1152
Forum:
VSH / Freak Fortress
09-22-2014, 11:15
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
I'm looking forward to it :3
Forum:
VSH / Freak Fortress
09-22-2014, 04:58
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
oooh? :3
Forum:
VSH / Freak Fortress
09-18-2014, 10:57
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,889,317
Posted By
Windle
Re: VS Saxton Hale Mode, main thread (current v1.42)
Would be nice :3
Forum:
VSH / Freak Fortress
09-16-2014, 15:39
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Could someone edit the .sp (EDIT: of the 1.42 version, whoops) and compile it, with the following line removed: '#define EASTER_BUNNY_ON'? Tried doing it myself via the SM compiler, but got an error....
Forum:
VSH / Freak Fortress
09-16-2014, 15:09
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
218,346
Posted By
Windle
Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
So, when the plugin has its new signature (how ever that gets obtained), it will just work without any need of replacing the .smx/other files? I noticed that some servers have the VSH plugin/mod...
Forum:
Plugins
09-02-2014, 15:06
Replies:
17
[TF2] CONGA! Super Early Alpha (v0.1, 2014-09-01)
Views:
12,238
Posted By
Windle
Re: [TF2] CONGA! Super Early Alpha (v0.1, 2014-09-01)
Isn't that plugin just used by server admins? There may be potential with this plugin, main reason being that the "!conga" and "!congastop" commands can be donator features? Just a thought.
Windle
Forum:
General
08-24-2014, 08:11
Replies:
221
All Admin functions ceased working after today's update (8-21)
Views:
78,623
Posted By
Windle
Re: All Admin functions ceased working after today's update (8-21)
We apologize for the lack of warning regarding the SteamID format change in today's update. It was our intent to give the community a heads-up before the change was released, but it was missed.
...
Forum:
VSH / Freak Fortress
08-13-2014, 19:33
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,889,317
Posted By
Windle
Re: VS Saxton Hale Mode, main thread (current v1.42)
What version is this with? 1.42 or 1.46? The Demo seems to be getting Full Crits with his Grenades when he has his Shield equipped on my 1.42 server.
Showing results 1 to 25 of 30
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