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Posts Made By:
x16
Forum:
Plugins
09-06-2011, 14:20
Replies:
30
[ZR] Poison Thrower v1.7
Views:
30,840
Posted By
x16
Re: [ZR] Poison Thrower v1.7
Yes, zr r666 is installed!
Forum:
Plugins
09-05-2011, 13:12
Replies:
30
[ZR] Poison Thrower v1.7
Views:
30,840
Posted By
x16
Re: [ZR] Poison Thrower v1.7
OK.
] sm version
SourceMod Version Information:
SourceMod Version: 1.3.8
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.8)
SourcePawn API: v1 = 4, v2 = 3
Compiled on:...
Forum:
Plugins
09-04-2011, 16:22
Replies:
30
[ZR] Poison Thrower v1.7
Views:
30,840
Posted By
x16
Re: [ZR] Poison Thrower v1.7
I get this:
32 <Error> "Poisonthrower" (1.7) by FrozDark (HLModders.ru LLC)
sm plugins info 32
Filename: zr_PoisonThrower.smx
Title: Poisonthrower (Poisonthrower plugin)
Author: FrozDark...
Forum:
Zombie:Reloaded
09-01-2011, 15:03
Replies:
3
Some qustions
Views:
908
Posted By
x16
Re: Some qustions
OK thank you.
Forum:
Zombie:Reloaded
08-31-2011, 18:50
Replies:
3
Some qustions
Views:
908
Posted By
x16
Some qustions
Hello this plugin is great but i have some questions:
1: I want that a zombie dies when his hp of 500 shot down to 0, but it starts again at 500.
2: When i shot on a zombie he kicks back about 3...
Forum:
Unapproved Plugins
08-30-2011, 12:36
Replies:
27
[CS:S/CS:GO] Last Man Standing (1.0.2 | 2014-02-22)
Views:
32,268
Posted By
x16
Re: [CSS] Last Man Standing (1.0.0 | 2011-07-18)
I want do replace the soundfile, but when i do no sound is playing. What specs the wav should have????????????
Forum:
Plugins
08-29-2011, 16:38
Replies:
208
Killer info display 1.4.1 (health, weapon, distance, works for all games)
Views:
163,743
Posted By
x16
Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
How can i set the time how long the Kill Message is displayed. At the moment it is shown about 20 seconds. Too long!!!
Forum:
CS:S DM
08-24-2011, 10:21
Replies:
12
Sticky:
CS:S DM 2.1.4 Released (June 25, 2011)
Views:
52,120
Posted By
x16
Re: CS:S DM 2.1.4 Released (June 25, 2011)
Is this Deathmatch working with this Deathmatch (http://forums.alliedmods.net/showthread.php?t=93977&highlight=gungame) version?
Forum:
Plugins
08-24-2011, 08:38
Replies:
30
[CS:S] Only Headshot (Updated Version 1.4 - 2011-06-29)
Views:
46,593
Posted By
x16
Re: [CS:S] Only Headshot (Updated Version 1.4 - 2011-06-29)
I have a problem. I want thís plugin to be disabled when Server starts, so i wrote: "sm_onlyhs_enable 0" in autoexec.cfg. But it is still enabled. Am I the only one with this problem?
Forum:
General
08-07-2009, 13:30
Replies:
3
Plugin wanted
Views:
1,083
Posted By
x16
Re: Plugin wanted
OK, thank you very much.
Forum:
Plugins
08-07-2009, 06:00
Replies:
424
[L4D] Survivor Upgrades
Views:
234,325
Posted By
x16
Re: [L4D] Survivor Upgrades
Ok, is there a way to disable this?
Forum:
Plugins
08-07-2009, 04:40
Replies:
424
[L4D] Survivor Upgrades
Views:
234,325
Posted By
x16
Re: [L4D] Survivor Upgrades
This Plugin is really fantastc.
However there unfortunately is a thing, which makes nervous in such a way that I must remove the Plugin probably again. The laser-point jumps constantly back and...
Forum:
General
08-05-2009, 16:16
Replies:
3
Plugin wanted
Views:
1,083
Posted By
x16
Plugin wanted
I'm searching for that plugin that sows the text "kill" when you kill a infected and "Headshot" if it was a Headshot in the game.
Thank you very much.
Forum:
Unapproved Plugins
02-13-2009, 14:30
Replies:
265
CSS - GunGame:SM
Views:
162,321
Posted By
x16
Re: CSS - GunGame:SM
Is it possible that after a GunGame Round (when a player win) gungame restarts and make no mapchange?
Forum:
Plugins
01-17-2009, 21:51
Replies:
46
Gungame-Deathmatch
Views:
93,653
Posted By
x16
Re: Gungame-Deathmatch
Is there a way to remove death player on the floor like you does it with the droped weapons?
Forum:
Zombie:Reloaded
01-15-2009, 12:44
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
548,514
Posted By
x16
Re: Zombie:Reloaded V2.5.1
Is the Problem:"players get stuck" fixed?
Forum:
Zombie:Reloaded
01-08-2009, 11:27
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
548,514
Posted By
x16
Re: Zombie:Reloaded V2.5.1
When a Zombie infects me, then sometimes the Zombie and me get stuck and we can't move. Sometimes it happens to 4 or 5 players. When that happens I throw a grenade in the middle of them, so they fly...
Forum:
Unapproved Plugins
01-07-2009, 12:37
Replies:
265
CSS - GunGame:SM
Views:
162,321
Posted By
x16
Re: CSS - GunGame:SM
Thank you!
Forum:
Unapproved Plugins
01-07-2009, 06:15
Replies:
265
CSS - GunGame:SM
Views:
162,321
Posted By
x16
Re: CSS - GunGame:SM
OK but where can I find this plugin "Buyit Damnit Source" ???
I searched Google but can't find it.
Forum:
Unapproved Plugins
01-06-2009, 10:00
Replies:
265
CSS - GunGame:SM
Views:
162,321
Posted By
x16
Re: CSS - GunGame:SM
OK, but i just want that there are no Guns on the floor (buyit damnit souce).
Forum:
Unapproved Plugins
01-05-2009, 13:21
Replies:
265
CSS - GunGame:SM
Views:
162,321
Posted By
x16
Re: CSS - GunGame:SM
OK thank you, but i can't found that plugin. I tried the search on this Board and Google. Can you give me the Link to the Plugin or the exact Name of the Plugin please?
Forum:
Plugins
01-03-2009, 10:25
Replies:
46
Gungame-Deathmatch
Views:
93,653
Posted By
x16
Re: Gungame-Deathmatch
Do you mean that command?:
RespawnEnable 0
Forum:
Plugins
01-02-2009, 18:30
Replies:
46
Gungame-Deathmatch
Views:
93,653
Posted By
x16
Re: Gungame-Deathmatch
No success: "unknown command"
Forum:
Plugins
01-02-2009, 11:51
Replies:
46
Gungame-Deathmatch
Views:
93,653
Posted By
x16
Re: Gungame-Deathmatch
"sm_cvar Respawn_on 0" takes no effect. I only can unload the plugin to turn off respawn.
In GG_deathmatch.sp I edited the Line:
From
Cvar_RespawnEnable = CreateConVar("Respawn_on", "1",
To...
Forum:
Plugins
01-02-2009, 08:20
Replies:
46
Gungame-Deathmatch
Views:
93,653
Posted By
x16
Re: Gungame-Deathmatch
Ok I pit the "ggdm.gamedata.txt" in the wrong Folder. Thank you very mutch.
Next 2 Problems:
1) I can't turn off the plugin. I'm writing "Respawn_on 0" but the players are respawning. What...
Showing results 1 to 25 of 28
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