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Search: Posts Made By: ghare
Forum: VSH / Freak Fortress 10-20-2012, 22:28
Replies: 22
Views: 13,661
Posted By ghare
Re: [BOSS] Herobrine [V1]

Can anyone take a photo of it in game? plz :P?
Forum: VSH / Freak Fortress 10-16-2012, 20:25
Replies: 25
nvm
Views: 6,955
Posted By ghare
Re: Halloween BossPack Ready !!!!!!!!

If you could do the Mad king thorn it would be really nice! Every Halloween I use this boss as a model of my halloween images :P

EDIT: It would be nice to make it bigger than the players : O
Forum: VSH / Freak Fortress 10-16-2012, 15:30
Replies: 25
nvm
Views: 6,955
Posted By ghare
Re: Halloween BossPack Ready !!!!!!!!

Yeah that's the model! XD

I don't know how to make boss's that's why I ask you for those 2 XD
Forum: VSH / Freak Fortress 10-15-2012, 12:23
Replies: 25
nvm
Views: 6,955
Posted By ghare
Re: Halloween BossPack Ready !!!!!!!!

Yep thats the problem!

Raven: Are you really going to try to make that boss? :D

EDIT: Can you make SLENDER as well? :)
Forum: VSH / Freak Fortress 10-15-2012, 09:46
Replies: 25
nvm
Views: 6,955
Posted By ghare
Re: Halloween BossPack Ready !!!!!!!!

One more thing, I was testing the boss's and the zombie boss is bugged. Nothing happens :/
Forum: VSH / Freak Fortress 10-14-2012, 17:58
Replies: 25
nvm
Views: 6,955
Posted By ghare
Re: Halloween BossPack Ready !!!!!!!!

Hey Ravens Nice characters! I was really waiting for them thank you! :)

Could you make, as well, this one: http://s-low.net/forum/viewtopic.php?f=32&t=404&sid=0931ff5fc93083e0e3c58d90323e9ecc
...
Forum: VSH / Freak Fortress 09-24-2012, 09:39
Replies: 2,934
Views: 1,746,202
Posted By ghare
Forum: VSH / Freak Fortress 09-23-2012, 12:39
Replies: 2,934
Views: 1,746,202
Posted By ghare
Re: [TF2] Freak Fortress 2

Why all the boss's (in my server), that have rage guns, have inifinite bullets?
Forum: VSH / Freak Fortress 07-08-2012, 11:15
Replies: 2,934
Views: 1,746,202
Posted By ghare
Re: [TF2] Freak Fortress 2

Can he just make the boss's jump as high as in VSH Mode?
Forum: VSH / Freak Fortress 07-07-2012, 23:12
Replies: 2,934
Views: 1,746,202
Posted By ghare
Re: [TF2] Freak Fortress 2

I found the problem! Just update your source mod! :P
Forum: VSH / Freak Fortress 07-06-2012, 17:39
Replies: 2,934
Views: 1,746,202
Posted By ghare
Re: [TF2] Freak Fortress 2

1 + thing,

Sometimes there are + than one Boss at the same time! :(
Forum: VSH / Freak Fortress 07-06-2012, 13:56
Replies: 2,934
Views: 1,746,202
Posted By ghare
Re: [TF2] Freak Fortress 2

The jump of the bosses is very little compared to the VS Saxton Hale Mode. Can you make it the same as the VSH?

There is one bug that someone can backstab the boss with full health and he dies :/
Forum: VSH / Freak Fortress 09-11-2011, 08:48
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

Hey

I have a few suggesstions:


Make a cvar to make more than 1 round, for example: hale_normal_rounds (0 = only arena / 1< = normal rounds till Saxton Hale mod starts);
Put more musics to...
Forum: VSH / Freak Fortress 08-30-2011, 14:17
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

That would be nice =P
Forum: VSH / Freak Fortress 08-30-2011, 10:57
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

Hey!

I know this is a newbie question but i need to know. Can this mod run with 40 slots?

IS there any special configs so that there is no lag?

Thanks,
GhaRe
Forum: VSH / Freak Fortress 08-08-2011, 22:53
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

:OOO
When is the release date? *_*

It's going to be a sing-along all day in the server :P

If you could release a pre-release only with that hale that would be cool too :P
Forum: VSH / Freak Fortress 08-04-2011, 21:13
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

Greetings,

Delete russion translation in sourcemod>translation>russian (something like that :P)
Forum: VSH / Freak Fortress 08-02-2011, 15:24
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

Making a database would be awsome! Every day my players complain about the random Hale List, because when someone connects to the server it changes completly the Next Hale List :S
Forum: VSH / Freak Fortress 07-25-2011, 07:34
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

Hi,

I dont know if this is from the mode or from my server look:


No caption found for 'engineer.battlecry05'
No caption found for 'soldier.battlecry04'
No caption found for...
Forum: VSH / Freak Fortress 07-24-2011, 21:13
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

I still have some errors in the console so there are some problems :S
Forum: VSH / Freak Fortress 07-24-2011, 18:27
Replies: 4,384
Views: 1,896,060
Posted By ghare
Forum: VSH / Freak Fortress 07-23-2011, 19:27
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

Thank you! I didn't remember that cvar xD!

One question:
Why does the Vagineer no longer makes killed people in gold? (It was cool =P)
Forum: VSH / Freak Fortress 07-23-2011, 16:58
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

How can i put the round time for 7 minutes?

Thanks,
GhaRe
Forum: VSH / Freak Fortress 07-23-2011, 04:33
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

But he has demonman hands =P, it would be could if he had HHH hands :D
Forum: VSH / Freak Fortress 07-22-2011, 21:48
Replies: 4,384
Views: 1,896,060
Posted By ghare
Re: [TF2] VS Saxton Hale Mode

If you are going to do saxton hale's fists, why dont you do HHH hands too?

The 40% uber dont work with this mod because when the round starts the uber resets... and i want when the medics finish...
Showing results 1 to 25 of 71

 
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