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Posts Made By:
JoneM
Forum:
Scripting Help
10-24-2023, 02:55
Replies:
5
Run time error 4: index out of bounds
Views:
723
Posted By
JoneM
Re: Run time error 4: index out of bounds
Same error, marked which line, with "this ->"
public CBasePlayerWeapon_DefaultDeploy(pWeapon, viewModel[], weaponModel[], anim, animExt[], skiplocal)
{
if (get_entvar(pWeapon, var_impulse) !=...
Forum:
Scripting Help
10-24-2023, 02:11
Replies:
7
Best player
Views:
1,316
Posted By
JoneM
Re: Best player
if no HS player did, also 00.0ACC, maybe need by hits or shots, but need normall formula, maybe can someone configurate? thanks :)
Forum:
Scripting Help
10-10-2023, 01:20
Replies:
5
Run time error 4: index out of bounds
Views:
723
Posted By
JoneM
Re: Run time error 4: index out of bounds
sss
Forum:
Scripting Help
10-09-2023, 06:11
Replies:
5
Run time error 4: index out of bounds
Views:
723
Posted By
JoneM
Run time error 4: index out of bounds
Hi, in logs always get the same error all the time, what does mean "index of bounds" and how to fix this? Plugin works, but get the errors..
L 10/09/2023 - 03:10:04: [AMXX] Displaying debug trace...
Forum:
Scripting Help
09-02-2023, 10:43
Replies:
7
Best player
Views:
1,316
Posted By
JoneM
Re: Best player
works, but always display 200.0%, maybe need something else?
Forum:
Scripting Help
08-31-2023, 14:29
Replies:
7
Best player
Views:
1,316
Posted By
JoneM
Re: Best player
I know that, but i dont know how to added correctly :o
Forum:
Suggestions / Requests
08-31-2023, 05:51
Replies:
1
Best player
Views:
644
Posted By
JoneM
Best player
Hi, maybe impossible to add ACC (Accuracy) in best player round stats? Thanks for help :)
Forum:
Scripting Help
08-31-2023, 04:52
Replies:
7
Best player
Views:
1,316
Posted By
JoneM
Best player
Hi, maybe impossible to add ACC (Accuracy) in best player round stats? Thanks for help :)
Forum:
Approved Plugins
05-30-2023, 14:40
Replies:
285
Advanced Quake Sounds v5.0 [ALL GAMES] & Optional Sounds Pack
Views:
386,815
Posted By
JoneM
Re: Advanced Quake Sounds v5.0 [ALL GAMES] & Optional Sounds Pack
:)
Forum:
Scripting Help
05-17-2023, 10:05
Replies:
8
/sound
Views:
849
Posted By
JoneM
Re: /sound
Thanks, but /sound command works fine, but when active no streak sound, only headshot sound works. When disabled, headshot also disabled. :) So command only works on HEADSHOT sound..
Forum:
Scripting Help
05-05-2023, 12:25
Replies:
8
/sound
Views:
849
Posted By
JoneM
Re: /sound
I attached file, where is mistake? :)
Forum:
Scripting Help
05-04-2023, 11:30
Replies:
8
/sound
Views:
849
Posted By
JoneM
Re: /sound
Thanks, compile ok, but command doesnt work, no message when write in chat /sound, and streak also works.. :(
Forum:
Scripting Help
05-03-2023, 13:25
Replies:
8
/sound
Views:
849
Posted By
JoneM
Re: /sound
when player write /stop or something like that streak sound disable
Forum:
Scripting Help
05-03-2023, 06:03
Replies:
8
/sound
Views:
849
Posted By
JoneM
/sound
Hi,
I use Quake Sounds plugin from -> https://forums.alliedmods.net/showthread.php?t=72725
How to add command to players enable /sound command turn on/off streak sound and hudmessage? Maybe is...
Showing results 1 to 14 of 14
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