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Advanced Quake Sounds v5.0 [ALL GAMES] & Optional Sounds Pack


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Plugin Info:     Modification:   ALL        Category:   Gameplay        Approver:   ConnorMcLeod (74)
claudiuhks
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Old 03-03-2011 , 14:54   Advanced Quake Sounds v8.0 [ALL GAMES & MODS] (AQS v8.0)
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Advanced Quake Sounds v8.0 ( AQS v8.0 )
Updated on December 2023, all Games, Mods and AMX Mod X Editions are Supported!

A new, Easy & Performant ("Quake Sounds") Plugin!
Contribute by Fixing/ Adding Things to the .sma Script on GITHUB!



Description

This Plugin is Very Easy to be set up and it has a Configuration File.
It has Many K. Streak Sounds, From ("Unreal Tournament") and Other Games.
It Doesn‘t Have any Bugs, it‘s Entirely Tested by me Even With 32 Players, Rather Than Other Plugins.
You can Configure Everything, the Sounds Which Will be Precached, and all its Events and its Features.
It Supports all Games, Counter-Strike, Counter-Strike: Condition Zero, Day of Defeat, Half-Life, Team Fortress Classic,
The Specialists, Natural Selection, Sven Co-op, Ricochet, Deathmatch Classic, ...
There‘s no K. Streak Sounds Limit. You can set Unlimited Sounds. You can Also Remove Sounds From the File.
The Hattrick Feature Means the Best Player on the Actual Round.


Servers Running Advanced Quake Sounds
There Could be Many, but not all of Them Export Their Variables!

(GameTracker)

How to add a new K. Streak Sound

SOUND = {NUMBER} REQUIREDKILLS {KILLS} = {SOUND}
SOUND = {NUMBER} MESSAGE @ %s {MESSAGE}

Examples

SOUND = 1 REQUIREDKILLS 3 = AQS/triplekill.wav
SOUND = 1 MESSAGE @ %s made a TRIPLE KILL!

SOUND = 16 REQUIREDKILLS 13 = AQS/monster.wav
SOUND = 16 MESSAGE @ %s is a MONSTER!

SOUND = 5 REQUIREDKILLS 6 = AQS/massacre.wav
SOUND = 5 MESSAGE @ %s did a MASSACRE!


K. Streak Sounds

3 FragsTRIPLE KILL
5 FragsMULTI KILL
6 FragsRAMPAGE
7 FragsKILLING SPREE
8 FragsDOMINATING
9 FragsIMPRESSIVE
10 FragsUNSTOPPABLE
11 FragsOUTSTANDING
12 FragsMEGA KILL
13 FragsULTRA KILL
14 FragsEAGLE EYE
15 FragsOWNAGE
16 FragsCOMBO KING
17 FragsMANIAC
18 FragsLUDICROUS KILL
19 FragsBULLSEYE
20 FragsEXCELLENT
21 FragsPANCAKE
22 FragsHEAD HUNTER
23 FragsUNREAL
24 FragsASSASSIN
25 FragsWICKED SICK
26 FragsMASSACRE
27 FragsKILLING MACHINE
28 FragsMONSTER KILL
29 FragsHOLY SHIT
30 FragsG O D L I K E


Event Sounds

Head ShotHead Shot
SuicideYou‘re Funny
Grenade KillLaughs, Shut Down
Team KillTeam Killer
Knife KillHumiliating Defeat, Humiliation, Humiliating
First BloodFirst Blood
Round StartPickup Your Weapons and Fight, Play, Prepare to Fight, Prepare for Battle
Double KillDouble Kill
HattrickHattrick
The Last Man StandingYou are the Last man Standing, I am the one and Only
Flawless VictoryFlawless Victory
RevengePay Back, Vengeance, Retribution


Settings File

AQS.ini

Pictures


CS/ CZ


DOD

Credits

Arkshine (#7779) [AMX Mod X]
ConnorMcLeod (#18946) [AMX Mod X]

MeRcyLeZZ (#33273) [AMX Mod X - Zombie Plague]
jtp10181 (#929) [AMX Mod X - Ultimate Gore]
hleV (#26164) [AMX Mod X - Quake Sounds]

yokomo (#77115) [AMX Mod X, .WAV Sound Files, Ideas, ...]
fysiks (#30719) [AMX Mod X, Day of Defeat]

Pruna (#179450) [Ultimate Man Sound Pack - .WAV Sound Files]


Installation

Upload AQS.ini to /addons/amxmodx/configs/
Upload AQS.amxx to /addons/amxmodx/plugins/
Upload AQS folder to /sound/
If cstrike or czero, upload orpheu folder to /addons/amxmodx/configs/
Ignore Orpheu if already running ReAPI
Ignore Orpheu/ ReAPI if your AMXX version has get_gamerules_float into fakemeta.inc
Type AQS.amxx in /addons/amxmodx/configs/plugins.ini

If cstrike or czero, the AQS v8.0 works better with Orpheu or ReAPI.
Download Orpheu. If you are running ReAPI, you don't need Orpheu.

Please compile AQS.sma into your OWN PC by using the latest edition of the
AMX Mod X software to ensure you are enjoying the latest AQS v8.0 features.

If cstrike or czero, include Orpheu and/ or ReAPI header files (.inc files)
into the /addons/amxmodx/scripting/include/ directory before compiling.

Orpheu and/ or ReAPI are only needed for CS or CZ servers that run multiple rounds.
Deathmatch game servers with only 1 (one) round all the map do not need these modules.

To download the most recent edition of the AMX Mod X v1.9.*.**** software,
see https://www.amxmodx.org/downloads-new.php

For AMXX v1.10.*.**** & +, see https://www.amxmodx.org/amxxdrop/1.10/

If compiling with AMXX v1.8.0 you will obtain AQS v8.0 for AMXX v1.8.0.
If compiling with AMXX v1.8.1 you will obtain AQS v8.0 for AMXX v1.8.1.
If compiling with AMXX v1.8.2 you will obtain AQS v8.0 for AMXX v1.8.2.
If compiling with AMXX v1.8.3 you will obtain AQS v8.0 for AMXX v1.8.3.
If compiling with AMXX v1.9.0 you will obtain AQS v8.0 for AMXX v1.9.0.
If compiling with AMXX v1.10.0 you will obtain AQS v8.0 for AMXX v1.10.0.


Windows Only & CS/ CZ Only (AMX Mod X Game Data New & Old g_pGameRules Signatures)

File: /steamapps/common/Half-Life/cstrike/addons/amxmodx/data/gamedata/common.games/globalvars.engine.txt
Or: /steamapps/common/Half-Life/czero/addons/amxmodx/data/gamedata/common.games/globalvars.engine.txt
(ONLY if your game server HAS this file)

/addons/amxmodx/data/gamedata/common.games/globalvars.engine.txt

/addons/amxmodx/data/gamedata/common.games/functions.engine.txt

/addons/amxmodx/data/gamedata/modules.games/game.cstrike.txt

Attached Files
File Type: zip sound.zip (4.00 MB, 1262 views)
File Type: zip cstrikeORczeroONLY∕addons∕amxmodx∕configs∕.zip (92.5 KB, 483 views)
File Type: ini AQS.ini (27.6 KB, 461 views)
File Type: sma Get Plugin or Get Source (AQS.sma - 867 views - 308.9 KB)
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Last edited by claudiuhks; 03-06-2024 at 17:16. Reason: v7.9 -> v8.0 :: SUPER IMPROVEMENTS
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yokomo
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Location: Malaysia
Old 03-03-2011 , 18:54   Re: Advanced QuakeSounds v2.0
Reply With Quote #2

Thanks for sharing, nice to see & easy configuration file.

Suggestion:
Can you add REVENGE event, when killer killed you and next respawn you kill him back it will show REVENGE event. Sound included.
Attached Files
File Type: zip payback.zip (35.9 KB, 6193 views)
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019
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Old 03-04-2011 , 09:34   Re: Advanced QuakeSounds v2.0
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Done, and thanks for idea!
Updated to the third version!
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Last edited by claudiuhks; 04-30-2012 at 21:02.
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yokomo
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Old 03-04-2011 , 11:05   Re: Advanced QuakeSounds v2.0
Reply With Quote #4

Quote:
Originally Posted by claudiuhks View Post
Done, and thanks for idea!
Updated to 3.0
Nice, fast respond hehe.

**Edited**

Added teamkiller sound.
Attached Files
File Type: zip teamkiller.zip (51.7 KB, 3676 views)
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019

Last edited by yokomo; 03-04-2011 at 11:08. Reason: attach teamkiller sound
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claudiuhks
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Old 03-04-2011 , 11:38   Re: Advanced QuakeSounds v3.0
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Thanks a lot!
Added
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klatro
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Old 03-04-2011 , 11:53   Re: Advanced Quake Sounds v3.0
Reply With Quote #6

Nice plugin. Will try this out for sure.
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GuTo
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Old 03-04-2011 , 12:47   Re: Advanced Quake Sounds v3.0
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nice very good
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ANTICHRISTUS
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Old 03-09-2011 , 05:38   Re: Advanced Quake Sounds v3.0
Reply With Quote #8

Quote:
Originally Posted by yokomo View Post
Thanks for sharing, nice to see & easy configuration file.
very nice, but I think that the female sounds will be better with this nice plugin
we hope if someone have or can make a lot of female sounds
like here and here
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beastman
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Join Date: Apr 2010
Old 03-26-2011 , 05:33   Re: Advanced Quake Sounds v3.0
Reply With Quote #9

Great plugin! But I've got one question. How many sounds are allowed to be put in the HEADSHOT SOUNDS line? Because for me only 3 works , even tough i put there 5 sounds. Thank you in advance
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ConnorMcLeod
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Old 03-26-2011 , 09:41   Re: Advanced Quake Sounds v3.0
Reply With Quote #10

Redundant, badly coded, unapproved.

->

csx is not used (could be better to use client_kill forward than DeathMsg, your choice)
fakemeta is used for bad reasons

Lot of redundant functions to get list/numbers of players, use rather get_players, flag a or b, and use cs_get_user_team and not get_user_team), and try to do all in a single function.

I also would be glad to be able to set streak levels, sounds and sentences from cfg file.
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Last edited by ConnorMcLeod; 03-26-2011 at 09:51.
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