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Posts Made By:
artos
Forum:
Module Coding
04-24-2013, 08:43
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
39,420
Posted By
artos
Re: [Module] - Zombie Plague 5.0.5
Thanks for response. :)
It's called beta but it's without bugs. Almost every one server rund 5.0.8 because of new natives and fixed bugs.
Forum:
Module Coding
04-23-2013, 15:58
Replies:
52
[Module] - Zombie Plague 5.0.5
Views:
39,420
Posted By
artos
Re: [Module] - Zombie Plague 5.0.5
Here you can download 5.0.8
https://forums.alliedmods.net/showthread.php?t=164926
Can I ask you why did you make this as module? Is it more stable or faster? Can you explain that more?
Forum:
Zombie Plague Mod
04-17-2013, 10:02
Replies:
4
Advanced 1.6.1
Views:
928
Posted By
artos
Re: Advanced 1.6.1
No steam = No support.
That's all in this topic.
Forum:
Trash
04-16-2013, 16:32
Replies:
38
Rare plugins for sale! AlienBoss , SAP , Zombie XP Mod
Views:
7,672
Posted By
artos
Re: Rare plugins for sale! AlienBoss , SAP , Zombie XP Mod
Are you retarded or what? This is English section of the forum! Spammers!
Forum:
Zombie Plague Mod
04-16-2013, 16:30
Replies:
22
$10 dollars for this plugin - Make Zombies Push Zombies Away
Views:
3,554
Posted By
artos
Re: $10 dollars for this plugin - Make Zombies Push Zombies Away
@up
This won't work because ZP is blocking event_damage.
Forum:
Zombie Plague Mod
04-16-2013, 11:08
Replies:
6
Help / Support
Help with this
Views:
2,523
Posted By
artos
Re: Help with this
ML_NOTFOUND means you didn't set multilanguage word in data/lang/zombieplague.txt
Add in zombieplague.txt
POINTS = Points
Forum:
Zombie Plague Mod
04-16-2013, 08:15
Replies:
6
Help / Support
What is wrong wid these codes ?
Views:
1,320
Posted By
artos
Re: What is wrong wid these codes ?
You forgot to use zp_set_user_ammopacks command. I didn't wrote about that because I thought you wanted it that way. :mrgreen:
Forum:
New Plugin Submissions
04-16-2013, 08:02
Replies:
5
Push away v1.2
Views:
5,367
Posted By
artos
Re: Push away v1.2
I were asked to make it work without ZP so I've done it. This can be useful on JB servers when prisoner blocks the cell entry.
Forum:
Zombie Plague Mod
04-15-2013, 19:17
Replies:
6
Help / Support
What is wrong wid these codes ?
Views:
1,320
Posted By
artos
Re: What is wrong wid these codes ?
In the first plugin change:
if (get_user_flags(id, ADMIN_BAN))
to
if (get_user_flags(id) & ADMIN_BAN)
Forum:
Zombie Plague Mod
04-15-2013, 19:01
Replies:
22
$10 dollars for this plugin - Make Zombies Push Zombies Away
Views:
3,554
Posted By
artos
Re: $10 dollars for this plugin - Make Zombies Push Zombies Away
I didn't plan to make it works with it. Using Zbot is illegal and causing many problems with plugins which are not designed to play on bots.
Forum:
Zombie Plague Mod
04-15-2013, 08:54
Replies:
22
$10 dollars for this plugin - Make Zombies Push Zombies Away
Views:
3,554
Posted By
artos
Re: $10 dollars for this plugin - Make Zombies Push Zombies Away
Yup.
Forum:
Zombie Plague Mod
04-15-2013, 08:33
Replies:
134
Subplugin Submission
[ZP] Addon: A. Human Class[v1.5a]
Views:
58,064
Posted By
artos
Re: [ZP] Addon: A. Human Class[v1.5a]
Why do you need that? ZP 5.0+ supports itself a human classes.
Forum:
Zombie Plague Mod
04-15-2013, 08:29
Replies:
5
Help / Support
I need immediate help plzz....
Views:
1,286
Posted By
artos
Re: I need immediate help plzz....
Zombie VIP 1.7.2 is for ZP 4.3 and something is causing this problem. Re-write it for 5.0+ and should work.
Forum:
Zombie Plague Mod
04-15-2013, 08:26
Replies:
6
Help / Support
What is wrong wid these codes ?
Views:
1,320
Posted By
artos
Re: What is wrong wid these codes ?
Give more detailed informations. What is your problem with these plugins?
Forum:
Zombie Plague Mod
04-15-2013, 08:22
Replies:
7
Subplugin Submission
[ZP 5.0 & ZP 4.3] Push away v1.2
Views:
4,784
Posted By
artos
Re: [ZP 5.0 & ZP 4.3] Push away v1.2
That's why you have a cvar zp_pushaway_injump to prevent situations like this. :) And remember to change zp_pushaway_power to lower number like 2 or 3.
Forum:
Zombie Plague Mod
04-15-2013, 08:21
Replies:
22
$10 dollars for this plugin - Make Zombies Push Zombies Away
Views:
3,554
Posted By
artos
Re: $10 dollars for this plugin - Make Zombies Push Zombies Away
It does not matter if you have friendly fire ON or OFF. I have FF off but checked and working fine with FF ON. :wink:
It doesn't do any damage because I used Ham_TraceAttack and I did nothing...
Forum:
Zombie Plague Mod
04-15-2013, 08:16
Replies:
9
Subplugin Submission
[ZP50] Zombie Random invisibility !!
Views:
2,455
Posted By
artos
Re: [ZP50] Zombie Random invisibility !!
He didn't want to offend you. He just explained to me why you used random_num in this weird way. Try to make it with switch. :)
Forum:
Zombie Plague Mod
04-14-2013, 16:07
Replies:
22
$10 dollars for this plugin - Make Zombies Push Zombies Away
Views:
3,554
Posted By
artos
Re: $10 dollars for this plugin - Make Zombies Push Zombies Away
It is working fine. Tested every1 feature on my server.
Forum:
New Plugin Submissions
04-14-2013, 09:56
Replies:
5
Push away v1.2
Views:
5,367
Posted By
artos
Re: Pushaway
Thank you! I didn't know that. :)
Updated!
Forum:
Zombie Plague Mod
04-14-2013, 09:00
Replies:
15
[Help] Saving Ammos without bank
Views:
4,037
Posted By
artos
Re: [Help] Saving Ammos without bank
Aww.. I made one mistake. :grrr:
Check updated post and download tested version. https://forums.alliedmods.net/showpost.php?p=1932396&postcount=13
Forum:
Zombie Plague Mod
04-14-2013, 08:45
Replies:
7
Subplugin Submission
[ZP 5.0 & ZP 4.3] Push away v1.2
Views:
4,784
Posted By
artos
Re: [ZP50 & ZP43] Pushaway
Thx. :)
I've made update with "pull" feature. Version for non-ZP server you can find HERE (https://forums.alliedmods.net/showthread.php?p=1932408#post1932408).
I have no idea how to make this...
Forum:
New Plugin Submissions
04-14-2013, 08:40
Replies:
5
Push away v1.2
Views:
5,367
Posted By
artos
Push away v1.2
Push away!
Simple noobs prevention.
Version: 1.2, Last update: 14.04.2013
INFO:
This plugin allows players to push each other by attacking them with knife. This is very simple and useful...
Forum:
Zombie Plague Mod
04-14-2013, 08:18
Replies:
2
API Scripting Help
How to get human classes id?
Views:
1,190
Posted By
artos
Re: How to get human classes id?
Like this:
new class_name[32];
zp_class_human_get_name(zp_class_human_get_current(id), class_name, charsmax(class_name));
if (!equal(class_name, "Your class name"))
return PLUGIN_CONTINUE;
Forum:
Zombie Plague Mod
04-14-2013, 08:13
Replies:
15
[Help] Saving Ammos without bank
Views:
4,037
Posted By
artos
Re: [Help] Saving Ammos without bank
Not so hard to make, my friend. :mrgreen:
NEW CVAR:
Forum:
Zombie Plague Mod
04-14-2013, 06:54
Replies:
9
Subplugin Submission
[ZP50] Zombie Random invisibility !!
Views:
2,455
Posted By
artos
Re: [ZP50] Zombie Random invisibility !!
This isn't normal method I think. His code isn't optimized. He should use:
switch(random_num(1, 100))
{
case 1 .. 33:
{
set_user_rendering(victim, kRenderFxGlowShell, 0, 0, 0,...
Showing results 1 to 25 of 494
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