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Posts Made By:
Klar1ty
Forum:
Plugins
03-25-2013, 15:48
Replies:
30
[ZR] Poison Thrower v1.7
Views:
30,879
Posted By
Klar1ty
Re: [ZR] Poison Thrower v1.7
Is it possible to get CS:GO support for this? That would be really appreciated
Forum:
Plugins
03-22-2013, 18:59
Replies:
540
Server Hop [v0.8.1, updated 2010-03-21]
Views:
307,924
Posted By
Klar1ty
Server Hop [v0.8.1, updated 2010-03-21]
Yeah I can't speak for CS:S, but it isn't working on CS:GO =/
Forum:
Plugins
03-02-2013, 00:16
Replies:
108
[CS:GO] SoccerJam: Source (v2.1.4) [28-Dec-2020]
Views:
75,304
Posted By
Klar1ty
[CSS/CSGO] SoccerJam: Source (v1.2.0) [2013-02-25]
Awesome, thanks, can't wait!
Forum:
Plugins
02-28-2013, 07:57
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
156,481
Posted By
Klar1ty
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)
Okay, so I have this set up on my server and everything works great. However, is someone has their knife or pistol out and crouches, the hat immediately drops to their feet. Essentially anything...
Forum:
Plugins
02-27-2013, 11:08
Replies:
108
[CS:GO] SoccerJam: Source (v2.1.4) [28-Dec-2020]
Views:
75,304
Posted By
Klar1ty
Re: [CSS/CSGO] SoccerJam: Source (v1.2.0) [2013-02-25]
I don't know, it seemed to work just fine back in 1.6 and I would certainly be interested in implementing this on my server, but that's okay! I have an idea for another skill however, what about low...
Forum:
Plugins
02-26-2013, 19:14
Replies:
108
[CS:GO] SoccerJam: Source (v2.1.4) [28-Dec-2020]
Views:
75,304
Posted By
Klar1ty
Re: [CSS/CSGO] SoccerJam: Source (v1.2.0) [2013-02-25]
Okay, so in 1.6 (if I remember correctly) you would start with a base number of stat points, and when you got kills, goals, and saves (if you're the goalie), you would acquire more points. So, by the...
Forum:
Plugins
02-25-2013, 10:49
Replies:
540
Server Hop [v0.8.1, updated 2010-03-21]
Views:
307,924
Posted By
Klar1ty
Server Hop [v0.8.1, updated 2010-03-21]
This broken on CSGO -- would be great if we could get an update
Forum:
Plugins
02-12-2013, 08:52
Replies:
217
[CS:S/CS:GO] Jailbreak Warden
Views:
178,096
Posted By
Klar1ty
Re: [CS:S] Jailbreak Warden
It seems as if everything was working fine with this plugin up until the recent update (which pretty much screwed like every plugin), like everyone said. I got it working for my server by compiling...
Forum:
Plugins
02-12-2013, 08:48
Replies:
7
[CS:GO/CSS] AbNeR Poser/Imposter Mod **UPDATE 08/01/2023**
Views:
16,744
Posted By
Klar1ty
Re: [CS:GO/CSS] AbNeR Poser/Imposter Mod
Is this going to cause problems when using in conjunction with sm_skinchooser? (http://forums.alliedmods.net/showthread.php?t=87597)
As in, if someone has a custom skin set with sm_skinchooser and...
Forum:
Scripting
02-04-2013, 19:43
Replies:
14
Ducking check
Views:
4,167
Posted By
Klar1ty
Re: Ducking check
ah, okay ajr1234. no worries and thank you all for the help. I essentially was just trying to delay the command like half a second, and figured maybe there would be an easy way to do this - though it...
Forum:
Scripting
02-04-2013, 16:35
Replies:
14
Ducking check
Views:
4,167
Posted By
Klar1ty
Re: Ducking check
Is there any way to do something like
(count down using timer) {
do some code
}
versus using a timer and calling a different function? Every time i try to use a timer to call a function I...
Forum:
Scripting
02-04-2013, 16:05
Replies:
14
Ducking check
Views:
4,167
Posted By
Klar1ty
Re: Ducking check
whenever i attempt to follow that documentation directly it doesnt work, leading me to believe i have no idea what im doing when it comes to timers, and i can't really find much in the way of...
Forum:
Scripting
02-04-2013, 14:35
Replies:
14
Ducking check
Views:
4,167
Posted By
Klar1ty
Re: Ducking check
Awesome, that works except for the fact that if I'm crouching with an auto and i want to stand up, as soon as i release the crouch button it switches to my pistol. Is there a way to set a timer and...
Forum:
Scripting
02-04-2013, 12:31
Replies:
14
Ducking check
Views:
4,167
Posted By
Klar1ty
Ducking check
Okay, so I have a plugin checks whether someone is ducking, and if they are they are forced to their pistol. Everything is good so far, but i was wondering if it was possible to extend this further...
Showing results 1 to 14 of 14
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