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Posts Made By:
-Demonsthenes-
Forum:
Scripting Help
04-08-2006, 21:43
Replies:
7
Why isn't this working?
Views:
1,439
Posted By
-Demonsthenes-
#include <amxmodx> #define Keysmenuname...
#include <amxmodx>
#define Keysmenuname (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<9) // Keys: 1234560
public plugin_init() {
register_plugin("gaben",".1","amxmodxGabenNoob")...
Forum:
Scripting Help
04-04-2006, 17:50
Replies:
0
Plugin not working, Don't know why.
Views:
647
Posted By
-Demonsthenes-
Plugin not working, Don't know why.
I'm having problems getting alot of this to work, and I just can't figure it out, if you could hlpe me, I'd appreciate it.
The public function "function_startgame" gives me a run time error, and...
Forum:
General
04-01-2006, 20:14
Replies:
8
Amxx 1.70 is INCOMPATIBLE with Sven Coop!
Views:
2,931
Posted By
-Demonsthenes-
Even without Plugins it does it. Clean Sven...
Even without Plugins it does it.
Clean Sven Coop Install.
Clean AMXMODX Install.
Standard Plugins.
Enable the Engine module, and it crashes
Forum:
General
04-01-2006, 19:00
Replies:
8
Amxx 1.70 is INCOMPATIBLE with Sven Coop!
Views:
2,931
Posted By
-Demonsthenes-
Amxx 1.70 is INCOMPATIBLE with Sven Coop!
I've established to be a problem with AMXX + Sven Coop. The 1.70 Engine module does NOT work witht Sven Coop 3.0. It looks for a file, apparently, called "models\pache.mdl". Which, to my knowlage,...
Forum:
General
03-31-2006, 20:17
Replies:
13
A few changes for amxx
Views:
2,932
Posted By
-Demonsthenes-
Here's the SMA. It shouldn't display the chat...
Here's the SMA. It shouldn't display the chat message of the command, only the response. (No "/rank", but it still shows "1 of 5000") for all of the commands.
Forum:
General
03-31-2006, 20:01
Replies:
2
"Missing model models\pache.mdl" SvenCoop + Engine
Views:
1,064
Posted By
-Demonsthenes-
I can't seem to find it, and I can't find any...
I can't seem to find it, and I can't find any MENTION of it; ANYWHERE.
Forum:
General
03-31-2006, 16:25
Replies:
2
"Missing model models\pache.mdl" SvenCoop + Engine
Views:
1,064
Posted By
-Demonsthenes-
"Missing model models\pache.mdl" SvenCoop + Engine
Everytime I try to start a Sven Coop server with the engine module, I get the error that I'm "Missing model models\pache.mdl". I have down this with a clean install of Sven, The HLSP support, and...
Forum:
Approved Plugins
03-31-2006, 14:06
Replies:
10
Hide & Seek
Views:
38,500
Posted By
-Demonsthenes-
Different Code, Different Game. I have many...
Different Code, Different Game.
I have many more features in mine, I have pretty much a different game, with a different style and a (as I see it) somewhat more customizable, but easier way of...
Forum:
Approved Plugins
03-30-2006, 22:53
Replies:
10
Hide & Seek
Views:
38,500
Posted By
-Demonsthenes-
Updated, and reworded my disclaimer. ;)
Updated, and reworded my disclaimer. ;)
Forum:
Approved Plugins
03-29-2006, 21:06
Replies:
10
Hide & Seek
Views:
38,500
Posted By
-Demonsthenes-
Re: Hide & Seek
Then why did you choose the plugin mod to be "Sven Coop" instead of "All"?[/quote]
"But works best with Sven Coop Entmod "
Simply because I belive It will, but it is untested for other mods,...
Forum:
Approved Plugins
03-29-2006, 10:31
Replies:
10
Hide & Seek
Views:
38,500
Posted By
-Demonsthenes-
Hide & Seek
So I got lazy, and I happened to see this old and moldy script which was, which was -
well, lets say at a emerging stage. I wanted to hone my skills, so I went and fixed it up: ALOT. I added TONS...
Forum:
Scripting Help
03-20-2006, 21:27
Replies:
7
Working with string alteration and control...
Views:
1,657
Posted By
-Demonsthenes-
My exact question looks something like this: ...
My exact question looks something like this:
"When a function returns a array that is a string broken up into different pieces (I.E. read_argv(1,blah), will make blah = 102, blah[0] = 1, blah[1]...
Forum:
Scripting Help
03-20-2006, 21:19
Replies:
7
Working with string alteration and control...
Views:
1,657
Posted By
-Demonsthenes-
Then allow me to rephrase my question; What if...
Then allow me to rephrase my question; What if the function DOES, as in read_argv().
Forum:
Scripting Help
03-20-2006, 20:59
Replies:
7
Working with string alteration and control...
Views:
1,657
Posted By
-Demonsthenes-
Working with string alteration and control...
I've been working with pawn on and off for about a year, but something I never quite understood was how to use the returned array from some sort of string function such as "clamp" or "max". ...
Forum:
Off-Topic
03-04-2006, 16:30
Replies:
23
ModNS.org Hacked!
Views:
5,323
Posted By
-Demonsthenes-
Why? It's vaguely relevent information, in a...
Why? It's vaguely relevent information, in a forum labeled "Off-Topic / General Chat". What's your problem? Don't care? Don't post.
Forum:
Off-Topic
03-04-2006, 16:12
Replies:
23
ModNS.org Hacked!
Views:
5,323
Posted By
-Demonsthenes-
Information is power. Prevent this happening to...
Information is power. Prevent this happening to here? I dunno. I was sad, anyway.
Forum:
Off-Topic
03-04-2006, 16:08
Replies:
23
ModNS.org Hacked!
Views:
5,323
Posted By
-Demonsthenes-
ModNS.org Hacked!
I know that the majority of people who go here don't play Natural Selection, but it is still another valuble coding community, and it's news.
A group known as "Eskobar, Milli Harekat Güçleri" has...
Showing results 1 to 17 of 17
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