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Search: Posts Made By: -Demonsthenes-
Forum: Scripting Help 04-08-2006, 21:43
Replies: 7
Views: 1,439
Posted By -Demonsthenes-
#include <amxmodx> #define Keysmenuname...

#include <amxmodx>

#define Keysmenuname (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<9) // Keys: 1234560


public plugin_init() {
register_plugin("gaben",".1","amxmodxGabenNoob")...
Forum: Scripting Help 04-04-2006, 17:50
Replies: 0
Views: 647
Posted By -Demonsthenes-
Plugin not working, Don't know why.

I'm having problems getting alot of this to work, and I just can't figure it out, if you could hlpe me, I'd appreciate it.

The public function "function_startgame" gives me a run time error, and...
Forum: General 04-01-2006, 20:14
Replies: 8
Views: 2,931
Posted By -Demonsthenes-
Even without Plugins it does it. Clean Sven...

Even without Plugins it does it.

Clean Sven Coop Install.
Clean AMXMODX Install.
Standard Plugins.

Enable the Engine module, and it crashes
Forum: General 04-01-2006, 19:00
Replies: 8
Views: 2,931
Posted By -Demonsthenes-
Amxx 1.70 is INCOMPATIBLE with Sven Coop!

I've established to be a problem with AMXX + Sven Coop. The 1.70 Engine module does NOT work witht Sven Coop 3.0. It looks for a file, apparently, called "models\pache.mdl". Which, to my knowlage,...
Forum: General 03-31-2006, 20:17
Replies: 13
Views: 2,932
Posted By -Demonsthenes-
Here's the SMA. It shouldn't display the chat...

Here's the SMA. It shouldn't display the chat message of the command, only the response. (No "/rank", but it still shows "1 of 5000") for all of the commands.
Forum: General 03-31-2006, 20:01
Replies: 2
Views: 1,064
Posted By -Demonsthenes-
I can't seem to find it, and I can't find any...

I can't seem to find it, and I can't find any MENTION of it; ANYWHERE.
Forum: General 03-31-2006, 16:25
Replies: 2
Views: 1,064
Posted By -Demonsthenes-
"Missing model models\pache.mdl" SvenCoop + Engine

Everytime I try to start a Sven Coop server with the engine module, I get the error that I'm "Missing model models\pache.mdl". I have down this with a clean install of Sven, The HLSP support, and...
Forum: Approved Plugins 03-31-2006, 14:06
Replies: 10
Views: 38,500
Posted By -Demonsthenes-
Different Code, Different Game. I have many...

Different Code, Different Game.

I have many more features in mine, I have pretty much a different game, with a different style and a (as I see it) somewhat more customizable, but easier way of...
Forum: Approved Plugins 03-30-2006, 22:53
Replies: 10
Views: 38,500
Posted By -Demonsthenes-
Updated, and reworded my disclaimer. ;)

Updated, and reworded my disclaimer. ;)
Forum: Approved Plugins 03-29-2006, 21:06
Replies: 10
Views: 38,500
Posted By -Demonsthenes-
Re: Hide & Seek

Then why did you choose the plugin mod to be "Sven Coop" instead of "All"?[/quote]

"But works best with Sven Coop Entmod "

Simply because I belive It will, but it is untested for other mods,...
Forum: Approved Plugins 03-29-2006, 10:31
Replies: 10
Views: 38,500
Posted By -Demonsthenes-
Hide & Seek

So I got lazy, and I happened to see this old and moldy script which was, which was -
well, lets say at a emerging stage. I wanted to hone my skills, so I went and fixed it up: ALOT. I added TONS...
Forum: Scripting Help 03-20-2006, 21:27
Replies: 7
Views: 1,657
Posted By -Demonsthenes-
My exact question looks something like this: ...

My exact question looks something like this:


"When a function returns a array that is a string broken up into different pieces (I.E. read_argv(1,blah), will make blah = 102, blah[0] = 1, blah[1]...
Forum: Scripting Help 03-20-2006, 21:19
Replies: 7
Views: 1,657
Posted By -Demonsthenes-
Then allow me to rephrase my question; What if...

Then allow me to rephrase my question; What if the function DOES, as in read_argv().
Forum: Scripting Help 03-20-2006, 20:59
Replies: 7
Views: 1,657
Posted By -Demonsthenes-
Working with string alteration and control...

I've been working with pawn on and off for about a year, but something I never quite understood was how to use the returned array from some sort of string function such as "clamp" or "max". ...
Forum: Off-Topic 03-04-2006, 16:30
Replies: 23
Views: 5,323
Posted By -Demonsthenes-
Why? It's vaguely relevent information, in a...

Why? It's vaguely relevent information, in a forum labeled "Off-Topic / General Chat". What's your problem? Don't care? Don't post.
Forum: Off-Topic 03-04-2006, 16:12
Replies: 23
Views: 5,323
Posted By -Demonsthenes-
Information is power. Prevent this happening to...

Information is power. Prevent this happening to here? I dunno. I was sad, anyway.
Forum: Off-Topic 03-04-2006, 16:08
Replies: 23
Views: 5,323
Posted By -Demonsthenes-
ModNS.org Hacked!

I know that the majority of people who go here don't play Natural Selection, but it is still another valuble coding community, and it's news.

A group known as "Eskobar, Milli Harekat Güçleri" has...
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