GunMOD BETA [1.1.0 updated 12/25/09]
5 Attachment(s)
GUNMODbeta v1.1.0 by laziboi72 KUDOS TO Zombiezzz for helping me for the whole time! This plugin was inspired partly by Rolnaaba, thanks! ADMIN ONLY Version - edit by Zombiezzz .: Description :. This Plugin allows players to say /gunmod to open a special menu that allows them to buy special weapons that do extra damage and shoot special sprites like plasma balls, fireballs and lightning. Also the player with the weapon is marked by having their weapon show up on their backs! Screen Shots of each weapon is attached! NOTE: Because the weapons cost an insane amount this plugin is best used with MAXMONEY module .:INSTALLATION:. 1. extract all .mdl files and move them all to your models folder 2. install the plugin normally 3. go play! .:Required Modules #include <amxmodx> #include <cstrike> #include <fun> #include <fakemeta> #include <hamsandwich> #include <engine> .:CVARS:. -gm_enable <0|1>------------disable/enable gunmod (ALL DEFAULT PRICES ARE $12000) -gm_AKcost <value>----------Sets The Price Of ak47 -gm_M4cost <value>----------Sets The Price Of m4a1 -gm_M5cost <value>----------Sets The Price Of mp5 -gm_MGcost <value>----------Sets The Price Of m249 machineGUN -gm_XMcost <value>----------Sets The Price Of xm1014 autoshotgun -gm_M3cost <value>----------Sets The Price Of m3 pumpaction shotgun -gm_P9cost <value>----------Sets The Price Of p90 -gm_Damage <value>---------damage multiplying variable (default 5x damage) .:SAY Commands:. say /gunmod---------------------opens gunmod menu teamsay /gunmod----------------opens gunmod menu .:Credits:. Quote:
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-Release LITE versions of gunmod -Support for CSDM (when used with CSDM there are newround/respawn glitches) -Integrate the gunMOD into a Zombie mod (currently learning how to code a zombie mod) _ |
Re: GunMOD [1.0.0]
n1 but the screenshots in zip file ?:shock:
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Re: GunMOD [1.0.0]
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heres the screenies ak47 - http://img32.**************/i/ak47f.jpg/ - http://img707.**************/i/ak47shoot.jpg/ m4a1 - http://img684.**************/i/m4a1m.jpg/ - http://img109.**************/i/m4a1shoot.jpg/ m3 - http://img684.**************/i/81571113.jpg/ - http://img684.**************/i/m3shoot.jpg/ xm1014 - http://img23.**************/i/xm1014d.jpg/ - http://img706.**************/i/xm1014shoot.jpg/ m249 - http://img706.**************/i/m249.jpg/ - http://img691.**************/i/m249shoot.jpg/ mp5 - http://img691.**************/i/mp5t.jpg/ - http://img707.**************/i/mp5shoot.jpg/ p90 - http://img684.**************/i/p90f.jpg/ - http://img684.**************/i/p90shoot.jpg/ |
Re: GunMOD [1.0.1 updated 12/25/09]
ty :D
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Re: GunMOD [1.0.1 updated 12/25/09]
nice :)
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Re: GunMOD [1.0.1 updated 12/25/09]
You Can use Switch In many parts of the code ..
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Re: GunMOD [1.0.1 updated 12/25/09]
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i actually don't see any places that can use switch... |
Re: GunMOD [1.1.0 updated 12/25/09]
Nice on the final Update! :] Im still working on it for zombie plauge. :S
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Re: GunMOD [1.1.0 updated 12/25/09]
You already use some... any chance you would have copy some code from other plugins ?
Also, m4a1 model looks disgusting. |
Re: GunMOD [1.1.0 updated 12/25/09]
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if you were saying that i dont know what a switch is. fyi i do know what a switch is, i just dont see where i could use them. and about the models, i did not make them =P |
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