Raised This Month: $12 Target: $400
 3% 

Module: Max Money


Post New Thread Closed Thread   
 
Thread Tools Display Modes
Author Message
jim_yang
Veteran Member
Join Date: Aug 2006
Old 07-17-2009 , 21:58   Module: Max Money
#1

amxx plugin version generally hook some event and waste a lot of code dealing with all the money event.
This module directly change game dll's default max money to 999999(for hud properly displayed).
put dll to amxx modules folder
write "maxmoney" to amxx modules.ini config file
Attached Files
File Type: zip maxmoney_amxx.zip (78.9 KB, 2655 views)
__________________
Project : CSDM all in one - 99%
<team balancer#no round end#entity remover#quake sounds#fake full#maps management menu#players punishment menu#no team flash#colored flashbang#grenade trails#HE effect#spawn protection#weapon arena#weapon upgrade#auto join#no weapon drop#one name>
jim_yang is offline
joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 07-17-2009 , 22:39   Re: Module: Max Money
#2



Edit:

Are you planning to make it for linux? I would use it in my server.
__________________

Last edited by joaquimandrade; 07-17-2009 at 22:46.
joaquimandrade is offline
stupok
Veteran Member
Join Date: Feb 2006
Old 07-17-2009 , 23:18   Re: Module: Max Money
#3



Awesome.

I will probably use this.
__________________
stupok is offline
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 07-18-2009 , 10:08   Re: Module: Max Money
#4

Wasn't this avaible with memhack module, as weapons cost, roundtime min/max limit, c4timer min/max, etc... ?
__________________
- tired and retired -

- my plugins -
ConnorMcLeod is offline
joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 07-18-2009 , 11:27   Re: Module: Max Money
#5

Quote:
Originally Posted by ConnorMcLeod View Post
Wasn't this avaible with memhack module, as weapons cost, roundtime min/max limit, c4timer min/max, etc... ?
Yes but you would have to search by the offsets. This automatically searches for you.
__________________
joaquimandrade is offline
hleV
Veteran Member
Join Date: Mar 2007
Location: Lithuania
Old 07-21-2009 , 09:28   Re: Module: Max Money
#6

Nice.
__________________
hleV is offline
AntiBots
Veteran Member
Join Date: May 2008
Location: Brazil
Old 07-21-2009 , 19:52   Re: Module: Max Money
#7

Thanks Jim, Very Nice!!!
__________________
AntiBots is offline
Send a message via ICQ to AntiBots Send a message via MSN to AntiBots Send a message via Skype™ to AntiBots
anssik
Senior Member
Join Date: May 2006
Location: Suomi Finland Perkele
Old 07-23-2009 , 00:14   Re: Module: Max Money
#8

Very nice, I'm definately using this!
Here is a simple givemoney plugin made to be used with this module.
Attached Files
File Type: sma Get Plugin or Get Source (amx_givemoney.sma - 1644 views - 4.0 KB)
__________________
anssik is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 07-23-2009 , 12:47   Re: Module: Max Money
#9

I think there should be an include with a MAX_MONEY constant so the max isn't hard-coded into the plugins, and it would automatically load the module if it is used in plugins (does that work for non-standard modules?).
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
jim_yang
Veteran Member
Join Date: Aug 2006
Old 07-24-2009 , 03:31   Re: Module: Max Money
#10

Code:
#if defined _maxmoney_included
  #endinput
#endif
#define _maxmoney_included
#if AMXX_VERSION_NUM >= 175
 #pragma reqlib maxmoney
 #if !defined AMXMODX_NOAUTOLOAD
  #pragma loadlib maxmoney
 #endif
#else
 #pragma library maxmoney
#endif
#define MAX_MONEY 999999
you can make an inc file to make it auto load the lib. but I think it's unnecessary since there is no native in this module.
__________________
Project : CSDM all in one - 99%
<team balancer#no round end#entity remover#quake sounds#fake full#maps management menu#players punishment menu#no team flash#colored flashbang#grenade trails#HE effect#spawn protection#weapon arena#weapon upgrade#auto join#no weapon drop#one name>
jim_yang is offline
Closed Thread


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:27.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode