Re: VS Saxton Hale Mode, main thread (current v1.42)
Pyro doesnt need to do large amount of damage,
"The best usage for Pyro is to airblast Hale away from players he raged." Pyro can made Hales rage useless, he/she can knockback hale when hale raged for (an engineer/engineers/heavy + medics etc.) |
Re: VS Saxton Hale Mode, main thread (current v1.42)
Well yea, we're just pointing out that he's capable of doing so.
Generally if you play pyro to do damage... at the same time you're locking Hale from doing anything until he rages you. |
Re: VS Saxton Hale Mode, main thread (current v1.42)
New gamedata?
Got dis error Code:
L 09/18/2014 - 07:46:38: [SM] Native "SetFailState" reported: [VSH] Failed to initialize call to CTFAmmoPack::SetInitialVelocity |
Re: VS Saxton Hale Mode, main thread (current v1.42)
Quote:
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Re: VS Saxton Hale Mode, old thread (v1.42) - Instructions/etc.
I'm going to go ahead and lock this thread; the new thread for VSH (posted by Chdata) is stickied. Go there for things.
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