AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugins (https://forums.alliedmods.net/forumdisplay.php?f=108)
-   -   [TF2] SCP: Secret Fortress (https://forums.alliedmods.net/showthread.php?t=334585)

Batfoxkid 10-05-2021 23:55

[TF2] SCP: Secret Fortress
 
SCP: Secret Fortress
A custom gamemode that brings SCP: Secret Laboratory to Team Fortress 2.

AlliedModders release just in time for Scream Fortress! SCP: Secret Fortress is a custom gamemode that changes completely how the normal game is played. This features custom classes, unique way of handling items and weapons, proximity chat, intractables, and more.

Note this gamemode differs alot from standard Team Fortress 2 gameplay and not so much keeping main mechanics. So it may not be something you want if you want to stick with good ol' gameplay.

The gamemode has started off as a standalone, everything hardcoded, but slowly developed to be more of a tool in creating a similar, but different, gamemode using some of the same basic mechanics or not.

If you like to see some gameplay of it in action, here's a neat playlist.

Compatibility Notice:
This plugin uses different features which may cause some other plugins to misbehave:
  • Uses it's own chat processor for proximity chat which causes other chat processors to not function (See scp_sf.inc about SCPSF_CanTalkTo)
  • Team 0 (Unassigned) is used as a playable team (Check if a player is alive along with team check)
  • Pop up menus during gameplay can be neagtive to weapon switching
  • Player's class swap often for plugins that may check one time
  • Without SendProxy can cause trippy viewmodels
  • Custom model plugins may not function at all

Required Dependencies:
TF2Attributes
TF2Items
DHooks with Detours
MemoryPatch (Compiling)
More Colors (Compiling)

Recommend Dependencies:
Basic SendProxy or
Per-Client SendProxy or
Linux-Only SendProxy

Supported Plugins:
Source Vehicles (Whitelist/Blacklist classes that can drive)
SourceBans++ (For integrated chat processor)
Goomba Stomp (Restricted to SCP classes)

Credits:
Mikusch - Many many related DHooks and SDKCalls
AlliedModders Profile - Fortress Royale

42 - Some other related DHooks
GitHub Profile - Randomizer

sarysa - Eye-based system for SCPs like SCP-173
AlliedModders Profile - Forum Thread

Benoist3012 - Spectator team swap
AlliedModders Profile - Forum Thread

nosoop - Per-player outlines
AlliedModders Profile - TF2 Custom Attribute Starter Pack

xXDeathreusXx - Increased movement speed cap
AlliedModders Profile - Forum Thread

Naydef - Medi-Gun DHook
AlliedModders Profile - Forum Thread

93SHADoW - Revive markers
AlliedModders Profile - Forum Thread

artvin_boy - Map/Model development
AlliedModders Profile

Crust - SCP custom animations
Steam Profile

DoctorKrazy - Chaos & SCP-049-2 rigs
AlliedModders Profile

JuegosPablo - MTF rig
AlliedModders Profile

RavensBro - SCP-173 rig
AlliedModders Profile

Marxvee - Special thanks
AlliedModders Profile

SCP: Secret Labortory - Game assets
Steam Game

And GitHub Contributors


Download:
GitHub Release
GitHub Latest

A_T_R 10-16-2021 09:37

Re: [TF2] SCP: Secret Fortress
 
damn batfoxkid and the team Devs are doin gods work

really great job

vadia111 11-19-2021 17:35

Re: [TF2] SCP: Secret Fortress
 
need to update scp damage collision against other teams, class D, swat, etc...


All times are GMT -4. The time now is 09:48.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.