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-   -   [ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13] (https://forums.alliedmods.net/showthread.php?t=226084)

s0xiik 09-13-2013 11:15

[ANY] Round End / Map End Sounds v2.5.0 Beta 9 (FrozDark) [26-10-13]
 
2 Attachment(s)
*** If I do not reply within 24 hours, leave me a mail at: [email protected]

** If you post your cfg's, please, use a SPOILER!

*Support for Beta 7 will be dropped soon (No Download available anymore). Version Beta 8 and Beta 9 are the current versions supported*


Hello,

As you may or may not know, FrozDark has been banned from the Allied Modders Forums. For This reason I will release his current beta version of his Round End Sounds. I will take care of support questions or Problems together with FrozDark ( He Gave me the authorization to publish it here.)
So Let's get started:

Description:
-------------------------------
Plays all sounds in a queue or random or play by Winner team (Round End)
Map End sounds
-------------------------------


Features
-------------------------------
* Plugin stops original round end sound
* Plugin with sounds list (can be easy edited)
* Plugin with client preferences
* Plugin can be autoupdated
* Plugin can play the sounds of the winner team or all sounds in a queue or random
* Multigame & multilanguage support
* Client side can turn off the sounds if cvar sm_res_client is enabled
* **NEW** Map End Sound
-------------------------------


Client commands:
-------------------------------
In the chat !res or /res - to enable or disable Round End Sounds
In the console sm_res - to enable or disable Round End Sounds
-------------------------------


Requirements:
-------------------------------
* Sourcemod higher than 1.3.7
* Latest Stable MetaMod:Source Version

* Optional Plugin Autoupdater
* Optional To Remove original Round End Sound on CS:GO use this aswell: [CS:GO] Disable Game Sounds
-------------------------------



Supported games:
-------------------------------
Counter-Strike: Source - tested and work
Day of Defeat: Source - tested and work
Team Fortress 2 - tested and work
Counter-Strike: GO - tested and work ( Use provided link above to remove Original Round End Sounds)

Others (which has round_start and round_end event)
-------------------------------

Supported languages:
-------------------------------
Russian
English
Polish by Arcy
German
Hungarian
French by s0xiik
Spanish by Sarona
-------------------------------


CVAR Settings: [PLUGIN CREATES ON FIRST START A res.cfg file!!!]
-------------------------------
Spoiler



RES_LIST.cfg --- Change for your needs

-------------------------------
Spoiler


INSTALLATION:
-------------------------------
* Simply follow the folder direction as the .zip shows
* Should look like this:
Spoiler



KNOWN ISSUES:
* SHOULD BE FIXXED IN BETA 8 and 9 !!!----> Sounds are "double-played" sometimes: Use sm_debugsounds 1 in res.cfg, reload Plugin or restart server and it should be fixxed!

----> MAPEND on CS:GO may have issues, FrozDark is working on this one. ****STAY TUNED****

DOWNLOAD:
-------------------------------
* Sounds are not included in the .zip found attached,
they are overhere: https://forums.alliedmods.net/attach...1&d=1289665633


CHANGELOG:
-------------------------------
Spoiler


SOON:


-------------------------------
* Add more languages ( You're welcome to add more languages )

-------------------------------
***** CREDITS GO ALL TO FROZDARK *****



-------------------------------
For issues or questions use Forum :)
-------------------------------

Thank you to BananaJoe (Clanleader) for letting me show his servers with the working Plugin.
*Servers running this Plugins:

Spoiler

acesnoopy 09-14-2013 03:49

Re: [ANY] Round End Sounds v2.5.0 (FrozDark)
 
hey , im only intrested in the map end song ? does this play the map end song randomly ? is yes , what are the cvar ? thank you

ps : this is for csgo by the way.

s0xiik 09-14-2013 04:07

Re: [ANY] Round End Sounds v2.5.0 (FrozDark)
 
in the cvars you set: sm_res_randomsound to 1
and in the res_list.cfg you use the Tag =MAP example: misc/twinnar.wav=MAP
If you really only want to use for map end only use =MAP or the two others you see above in the res_list example ;)

Maxximou5 09-14-2013 13:53

Re: [ANY] Round & Map End Sounds v2.5.0 (FrozDark)
 
Wow... I was just talking about this exact plugin feature last week.
Great work. I will test it out for CS:GO.

s0xiik 09-14-2013 14:00

Re: [ANY] Round & Map End Sounds v2.5.0 (FrozDark)
 
I will give that compliment over to FrozDark.
And thank you for testing it in CS:GO! The support was just added recently, and I looked on the source and it should work. Give me a Feedback as soon as possible!

mardokpl 09-16-2013 13:39

Re: [ANY] Round End / Map End Sounds v2.5.0 (FrozDark) [21.03.2013]
 
Hi,
I have a problem that the plugin starts two times the same song at the same time
What make causes the reverb / echo

Can you know how fix that ?

s0xiik 09-16-2013 13:43

Re: [ANY] Round End / Map End Sounds v2.5.0 (FrozDark) [21.03.2013]
 
*** EDIT:

there is a possible fix, using sm_debugsounds 1 in res.cfg and reload plugin or restart server
This is what I use, so it should work for you aswell :)

Also, are you sure you have each sound once in the res_list.cfg? There may be an error of yourself aswell

mardokpl 09-16-2013 14:34

Re: [ANY] Round End / Map End Sounds v2.5.0 (FrozDark) [21.03.2013]
 
It did not help
I put it in res.cfg, bu nothing change
but did not give the result

In res_list.cfg:

// Team Fortress 2
// en:
// Tags: "RED" - for Red team; "BLU" - for Blue team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//


misc/sound1.mp3
misc/sound2.mp3
misc/sound3.mp3
misc/sound4.mp3
misc/sound5.mp3
misc/sound6.mp3
misc/sound7.mp3
misc/sound8.mp3
misc/sound9.wav
misc/sound10.mp3
misc/sound11.mp3
misc/sound12.mp3
misc/sound13.mp3
misc/sound14.mp3
misc/sound15.mp3
misc/sound16.mp3
misc/sound17.mp3
misc/sound18.mp3
misc/sound19.mp3

// Round end / / Maximum sounds = 200
// Map end / / Maximum sounds = 20
// Tags: MAPEND, MAP, FIN
// example: misc/twinnar.wav=MAP
// --------------------------------

s0xiik 09-16-2013 14:47

Re: [ANY] Round End / Map End Sounds v2.5.0 (FrozDark) [21.03.2013]
 
Quote:

Originally Posted by mardokpl (Post 2035852)
It did not help
I put it in res.cfg, bu nothing change
but did not give the result

In res_list.cfg:

// Team Fortress 2
// en:
// Tags: "RED" - for Red team; "BLU" - for Blue team; "BOTH" or nothing (example: "misc/hello.mp3" - without tags) - for both team;
//


misc/sound1.mp3
misc/sound2.mp3
misc/sound3.mp3
misc/sound4.mp3
misc/sound5.mp3
misc/sound6.mp3
misc/sound7.mp3
misc/sound8.mp3
misc/sound9.wav
misc/sound10.mp3
misc/sound11.mp3
misc/sound12.mp3
misc/sound13.mp3
misc/sound14.mp3
misc/sound15.mp3
misc/sound16.mp3
misc/sound17.mp3
misc/sound18.mp3
misc/sound19.mp3

// Round end / / Maximum sounds = 200
// Map end / / Maximum sounds = 20
// Tags: MAPEND, MAP, FIN
// example: misc/twinnar.wav=MAP
// --------------------------------

try using sm_res_debugsounds 1

s0xiik 09-16-2013 15:00

Re: [ANY] Round End / Map End Sounds v2.5.0 (FrozDark) [21.03.2013]
 
What Game are you using?


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