[TF2] Armchair Generals
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Wiktionary defines "armchair general" as an outspoken warmonger, and/or a self-appointed strategist, who normally lacks actual military experience, and probably has no intention to get any in the near future.
This plugin allows the Spectator class to be more interactive through the use of pre-made Annotations to command a team of their choice. General-Spectators will get a nifty HUD that tells them what team they are leading, the class count of their team, and how many players are dead. To Command your team, press RELOAD while as a General for a menu that'll pop up and simply look at the intended area whilst selecting what command to give to your team. This plugin uses the Transitional Syntax+API. CONFIGS CONVARS PHP Code:
Changelog --- Oct 24, 2015 - updated code to use a single Commander methodmap and added the ability for commanders to send custom messages instead of premade ones. March 11, 2015 - improved code, added class specific filtering and added admin command for custom annotations. Added advertisement to alert players of this plugin's feature |
Re: [TF2] Armchair Generals
That's a very clever idea. Is there a limit on how many people can do this while in Spec? It sort of reminds me of the Commander feature in the Battlefield series.
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There is also an admin bypass so admins can always go "Commanding Officer" when they want. If you or anyone have any ideas/features you would like to see added to this, just put your idea here :) |
Re: [TF2] Armchair Generals
If you want to stay true to TF2 history, I'd change this to "Commander Class", as this is similar to what Valve originally was going to add (though with a minimap of sorts) as part of a Commander class.
Other than that, very nice! |
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EDIT: looking at the Commander from TF2 Wiki, this plugin functions extremely similar with the only difference being that Commanders could drop supplies and call in air support From the Wiki itself - https://wiki.teamfortress.com/wiki/Commander Quote:
The only reason I didn't do that is because I didn't want to mess with the current balance situation of the game BUT I will do this if you guys really want :D |
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I'd love to see actual "parachute drops" for the health/ammo packs if at all possible. Maybe some way of parenting the BASE Jumper model to the pack model and somehow triggering the "open" animation whilst having the pack slowly fall to the ground and only become obtainable once on the ground. Not sure if the parachute thing would be possible though. |
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There should be a 1-3 minute cooldown for those dispensers too from convar of course, same with the ammo/health kits. |
Re: [TF2] Armchair Generals
This looks neat!
It might be fun for exclusive maps instead of all maps to keep balance, though. Or at least a way to toggle it via a custom vote. (Maybe you can do that already through custom votes....IDK. Does it precache anything?) It would be cool in like a WW1, WW2, or Civil War map. |
Re: [TF2] Armchair Generals
O.O This is so awesome! Any chance there can be a cvar to limit so only certain flag can be General?
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