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-   -   [L4D2] Anti-Runner System - REMAKE (https://forums.alliedmods.net/showthread.php?t=149197)

Pescoxa 02-03-2011 13:35

[L4D2] Anti-Runner System - REMAKE
 
2 Attachment(s)
VERSION - 2.5 - UPDATED ON 05/25/2010

COPIED FROM
https://forums.alliedmods.net/showpo...9&postcount=41


DESCRIPTION

This plugin is intended to prevent from rushing into saferoom without helping other survivors bypassing original rule.

Only the chosen player (called Keyman) can open the saferoom door.

Original plugin
https://forums.alliedmods.net/showthread.php?t=123058


This is a remake. It was recoded just keeping the original idea. This new thread was created to make an easier way for updating.

RULES

- "Keyman" is chosen at random when round has started. Bot will not be Keyman.
- Only Keyman can open saferoom door (means goal side).
- The keyman is one player. If Keyman dies, changes team or disconnect, Keyman is re-selected.
- If Tank is alive, Saferoom door still locked regardless until he dies.

INSTALL

- Put the l4d2_sm_anti-runner.smx in the plugins folder;
- Put the l4d2_sm_anti-runner.phrases.txt in the translations folder.

NOTES

- Translation file is required.

CHANGELOG

2.5
* New modes are supported (all modes that use doors - including realism vs (mutation12));
* CVAR to Enable or Disable plugin;
* Menu to Enable or Disable plugin (changes CVAR);
* Messages are displayed only when plugin is enabled;
* General bug fixes.

2.4
* Lot of issues were made - discontinued.

2.3
* Fixed translation bug that deny selecting KeyMan on the second time;
* Added cvar with the version

2.2.1
* Translation Support: pt-br and us-en;
* Changed how the plugin detects when a player left safe area;
* Changed Timer Variable name - causing StopTimer invalid handle error;

TODO

* Does not allow door closing while there's someone icapped.


Feel free to correct me! But let me know them!

Hope you like!

mikhdenis 02-04-2011 02:15

Re: [L4D2] Anti-Runner System - REMAKE
 
1 Attachment(s)
Added Russian translation

mikhdenis 02-04-2011 04:46

Re: [L4D2] Anti-Runner System - REMAKE
 
I have server with 20 slot,and i see old problem, it happens random, round never end after door close.

meta version
Code:

Metamod:Source version 1.9.0-dev
Build ID: 731:778ba19ab327-dev
Loaded As: Valve Server Plugin
Compiled on: Oct  5 2010
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

sm version
Code:

SourceMod Version Information:
    SourceMod Version: 1.4.0-dev
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.0-dev)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Oct  7 2010 18:42:34
    Build ID: 3137:e05c5d4bbc13-dev
    http://www.sourcemod.net/

SM Listing 55 plugins:
Code:

01 "Add medkits" (1.1) by D1maxa
  02 "Admin File Reader" (1.4.0-dev) by AlliedModders LLC
  03 "Admin Help" (1.4.0-dev) by AlliedModders LLC
  04 "Admin Menu" (1.4.0-dev) by AlliedModders LLC
  05 "Advertisements" (0.5.5) by Tsunami
  06 "AFK Manager" (3.2.3) by Rothgar
  07 "Anti-Flood" (1.4.0-dev) by AlliedModders LLC
  08 "Basic Ban Commands" (1.4.0-dev) by AlliedModders LLC
  09 "Basic Chat" (1.4.0-dev) by AlliedModders LLC
  10 "Basic Comm Control" (1.4.0-dev) by AlliedModders LLC
  11 "Basic Commands" (1.4.0-dev) by AlliedModders LLC
  12 "Basic Info Triggers" (1.4.0-dev) by AlliedModders LLC
  13 "Basic Votes" (1.4.0-dev) by AlliedModders LLC
  14 "Connect Announce" (1.1) by Arg!
  15 "Client Preferences" (1.4.0-dev) by AlliedModders LLC
  16 "Custom Votes" (0.5.6) by chundo
  17 "Fun Commands" (1.4.0-dev) by AlliedModders LLC
  18 "Fun Votes" (1.4.0-dev) by AlliedModders LLC
  19 "L4D Ghost Fly" (1.1.1) by Madcap
  20 "[L4D2] Vicious Infected" (1.64) by Mortiegama
  21 "L4D2 Boomer Bitch Slap" (1.0.0) by  AtomicStryker
  22 "Charger Power" (1.0) by DJ_WEST
  23 "[L4D2] Custom admin commands" (1.0.6a) by honorcode23
  24 "L4D2 Damage Mod SDKHooks" (1.0.5) by AtomicStryker
  25 "L4D Force Mission Changer" (1.3.4) by Dionys
  26 "[L4D2] Global Shadow Fix" (1.0) by SilverShot
  27 "L4D2 Gun Control" (1.1.2) by AtomicStryker
  28 "[L4D2] Infected Fix Spawn" (1.1) by V10
  29 "Jockey jump" (1.0.1) by Die Teetasse
  30 "L4D2 Pounce Kinetics" (1.0.0) by  AtomicStryker
  31 "[L4D2] Upgrade Packs FIXES" (1.5) by V10
  32 "[L4D2] Vomit extinguishing" (1.5) by Olj
  33 "Votekick Escape Ban" (1.2) by Die Teetasse
  34 "[L4D2] Weapon Unlock" (0.8.8) by Crimson_Fox & AtomicStryker
  35 "Witch Control" (1.3) by DJ_WEST
  36 "L4D Restricted Zones" (1.1.2) by SkyDavid
  37 "L4D Kick Load Stuckers" (1.0.6) by AtomicStryker
  38 "[L4D & L4D2] MultiTanks" (1.5) by Red Alex
  39 "L4D SuperVersus" (1.5.4) by DDRKhat
  40 "L4DSwitchPlayers" (1.51) by SkyDavid (djromero), fixes by D1maxa
  41 "Playerlist Panel" (1.5.1) by OtterNas3
  42 "L4D_Votekick" (1.31) by D1maxa
  43 "L4D Ledge Release" (1.4.3) by AltPluzF4, maintained by Madcap
  44 "Player Commands" (1.4.0-dev) by AlliedModders LLC
  45 "pouncedamage+" (0.9.6) by extrospect
  46 "Round Start Bot Stop" (1.7) by EHG
  47 "[L4D2] Sample InfectedAPI Plugin" (1.1) by V10
  48 "SaveChat" (SaveChat_1.2.1) by citkabuto
  49 "Players count in hostname" (1.1) by D1maxa
  50 "Smoke'n Move" (1.2) by Olj
  51 "Standardized Revamp Structure Modification for L4D2" (1.5 DEV) by srsteam
  52 "Survivor Bot Takeover" (0.7.1) by Mikko Andersson (muukis)
  53 "Very Basic High Ping Kicker" (1.3) by msleeper
  54 "L4D Vote Manager 2" (1.5.7) by Madcap
  55 "L4D2 Score/Team Manager" (1.2.9) by Downtown1 & AtomicStryker

meta list
Code:

Listing 9 plugins:
  [01] FPS Boost (1.0) by Team YaS ([YaS]NeicoЩ)
  [02] L4DToolZ (1.0.0.10RC3) by Ivailosp
  [03] SourceMod (1.4.0-dev) by AlliedModders LLC
  [04] Stripper (1.2.1) by BAILOPAN
  [05] DefibFix Extension (1.0.0.4) by V10
  [06] [L4D2] 8+ Players BugFixes (1.0.0.6) by V10
  [07] Left 4 Downtown 2 Extension (0.5.2.3) by Igor "Downtown1" Smirnov / Andre
w "XBetaAlpha" Burrows / AtomicStryker / Michael "ProdigySim" Busby
  [08] SDK Tools (1.4.0-dev) by AlliedModders LLC
  [09] SDK Hooks (1.3.0-REDUCKS) by Tsunami,psychonic


RasterMan 03-05-2011 16:08

Re: [L4D2] Anti-Runner System - REMAKE
 
Any chance of a L4D1 version?

InternetChick 04-03-2011 14:46

Re: [L4D2] Anti-Runner System - REMAKE
 
I have server with 20 slot versus server round does not end after door closes. It happens randomly with bot teams.

chatyak 01-30-2012 01:30

Re: [L4D2] Anti-Runner System - REMAKE
 
What is the difference between this and the original plugin? Sometimes the round will not end..

chatyak 01-31-2012 14:56

Re: [L4D2] Anti-Runner System - REMAKE
 
Ok I downloaded your plugin and it works 90% of time.... most of the time on round 1 it does not work.... it begins to work on round 2.

init0 02-24-2012 17:42

Re: [L4D2] Anti-Runner System - REMAKE
 
1 Attachment(s)
correct russian translation

eric0279 08-03-2012 23:36

Re: [L4D2] Anti-Runner System - REMAKE
 
Hello,

great plugin, however I have one suggestion for you.

Myself, I do not like those who rush by without stopping against the three survivors are so down 2 or even see, why not offer the players down a vote authorizing the remaining players to finish the map?

Hoping you'll understand my suggestion, my English is very bad, sorr

winged_box 12-07-2013 12:50

Re: [L4D2] Anti-Runner System - REMAKE
 
Does this work for 10VS10?

The one I used before always caused the round not to end when all survivors are in the safe room.

winged_box 02-08-2014 04:50

Re: [L4D2] Anti-Runner System - REMAKE
 
Anybody know if there is a working anti-rusher plugin for a server with more than 8 players?

tornasuk 04-05-2014 16:32

Re: [L4D2] Anti-Runner System - REMAKE
 
Quote:

Originally Posted by winged_box (Post 2097144)
Anybody know if there is a working anti-rusher plugin for a server with more than 8 players?

have you tried Ready Up? (Rush Distance mod)

winged_box 05-18-2014 03:47

Re: [L4D2] Anti-Runner System - REMAKE
 
Quote:

Originally Posted by tornasuk (Post 2120620)
have you tried Ready Up? (Rush Distance mod)

Compiled and installed the plugin as instructed but nothing happened.

Psyk0tik 10-04-2017 01:27

Re: [L4D2] Anti-Runner System - REMAKE
 
2 Attachment(s)
Updated under 1.8.x.

Implemented fixes and changes from this post:
- Supports L4D1.
- Fixed round end bug (for Versus).

Implemented my own fixes:
- Fixed bug with plugin being active during Death Toll finale.
- Added checks to disable plugin on Death Toll maps 3-5.

Attached translations.

Installation:
- Place l4d_anti-runner.smx in addons/sourcemod/plugins/ folder.
- Place l4d_anti-runner.phrases.txt in addons/sourcemod/translations/ folder.

Psyk0tik 11-22-2017 16:00

Re: [L4D2] Anti-Runner System - REMAKE
 
I've been meaning to post here, but kept forgetting. This is for everyone who stumbles onto this thread looking for a more recent and working anti-rush system to see.

Here is the Anti-Speedrunner System: https://forums.alliedmods.net/showthread.php?t=302868

The system consists of features taken from the REMAKE version of Anti-Runner, We Can Not Survive Alone (coop), Lockdown System, and some unreleased plugins.

Captain Stubin 12-19-2018 12:06

Re: [L4D2] Anti-Runner System - REMAKE
 
Hello fix the errors on the map with the door does not open c10m4_mainstreet

Captain Stubin 12-20-2018 01:57

Re: [L4D2] Anti-Runner System - REMAKE
 
Hello when you select when you need to kill the tank to open the door, it opens when the tank is still alive. Map c7m1_docks . Need to fix


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