[TF2] Sapper Immunity [v1.5.1]
1 Attachment(s)
[TF2] Sapper Immunity Description:Version 1.5.1 Allows for various levels of sapper immunity.Commands: sm_givesapimmunity <client> [1/0] - Toggles a player's unlimited sapper immunity.Cvars: sm_sapperimmunity_version - Plugin VersionInstall Instructions:
Notes: NOPEToDo:
Version History:
Total downloads as prior to last edit: 297 |
Re: [TF2] Sapper Immunity [v1.5.0]
Oh wow. Nice idea.
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Re: [TF2] Sapper Immunity [v1.5.0]
Good Idea, it seems cool to use for teh lulz, but I don't think it is useful to use to balance the game or anything like that.
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Re: [TF2] Sapper Immunity [v1.5.0]
cvar would be great to be able to set an admin flag. Nice job!
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Re: [TF2] Sapper Immunity [v1.5.0]
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Re: [TF2] Sapper Immunity [v1.5.0]
Overrides aren't working for this nor the Godmod plugin dude.
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Re: [TF2] Sapper Immunity [v1.5.0]
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Re: [TF2] Sapper Immunity [v1.5.0]
Me and Atreus spent some time on IRC trying to figure the same thing out lol. Result: nfi why it doesn't override.
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Re: [TF2] Sapper Immunity [v1.5.0]
Did Atreus try it himself?
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Re: [TF2] Sapper Immunity [v1.5.0]
I'm not sure to the extent that he got into this, but another thing I've noticed is when a certain person uses the /sm_givesapimmunity @me command it also blocks them from sapping other peoples buildings (maybe a side effect?)
I'm basically trying to give donators the ability to make their buildables unsappable and thought this was the correct plug-in for that though I may be understanding it's purpose wrong. |
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