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[TF2] Sapper Immunity [v1.5.1]


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Author
DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Plugin ID:
2016
Plugin Version:
1.5.1
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    2 
    Plugin Description:
    Spy sapping MY sentry? NOPE!
    Old 10-20-2010 , 01:58   [TF2] Sapper Immunity [v1.5.1]
    Reply With Quote #1

    [TF2] Sapper Immunity
    Version 1.5.1



    Description:
    Allows for various levels of sapper immunity.
    Things you can do with this plugin:
    • Enable or disable sapping on a global basis!
    • Give a specific player sapper immunity!
    • Block a specific spy's sappers!
    • Give player's a set number of "Anti-Sappers"!
    Cures athletes foot or your money back!


    Commands:
    sm_givesapimmunity <client> [1/0] - Toggles a player's unlimited sapper immunity.
    sm_tormentspy <client> [1/0] - Prevent a player's sappers from doing anything!
    sm_giveantisapper <client> <amount> - Gives a <client> an <amount> of anti-sappers (each blocks one sap attempt).
    Cvars:
    sm_sapperimmunity_version - Plugin Version
    sm_sapimmunity_global "0" - <1/0> Disable/Enable sapping for the entire server (overrides other settings).
    sm_sapimmunity_showtext "1" - <1/0> Enable/Disable text spam for sm_giveantisapper.

    Install Instructions:
    1. Place SapperImmunity.smx into your addons/sourcemod/plugins/ folder.

    Notes:
    NOPE


    ToDo:
    • Nothin'

    Version History:
    • V1.1.2
      • Initial Release
    • V1.2.4
      • Added global enable/disable cvar
      • Added per-player toggle
    • V1.3.4
      • Added command to torment spies
    • V1.4.4
      • Added sm_giveantisapper cmd
    • V1.5.0
      • Added sm_sapimmunity_showtext cvar
    • V1.5.1
      • Added a 0.1 second delay to prevent an endless sapping sound. (Thanks Tylerst!)

    Total downloads as prior to last edit: 297
    Attached Files
    File Type: sp Get Plugin or Get Source (SapperImmunity.sp - 1825 views - 9.4 KB)
    __________________

    Last edited by DarthNinja; 11-10-2011 at 05:47.
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    Afronanny
    Veteran Member
    Join Date: Aug 2009
    Old 10-20-2010 , 12:20   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #2

    Oh wow. Nice idea.
    Afronanny is offline
    Matheus28
    Senior Member
    Join Date: Aug 2009
    Old 10-20-2010 , 12:51   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #3

    Good Idea, it seems cool to use for teh lulz, but I don't think it is useful to use to balance the game or anything like that.
    Matheus28 is offline
    onlyamd
    Senior Member
    Join Date: Apr 2009
    Location: Chicago,IL
    Old 10-20-2010 , 17:33   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #4

    cvar would be great to be able to set an admin flag. Nice job!
    onlyamd is offline
    DarthNinja
    SourceMod Plugin Approver
    Join Date: Mar 2009
    Location: PreThinkHook()
    Old 10-21-2010 , 04:05   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #5

    Quote:
    Originally Posted by onlyamd View Post
    cvar would be great to be able to set an admin flag. Nice job!
    Just use an override.
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    xomp
    BANNED
    Join Date: Jul 2008
    Old 06-14-2011 , 15:42   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #6

    Overrides aren't working for this nor the Godmod plugin dude.
    xomp is offline
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    DarthNinja
    SourceMod Plugin Approver
    Join Date: Mar 2009
    Location: PreThinkHook()
    Old 06-15-2011 , 00:07   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #7

    Quote:
    Originally Posted by xomp View Post
    Overrides aren't working for this nor the Godmod plugin dude.
    There's no reason why they wouldn't.
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    xomp
    BANNED
    Join Date: Jul 2008
    Old 06-20-2011 , 14:29   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #8

    Me and Atreus spent some time on IRC trying to figure the same thing out lol. Result: nfi why it doesn't override.
    xomp is offline
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    DarthNinja
    SourceMod Plugin Approver
    Join Date: Mar 2009
    Location: PreThinkHook()
    Old 06-20-2011 , 14:33   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #9

    Did Atreus try it himself?
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    xomp
    BANNED
    Join Date: Jul 2008
    Old 06-21-2011 , 11:02   Re: [TF2] Sapper Immunity [v1.5.0]
    Reply With Quote #10

    I'm not sure to the extent that he got into this, but another thing I've noticed is when a certain person uses the /sm_givesapimmunity @me command it also blocks them from sapping other peoples buildings (maybe a side effect?)

    I'm basically trying to give donators the ability to make their buildables unsappable and thought this was the correct plug-in for that though I may be understanding it's purpose wrong.
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