Half-Life: Snake vs Monkey
2 Attachment(s)
[HLDM] Snake vs. Monkey
Author: Gabe Iggy Version: 0.8.9 Beta This project is an attempt to port the SVM gamemode from the game Half-Life 2: Jaykin' Bacon Source to Half-Life Deathmatch via AMXX. Gamemode Description In this gamemode, the players will rotate and one of them will become Snake and the rest will become soldiers (Monkey). The objective of the monkeys is to prevent Snake from reaching the Kerotan (Green Frog Dolls) either by laying traps or finding and killing snake outright. Snake wins either by killing all the monkeys or by reaching the Kerotan. Snake is equipped with a Cardboard Box, a .357 revolver, grenades and satchel charges. The cardboard box allows him to hide and become unnoticeable as long he remains crouched and not moving. The monkeys are equipped with Shotgun, 9mm Assault Rifle, 9mm Handgun and Tripmines. This gamemode has a very strong Metal Gear Solid theming. CS1.6's assassination maps (as_) are surprisingly good for this gamemode and it's recommended you use them whenever you can, although via console commands you can create support for virtually any map. Dependencies This plugin requires the following to work:
Console Variables
Admin Console Commands
Requisites The following console variables are required to be set on a certain value for this gamemode to work
Tested Games
Supported Games The following games were not tested, but they should work.
Installation Instructions
Test it This mod is part of my Multi Mod server, so you can test it there. https://gamemonitoring.net/en/banner560x95-201408.png Just click the banner and you will join automatically. Credits
Snake's model was taken from another mod (Ragnarok Arena). Going to add the author as soon I get home. Additional Links Bot Support This gamemode has limited bot support.
Tested bots:
Change Log
|
Re: Half-Life: Snake vs Monkey
reserved
|
Re: Half-Life: Snake vs Monkey
Any specific reason why you're using
PHP Code:
PHP Code:
PHP Code:
|
Re: Half-Life: Snake vs Monkey
Quote:
I did it because according to the documentation it required a parameter in flags but now that you mentioned it, it might as well be just 0. |
All times are GMT -4. The time now is 03:38. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.