[Any?] Pause the Game
[TF2/Any?] Pause the Game v. 18.0114.0 This plugin facilitates the simple function of pausing and unpausing the game. This requires the cvar sv_pausable to be set to 1. If this cvar is set to a non-true value, this plugin will not function. Normally, all players have access to the "pause", "setpause", and "unpause" commands on servers where sv_pausable is enabled. This plugin restricts usage of the commands to only players who have access to the override sm_pause. sm_pause is itself a command that can be used to quickly pause/unpause the game from the chatbox. Further, this plugin allows the pause and sm_pause commands to be used by the server console, which is normally not possible. It is not necessary to override "pause", "unpause", "setpause", "sm_unpause" or "sm_setpause". Overriding only sm_pause will function as if you are overriding all these commands. Changelog:
Spoiler
The plugin requires custom includes. Includes required to compile the plugin are:The Updater plugin does NOT need to be installed for this plugin to function. If you do have Updater installed, integration with this plugin is controlled by the cvar sm_pause_update. Information on this cvar can be found in the ddhoward_updater include. DOWNLOADS: If you like what you see here, please consider donating~ http://www.paypalobjects.com/en_US/i..._donate_SM.gif |
Re: [TF2/Any?] Pause the Game
This plugin has only been tested with TF2. I would appreciate feedback, and any tips on making the game fully compatible with other games.
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Re: [TF2/Any?] Pause the Game
reserved
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Re: [TF2/Any?] Pause the Game
What exactly does pausing do in multiplayer servers?
Does it just pause everyone in the server if one person pauses? |
Re: [TF2/Any?] Pause the Game
tf2 work thks !
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Re: [TF2/Any?] Pause the Game
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If a client has cl_showpausedimage set to 1, then he/she will see a "PAUSED" overlay when the game is paused. |
Re: [TF2/Any?] Pause the Game
Updated to 15.0629. Minor improvements. If the cvar sv_pausable can't be found, then the plugin won't do anything. If sv_pausable is found, but AddCommandListener is not supported, then the plugin will set sv_pausable to 0 before proceeding to not do anything.
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Re: [TF2/Any?] Pause the Game
Can you add cvar to not require updater? I don't use it and this is throwing back at me.
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Re: [TF2/Any?] Pause the Game
It should not require updater at all, ever. No cvar will be added, as this is a bug, and will be fixed as soon as I get home.
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Re: [TF2/Any?] Pause the Game
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