Re: L4D2 update broke sourcemod?
I think Dr. House has taken a few too many Vicodin's, lol. But seriously, great job psychonic. You Da Man.
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Re: L4D2 update broke sourcemod?
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Re: L4D2 update broke sourcemod?
With: 1.10.0-hg847.tar.gz and sourcemod-1.5.0-hg3847-linux
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Re: L4D2 update broke sourcemod?
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Re: L4D2 update broke sourcemod?
Okay, the changes are now in.
For linux, you'll want MM:S 1.10.0-dev+hg847 or 1.9.3-dev+hg821 (or any later). and SM 1.5.0-dev+hg3849 or 1.4.8-dev+hg3634 (or any later). Any extension developers compiling against the sdk will need to recompile their extensions for linux after pulling the latest changes from hl2sdk-l4d2. You may also need to update your makefiles to link against libtier0_srv.so and/or libvstdlib_srv.so. |
Re: L4D2 update broke sourcemod?
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Since I rent my l4d2 Linux server from gameservers.com should I then tell'em to do all those steps to my server? |
Re: L4D2 update broke sourcemod?
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Re: L4D2 update broke sourcemod?
It's not your GSP's responsibility to update extensions. You need to contact the extension's author, probably in their respective thread, and get them to recompile. Then point your GSP at the new extension and they'll install it.
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Re: L4D2 update broke sourcemod?
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Thank you (very)^256 much for you time. |
Re: L4D2 update broke sourcemod?
I went here http://www.sourcemod.net/snapshots.php
and I do not see the 1.5.0 dev branch... what am I missing? Thanks |
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