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-   -   L4D2 update broke sourcemod? (https://forums.alliedmods.net/showthread.php?t=219780)

dcx2 07-06-2013 11:33

Re: L4D2 update broke sourcemod?
 
I think Dr. House has taken a few too many Vicodin's, lol. But seriously, great job psychonic. You Da Man.

Dr. Greg House 07-06-2013 11:41

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by dcx2 (Post 1984614)
I think Dr. House has taken a few too many Vicodin's[...]

This is unfortunately not the case.

noxman 07-06-2013 11:45

Re: L4D2 update broke sourcemod?
 
With: 1.10.0-hg847.tar.gz and sourcemod-1.5.0-hg3847-linux

Quote:

meta list
Listing 2 plugins:
[03] <FAILED>
[04] <ERROR>


psychonic 07-06-2013 11:55

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by noxman (Post 1984627)
With: 1.10.0-hg847.tar.gz and sourcemod-1.5.0-hg3847-linux

Indeed, as "soon" implies "not yet".

psychonic 07-06-2013 12:09

Re: L4D2 update broke sourcemod?
 
Okay, the changes are now in.

For linux, you'll want
MM:S 1.10.0-dev+hg847 or 1.9.3-dev+hg821 (or any later).
and
SM 1.5.0-dev+hg3849 or 1.4.8-dev+hg3634 (or any later).

Any extension developers compiling against the sdk will need to recompile their extensions for linux after pulling the latest changes from hl2sdk-l4d2. You may also need to update your makefiles to link against libtier0_srv.so and/or libvstdlib_srv.so.

wendigo 07-06-2013 12:13

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by psychonic (Post 1984653)
Okay, the changes are now in.

For linux, you'll want
MM:S 1.10.0-dev+hg847 or 1.9.3-dev+hg821 (or any later).
and
SM 1.5.0-dev+hg3849 or 1.4.8-dev+hg3634 (or any later).

Any extension developers compiling against the sdk will need to recompile their extensions for linux after pulling the latest changes from hl2sdk-l4d2. You may also need to update your makefiles to link against libtier0_srv.so and/or libvstdlib_srv.so.


Since I rent my l4d2 Linux server from gameservers.com should I then tell'em to do all those steps to my server?

psychonic 07-06-2013 12:15

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by wendigo (Post 1984662)
Sicne I rent my l4d2 Linux server from gameservers.com should I then tell'em to do all that to my server?

I don't know. The management of your game servers and where responsibility relies for updating is between you and your GSP.

dcx2 07-06-2013 12:15

Re: L4D2 update broke sourcemod?
 
It's not your GSP's responsibility to update extensions. You need to contact the extension's author, probably in their respective thread, and get them to recompile. Then point your GSP at the new extension and they'll install it.

spumer 07-06-2013 12:29

Re: L4D2 update broke sourcemod?
 
Quote:

You may also need to update your makefiles to link against libtier0_srv.so and/or libvstdlib_srv.so.
Expected :)
Thank you (very)^256 much for you time.

bilago 07-06-2013 12:29

Re: L4D2 update broke sourcemod?
 
I went here http://www.sourcemod.net/snapshots.php
and I do not see the 1.5.0 dev branch... what am I missing? Thanks


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