AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Zombie:Reloaded (https://forums.alliedmods.net/forumdisplay.php?f=132)
-   -   Zombie:Reloaded Addons (https://forums.alliedmods.net/showthread.php?t=159596)

rhelgeby 06-19-2011 07:28

Zombie:Reloaded Addons
 
Zombie:Reloaded Addons

This is a collection of third party addon plugins for Zombie:Reloaded. For support, visit their threads.

Note: Some plugins require Zombie:Reloaded 3.0 Beta 2 r646 or newer because they depend on ZR's API. This is just a minimum requirement and we recommend using the latest stable patch.

Allow Flashlight
Post: http://forums.alliedmods.net/showthr...11#post1505611

Prevents maps from disabling the flashlight. Simple but necessary.

Beacon Last Human
Thread: http://forums.alliedmods.net/showthread.php?p=1640215

Adds a beacon effect to the last human for a specified amount of time.

Class Info Printer
Thread: http://forums.alliedmods.net/showthread.php?t=206145

Prints class info to the chat on infect or on human.

Grenade Effects
Thread: http://forums.alliedmods.net/showthread.php?t=159579

Changes a smoke grenade to be a freeze grenade, and flashbang is changed to a flashlight.

JetPack
Thread: http://forums.alliedmods.net/showthread.php?t=159575

Allows humans to use a jetpack while holding down both duck and jump buttons.

Laser mines
Thread: http://forums.alliedmods.net/showthread.php?t=173632

Plants a laser mine to the wall to kill zombies.

Last Human Resistance
Thread: http://forums.alliedmods.net/showthread.php?p=1678105

Blocks infection for the last x humans. Instead zombies will be able hurt them to death.

Lights
Thread: http://forums.alliedmods.net/showthread.php?t=166686

Custom lights for player. Userful on night maps.

No Armor For Zombies
Post: http://forums.alliedmods.net/showthr...11#post1532111

Remove armor from zombies.

No Zombie Flashlights
Post: http://forums.alliedmods.net/showthr...39#post1534039

Simple plugin that restricts flashlights for zombies. Use it with Lights.

Pistol Camp
Thread: http://forums.alliedmods.net/showthread.php?t=96685

Forces players to use their pistol when they crouch.

Poison Thrower
Thread: http://forums.alliedmods.net/showthread.php?t=159541

Allows zombies to throw poison and infect humans.

Repeat Kill Detector
Thread: http://forums.alliedmods.net/showthread.php?t=161254

Disables respawning on maps with repeat (AFK) killers.

Round Time Extender
Thread: http://forums.alliedmods.net/showthread.php?t=156712

It allows for mp_roundtime to be up to 346 minutes.

Tools
Thread: http://forums.alliedmods.net/showthread.php?t=206141

Provides some more class attribute natives.

Unlimited Ammo
Thread: http://forums.alliedmods.net/showthread.php?t=107900

Gives unlimited ammo to everyone, without need for reloading.

ZM to ZR configs of maps converter
Thread: http://forums.alliedmods.net/showthread.php?t=134435

This is not a plugin, but a bash script (*nix systems) for converting old Zombie Mod config files to ZR config files. It might be useful if you have some old ZM map configs you need to convert in a batch.

Zombie Claws
Thread: http://forums.alliedmods.net/showthread.php?t=159576

Zombies will see their claws.

Zombie Explode
Thread: https://forums.alliedmods.net/showthread.php?t=186593

Make that humans can kill zombies with knife.

Zombie:Reloaded Infect Options
Thread: http://forums.alliedmods.net/showthread.php?t=185128

Adds more options to any infected zombie: teleport to spawn, freeze or disarm for a few seconds.

GoD-Tony 07-05-2011 12:25

Re: Zombie:Reloaded Addons
 
Repeat Kill Detector
Thread: http://forums.alliedmods.net/showthread.php?t=161254

Disables respawning on maps with repeat (afk) killers.

TnTSCS 07-06-2011 01:21

Re: Zombie:Reloaded Addons
 
1 Attachment(s)
Round Time Extender
Thread: http://forums.alliedmods.net/showthread.php?t=156712 by Richard Helgeby

It allows for mp_roundtime to be up to 346 minutes:

"mp_roundtime" = "8" ( def. "5" ) min. 1.000000 max. 346.000000
- How many minutes each round takes.

GoD-Tony 07-07-2011 09:39

Re: Zombie:Reloaded Addons
 
1 Attachment(s)
Allow Flashlight

Prevents maps from disabling the flashlight. Simple but necessary.

IamREZOR 08-13-2011 15:05

Re: Zombie:Reloaded Addons
 
No armor for zombies
Remove armor from zombies
Quote:

#pragma semicolon 1

#include <sourcemod>
#include <sdktools>
#include <zombiereloaded>

#define PLUGIN_VERSION "1.0"

public Plugin:myinfo =
{
name = "No armor for zombies",
author = "REZOR (css-pro.ru)",
description = "Remove armor from zombies",
version = PLUGIN_VERSION,
url = "http://www.css-pro.ru"
};

public ZR_OnClientInfected(client, attacker, bool:motherInfect, bool:respawnOverride, bool:respawn)
{
if ( IsPlayerAlive( client ) )
{
SetEntProp( client, Prop_Send, "m_ArmorValue", 0, 1 );
}
}

rhelgeby 08-13-2011 17:21

Re: Zombie:Reloaded Addons
 
Attach that code as a plugin source file (sp) so a compiled version can be downloaded directly.

IamREZOR 08-13-2011 23:37

Re: Zombie:Reloaded Addons
 
1 Attachment(s)
plugin name: No armor for zombies
plugin description: Remove armor from zombies

rhelgeby 08-14-2011 00:08

Re: Zombie:Reloaded Addons
 
Well, there's a edit button, you know. :P

It's not that important since I'm going to update the index in the first post later anyways.

IamREZOR 08-14-2011 09:42

Re: Zombie:Reloaded Addons
 
its just an idea.
Nex wersion i'll add:
-Cvars
-Ability to give armor for zombies
-Ability to give armor for humans

living_electro 08-14-2011 11:19

Re: Zombie:Reloaded Addons
 
Can someone make a plugin to remove money from zombies ? Because zombies can buy a parachute.

Despirator 08-16-2011 15:27

Re: Zombie:Reloaded Addons
 
2 Attachment(s)
No Zombie Flashlights

Simple plugin that restricts flashlights for zombies. Use it with http://forums.alliedmods.net/showthread.php?t=166686

Paparazziv2 09-04-2011 12:03

Re: Zombie:Reloaded Addons
 
Quote:

Originally Posted by Despirator (Post 1534039)
No Zombie Flashlights

Simple plugin that restricts flashlights for zombies

for what? the zombies can't see on night maps?, thank you for this plugin, i now use this ! xD!

Despirator 09-06-2011 09:16

Re: Zombie:Reloaded Addons
 
i forgot to post that plugin http://forums.alliedmods.net/showthread.php?t=166686

IamREZOR 09-07-2011 07:54

Re: Zombie:Reloaded Addons
 
Despirator, nice.
Need just add no flash light function in [ZR] Lights

IamREZOR 10-01-2011 05:34

Re: Zombie:Reloaded Addons
 
1 Attachment(s)
I'm trying to make plugin that makes invisible knife world model for zombies.
Here is source code, but it does not work. Any ideas?

rhelgeby 10-01-2011 07:14

Re: Zombie:Reloaded Addons
 
This is not the place to discuss that. Only working addons should be mentioned here.

nexans 10-21-2011 12:38

Re: Zombie:Reloaded Addons
 
Hi! Help me a little bit for me?
Can you give me a good server.cfg? For this mode .. Mainly use my zombie escape.

jungjunghoo 10-21-2011 23:06

Re: Zombie:Reloaded Addons
 
Quote:

Originally Posted by nexans (Post 1580513)
Hi! Help me a little bit for me?
Can you give me a good server.cfg? For this mode .. Mainly use my zombie escape.


Quote:

Originally Posted by rhelgeby (Post 1566351)
This is not the place to discuss that. Only working addons should be mentioned here.


Despirator 12-08-2011 13:51

Re: Zombie:Reloaded Addons
 
Laser mines
Thread: http://forums.alliedmods.net/showthread.php?t=173632

Plants a laser mine to the wall to kill zombies

rhelgeby 12-08-2011 15:37

Re: Zombie:Reloaded Addons
 
Updated the list with all addons so far.

The following plugins need their own thread so they can be discussed independently:
  • Allow Flashlight
  • No Armor For Zombies
  • No Zombie Flashlights

_Hood_ 12-15-2011 09:24

Re: Zombie:Reloaded Addons
 
hmm where can i find the addons list for Zombie:Riot :( ?

rhelgeby 12-15-2011 10:34

Re: Zombie:Reloaded Addons
 
There is no list for Zombie Riot.

_Hood_ 12-15-2011 13:00

Re: Zombie:Reloaded Addons
 
ok , maybe , someday , someone adds the list :D

alongub 01-28-2012 21:19

Re: Zombie:Reloaded Addons
 
Beacon Last Human
Thread: http://forums.alliedmods.net/showthread.php?p=1640215

Beacons last survivor for X seconds.

phsycomig 02-14-2012 13:06

Re: Zombie:Reloaded Addons
 
How to remove the red screen as zombie?

pillepallus 02-16-2012 06:41

Re: Zombie:Reloaded Addons
 
Quote:

Originally Posted by phsycomig (Post 1650438)
How to remove the red screen as zombie?

wrong section...
however eat that: http://forums.alliedmods.net/showthread.php?t=176079

if u still need help please create a new thread... then they will help u.

Roy333 03-15-2012 18:18

Re: Zombie:Reloaded Addons
 
Make class to zombies accept adding them hp/speed/jump
something more cool like making a smoker
I knew some1 who done it using the hook mod so he can grab people while he is smoker but its not coded so well and better if instead using hook it will appear as smoker tounge model ( just an idea)

Franc1sco 03-27-2012 10:34

Re: Zombie:Reloaded Addons
 
Last Human Resistance
Thread: https://forums.alliedmods.net/showthread.php?p=1678105

Block the infect for the last human.

rhelgeby 05-13-2012 08:07

Re: Zombie:Reloaded Addons
 
Updated list in first post with new addons:
  • Beacon Last Human
  • Last Human Resistance
  • Zombie:Reloaded Infect Options

Delegal 05-31-2012 09:49

Re: Zombie:Reloaded Addons
 
The question of how to run the plugin it's just copied into these folders?

rhelgeby 05-31-2012 12:38

Re: Zombie:Reloaded Addons
 
These addons are installed as regular plugins, but this is not the place to discuss this. Have a look at the SourceMod documentation.

Franc1sco 06-01-2012 14:05

Re: Zombie:Reloaded Addons
 
Zombie Explode
Thread: https://forums.alliedmods.net/showthread.php?t=186593

Make that humans can kill zombies with knife.

pillepallus 06-02-2012 11:43

Re: Zombie:Reloaded Addons
 
pls add to first thread. this can prevent friendly zombs and so its really useful. and u cant knife the zomb inside of others (teaming). xD no errors occured till now.

Delegal 06-06-2012 10:52

Re: Zombie:Reloaded Addons
 
Hi I have a problem with zombie claws, Please help? Here is a link to my problem:
---
---
---
http://forums.alliedmods.net/showthr...78#post1723378

pilot 06-26-2012 15:51

Re: Zombie:Reloaded Addons
 
Please write to the purchase of an automatic grenade, sorry for the transliteration:)

Ren3gade 06-29-2012 01:03

Re: Zombie:Reloaded Addons
 
The link for Zombie Claws for the Models and textures or whatever isnt working? The first DL link dont work, and the second one that is Russian doesnt even start a download or anything?

Despirator 01-19-2013 03:01

Re: Zombie:Reloaded Addons
 
ZR:Tools

Thread: https://forums.alliedmods.net/showthread.php?t=206141

Description: Provides some more natives to manage over the player class attributes

Despirator 01-19-2013 03:54

Re: Zombie:Reloaded Addons
 
[ZR] Class Info Printer

Thread: https://forums.alliedmods.net/showth...96#post1876096

Decription: Prints class info to the chat on infect or on human

Wazman 06-12-2013 22:56

Re: Zombie:Reloaded Addons
 
hey, little help please, could someone tell me how to edit a zombie's speed of how fast they run?
and also,
is there a way to make the zombie's have a one hit infection, rather than having to beat the human's health to 0

please and thank you

Jargon 06-13-2013 21:29

Zombie:Reloaded Addons
 
Quote:

Originally Posted by Wazman (Post 1969428)
hey, little help please, could someone tell me how to edit a zombie's speed of how fast they run?
and also,
is there a way to make the zombie's have a one hit infection, rather than having to beat the human's health to 0

please and thank you

Read manual in the zrdocs directory included in the install. It answers both those questions and more, as does the first 20 lines of playerclasses.txt.


All times are GMT -4. The time now is 11:41.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.