Re: [CS:GO] Pug Setup (v1.0.0, 2014-7-13)
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Re: [CS:GO] Pug Setup (v1.0.0, 2014-7-13)
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Thank you for your quick responses btw! |
Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
Try version 1.1.0 in the first post, which uses a different formatting string, and I've used (most) of the parts of it on Windows servers successfully before.
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Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
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The only thing thats really missing is just that password toggle, and it's good to go. Good to actually have a plugin thats simple, light, and it's not a massive chaos like warmod. |
Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
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I'm looking into the password thing, I'm not sure if you'd want 2 cvars - a live password and a warmup password, or just a live password and restore the password to its original value when the game ends. |
Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
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Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
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Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
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Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
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Re: [CS:GO] Pug Setup (v1.1.0, 2014-7-24)
I'm not having much luck with putting a password back on:
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Cannot require sv_password when server is already reserved or clients connected! Another non-passwordy idea that would fix my issue would a cvar be to kick players that join when the game is live and there are enough players on. |
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