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-   VSH / Freak Fortress (https://forums.alliedmods.net/forumdisplay.php?f=154)
-   -   VSH VSH, old thread (v1.42) - Information/etc. (https://forums.alliedmods.net/showthread.php?t=146884)

snelvuur 01-07-2011 13:09

Re: [TF2] VS Saxton Hale Mode
 
changed the gamedata to what it is, since i am having the same crashes.. (http://crash.limetech.org/stack.php?pubid=52)

Smurfette 01-07-2011 22:17

Re: [TF2] VS Saxton Hale Mode
 
Yeah I'm not getting that error anymore, however Saxton hale is just a solly with the words 'error' written over his head in giant letters and once he's dead which only takes a couple hits the person who respawns as him is stuck halfway in the ground. What am I doing wrong?

snelvuur 01-07-2011 22:26

Re: [TF2] VS Saxton Hale Mode
 
make sure you have those models upped to your server, and also that you have the models on your download server (big plus), after that check your whitelist configuration to allow those models, if too much hassle just do sv_pure 0, do note, changing this will only work on the next map (in case you test it like that)

Drixevel 01-08-2011 02:00

Re: [TF2] VS Saxton Hale Mode
 
Any recommended settings for this mod? The mod works for me perfectly, just made my server crash once and the cause is unknown but besides that, it works perfectly.

BUT, For some reason, the names don't pop up saying who will be saxton next, the specials are like once an hour chosen, and theres no countdown to round start. Anybody have any ideas?

Good mod tho, props.

Have a good day.

Smurfette 01-08-2011 04:21

Re: [TF2] VS Saxton Hale Mode
 
Well I upped everything to my Server thats in the Saxton Hale mod and ppl are getting all the stuff downloaded like models etc, I also tried sv_pure 0, put it in the config then changed map.

nfi what I'm doing wrong.

snelvuur 01-08-2011 06:23

Re: [TF2] VS Saxton Hale Mode
 
r3dw3r3wolf: for the crash, have you changed https://forums.alliedmods.net/showpo...9&postcount=85 accordingly? After that i have not seen 1 crash so far.

Smurfette: i must admit although most people see everything correctly i do have some people now and then that complain about a giant error. But some just randomly fix after reconnecting a few times (but 99% does see it correct)

Eggman 01-08-2011 06:30

Re: [TF2] VS Saxton Hale Mode
 
about giant error
a)Server uses sv_pure 2 or 1 without correct whitelist.
b1)Server uses sv_downloadurl, but FTP hasn't bz2-files.
b2)Server not uses sv_downloadurl, but hasn't NON-bz2-files on server.
c)Client set "do not download any custom files"

Matheus28 01-08-2011 11:41

Re: [TF2] VS Saxton Hale Mode
 
Make it not auto update itself, please

Drixevel 01-08-2011 14:19

Re: [TF2] VS Saxton Hale Mode
 
I haven't gotten another crash since then so i guess it's good.

lionheart1066 01-08-2011 14:37

Re: [TF2] VS Saxton Hale Mode
 
Quote:

Originally Posted by r3dw3r3w0lf (Post 1388637)
Any recommended settings for this mod? The mod works for me perfectly, just made my server crash once and the cause is unknown but besides that, it works perfectly.

Sometimes it can be a little unstable. I've often seen it crash because i've spammed something like HHH's.


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