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BigBaller
03-29-2004, 09:36
* Credits
thedeagle3 (http://djeyl.net/forum/index.php?showuser=12634) - Creating this great plugin orignally.
xmdxtremekiller (http://www.amxmodx.org/forums/profile.php?mode=viewprofile&u=208) - For starting the orignal port of this plugin and for helping on some coding.
Monolyth (http://www.amxmodx.org/forums/profile.php?mode=viewprofile&u=2601) - For help with coding and future coding to for further AMX MOD X Support.

* Translations By
lantz69 (http://www.amxmodx.org/forums/profile.php?mode=viewprofile&u=175) - Swedish Translation
skulldiggers (http://www.amxmodx.org/forums/profile.php?mode=viewprofile&u=3635) - Portuguese-Brazil Translation

Also a big thanks to all that have help made this plugin bug free for both AMX and AMXX.

* Information

FEATURES:
* Every players can nominate up to (3) maps for the end-of-map vote, by simply saying the mapname in chat!
* If no nominations are made, or less than (5) *total* nominations are made, empty slots will be randomly filled with maps, as defined by the optional config files or the mapcycle.
* If enough players say "rockthevote" as defined by the admins, a vote will occur
* Map Change will only occur at the start of a round, or after giving plenty of time to allow players to finish the current round.
* Players may not nominate maps from the last (4) maps played
* When many nominations are made, players automatically replace their own nominations, or nominations of players with 2 more nominations then themselves.
* Map Vote will not interfere of buying weapons at the start of the round
* (Custom) will appear next to custom maps, during the vote. Also, the maximum number of custom maps that can be nominated can be changed by admins (dmap_maxcustom <n>).
* Numbers in parenthesis () are defaults, these can be changed in-game by admins
* Simply use command dmap_status to see a complete listing of commands while in-game

INSTALLATION:

* Extract mapmanager.sma into your addons/amxmodx/scripting directory from the zip file below.
* Extract all other files into your addons/amxmodx/configs/map_manage/ directory.
* Place the mapmanager.txt into the addons/amxmodx/data/lang/ directory
* The Zip File includes a readme for both the plugin and the optional config files which is attached at the bottom of this post.

* Remove mapchooser.amxx from addons/amxmodx/plugins.ini
* Add a line to your addons/amxmodx/config/plugins.ini of: mapmanager.amxx
* If you use the optional config file: addons/amxmodx/configs/map_manage/mapchoice.ini, the plugin will NOT use mapcycle.txt to randomly pick maps to fill slots in the votemenu.
* Otherwise, if you do not use the config file, then mapcycle.txt will be used!
* nextmap.amxx can be running along with this plugin, yet it is not necessary, and is NOT required!!
* Create allmaps.txt and list all your server maps in this file if you do not want to list from your mapcycle.txt. If you dont make the allmaps.txt then users that use the command "servermaps" will be displayed the mapcycle.txt instead.


* Lastest update [11-20-04]
* Added Portuguese-Brazil to the language file, thanks to skulldiggers.
* Hopefully help combat the list maps problem, The command "listmaps" is now "servermaps" to help stop server overflow errors.

* [07-20-04]
* Changed all files to point in the configs folder, this is for upcoming release of AMXX .20.
* all files should point in the amxx/configs/map_manage/ folder.
* Renamed the source and amx file to "mapmanager.sma/.amx" just for simplicity.
* Got the "indention warnings" down to eight! WOot Go me!
* Plan on making changes to the plugin to run smoother and add some new ideas that were posted on the forum.

New in 2.10i AMXX ONLY!
* Created AMXX Support thanks to xmdxtremekiller/BigBaller.
* This version can only be used on AMXX (http://www.amxmodx.org/)
* All files now load into the map_manage Directory (amxx\custom\map_manage\)
* Changed log_to_file to log_amx for AMXX Support. All Logs are now archived into main AMXX log files.
* Change natives strtonum and numtostr to AMXX natives str_to_num and num_to_str
* Modified this readme file to correspond with AMXX Directories and changes.

SPECIAL NOTES:

-- For best preformace add mapchangecfgfile server.cfg to your server.cfg file.

You MUST do one (or both) of the following:
1) define a mapcycle.txt file in the <MOD> directory with the maps you want to come up for the vote (they are always randomly chosen, as to not get repetitive votes)

and/or

2) use the config files (addons/amxmodx/configs/map_manage/mapchoice.ini) with at least 15 or so maps, that you want to come up for the vote.

If you use option #2, this will OVERRIDE usage of option #1.

I give you permission to re-release my plugin doing the changes you said, and you may release it yourself. The plugin name and file name should remain as is (except add amx-x to the name, and you can do the changes you mentioned.

Since you are the first to ask me, I can only give you permission to re-release it. It does not make sense to release 2 copies of my plugin for AMX-X mod, as only one is necessary. Please copy and paste this message to AMX-X forums as I am too busy to be working on another project for Half-life.


Thank you

DoubleTap
03-29-2004, 09:38
FINALLY :) Good work guys !

QuakerOates
03-29-2004, 09:40
n1 will give it a try and see how it plays out =]

SirTom
03-29-2004, 11:45
The manual in the forum say:Extract all OTHER files into your addons/amxx/custom/map_manage/directory.

L 03/29/2004 - 18:23:30: Unable to open file addons/amxx/configs/map_manage/mapchoice.ini, In order to get maps: your mapcycle.txt file will be searched
L 03/29/2004 - 18:23:30: Found 16 Maps in your mapcycle.txt/allmaps.txt file, 15 are available for filling slots
L 03/29/2004 - 18:23:47: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

BigBaller
03-29-2004, 11:53
The manual in the forum say:Extract all OTHER files into your addons/amxx/custom/map_manage/directory.

L 03/29/2004 - 18:23:30: Unable to open file addons/amxx/configs/map_manage/mapchoice.ini, In order to get maps: your mapcycle.txt file will be searched


Do you see the problem?

not configs folder, place it in the custom folder

it should be

addons/amxx/custom/map_manage/mapchoice.ini

SniperBeamer
03-29-2004, 11:56
you should really read http://forums.alliedmods.net/showthread.php?t=375

BigBaller
03-29-2004, 11:58
What exactly is wrong beamer?

it does use the get_customdir

*Edit nevermind I know

log_to_file

I will change that ASAP.

QuakerOates
03-29-2004, 12:02
changing the HUD text colour from PINK (yack!) to another colour.

I looked at the sma file but there isn't much inthere to indicate to me where the colour is configured, appart from this line

forward public hudtext16(textblock[],colr,colg,colb,posx,pos y,screen,time,id) ;

but not sure...

were can i change the colour.

BTW..i just noticed this in the logs:

L 03/29/2004 - 20:47:33: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

??

thx

SirTom
03-29-2004, 12:04
So I have now only Configs here: \addons\amxx\custom\map_manage\

That is the log in addition:

L 03/29/2004 - 18:41:54: Server cvar "amxmodx_version" = "0.16 (4 modules)"
L 03/29/2004 - 18:41:54: Server cvar "sv_maxspeed" = "900"
[LogMod] ServerActivate
[AMXX] Loaded 4 admins from file
L 03/29/2004 - 18:41:55: Server cvar "atac_version" = "2.5.3"
L 03/29/2004 - 18:41:55: Server cvar "Deags_Map_Manage" = "2.10i"
L 03/29/2004 - 18:41:55: Server cvar "sv_accelerate" = "5"
L 03/29/2004 - 18:41:55: Server cvar "sv_stopspeed" = "75"
L 03/29/2004 - 18:41:55: Started map "de_dust" (CRC "-1641307065")

logaddress: 127.0.0.1:27021
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
Usage: amx_imessage
L 03/29/2004 - 18:41:55: Server cvar "mp_autokick" = "0"
L 03/29/2004 - 18:41:55: Server cvar "sv_aim" = "0"
L 03/29/2004 - 18:41:55: Server cvar "pausable" = "0"
L 03/29/2004 - 18:41:55: Server cvar "sv_maxspeed" = "320"
L 03/29/2004 - 18:41:55: Server cvar "mp_timelimit" = "25"
L 03/29/2004 - 18:41:55: Server cvar "mp_roundtime" = "3"
L 03/29/2004 - 18:41:55: Server cvar "mp_c4timer" = "35"
L 03/29/2004 - 18:41:55: Server cvar "mp_freezetime" = "3"
L 03/29/2004 - 18:41:55: Server cvar "mp_playerid" = "1"
L 03/29/2004 - 18:41:55: Server cvar "mp_flashlight" = "1"
L 03/29/2004 - 18:41:55: Server cvar "sv_region" = "3"
L 03/29/2004 - 18:41:55: Server cvar "sv_contact" = "[email protected]"
L 03/29/2004 - 18:41:55: Server cvar "mp_friendlyfire" = "1"
Adding auth server 65.73.232.253:27040
Adding auth server 65.73.232.251:27040
Adding master server 207.173.177.11:27010
L 03/29/2004 - 18:41:58: Server cvar "amx_nextmap" = "cs_747"
L 03/29/2004 - 18:41:58: Found 16 Maps in your mapcycle.txt/allmaps.txt file, 16 are available for filling slots
L 03/29/2004 - 18:41:59: Did not ban any maps from mapstoban.ini file
L 03/29/2004 - 18:42:04: World triggered "Round_Start"
L 03/29/2004 - 18:42:10: Attention, 0 Maps were found in the standardmaps.ini file. This is no problem, but the words Custom will not be used
Type 'amx_help' in the console to see available commands
Time Left: 24:43 min. Next Map: cs_747
L 03/29/2004 - 18:42:13: Unable to open file addons/amxx/configs/map_manage/mapchoice.ini, In order to get maps: your mapcycle.txt file will be searched
L 03/29/2004 - 18:42:13: Found 16 Maps in your mapcycle.txt/allmaps.txt file, 15 are available for filling slots
L 03/29/2004 - 18:42:30: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

BigBaller
03-29-2004, 12:12
@SniperBeamer

changed log_to_file to log_amx ..

@SirTom

I see where I messed up, redownload the package it should be corrected.

DoubleTap
03-29-2004, 12:17
L 03/29/2004 - 18:42:13: Unable to open file addons/amxx/configs/map_manage/mapchoice.ini, In order to get maps: your mapcycle.txt file will be searched
L 03/29/2004 - 18:42:13: Found 16 Maps in your mapcycle.txt/allmaps.txt file, 15 are available for filling slots
L 03/29/2004 - 18:42:30: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")
Did you compile this yourself or are you using the version from the archive ?

Make sure you have the mapchoice.ini in : addons/amxx/custom/map_manage/mapchoice.ini

Vic/DT

BigBaller
03-29-2004, 12:19
Doubletap it was a mistake on my part

I should have noticed get_configdir .. when it should have been get_customdir

I thought i made sure all of xtreme's code matched but that one slipped through. That is why xtreme was having errors is because he had get_basedir, customdir and configdir

I thought i chagned them all to customdir and I didnt notice those 2 log errors >_<

SirTom
03-29-2004, 12:21
I compile. ./sc deagsmapmanage210i.sma

Thus with the new Zip file the log looks now in such a way:


L 03/29/2004 - 18:57:12: Server cvar "amx_version" = "0.16 (4 modules)"
L 03/29/2004 - 18:57:12: Server cvar "amxmodx_version" = "0.16 (4 modules)"
L 03/29/2004 - 18:57:12: Server cvar "sv_maxspeed" = "900"
[LogMod] ServerActivate
[AMXX] Loaded 4 admins from file
L 03/29/2004 - 18:57:13: Server cvar "atac_version" = "2.5.3"
L 03/29/2004 - 18:57:13: Server cvar "Deags_Map_Manage" = "2.10i"
L 03/29/2004 - 18:57:13: Server cvar "sv_accelerate" = "5"
L 03/29/2004 - 18:57:13: Server cvar "sv_stopspeed" = "75"
L 03/29/2004 - 18:57:13: Started map "de_dust" (CRC "-1641307065")

logaddress: 127.0.0.1:27021
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
Usage: amx_imessage
L 03/29/2004 - 18:57:13: Server cvar "mp_autokick" = "0"
L 03/29/2004 - 18:57:13: Server cvar "sv_aim" = "0"
L 03/29/2004 - 18:57:13: Server cvar "pausable" = "0"
L 03/29/2004 - 18:57:13: Server cvar "sv_maxspeed" = "320"
L 03/29/2004 - 18:57:13: Server cvar "mp_timelimit" = "25"
L 03/29/2004 - 18:57:13: Server cvar "mp_roundtime" = "3"
L 03/29/2004 - 18:57:13: Server cvar "mp_c4timer" = "35"
L 03/29/2004 - 18:57:13: Server cvar "mp_freezetime" = "3"
L 03/29/2004 - 18:57:13: Server cvar "mp_playerid" = "1"
L 03/29/2004 - 18:57:13: Server cvar "mp_flashlight" = "1"
L 03/29/2004 - 18:57:13: Server cvar "sv_region" = "3"
L 03/29/2004 - 18:57:13: Server cvar "sv_contact" = "[email protected]"
L 03/29/2004 - 18:57:13: Server cvar "mp_friendlyfire" = "1"
Adding auth server 65.73.232.253:27040
Adding auth server 65.73.232.251:27040
Adding master server 207.173.177.11:27010
L 03/29/2004 - 18:57:16: Server cvar "amx_nextmap" = "cs_747"
L 03/29/2004 - 18:57:16: [deagsmapmanage210i.amx] maplog0329.log
L 03/29/2004 - 18:57:17: [deagsmapmanage210i.amx] maplog0329.log
L 03/29/2004 - 18:57:22: World triggered "Round_Start"
L 03/29/2004 - 18:57:28: [deagsmapmanage210i.amx] maplog0329.log
Type 'amx_help' in the console to see available commands
Time Left: 24:43 min. Next Map: cs_747
L 03/29/2004 - 18:57:31: [deagsmapmanage210i.amx] maplog0329.log
L 03/29/2004 - 18:57:31: [deagsmapmanage210i.amx] maplog0329.log
L 03/29/2004 - 18:57:31: [deagsmapmanage210i.amx] maplog0329.log
L 03/29/2004 - 18:57:48: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

BigBaller
03-29-2004, 12:27
L 03/29/2004 - 18:57:48: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

as for that line, it is the map_manage_help.htm

That file is not really needed, but if your like me you dont like to see errors, if this error is causing you to run the plugin then I suggest you wait for a fix, but I dont see it causing problems for the rest of the plugin so it should be safe to run the plugin with that error right now.

SirTom
03-29-2004, 12:28
OK, Good Job, THX :lol:

rasvan
03-29-2004, 12:40
Same here (to watch the thread):

L 03/29/2004 - 21:02:17: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

QuakerOates
03-29-2004, 12:41
The
[AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

is certainly causing a problem.

Our server chrased 3 times already since i installed the plugin today.

Previously hadn't done so.

So am pointing the finger of blame towards the deagsmapmanage plugin atm.

:(

DoubleTap
03-29-2004, 13:11
Lol... that file has nothing to do with your server crashes... you need to check other things your running... that plugin, in spite of an error message has been running fine on my server.

Vic/DT

BigBaller
03-29-2004, 13:12
>_<

I seem to have fixed

[AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

It was another part of the get_customdir missing in the file, I no longer recieve this error, re download the package

I am very sorry for the inconvinces.

BigBaller
03-29-2004, 19:40
Ok, I have uploaded a new update to this version.

All logs will now be placed in the main AMXX log files. PLease redownload the package if you wish to receive this update.

This now makes this plugin 100% working with AMXX :)

L 03/29/2004 - 19:19:00: AMX Mod X log file started (file "addons/amxx/logs/L0329001.log") (version "0.16")
L 03/29/2004 - 19:19:01: [admin.amx] Login: "GhostKnight[Deagle]<1690><STEAM_0:1:208089><>" became an admin (account "STEAM_0:1:208089") (access "bcdefghijklmnopqrstuy") (address "68.107.44.141")
L 03/29/2004 - 19:19:01: [admin.amx] Login: "Fatal(OD)<1730><STEAM_0:1:1366442><>" became an admin (account "STEAM_0:1:1366442") (access "cefijmnopy") (address "68.80.89.25")
L 03/29/2004 - 19:19:02: [deagsmapmanage210i.amx] DeagsMapManager - Found 23 Maps in your mapcycle.txt/allmaps.txt file, 23 are available for filling slots
L 03/29/2004 - 19:19:03: [deagsmapmanage210i.amx] DeagsMapManager - Banned 1 Maps in your mapstoban.ini file
L 03/29/2004 - 19:19:17: [deagsmapmanage210i.amx] DeagsMapManager - Loaded 0 Maps into the maps that will be picked for the vote
L 03/29/2004 - 19:19:17: [deagsmapmanage210i.amx] DeagsMapManager - 0 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 03/29/2004 - 19:19:17: [deagsmapmanage210i.amx] DeagsMapManager - Found 23 Maps in your mapcycle.txt/allmaps.txt file, 18 are available for filling slots
L 03/29/2004 - 19:29:58: [deagsmapmanage210i.amx] DeagsMapManager - Admin: <GhostKnight[Deagle]> calls rockthevote with 1463 seconds left on map
L 03/29/2004 - 19:30:14: [deagsmapmanage210i.amx] DeagsMapManager - Time limit changed to 12 To enable vote to occur now
L 03/29/2004 - 19:30:24: [deagsmapmanage210i.amx] DeagsMapManager - Nominations for the map vote: 2 out of 5 possible nominations
L 03/29/2004 - 19:30:24: [deagsmapmanage210i.amx] DeagsMapManager - Filled 10 slots in the fill maps array with maps from mapcycle.txt
L 03/29/2004 - 19:30:24: [deagsmapmanage210i.amx] DeagsMapManager - Randomly Filling slots for the vote with 3 out of 10
L 03/29/2004 - 19:30:24: [deagsmapmanage210i.amx] DeagsMapManager - Filled 3 vote slots with random maps
L 03/29/2004 - 19:30:24: [deagsmapmanage210i.amx] DeagsMapManager - Vote: Voting for the nextmap started
L 03/29/2004 - 19:30:44: [deagsmapmanage210i.amx] DeagsMapManager - Vote: Voting for the nextmap finished. The nextmap will be cs_assault_upc
L 03/29/2004 - 19:31:10: Log file closed.

Just a example for the change

xmdxtremekiller
03-29-2004, 20:28
Good job you did it :wink:

DoubleTap
03-29-2004, 20:34
Better to have it all in one file for admin... good job man !

Vic/DT

thedeagles3
03-31-2004, 16:11
changing the HUD text colour from PINK (yack!) to another colour.

I looked at the sma file but there isn't much inthere to indicate to me where the colour is configured, appart from this line

forward public hudtext16(textblock[],colr,colg,colb,posx,pos y,screen,time,id) ;

but not sure...

were can i change the colour.

BTW..i just noticed this in the logs:

L 03/29/2004 - 20:47:33: [AMXX] Run time error 10 on line 2340 (task "0") (plugin "deagsmapmanage210i.amx")

??

thx
Colors are chosen randomly for HUDTEXT. Pink is not more likely then any other color to show up.

P.S. Good job on the re-release guys, looks like everything is good .
P.S. small world huh? killeen, bigballer? lol

BigBaller
03-31-2004, 16:16
your in killeen deagles? lol

Yea, the hardest part of the whole process was making the thing competly AMXX compatible >_< but me and xtremekiller did it.

And those errors been fixed, using the get_customdir native in AMXX I forgot a small part of coding and the file was not being created, it was the map_manage_help.htm. I fixed that, and as for the hud colors, I just didnt post how to do it because im lazy :P

DoubleTap
03-31-2004, 16:23
He is close... but not as close as I am to you... it's fricken scary :)

Vic/DT

thedeagles3
03-31-2004, 16:26
He is close... but not as close as I am to you... it's fricken scary :)

Vic/DT
LOLL yea i'm in austin

QuakerOates
04-01-2004, 07:48
Colors are chosen randomly for HUDTEXT. Pink is not more likely then any other color to show up.

Well thats not the case on my server, the Text is always in pink.

thedeagles3
04-01-2004, 08:45
Colors are chosen randomly for HUDTEXT. Pink is not more likely then any other color to show up.

Well thats not the case on my server, the Text is always in pink.
Well thats REALLY weird...I dont know why that would be happening, the code clearly generates random colors for certain messages.
hudtext16(string3,random_num(0,222),random_nu m(0,111),random_num(111,222),-1000,50,random_num(6,8),10,0)

which messages show up in pink?

DoubleTap
04-01-2004, 09:27
"map blah blah blah is available for nominations"... It's a pale pink, flesh color is closer... but it is the color that stands out as I recall... I only noticed it because this guy mentioned it.

Vic/DT

thedeagles3
04-01-2004, 09:32
"map blah blah blah ia avialable for nominations"... It's a pale pink, flesh color is closer... but it is the color that stands out as I recall... I only noticed it because this guy mentioned it.

Vic/DT

HMM..the code is as follows:
add(string3,511,"The following maps are available to nominate:^n",100)
hudtext16(string3,random_num(0,222),random_nu m(0,111),random_num(111,222),-1000,50,random_num(6,8),10,0)


Clearly it is set to randomly choose a color....so Maybe random numbers do not work well in amx-x ? :( i dont know.

DoubleTap
04-01-2004, 09:47
There are some other issues with the Mod X port... I had to hard code some things and recompile because the mapvault.dat is being overwritten with your defaults at every map change... Now when changes are made in game to the settings it IS writing the file... but at mapchange it just goes back to defaults :)

I have let BB know and I hope it's on his fix list...

Vic/DT

I also still have problems with the maps path (even tried hard coding it... hehehe) I cannot get it to accept counterstrike.twazz.net... That's small potatoes, in the past I had troubles with http://www.twazz.org/maps.html as well... but removing the http:// fixed that... no form of the new site name works...

QuakerOates
04-01-2004, 10:30
um maybe =]

BigBaller
04-01-2004, 12:38
DT is picky with his plugins on how they work haha.

I will look into the "pink" issue, im sure something like that wouldnt be very hard to fix, i mean its just changing around a few color codes.

As for the mapvault.dat, I said that code and the orignal AMX code are exactly the same with expection to using the get_customdir(

That I will also look into, I havent noticed this problem, but nor have I really tried and tested it.

DoubleTap
04-01-2004, 12:53
Hahahaha.... remember we live within 10 miles of each most likely... dont make me... :)

I am picky... when I buy Cheerio's I dont want Rice Chex... I have mine working pretty much the way I want it... I did have to tinker with the code which I have never needed to in the past. Truth be told Deagles has helped me many times and has made custom versions for this "picky" old fart... It's far from screwed up or I wouldn't have it working so well... I just wanted to say that I had to make my Rice Chex into Cheerio's !

:lol: :shock: :lol:

Vic/DT

thedeagles3
04-01-2004, 14:05
There are some other issues with the Mod X port... I had to hard code some things and recompile because the mapvault.dat is being overwritten with your defaults at every map change... Now when changes are made in game to the settings it IS writing the file... but at mapchange it just goes back to defaults :)

I have let BB know and I hope it's on his fix list...

Vic/DT

I also still have problems with the maps path (even tried hard coding it... hehehe) I cannot get it to accept counterstrike.twazz.net... That's small potatoes, in the past I had troubles with http://www.twazz.org/maps.html as well... but removing the http:// fixed that... no form of the new site name works...
so
http//counterstrike.twazz.net
will not work? that is very disconcerting..try it again ;)

remember, i cannot read colons (:) using commands, that is why it is http// without the colon.)

azure
04-01-2004, 14:25
I will look into the "pink" issue, im sure something like that wouldnt be very hard to fix, i mean its just changing around a few color codes.



Yea ours always stays pink too. Not only is it ugly, but its very hard to see if you are dead. The dark bar at top of screen pretty well blocks it out. Other than that, everything seems to be working fine. Except people seem to be too dumb to nominate anything, then they cry when the list of choices suck. I put all the least played maps in the mapchoice.ini 8)

BigBaller
04-01-2004, 14:34
I will look into the "pink" issue, im sure something like that wouldnt be very hard to fix, i mean its just changing around a few color codes.

I put all the least played maps in the mapchoice.ini 8)

haha your a evil admin

I will fix the pink issue when i get around to feel like doing it, its just yall being a lil picky :P you should be glad this works instead :)

DoubleTap
04-01-2004, 14:37
I will fix the pink issue when i get around to feel like doing it, its just yall being a lil picky :P you should be glad this works instead :)

Nevva ! Sink the pink !

Vic/DT

He is actually using the plugin the way it was intended :)

azure
04-01-2004, 18:39
I agree. Sink the pink :wink:

I have one other issue... I am sure it must be my own stupidity but, when I change settings they do not stick. I type in dmap_banlastmaps 6 and it says it will take effect after next mapchange. However, when I type in dmap_status after mapchange, it still shows the default settings.

Ok what am I doing wrong? I hate feeling stupid. :roll:

DoubleTap
04-01-2004, 18:43
You not doing anything wrong man... hahaha... look back where BB called me picky :) I hard coded mine until he has a chance to find out the problem.

Vic/DT

BigBaller
04-01-2004, 19:10
There is no problem with the pink, yall just being picky about the color, I looked at this version today on my server, all I noticed was pink was most choose color, I noticed other colors and they randomly appeared, pink was only most noticable.

Well I will change the color things when I update.

The saving of settings is because everytime the map changes the server deletes the mapvault.dat and replaces it with a new one, I will also fix that when I get time to.

azure
04-01-2004, 21:18
You not doing anything wrong man... hahaha... look back where BB called me picky :) I hard coded mine until he has a chance to find out the problem.

Vic/DT
ah ok, phew... so I was stupid for not reading the whole thread then eh ? :lol:

}
rtvpercent=0.6
ban_last_maps=4
minimumwait=10
atstart=enabled=minimum=1


So I guess I just need to change ban_last_maps to 6 eh? Man this plugin is huge! And I would like to change the rtv percent to 50 so I guess I can just set that to 0.5. Or do I need to change things elsewhere in the plugin as well? Ah well I will just try it.

I have some other stuff I want to change but I can wait for you to fix it BB. Thanks for all the hard work!

DoubleTap
04-01-2004, 21:32
Ok... I will tell ya more ways to cheat until fixed :)

In your amxx.cfg... add any commands needed that can be changed WITHOUT going to nextmap... SOME require the next map (dmap_banlastmaps) so those need hard coding until fixed... make your easy changes (dmap_freeze on/off) and let me know tomorrow (when I haven't had a few) and I will tell you what lines to edit for now... That should help you get further along... but you can look at the code as well if you like and see what needs changing... Deagles segmented it to say something even my ignorant azz could figure out)....

Vic/DT

Sink The Pink !
http://www.twazz.org/sink_the_pink.jpg

BigBaller
04-01-2004, 21:35
Sink The Pink !
http://www.twazz.org/sink_the_pink.jpg

YES I DO, BUT I ALSO SAW BLUE AND GREEN!!!! PICKY PEOPLE!@#!@#!@#!@#!@#!@#!@#!@#!@#

LOL

Ok, This weekend I should have a fix for the mapvault.dat and for that pink color -_-

@azure

yes your idea should be correct and work, just remember if it fails there will be a working copy right here on the first post in this thread.

DoubleTap
04-01-2004, 21:38
I know, just busting your balls buddy... I had to get a screeny to be sure you didn't think we wuz fibbing :)

Vic/DT

azure
04-02-2004, 05:42
hey I know this is off the subject but, since DT uses a lot of custom maps so I wanted to ask him.
Do you get a temp file in your maps directory for your custom maps that looks like this - de_dawn.bsp.ztmp? All our custom maps have an extra file in the maps directory like that .ztmp...
Also I am finding a lot of maps crashing the server (well 3 so far) de_celtic, de_simpsons, and as_rising_sun so far... I never had a problem with these maps before. Have you had any problems with any maps lately? I am beginning to think its something else with the server setup.

DoubleTap
04-02-2004, 09:42
I have a kabajillion of those files, you get them for models, sounds and sprites as well. If I understand it right, Steam recompiles those files (I assume minus small errors and such) to make them have more efficiency... you'll notice they are generally smaller files as well. DO NOT delete them from your server, the server will just remake them... they are a good thing, they just ugly up my maps folder more than it is already :)

Vic/DT

I read the General and help threads here religiously... so ask stuff like this there, one of us will find it :idea:

Start a new topic in one of those threads on the individual map issues :)

azure
04-02-2004, 21:01
I got the maps fixed. I am an idiot, lets just leave it at that :)

BB and deagles, here is why I want control over the color. I would like to just make the messages green all the time. As you can see in this screenshot the message is barely legible.



http://www.nohasslecs.com/color.jpg

:wink:

thedeagles3
04-02-2004, 21:20
Sink The Pink !
http://www.twazz.org/sink_the_pink.jpg

YES I DO, BUT I ALSO SAW BLUE AND GREEN!!!! PICKY PEOPLE!@#!@#!@#!@#!@#!@#!@#!@#!@#


haha see i told you it was random! nooone beleved me ;) AND NO I DONT HAVE A PREFERENCE FOR PINK! BUT AMX-X apparently does!!!

DoubleTap
04-02-2004, 21:29
Lol Deags... I think you do like pink... it "seems" to change colors from this to another light blue... pink and light blue... I am wondering about you and BB now !

Vic/DT


Sink the Pink, before it's too late !
http://www.twazz.org/sink_the_pink2.jpg

azure
04-02-2004, 22:18
I am amazed at how ignorant these cs players are... I have had this plugin running for a few days now and they still don't nominate anything. The vote comes up and they are like wtf? what kind of choices are these? I have tsayed repeatedly, posted in forums etc. etc. lol

ah well I love it, its staying. I just want to be able to change the settings :)

DoubleTap
04-02-2004, 22:25
This is by far the best map plugin... it warns them to nominate, every 3 minutes by default... and yes, they dont and bitch about the choices... Get a few regulars smart on nominating and it works wonders... when folks see others do it... badabing badaboom... it's catchy :)

Vic/DT

BigBaller
04-03-2004, 02:50
I will do something about your pink color this weekend, expect a update sunday afternoon about that time, because while I try and fix the "pink" color I will see about the mapvault.dat file and why it deletes after every map change.

P.S

Get a few regulars to type map names and things and people will catch on quickly, just do it a few times yourself like

de_dust
de_dust2
awp_map
awp_dust2


just start poping off name names and things randomly and people iwll learn how to use it.

(or maybe tell them the ocmmands in the motd, but I doubt they will use it haha)

]FUSION[ Gray Death
04-03-2004, 03:28
Do you get a temp file in your maps directory for your custom maps that looks like this - de_dawn.bsp.ztmp? All our custom maps have an extra file in the maps directory like that .ztmp...
They are for a faster file transfer (compressed format) and will always be generated, if a player needs to download the specific file. It is (sadly) only used for the trickle download, not the ftp (sv_downloadurl) download.

xmdxtremekiller
04-03-2004, 10:56
my vault works ok.but i use my own plugin still lol
i can check your code if you want :lol:

DoubleTap
04-03-2004, 10:58
Yeah my hacked port that was non-complaint worked too... he just has to find the problem... I doubt he'd mind if you looked at it... lol...

Vic/DT

BigBaller
04-03-2004, 21:17
xtreme if you see a problem PM me or post it on this thread, I havent had much time to look at it but I plan on doing something tonight about it, as the pink color, that is a easy fix, just a matter of changing a few numbers around.

Kamikaze
04-05-2004, 16:23
dmap_mapsnum doesn't have any affect, it used to when I used this mod on AMX.

DoubleTap
04-05-2004, 16:58
I think BB is looking into all of that stuff... bannedlastmaps still isn't working but hasn't been in AMX or AMXX since they added support for folks to "only" allow a certain number of custom maps in the mapvote... I would go back to an old version if the text wasn't broken off :)

Vic/DT

willyumyum
04-05-2004, 17:04
This plugin is very useful, but the code is really a mess and probably could be stripped down a bit and made more readable and optimized for speed... I used this plugin with amx 098 for a little while, but i switched back because of how it's written ....

[nFb]GraveKeeper
04-05-2004, 19:12
The bottom line, does this plugin work with out any issues yet? It is hard to tell because this thread is going in too many directions at one time. If they are any issues or bugs then what are they? If this plugins is good to go can it be posted in a new thread as to elimate the confusion with all of the replys to it?

I really do like this plugin but it almost seems as if its not working properly yet.

Relevant feedback would be greatly appreciated.

DoubleTap
04-05-2004, 19:32
Read the threads, you aren't doing anyone a favor chiming in when you obviously dont run the plugin. If you look at the original plugin you'll see I was the first person to chime in on the original version and have been ever since:

http://djeyl.net/forum/index.php?showtopic=12595&view=findpost&p=79271

I have been with it thru every version and all the additions, whether I liked them or not. If we truly needed a saviour I am betting Deagles would work on it when his college slack time allows. Once it's had a good conversion to base other things off of it'll be easier to "clean up the code" as you all say. BB said your welcome to look at the code because he also has time constraints, but even broke this is the best mapchanger for AMXX/AMX... because your confused dont mean the rest of us dont know exactly where this plugin stands and only someone who does knows all the functions that "should" be working... whether they were in the past or not... lolz

Vic/DT

We are polishing a diamond here, your talking about pressing coal...

[nFb]GraveKeeper
04-05-2004, 19:52
Lol man take a chill pill. My post wasn't made to attack anyone or to discredit those who are involved in developing this great plugin. It was simply made to gather some info. I want to switch over to amxx full time and changing over to it soley depends on this plugins reliability.

I like and appreciate this plugin, all I wanted to know is what state is this plugin currently in. Stable or unstable?

Yes I read the previous posts and it also says in the title of the plugin "updated" so because of that I wanted to know if it has been Further updated or not.

I do not visit these forums to get flamed or to start a flame war so please stop with the condensending demeneour. Posts like that do not help anyone who visit these forums.

I ask a question to get help. I see a quesiton I try to offer help if I know the answer to it. That's all I'm here for.

Thank you for your time.

Pomme
04-05-2004, 20:52
Suggestion that would be nice, but accessory: since running the nextmap plugin is useless when you use this plugin, could something that says "the nextmap will be voted between: * list nominated maps *" when the "say nextmap" command is used, and also put thoses nominated maps in the amx_nextmap cvar so that on HLSW in the nextmap field you would see: "voted between de_dust2, de_train, cs_italy"

Well its just a suggestion, what do you think of it?

DoubleTap
04-05-2004, 20:59
It does say something similar to that Pomme... if you say nextmap it say "The nextmap will be voted on by the players" or something to that effect... "Nominate the maps you want to play" "The following maps are available for nominations" etc etc... That what you mean ?

Vic/DT

Pomme
04-05-2004, 23:16
Yes that is good ...I just reinstalled it from a long time and didn't noticed this had been implemented :)

BigBaller
04-06-2004, 02:01
Listen

This plugin works very well, yes of course the code could be optimized better, but I didnt make the entire plugin, I made the nessary changes along with xtremekiller to make this plugin compatible.

Now everyone should have some sort of life, there is basically one bug and that is the saving of settting (mapvault.dat) and people like that pink color.

Otherwise everything else is working fine, now if time permits I have this weekend free to test and try and fix the mapvault.dat for settings to be saved, I make no promises but I will try and fix that only but this weekend.

willyumyum
04-06-2004, 02:23
Baller, my post ( if you were addressing me, at all ) wasn't bashing your code changes or anything like that... There's probably just some better ways that some things could be done... Like all those set tasks that go off on plugin_init and stuff like that...

Basically, I was just saying that the old version that I used was rather buggy, and when i went into the code to attempt to find stuff - it was just a headachey mess... I commend you for taking the time to go through the code and making the optimizations / changes that you have :)

~will

BigBaller
04-06-2004, 04:28
na will, it wasnt directed at all, I just been handling some personal things and I see a few people confused if this plugin is buggy and works, So I had to set the story str8. It shouldnt take me long to fix that one last bug, I just been a lil under the weather and have been making my preperations for moving (from texas to washington state) because I just purchaesd my uhall for june 5th.

Well anywayz, hopefully you guys can bear with me and wait this weekend for the update on the pink color and mapvault.dat

[nFb]GraveKeeper
04-06-2004, 14:07
Baller thank you very much for your reply and feedback.

You're doing a great job with this plugin and I truely appreciate all of your efforts.

I will be running this on a 16 man public Linux CS server and I will let you know if they are any issues.

Once again thanks for the info.

thedeagles3
04-06-2004, 14:21
Basically, I was just saying that the old version that I used was rather buggy, and when i went into the code to attempt to find stuff - it was just a headachey mess... I commend you for taking the time to go through the code and making the optimizations / changes that you have :)

~will
:| I never intended anyone to go through and change the routines, or I would have made the code more understandable. The main point is that I understand how the code works; if you are getting a headache, just relax, I will answer any coding related question about my plugin. (and no i don't know why mapvault.dat is not writing correctly, it may be an issue with write_file() in amxx? I don't know, it worked fine in AMX.
:)

Pomme
04-06-2004, 22:26
I like pink ...whats fucking wrong with it?? :lol:

you guys must be some homophobes in the closet (event if taht doesnt make any sense :P )

nice to see you deagle!

BigBaller
04-06-2004, 22:52
I think it is the fact that the mapvault.dat is being deleted every map change, that shouldnt be very hard to fix, maybe I will try a debug version with a mapvault.ini or something, but I should have a fix this weekend.

@pomme

I dont care about the color either, just a few people are being "gay" about the color. Haha, its not hard to fix that, but pink is the dominated selected color.

DoubleTap
04-06-2004, 23:21
The color dont matter... and it isn't always the same color... the pink does seem to be where the color starts... I actually saw two different pink tones today... and a blue, white & purplish color as well... it's just an oddity...

Vic/DT

The pink is just the reminder stuff.... folks either nominate or they dont, the text may help nubs see stuff tho so it would be nice...

[BioMaN]**neogun**
04-07-2004, 02:40
i have a little bug ....

it lunch 5,4,3,2,1 prepar to vote ... and nothing ... after 3 seconds, 5,4,3,2,1 and give the vote menu .... :lol:

BigBaller
04-07-2004, 06:30
**neogun**]i have a little bug ....

it lunch 5,4,3,2,1 prepar to vote ... and nothing ... after 3 seconds, 5,4,3,2,1 and give the vote menu .... :lol:

thats not a bug

let me guess, you guys just started a round right?

Krin
04-07-2004, 06:44
Alright... I apologize if this has been asked/answered before, but I couldn't find anything related to this.

The csay messages are a bit screwed up on my server.

Check out this pic. :shock:

http://www.inter-gamer.com/durr.jpg

How can I fix this?

BigBaller
04-07-2004, 09:25
Krin I have no clue on that one, odd to me.

About the settings being overwritten everymap change.

I have figured out that yes, that file is deleted everymap change and then remade with the defaults, I think I have a fix for this but I will have to test it a few times before that happens. I am talking about the mapvault.dat file. It is a matter of stopping it from being deleted every map change thats all.

Pomme
04-08-2004, 00:02
This doesnt cause any problem to me (the mapvault being overwritten) but maybe setting it to read only would be a valid temporary fix :?:

DoubleTap
04-08-2004, 00:03
Making it read only might not allow us to make the changes we want and have them written... it's a double edged sword :)

Vic/DT

P.S. I hardcoded my setting so the only issue I have (I dont care about the color, folks dont mind it enough anyhow) is that maps in my "last 20" banned maps appear in the vote... they are random but they still show and that frustrates the authors as much as me....

thedeagles3
04-09-2004, 11:58
Making it read only might not allow us to make the changes we want and have them written... it's a double edged sword :)

Vic/DT

P.S. I hardcoded my setting so the only issue I have (I dont care about the color, folks dont mind it enough anyhow) is that maps in my "last 20" banned maps appear in the vote... they are random but they still show and that frustrates the authors as much as me....
Very frustrating to me too, Vic. All I did was add code to prevent too many custom maps from being nominated, which theoretically had no connection at all to the last maps played, yet somehow it is effecting the last maps variables.

This may be a limitation due to the high amount of global variables I use in my code. Recall that in C/C++ using global variables can cause random problems with a program, so it is prefered to not use global variables at all. I suspect that in Small language (a derivitive of C), global variables may also cause anomolies sometimes.
But one of the limitations of Small language is that there is little choice other than using global variables so I guess we are stuck here. :|

DoubleTap
04-09-2004, 18:23
It's so odd... it's like I want to go back to 105E (I think that was it)... then my text, and maybe freeze will be messed up but all else is good :)

Vic/DT

Kamikaze
04-10-2004, 00:46
can u guys fix the dmap_mapsnum :D

BigBaller
04-10-2004, 03:26
can u guys fix the dmap_mapsnum :D

How is there a problem with it, all you say is fix it, but you give us no reason.

Isobold
04-10-2004, 05:59
if it weren't already ported, I would have done it now. Good job ;)

But in the description is a fault:
You have to remove mapchooser.amx, not nextmap.amx (this one do not exists [anymore?])

JC_Denton
04-10-2004, 06:30
yesterday i tried this plugin on my server...
but i did have a few problems...


i tried to switch dmap_banlastmaps 4 to dmap_banlastmaps 2...
before mapchange i looked into the mapvault file.. and it changed to 2 like it should.. but after mapchange i jumped back to 4...

another problem is that it doesn't use mapchoice.ini... i uses the mapcycle.txt...


greetz JC

Kamikaze
04-10-2004, 10:08
I already stated what was going on in an earlier post, that command has no effect at all when u try setting it. If you put in your server.cfg file/amxx.cfg files or enter it in, it won't increase the stardard setting of 5 maps to vote for. I'm trying to set this to 8 maps.

BigBaller
04-10-2004, 10:59
i tried to switch dmap_banlastmaps 4 to dmap_banlastmaps 2...
before mapchange i looked into the mapvault file.. and it changed to 2 like it should.. but after mapchange i jumped back to 4...

another problem is that it doesn't use mapchoice.ini... i uses the mapcycle.txt...


greetz JC

As for the mapvault file, that is a known bug, I am working on a fix for that as we speak, i will also look into the mapchoice.ini and see why that is not loading.

@Kamikaze

I dont believe you can increase the number of maps you vote for that high, I will try and see what you are talking about, but I believe max is 7 because value #8 would be extend map and #9 would be choose none.

@Isobold

All I did was modify coding and documentation to AMXX, I will be sure and fix that, even tho I didnt write it haha.

Kamikaze
04-10-2004, 11:02
Oh is that the case, you could go up to 8 on the AMX version. I'll try it tonight.

JC_Denton
04-10-2004, 11:07
the mapchoise.ini works.. first i thought it did't cause the maps in it doesn't appear in the list of available maps for nominating.. but they are respected in the vote i think...

thedeagles3
04-10-2004, 15:56
But in the description is a fault:
You have to remove mapchooser.amx, not nextmap.amx (this one do not exists [anymore?])
Description looks fine to me:
INSTALLATION:

* Extract deagsmapmanage210i.sma into your addons/amxx/scripting directory from the zip file below.
* Extract all other files into your addons/amxx/custom/map_manage/ directory.
* The Zip File includes a readme for both the plugin and the optional config files which is attached at the bottom of this post.

* Compile deagsmapmanage210i.sma
* Remove mapchooser.amx from addons/amxx/plugins.ini

BigBaller
04-14-2004, 01:27
UPDATED!

Fixed the map settings problem, it will now load the correct settings from the mapvault.dat

That was the major only bug in this plugin, I have tested this over for hours and hours.

I also fixed a bug that I seem to only notice, it would not load the MOTD help window, well it does that now.

YOUR WELCOME! SORRY FOR THE LATE UPDATE!

azure
04-14-2004, 02:41
excellent! I will download and update now.

good work

BigBaller
04-14-2004, 04:32
excellent! I will download and update now.

good work

Thanks but all the hard work goes to Deagles, he made a great plugin :)

thedeagles3
04-14-2004, 04:45
excellent! I will download and update now.

good work

Thanks but all the hard work goes to Deagles, he made a great plugin :)
np..what did you do to fix the config file? was it a fault of amx-x ?

BigBaller
04-14-2004, 05:54
I figured out the !loadsettings doesnt accept anything but paths, soo I had to hardcode it >_<

thedeagles3
04-15-2004, 00:42
I figured out the !loadsettings doesnt accept anything but paths, soo I had to hardcode it >_<
hard code what? the load settings was my function....

BigBaller
04-15-2004, 01:21
if(!loadsettings("addons/amxx/custom/map_manage/mapvault.dat"))

Well at first I had

if(!loadsettings("mapvfile"))

Mapvfile is what the function was called for the get_customdir native for AMXX

thedeagles3
04-15-2004, 11:20
oh ok ... no big changes then, just minor (but important) details :P

BigBaller
04-15-2004, 12:53
yea no big changes, just a important fix.

ONe day I do plan on taking the hours of time and fixing ALL THOSE INDENTIONS! I got it down to 27 indention warnings, but getting is completely bug free will be hard.

pendragon
04-15-2004, 19:52
ty big baller

DoubleTap
04-16-2004, 01:21
Good luck BB... I am not even a coder... taking out 2 indent errors on one of my ports tooks MASSIVE amounts of time... coders need their props :)

Vic/DT

thedeagles3
04-16-2004, 16:49
yea no big changes, just a important fix.

ONe day I do plan on taking the hours of time and fixing ALL THOSE INDENTIONS! I got it down to 27 indention warnings, but getting is completely bug free will be hard.
haha...I told you how those errors came about right? Well, initially I used Notepad for writing my plugin, but then one time I switched to Wordpad, and all of a sudden a whole bunch of WARNINGS came up...to my horror, but I didn't feel like re-writing what I had just added so I let it be ;)

Actually, it would be quite easy (one hour or less) to remove all those warnings. All you need to do (lol) is to find each tab indentation, and make sure it is REALLY a tab character, and not 5 individual spaces. Well, ok maybe more than one hour :P

ToTaLKaosPaNcAk3
04-17-2004, 19:27
does it work well with condition zero and does it matter how many maps there is in the map choice, cuz my server crashes alot.

i have like 800+ maps in the mapchoice.

BigBaller
04-17-2004, 20:00
remove all those maps from the mapchoice.ini and place them in the mapcycle.txt in the mod directory

And I am not to sure about czero support.

I believe max ammount of maps in the mapschoice.ini is like 64 or something.

ToTaLKaosPaNcAk3
04-17-2004, 21:28
whats the max amount of maps can ya put in the mapcycle?

only 64?? are u sure cuz i had 800 maps there and more than 64 worked.

BigBaller
04-17-2004, 21:46
mapcycle.txt is infinit, I dont know about the mapchoices.ini

I believe the mapchoices.ini is not suppose to have more then 64 max maps total, and really is suppose to only be used for small # of maps.

Read the documentation for more information.

Seraph
04-18-2004, 17:59
I heard from someone on the natural-selection.org forums that this plugin doesn't work with Natural-Selection... is that true? I was going to put it on my map?

Also, the mapcycle.txt for Natural-Selection is different than other games (is has things like "\minplayers\8\maxplayers\16" or something like that...) will the allmaps.txt fix that?

BigBaller
04-18-2004, 18:08
This Plugin will not work for Natural Selection, I asked Cheesy on IRC a while back about this and he said no due to NS having diff map settings.

Seraph
04-18-2004, 18:12
oh that really sucks...

Is there a map management plugin you would recommend that would work for Natural-Selection

BigBaller
04-18-2004, 18:16
oh that really sucks...

Is there a map management plugin you would recommend that would work for Natural-Selection

Not ATM, maybe ask CheesyPezta (i think thats how you spell his name) since he knows more about NS then me.

Seraph
04-18-2004, 18:25
strangely enough he is the one who told me that this plugin won't work for Natural-Selection

thedeagles3
04-22-2004, 12:31
whats the max amount of maps can ya put in the mapcycle?

only 64?? are u sure cuz i had 800 maps there and more than 64 worked.
#define MAX_MAPS_AMOUNT 128

Currently the max maps amount is 128...change this line in the *source file* to whatever you want to increase the number of maps.

Kamikatze
04-23-2004, 22:07
Hi, great plugin, but we have a mp_winlimit 10 on our CZ Server and so a vote comes up only sometimes.

Is it possible to extend this plugin to consider this cvar (maybe if winlimit is 10 a vote should come up when one team has 9 wins)

BigBaller
04-23-2004, 22:22
Correct me if I am wrong Deagles but I believe this plugin was designed for servers using a time limit and not a win limit, I could be wrong, I never really tested a winlimit on this plugin.

Kamikatze
04-24-2004, 05:47
The original adminmod plugin "maps management" by bugblatter which is this amx plugin based on, had this feature, so i think it should be possible to implement this

BTW: Why is the original "father" of this plugin not mentioned in the source? I think Bugblatter have earned that...

BigBaller
04-24-2004, 16:15
The orignal author of this plugin is thedeagles3. This plugin is a year old on AMX MOD and just recently made its way to AMXX.

I do AdminMod and AMX MOD (x) scripting are totally different, so basically thedeagles3 may have gotten the "idea" from Bugblatter but the coding is orginal to thedeagles3.

I am also not very sure at all, only reason I only included the credits is as based by Porting AMX Plugin rules, which was include author's name. I added xtremekiller because he helped out on a native that is required when using custom configs and such.

Now if thedeagles3 corrects me and asks that I add his name then I will otherwise I'm not doing anything.

thedeagles3
05-03-2004, 11:19
WELL actually it will work either or...winlimit or timelimit..or even both! ;)

Oh..and the credits are fine as is......unless BugBlatter asks me to fix it..and then I will let BigBaller know ;)

Correct me if I am wrong Deagles but I believe this plugin was designed for servers using a time limit and not a win limit, I could be wrong, I never really tested a winlimit on this plugin.

jsterling
05-03-2004, 21:28
Is it possible to turn off the HUD that lists the maps at the top to nominate?

Its all screwy and is not really needed by most admins. Thanks.

BigBaller
05-04-2004, 03:04
Is it possible to turn off the HUD that lists the maps at the top to nominate?

Its all screwy and is not really needed by most admins. Thanks.

dmap_silent or something like that.

Do dmap_status in console and play with the silent features or w/e. I dont know the command off the top of my head, I been taking care of business lately and dont really have time to look it up atm sorry :(

jsterling
05-04-2004, 03:47
NP, thanks for the info.

For some reason even after voting for a map succeds it still changes to the nextmap in the mapcycle.txt

This also happens with the default mapchooser. any ideas? Thanks.

DoubleTap
05-04-2004, 10:45
Is it possible to turn off the HUD that lists the maps at the top to nominate?

Its all screwy and is not really needed by most admins. Thanks.

Who gives a damn about the admins... they can change to any map they want... it is to notify your users what maps are available to them so they can nominate maps... this keeps folks from saying "All those maps suck" "I dont have any of those maps" etc etc... It's one of the sweetest functions of this map changer.

NP, thanks for the info.

For some reason even after voting for a map succeds it still changes to the nextmap in the mapcycle.txt

This also happens with the default mapchooser. any ideas? Thanks.

You have screwed something up along the way... have you remarked the nextmap.amx function ?

Vic/DT

jsterling
05-04-2004, 18:43
Well since I run the server I figured it would be my choice on what to or not to display.

As for the nextmap.amx, yes I have disabled it and have read all the directions very clearly.

I have the same problem with the standard mapchooser.amx as well.

Kamikatze
05-04-2004, 20:16
Hello1

On our CZ Server anybody can vote CS! maps like de_survivor or cs_747 that
1. are not in mapcycle.txt
2. not in czero/maps !! :shock:
3. not i mapchoice.ini ( we don't have this)

How could that be????

second problem:

if anybody write e.g. "de_dust" or "dust", de_dust will be nominated, not de_dust_cz, seem like that CZ maps are not really recognized from this plugin

DoubleTap
05-04-2004, 20:40
I'd be willing to bet money if you "nominate cs_dust_cz" it will work just fine... Notice it dont nominate cs_dust2 either ? They are NOT the same map... the plugin dont give a damn about anything but name and extension. Get the name right and it assumes the extension is .bsp and will run the map...

Vic/DT

Well since I run the server I figured it would be my choice on what to or not to display.

Doc's are fairly clear... silent or on a timer... what is displayed there is a plugin function... I see where your going but that wasn't a function in the original RBBOT plugin Deagles made this one based on... You could probably make a nominations type plugin that uses the same files as this to do what your looking for...

jsterling
05-04-2004, 23:13
What about the fact that maps always use the mapcycle.txt rotation and not the winning map during the vote? Thanks.

BigBaller
05-05-2004, 05:45
What about the fact that maps always use the mapcycle.txt rotation and not the winning map during the vote? Thanks.

Maybe because you have another map plugin enabled or something? I suggest re reading how to install this plugin, do it word for word if you have to and do it carefully. Just retracking your steps a lot of times can stop simple problems from happening.

I also used to have a few cz maps on my server, your players must use dust_cz or something like that in order to nominate CZ maps correctly, this lpugin works completely fine with CZ maps on CS, then it would be safe to say that it works on CZ itself fine.

Kamikatze
05-05-2004, 13:09
Maybe because you have another map plugin enabled or something? I suggest re reading how to install this plugin, do it word for word if you have to and do it carefully. Just retracking your steps a lot of times can stop simple problems from happening.

I also used to have a few cz maps on my server, your players must use dust_cz or something like that in order to nominate CZ maps correctly, this lpugin works completely fine with CZ maps on CS, then it would be safe to say that it works on CZ itself fine.

But why can i vote cs_747 ?? Is not in mapcycle and not in czero/maps?? :shock:

BigBaller
05-06-2004, 07:23
because you dont have that map banned but it is uploaded on the server.

Any map that is not banned can be nominated wether its in a file or not as long as the map exsists on the server.

DoubleTap
05-06-2004, 11:18
I bet cs_747 is in your standardmaps.ini

BigBaller
05-06-2004, 14:08
I bet cs_747 is in your standardmaps.ini

That is correct because the packaged version of this plugin that is posted has that map listed in that file.

Soo with what I said and what DT said that is why you can nominate cs_747

Kamikatze
05-06-2004, 15:19
I bet cs_747 is in your standardmaps.ini

bet lost.. we do not have a standardmaps.ini. (or allmaps.txt)

L 05/06/2004 - 19:51:44: [deagsmapmanage210i.amx] DeagsMapManager - Found 21 Maps in your mapcycle.txt/allmaps.txt file, 21 are available for filling slots
L 05/06/2004 - 19:51:45: [deagsmapmanage210i.amx] DeagsMapManager - Banned 1 Maps in your mapstoban.ini file
L 05/06/2004 - 19:51:56: [deagsmapmanage210i.amx] DeagsMapManager - Attention, 0 Maps were found in the standardmaps.ini file. This is no problem, but the words Custom will not be used
L 05/06/2004 - 19:51:59: [deagsmapmanage210i.amx] DeagsMapManager - Loaded 0 Maps into the maps that will be picked for the vote
L 05/06/2004 - 19:51:59: [deagsmapmanage210i.amx] DeagsMapManager - 0 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 05/06/2004 - 19:51:59: [deagsmapmanage210i.amx] DeagsMapManager - Found 21 Maps in your mapcycle.txt/allmaps.txt file, 12 are available for filling slots

DoubleTap
05-06-2004, 16:37
Running your mouth instead of providing any useful information... Since you didn't add a standardmaps.ini we can only wonder what else you did wrong... My server runs a CS/CZ custom config at times and all the maps work in both CS and CS versions when nominated/voted for. There is something wrong with your config, you just haven't tracked it down yet.

PM me a copy of your mapchoice.ini/mapcycle.txt/allmaps.txt...

Vic/DT

Kamikatze
05-06-2004, 19:08
Is a allmaps.txt needed? Because we do not have this (was not mentioned in the install docu)

mapcycle.txt
de_dust_cz
cs_italy_cz
cs_militia_cz
de_airstrip_cz
de_aztec_cz
de_cbble_cz
de_chateau_cz
de_dust2_cz
de_fastline_cz
de_inferno_cz
cs_assault
de_piranesi_cz
de_aztec_cz
de_prodigy_cz
de_stadium_cz
de_train
de_tides_cz
de_dust_cz
de_torn_cz
cs_italy_cz
cs_downed_cz
de_dust2_cz
de_vertigo
cs_office_cz
cs_havana_cz


mapchoice.ini: empty

mapstoban.ini
//Place maps you cannot stand to be nominated here
de_horrible_map
de_dust_athon
de_dust

dir of czero/maps
otal 123344
drwxr----- 2 hlds hlds 4096 May 7 00:05 .
drwxr-x--- 16 hlds hlds 4096 May 7 00:04 ..
-rw-r--r-- 1 hlds hlds 348582 May 4 22:46 as_oilrig.nav
-rw-r--r-- 1 hlds hlds 205843 May 4 22:46 awp_city.nav
-rw-r--r-- 1 hlds hlds 47652 May 4 22:46 awp_map.nav
-rw-r--r-- 1 hlds hlds 236554 May 4 22:46 cs_747.nav
-rwxr----- 1 hlds hlds 242476 Apr 29 03:13 cs_747.nav.steam_bak
-rwxr----- 1 hlds hlds 1041700 Jul 13 2003 cs_assault.bsp
-rwxr----- 1 hlds hlds 341294 Apr 25 01:57 cs_assault.bsp.ztmp
-rw-r----- 1 hlds hlds 189397 Mar 25 18:42 cs_assault.nav
-rw-r--r-- 1 hlds hlds 143681 May 4 22:46 cs_backalley.nav
-rw-r--r-- 1 hlds hlds 20325 May 4 22:46 cs_bloodstrike.nav
-rw-r--r-- 1 hlds hlds 47192 May 4 22:46 cs_deagle5.nav
-rw-r----- 1 hlds hlds 4932392 Mar 24 23:51 cs_downed_cz.bsp
-rw-r----- 1 hlds hlds 634496 Mar 24 23:51 cs_downed_cz.nav
-rwxr----- 1 hlds hlds 310 Mar 24 23:51 cs_downed_cz.txt
-rwxr----- 1 hlds hlds 3995 Mar 24 23:51 cs_downed_cz_detail.txt
-rw-r--r-- 1 hlds hlds 277770 May 4 22:46 cs_estate.nav
-rw-r--r-- 1 hlds hlds 467438 May 4 22:46 cs_havana.nav
-rw-r----- 1 hlds hlds 5454632 Mar 24 23:52 cs_havana_cz.bsp
-rw-r----- 1 hlds hlds 463392 Mar 24 23:52 cs_havana_cz.nav
-rwxr----- 1 hlds hlds 413 Mar 24 23:52 cs_havana_cz.txt
-rwxr----- 1 hlds hlds 6735 Mar 24 23:52 cs_havana_cz_detail.txt
-rw-r--r-- 1 hlds hlds 795851 May 5 20:33 cs_italy.bsp.ztmp
-rw-r--r-- 1 hlds hlds 503367 May 4 22:46 cs_italy.nav
-rw-r----- 1 hlds hlds 4462952 Mar 24 23:52 cs_italy_cz.bsp
-rwxr----- 1 hlds hlds 1539785 Mar 30 14:55 cs_italy_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 502244 Mar 24 23:52 cs_italy_cz.nav
-rwxr----- 1 hlds hlds 379 Mar 24 23:52 cs_italy_cz.txt
-rwxr----- 1 hlds hlds 287 Mar 30 14:55 cs_italy_cz.txt.ztmp
-rwxr----- 1 hlds hlds 8550 Mar 24 23:52 cs_italy_cz_detail.txt
-rw-r--r-- 1 hlds hlds 831493 May 4 22:47 cs_militia.nav
-rw-r----- 1 hlds hlds 3940280 Mar 24 23:53 cs_militia_cz.bsp
-rwxr----- 1 hlds hlds 1432635 Mar 31 11:15 cs_militia_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 821211 Mar 24 23:53 cs_militia_cz.nav
-rwxr----- 1 hlds hlds 349 Mar 24 23:53 cs_militia_cz.txt
-rwxr----- 1 hlds hlds 260 Mar 31 11:15 cs_militia_cz.txt.ztmp
-rwxr----- 1 hlds hlds 5697 Mar 24 23:53 cs_militia_cz_detail.txt
-rwxr----- 1 hlds hlds 2805527 Mar 31 18:56 cs_office.bsp.ztmp
-rw-r--r-- 1 hlds hlds 413053 May 4 22:47 cs_office.nav
-rw-r----- 1 hlds hlds 3350260 Mar 24 23:53 cs_office_cz.bsp
-rwxr----- 1 hlds hlds 1190892 Apr 5 18:55 cs_office_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 487872 Mar 24 23:53 cs_office_cz.nav
-rwxr----- 1 hlds hlds 385 Mar 24 23:53 cs_office_cz.txt
-rwxr----- 1 hlds hlds 276 Apr 5 18:54 cs_office_cz.txt.ztmp
-rwxr----- 1 hlds hlds 11711 Mar 24 23:53 cs_office_cz_detail.txt
-rw-r--r-- 1 hlds hlds 481323 May 4 22:47 cs_siege.nav
-rw-r--r-- 1 hlds hlds 433474 May 4 22:47 de_airstrip.nav
-rw-r----- 1 hlds hlds 3958240 Mar 24 23:54 de_airstrip_cz.bsp
-rwxr----- 1 hlds hlds 1400299 Mar 27 18:59 de_airstrip_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 349953 Mar 24 23:54 de_airstrip_cz.nav
-rwxr----- 1 hlds hlds 382 Mar 24 23:54 de_airstrip_cz.txt
-rwxr----- 1 hlds hlds 295 Mar 27 18:59 de_airstrip_cz.txt.ztmp
-rwxr----- 1 hlds hlds 4123 Mar 24 23:54 de_airstrip_cz_detail.txt
-rw-r--r-- 1 hlds hlds 339778 May 4 22:47 de_aztec.nav
-rw-r----- 1 hlds hlds 3195956 Mar 24 23:54 de_aztec_cz.bsp
-rwxr----- 1 hlds hlds 1222891 Mar 25 04:15 de_aztec_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 622569 Mar 24 23:54 de_aztec_cz.nav
-rwxr----- 1 hlds hlds 285 Mar 24 23:54 de_aztec_cz.txt
-rwxr----- 1 hlds hlds 238 Mar 25 04:15 de_aztec_cz.txt.ztmp
-rwxr----- 1 hlds hlds 3487 Mar 24 23:54 de_aztec_cz_detail.txt
-rw-r--r-- 1 hlds hlds 597440 May 4 22:47 de_cbble.nav
-rw-r----- 1 hlds hlds 2259700 Mar 24 23:54 de_cbble_cz.bsp
-rwxr----- 1 hlds hlds 792384 Apr 17 11:46 de_cbble_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 597440 Mar 24 23:54 de_cbble_cz.nav
-rwxr----- 1 hlds hlds 454 Mar 24 23:54 de_cbble_cz.txt
-rwxr----- 1 hlds hlds 340 Apr 17 11:46 de_cbble_cz.txt.ztmp
-rwxr----- 1 hlds hlds 2693 Mar 24 23:54 de_cbble_cz_detail.txt
-rw-r--r-- 1 hlds hlds 495898 May 4 22:47 de_chateau.nav
-rw-r----- 1 hlds hlds 4877044 Mar 24 23:55 de_chateau_cz.bsp
-rwxr----- 1 hlds hlds 1621203 Apr 17 16:28 de_chateau_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 563907 Mar 24 23:55 de_chateau_cz.nav
-rwxr----- 1 hlds hlds 402 Mar 24 23:55 de_chateau_cz.txt
-rwxr----- 1 hlds hlds 302 Apr 17 16:28 de_chateau_cz.txt.ztmp
-rwxr----- 1 hlds hlds 5927 Mar 24 23:55 de_chateau_cz_detail.txt
-rw-r--r-- 1 hlds hlds 444052 May 4 22:47 de_dust.nav
-rw-r--r-- 1 hlds hlds 1038575 May 5 14:39 de_dust2.bsp.ztmp
-rw-r--r-- 1 hlds hlds 388040 May 4 22:47 de_dust2.nav
-rw-r----- 1 hlds hlds 3855112 Mar 24 23:55 de_dust2_cz.bsp
-rwxr----- 1 hlds hlds 1179270 Mar 27 20:24 de_dust2_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 485016 Mar 24 23:55 de_dust2_cz.nav
-rwxr----- 1 hlds hlds 454 Mar 24 23:55 de_dust2_cz.txt
-rwxr----- 1 hlds hlds 336 Apr 17 16:31 de_dust2_cz.txt.ztmp
-rwxr----- 1 hlds hlds 3445 Mar 24 23:55 de_dust2_cz_detail.txt
-rw-r----- 1 hlds hlds 3924584 Apr 29 03:15 de_dust_cz.bsp
-rwxr----- 1 hlds hlds 1410280 Mar 26 09:31 de_dust_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 481807 Apr 29 03:15 de_dust_cz.nav
-rwxr----- 1 hlds hlds 365 Aug 9 2002 de_dust_cz.res
-rwxr----- 1 hlds hlds 417 Mar 24 23:56 de_dust_cz.txt
-rwxr----- 1 hlds hlds 315 Mar 26 09:31 de_dust_cz.txt.ztmp
-rwxr----- 1 hlds hlds 5567 Mar 24 23:56 de_dust_cz_detail.txt
-rw-r----- 1 hlds hlds 3351208 Mar 24 23:56 de_fastline_cz.bsp
-rwxr----- 1 hlds hlds 1099693 Apr 3 11:22 de_fastline_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 206298 Mar 24 23:56 de_fastline_cz.nav
-rwxr----- 1 hlds hlds 572 Mar 24 23:56 de_fastline_cz.txt
-rwxr----- 1 hlds hlds 375 Apr 29 12:55 de_fastline_cz.txt.ztmp
-rwxr----- 1 hlds hlds 6897 Mar 24 23:56 de_fastline_cz_detail.txt
-rw-r--r-- 1 hlds hlds 285901 May 4 22:47 de_inferno.nav
-rw-r----- 1 hlds hlds 4727344 Mar 24 23:57 de_inferno_cz.bsp
-rwxr----- 1 hlds hlds 1867994 Mar 30 18:16 de_inferno_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 381355 Mar 24 23:57 de_inferno_cz.nav
-rwxr----- 1 hlds hlds 391 Mar 24 23:57 de_inferno_cz.txt
-rwxr----- 1 hlds hlds 301 Mar 30 18:16 de_inferno_cz.txt.ztmp
-rwxr----- 1 hlds hlds 5946 Mar 24 23:57 de_inferno_cz_detail.txt
-rw-r--r-- 1 hlds hlds 434427 May 4 22:47 de_nuke.nav
-rw-r--r-- 1 hlds hlds 2892381 May 4 22:47 de_piranesi.nav
-rw-r----- 1 hlds hlds 3444156 Mar 24 23:57 de_piranesi_cz.bsp
-rw-r----- 1 hlds hlds 2892381 Mar 24 23:58 de_piranesi_cz.nav
-rwxr----- 1 hlds hlds 567 Mar 24 23:58 de_piranesi_cz.txt
-rwxr----- 1 hlds hlds 8446 Mar 24 23:58 de_piranesi_cz_detail.txt
-rw-r--r-- 1 hlds hlds 173966 May 4 22:47 de_prodigy.nav
-rw-r----- 1 hlds hlds 4172700 Mar 24 23:58 de_prodigy_cz.bsp
-rw-r----- 1 hlds hlds 133288 Mar 24 23:58 de_prodigy_cz.nav
-rwxr----- 1 hlds hlds 369 Mar 24 23:58 de_prodigy_cz.txt
-rwxr----- 1 hlds hlds 8204 Mar 24 23:58 de_prodigy_cz_detail.txt
-rw-r--r-- 1 hlds hlds 618426 May 4 22:47 de_quarry.nav
-rw-r--r-- 1 hlds hlds 358450 May 4 22:47 de_rotterdam.nav
-rw-r----- 1 hlds hlds 2594356 Apr 29 03:15 de_stadium_cz.bsp
-rw-r----- 1 hlds hlds 284823 Apr 29 03:15 de_stadium_cz.nav
-rwxr----- 1 hlds hlds 187 Mar 24 23:58 de_stadium_cz.txt
-rwxr----- 1 hlds hlds 155 Apr 2 18:27 de_stadium_cz.txt.ztmp
-rwxr----- 1 hlds hlds 8743 Mar 24 23:58 de_stadium_cz_detail.txt
-rw-r--r-- 1 hlds hlds 480697 May 4 22:47 de_storm.nav
-rw-r--r-- 1 hlds hlds 1534478 May 4 22:47 de_survivor.nav
-rw-r----- 1 hlds hlds 2086760 Mar 24 23:59 de_tides_cz.bsp
-rwxr----- 1 hlds hlds 810844 Mar 30 19:31 de_tides_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 521178 Mar 24 23:59 de_tides_cz.nav
-rwxr----- 1 hlds hlds 200 Mar 24 23:59 de_tides_cz.txt
-rwxr----- 1 hlds hlds 164 Mar 28 21:30 de_tides_cz.txt.ztmp
-rwxr----- 1 hlds hlds 3462 Mar 24 23:59 de_tides_cz_detail.txt
-rw-r--r-- 1 hlds hlds 1650982 May 4 22:48 de_torn.nav
-rw-r----- 1 hlds hlds 5466396 Mar 24 23:59 de_torn_cz.bsp
-rwxr----- 1 hlds hlds 1751340 Apr 19 11:12 de_torn_cz.bsp.ztmp
-rw-r----- 1 hlds hlds 1650982 Mar 24 23:59 de_torn_cz.nav
-rwxr----- 1 hlds hlds 352 Mar 24 23:59 de_torn_cz.txt
-rwxr----- 1 hlds hlds 276 Apr 19 11:12 de_torn_cz.txt.ztmp
-rwxr----- 1 hlds hlds 7153 Mar 24 23:59 de_torn_cz_detail.txt
-rwxr----- 1 hlds hlds 1145428 Jul 13 2003 de_train.bsp
-rwxr----- 1 hlds hlds 421154 Apr 24 18:17 de_train.bsp.ztmp
-rw-r----- 1 hlds hlds 293081 Mar 25 18:44 de_train.nav
-rwxr----- 1 hlds hlds 1733800 May 4 22:12 de_vertigo.bsp
-rw-r--r-- 1 hlds hlds 304448 May 4 22:48 de_vertigo.nav
-rw-r----- 1 hlds hlds 304448 May 4 22:46 de_vertigo.nav.steam_bak
-rw-r--r-- 1 root root 0 May 7 00:05 dir.txt
-rw-r--r-- 1 hlds hlds 42056 May 4 22:48 fy_iceworld.nav
-rw-r--r-- 1 hlds hlds 113841 May 4 22:48 fy_iceworld2k.nav

BigBaller
05-07-2004, 10:07
allmaps.txt is the alterative to the mapcycle.txt

Just redownload the package posted and re install, ever do that? because it seems to me you didnt install it correctly if you dont even have a standardmaps.ini

DoubleTap
05-07-2004, 11:08
allmaps.txt allows you to have a master list of the maps on your server that can be nominated from (If not in strict mode) even if they are not in your mapcycle.txt or mapchoice.ini.

I suggest you add your mapcycle.txt maps to the "standardmaps.ini" since they are the standards... if you want to be able to nominate fy_iceworld or the others on your server you can also add them to your allmaps.txt... you do have cs_747 on your server so now I am wondering what exactly is the problem.

I believe something in your plugins.ini isn't right... I'd like to see your "amxx list" output. There is a known issue in AMXX concerning votes (Another promised fix in the ever missing 0.2 revision) but using this plugin I have had no problems with votes or map changes. Also if you want to prevent any maps from being voted on/nominated use the strict mode...

Vic/DT

Bry
05-09-2004, 07:10
Hi guys, id like to run this on my ns server. But ns has aporblem with any plugin liek this.

Basically the ns chat text is way up higher than inc s. Its in the middle elft of the screen. Meaning no1 can see the vote map list to choose a map to vote on.

So i was wondering if its possible to make it appear (via a cvar or soemthing) on the right hand side to make it compatible with NS?
Or if its easy to do if someone could tell me then ill try and do it myself.

Many Thanks

BigBaller
05-09-2004, 10:37
this plugin does not work for Natural Selection. Natural Selection has a totally different way for changing maps and such. CheezyPetza said it wouldnt work due to these differences. Sorry if you are trying to get this to work for Natural Selection but all I know is this works for CS, DoD and CZ.

Bry
05-09-2004, 11:14
this plugin does not work for Natural Selection. Natural Selection has a totally different way for changing maps and such. CheezyPetza said it wouldnt work due to these differences. Sorry if you are trying to get this to work for Natural Selection but all I know is this works for CS, DoD and CZ.

ok thxs
shame becasue theres no decent mapvote for ns :(

ceryeceon
05-09-2004, 23:20
I have a problem with the listmaps command.. I don't know if it's steam or this plugin causing it.. but nothing shows up when listmaps is typed...

BigBaller
05-10-2004, 12:10
I have a problem with the listmaps command.. I don't know if it's steam or this plugin causing it.. but nothing shows up when listmaps is typed...

Did you check your console?

ceryeceon
05-10-2004, 15:48
yeah I did... and nothing. no maps are listed

BigBaller
05-10-2004, 19:00
mmmm

Check any log files for errors?

ceryeceon
05-11-2004, 14:39
no errors at all... oh well I can live without it

thedeagles3
05-14-2004, 12:29
no errors at all... oh well I can live without it
strange...very strange lol

BigBaller
05-14-2004, 13:48
O deags while your a around I did come up with a idea that we could add to this plugin, when the last round or the map change, when it drops players weapons and stuff maybe we could code weapon purchase blocking or something during that mode, like deny people from purchasing grenades when it says "now loading enviroment onto your computer" or w/e, we just block anyone from buying anything.

that is one idea I had haha.

[BioMaN]**neogun**
05-14-2004, 14:23
when i use listmaps that print on consol only first 47 maps ...

how change that ? because i have 150 maps on my server

BigBaller
05-14-2004, 22:54
**neogun**]when i use listmaps that print on consol only first 47 maps ...

how change that ? because i have 150 maps on my server

When I had used the listmaps command it would list the first 47 as you said, then list about 10 more maps a few seconds later.

[BioMaN]**neogun**
05-15-2004, 07:28
all my maps are on files but we cant nominate others than the first 47 maps register by listmaps ...

all name maps in :

* configs/maps.ini
* custom/map_manage/allmaps.txt
* custom/map_manage/mapchoice.ini

and some maps on :

* custom/map_manage/standardmaps.ini

DoubleTap
05-15-2004, 11:07
I'd be interested to see what your amxx.log says... depending on your settings, the plugin is operating exactly as it should. I have over 300 maps on my server, the plugin doesn't care about that.

What it cares about are the maps listed in my mapchoice.ini for any given config. It works flawlessly changing only that file on my server and I run 5 configs during the course of the week. I run in the strict mode so I can allow whichever maps of the 300 I want and not see the others being played/nominated...

What is in your mapchoice.ini and what settings are you using ?

Vic/DT

[BioMaN]**neogun**
05-15-2004, 20:50
mapchoice.ini

list of all server's maps

amxx log

L 05/15/2004 - 00:45:09: AMX Mod X log file started (file "addons/amxx/logs/L0515002.log") (version "0.16")
L 05/15/2004 - 00:45:10: [admin.amx] Login: "[BioMaN]**neogun**<52><STEAM_XXXXXXXX><>" became an admin (account "STEAM_XXXXXX") (access "abcdefghijklmnopqrstuy") (address "XXXXXXXXX")
L 05/15/2004 - 00:45:11: [deagsmapmanage.amx] DeagsMapManager - Found 48 Maps in your mapcycle.txt/allmaps.txt file, 48 are available for filling slots
L 05/15/2004 - 00:45:11: [deagsmapmanage.amx] DeagsMapManager - Did not ban any maps from mapstoban.ini file
L 05/15/2004 - 00:45:25: [deagsmapmanage.amx] DeagsMapManager - Loaded 44 Maps into the maps that will be picked for the vote
L 05/15/2004 - 00:45:25: [deagsmapmanage.amx] DeagsMapManager - 4 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 05/15/2004 - 00:45:25: [deagsmapmanage.amx] DeagsMapManager - Found 48 Maps in your mapcycle.txt/allmaps.txt file, 44 are available for filling slots
L 05/15/2004 - 00:47:42: [AMXX] Run time error 4 on line 603 (plugin "restmenu.amx")
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Nominations for the map vote: 0 out of 5 possible nominations
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Randomly Filling slots for the vote with 5 out of 44
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Filled 5 vote slots with random maps
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Vote: Voting for the nextmap started
L 05/15/2004 - 01:04:00: [deagsmapmanage.amx] DeagsMapManager - Vote: Voting for the nextmap finished. The nextmap will be cs_india
L 05/15/2004 - 01:05:31: Log file closed.

Burnzy
05-15-2004, 22:44
did u edit ur [mod]/mapcycle.txt

[BioMaN]**neogun**
05-16-2004, 07:03
i have a allmaps.txt who contain all server s maps.

in my mapcycle.txt i juste have :

de_dust2
de_aztec
de_inferno
cs_italy
de_dust

so the plug don t use it ... because when i try listmaps that say 48 maps registered ... and not 5 :lol:

DoubleTap
05-16-2004, 10:52
Plugin is working fine... you just dont have your files the way you want them yet...

L 05/15/2004 - 00:45:11: [deagsmapmanage.amx] DeagsMapManager - Found 48 Maps in your mapcycle.txt/allmaps.txt file, 48 are available for filling slots...

Do you want 200 maps available to your users or what ? Having 5 maps in your mapcycle.txt makes no sense... almost like your not even trying. :rtfm: What does the plugins docs say about setting up your files ?

Vic/DT

Slayer[605]
05-16-2004, 13:03
i have bugs with this plugin, on the screen together "follwing maps available" put part of chat messages.... And sometimes server is crashes
my system:
CPU Athlon 2800+
RAM 512 DDR400
OS REDHAT Linux9 (2.6.6 kernel)
HLDS_L version : 47/1.1.2.5/Stdio 2693 insecure
metamod 1.17X3
amxx 0.16
startup line ./hlds_run -game cstrike +port 27016 -noipx -heapsize 128000 -insecure -nomaster +sv_lan 1 +maxplayers 32 +map de_trash_metall -pingboost 3 +exec listip.cfg"

help me please i like this plugin.

[BioMaN]**neogun**
05-16-2004, 15:05
Plugin is working fine... you just dont have your files the way you want them yet...

L 05/15/2004 - 00:45:11: [deagsmapmanage.amx] DeagsMapManager - Found 48 Maps in your mapcycle.txt/allmaps.txt file, 48 are available for filling slots...

Do you want 200 maps available to your users or what ? Having 5 maps in your mapcycle.txt makes no sense... almost like your not even trying. :rtfm: What does the plugins docs say about setting up your files ?

Vic/DT

the plug say that if i dont creat and use a allmaps.txt it use the mapcycle hiet ... my map cycle contain juste few maps beause when i use AMX mod i had a maps plugin other than deaglesmap.

So yes i want to purpose my 150 maps to server s users.
And it s my choice not yours.

Ans i know the ** answers :rtfm: some people use this when they dont know the good answer.

BigBaller
05-16-2004, 16:16
]i have bugs with this plugin, on the screen together "follwing maps available" put part of chat messages.... And sometimes server is crashes
my system:
CPU Athlon 2800+
RAM 512 DDR400
OS REDHAT Linux9 (2.6.6 kernel)
HLDS_L version : 47/1.1.2.5/Stdio 2693 insecure
metamod 1.17X3
amxx 0.16
startup line ./hlds_run -game cstrike +port 27016 -noipx -heapsize 128000 -insecure -nomaster +sv_lan 1 +maxplayers 32 +map de_trash_metall -pingboost 3 +exec listip.cfg"

help me please i like this plugin.

Post server logs and amxx logs.

[BioMaN]**neogun**
05-17-2004, 05:53
**neogun**]

amxx log

L 05/15/2004 - 00:45:09: AMX Mod X log file started (file "addons/amxx/logs/L0515002.log") (version "0.16")
L 05/15/2004 - 00:45:10: [admin.amx] Login: "[BioMaN]**neogun**<52><STEAM_XXXXXXXX><>" became an admin (account "STEAM_XXXXXX") (access "abcdefghijklmnopqrstuy") (address "XXXXXXXXX")
L 05/15/2004 - 00:45:11: [deagsmapmanage.amx] DeagsMapManager - Found 48 Maps in your mapcycle.txt/allmaps.txt file, 48 are available for filling slots
L 05/15/2004 - 00:45:11: [deagsmapmanage.amx] DeagsMapManager - Did not ban any maps from mapstoban.ini file
L 05/15/2004 - 00:45:25: [deagsmapmanage.amx] DeagsMapManager - Loaded 44 Maps into the maps that will be picked for the vote
L 05/15/2004 - 00:45:25: [deagsmapmanage.amx] DeagsMapManager - 4 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 05/15/2004 - 00:45:25: [deagsmapmanage.amx] DeagsMapManager - Found 48 Maps in your mapcycle.txt/allmaps.txt file, 44 are available for filling slots
L 05/15/2004 - 00:47:42: [AMXX] Run time error 4 on line 603 (plugin "restmenu.amx")
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Nominations for the map vote: 0 out of 5 possible nominations
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Randomly Filling slots for the vote with 5 out of 44
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Filled 5 vote slots with random maps
L 05/15/2004 - 01:03:40: [deagsmapmanage.amx] DeagsMapManager - Vote: Voting for the nextmap started
L 05/15/2004 - 01:04:00: [deagsmapmanage.amx] DeagsMapManager - Vote: Voting for the nextmap finished. The nextmap will be cs_india
L 05/15/2004 - 01:05:31: Log file closed.

for server log i dont have acces, my profider send me log soon

DoubleTap
05-17-2004, 10:44
[BioMaN]**neogun**, I will make one last effort to help you...

I have no ALLMAPS.TXT
I have no MAPSTOBAN.TXT

On all 5 of my configs I upload two files ONLY for this plugin.... mapcycle.txt & mapchoice.ini... they are exactly the same and every single map I want available to my users is ALWAYS available...

L 04/15/2004 - 16:27:17: [deagsmapmanage210i.amx] DeagsMapManager - Found 61 Maps in your mapcycle.txt/allmaps.txt file, 61 are available for filling slots
L 04/15/2004 - 16:27:18: [deagsmapmanage210i.amx] DeagsMapManager - Did not ban any maps from mapstoban.ini file
L 04/15/2004 - 16:27:32: [deagsmapmanage210i.amx] DeagsMapManager - Loaded 42 Maps into the maps that will be picked for the vote
L 04/15/2004 - 16:27:32: [deagsmapmanage210i.amx] DeagsMapManager - 19 Maps were not loaded because they were the last maps played, or defined twice, or banned


If you want certain maps in your mapcycle and others available if nominated but not in the mapcycle... the only difference you would do is have those additional maps in your allmaps.txt and ensure you are not in the strict mode like I use (which is why I do not need the other two files).

It is very easy to do this way and I use 5 configs during a typical week and each one has totally different map sets and configs. I hope this made sense to you...

Vic/DT

Slayer[605]
05-17-2004, 11:56
Post server logs and amxx logs.

in server console:
L 05/17/2004 - 03:02:07: [deagsmapmanage210i.amx] DeagsMapManager - Found 43 Maps in your mapcycle.txt/allmaps.txt file, 43 are available for filling slots
L 05/17/2004 - 03:02:08: [deagsmapmanage210i.amx] DeagsMapManager - Banned 10 Maps in your mapstoban.ini file
L 05/17/2004 - 03:02:13: World triggered "Round_Start"
Type 'amx_help' in the console to see available commands
Time Left: 29:43 min. Next Map: de_airstrip
L 05/17/2004 - 03:02:22: [deagsmapmanage210i.amx] DeagsMapManager - Loaded 38 Maps into the maps that will be picked for the vote
L 05/17/2004 - 03:02:22: [deagsmapmanage210i.amx] DeagsMapManager - 4 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 05/17/2004 - 03:02:22: [deagsmapmanage210i.amx] DeagsMapManager - Found 43 Maps in your mapcycle.txt/allmaps.txt file, 39 are available for filling slots

no errors

Amxx log at 051704
L 05/17/2004 - 18:18:56: AMX Mod X log file started (file "addons/amxx/logs/L0517015.log") (version "0.16")
L 05/17/2004 - 18:19:09: [deagsmapmanage210i.amx] DeagsMapManager - Found 43 Maps in your mapcycle.txt/allmaps.txt file, 43 are available for filling slots
L 05/17/2004 - 18:19:09: [deagsmapmanage210i.amx] DeagsMapManager - Banned 10 Maps in your mapstoban.ini file
L 05/17/2004 - 18:19:23: [deagsmapmanage210i.amx] DeagsMapManager - Loaded 38 Maps into the maps that will be picked for the vote
L 05/17/2004 - 18:19:23: [deagsmapmanage210i.amx] DeagsMapManager - 4 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 05/17/2004 - 18:19:23: [deagsmapmanage210i.amx] DeagsMapManager - Found 43 Maps in your mapcycle.txt/allmaps.txt file, 39 are available for filling slots
L 05/17/2004 - 18:36:34: [deagsmapmanage210i.amx] DeagsMapManager - Dark Legion | Vadik has left; de_dust2 is no longer nominated
L 05/17/2004 - 18:46:00: [deagsmapmanage210i.amx] DeagsMapManager - Nominations for the map vote: 5 out of 5 possible nominations
L 05/17/2004 - 18:46:00: [deagsmapmanage210i.amx] DeagsMapManager - Vote: Voting for the nextmap started.
L 05/17/2004 - 18:46:18: [deagsmapmanage210i.amx] DeagsMapManager - Vote: Voting for the nextmap finished. The nextmap will be de_dust2
L 05/17/2004 - 18:47:00: Log file closed.


L 05/17/2004 - 18:47:01: AMX Mod X log file started (file "addons/amxx/logs/L0517016.log") (version "0.16")
L 05/17/2004 - 18:47:04: [deagsmapmanage210i.amx] DeagsMapManager - Found 43 Maps in your mapcycle.txt/allmaps.txt file, 43 are available for filling slots
L 05/17/2004 - 18:47:05: [deagsmapmanage210i.amx] DeagsMapManager - Banned 10 Maps in your mapstoban.ini file
L 05/17/2004 - 18:47:17: [deagsmapmanage210i.amx] DeagsMapManager - Loaded 38 Maps into the maps that will be picked for the vote
L 05/17/2004 - 18:47:17: [deagsmapmanage210i.amx] DeagsMapManager - 4 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 05/17/2004 - 18:47:17: [deagsmapmanage210i.amx] DeagsMapManager - Found 43 Maps in your mapcycle.txt/allmaps.txt file, 39 are available for filling slots
L 05/17/2004 - 18:54:35: [deagsmapmanage210i.amx] DeagsMapManager - Dark Legion | Kor!!!sh has left; de_dvor is no longer nominated

[BioMaN]**neogun**
05-17-2004, 16:14
I have no ALLMAPS.TXT
I have no MAPSTOBAN.TXT

i dont used MAPSTOBAN.TXT but i creat ALLAMPS.TXT like it say on the source code.

So mapcycle.txt is not used (like it say on the amxx log)
So why the plugin don t use all maps register on ALLMAPS.TXT ? i don t know ...

The plug use only the 48 first maps ... i dont anderstand ...

But i test with your config and no result, always 48 maps.

rjlan82
05-17-2004, 17:13
I had weird issues with this plugin, here is what I did.

I put all my CS maps in allmaps.txt and put it in the map_manage folder.
I made [mod_dir]\mapcycle.txt with the same maps as I put in mapchoice.ini.

If I removed my mapcycle.txt, my cs server ends up on boot_camp and other half-life maps. If I didn't have an allmaps.txt, the server would show CS maps to vote for, but would still change to HL maps like boot_camp at mapchange.

Everything works fine now though.

QuakerOates
05-30-2004, 20:44
L 05/31/2004 - 00:31:18: [deagsmapmanage210i.amx] DeagsMapManager - Found 16 Maps in your mapcycle.txt/allmaps.txt file, 16 are available for filling slots
L 05/31/2004 - 00:31:19: [deagsmapmanage210i.amx] DeagsMapManager - Did not ban any maps from mapstoban.ini file
L 05/31/2004 - 00:31:24: [AMXX] Run time error 10 on line 1764 (task "0") (plugin "deagsmapmanage210i.amx")
L 05/31/2004 - 00:31:51: [deagsmapmanage210i.amx] DeagsMapManager - Attention, 0 Maps were found in the standardmaps.ini file. This is no problem, but the words Custom will not be used
L 05/31/2004 - 00:31:54: [deagsmapmanage210i.amx] DeagsMapManager - Unable to open file addons/amxx/custom/map_manage/mapchoice.ini, In order to get maps: your mapcycle.txt file will be searched
L 05/31/2004 - 00:31:54: [deagsmapmanage210i.amx] DeagsMapManager - Found 16 Maps in your mapcycle.txt/allmaps.txt file, 16 are available for filling slots
L 05/31/2004 - 00:32:24: [AMXX] Run time error 10 on line 2339 (task "0") (plugin "deagsmapmanage210i.amx")

r the run time erros something i should worry about?

The plugin seem to work all the time so...

BigBaller
05-31-2004, 00:56
If your getting runtime errors try redownloading the package and re install, you shouldnt have anything to worry about, runtime errors in this plugin usally just mean its not writing to or finding a file to load.

BoneKiller
05-31-2004, 14:45
Plugin is working fine... you just dont have your files the way you want them yet...

L 05/15/2004 - 00:45:11: [deagsmapmanage.amx] DeagsMapManager - Found 48 Maps in your mapcycle.txt/allmaps.txt file, 48 are available for filling slots...

Do you want 200 maps available to your users or what ? Having 5 maps in your mapcycle.txt makes no sense... almost like your not even trying. :rtfm: What does the plugins docs say about setting up your files ?

Vic/DT


mapcycle.txt - this can now be used as a empty server cycle file
why this not make sense to you, i have only 2 maps in my mapcycle.txt (awp_city & awp_dust) if no one votes or no players on server, server gos to next map in cycle,

allmaps.txt - put all maps on server here (for me its 99 maps)
shows all 99 maps on server using "listmaps" command
and some of the 70 maps available for Nomination are shown to players at top of screen - mapstoban.ini file is baning 29 of 99 maps on my server
-Remember if allmaps.txt file does not exist, the plugin will use mapcycle.txt this is where most of you are having problems-

mapchoice.ini - put your Nominations for map vote here, (for me its 18 maps)
when vote time comes server shows 8 maps for vote picked from player Nominations and/or the mapchoice.ini file

mapstoban.ini - put the maps you don't want voted for here (for me its 29 maps)
if you don't want all maps on your server shown to players for Nomination
use the mapstoban.ini file as a Filter

standardmaps.ini - put all your custom maps here
put all Standard maps (de_aztec, de_dust, cs_office) in this file, this way all None Standard maps (awp_city, awp_dust, aim_ak_colt)
will have the word (Custom) attached.

i hope this helps..

Server url:
cs16.bonekillers.com:27016
8 bots, up to 8 real players...........

BigBaller
06-01-2004, 00:42
Listen,

Mapcycle.txt and the Allmaps.txt is basically the same file just in 2 different locations, only main difference is if no one votes (i.e teh server is empty) the map goes to the next map on the mapcycle.

If you place 200 maps in the mapcycle.txt it is like placing 200 maps in the allmaps.txt

I believe the reason Deags added it like this is because of that main difference between the map cycle and allmaps.txt files and that is only common sense.

If it anyones fault that they do not follow the instructions included with the package.

BoneKiller
06-01-2004, 13:43
Listen,

Mapcycle.txt and the Allmaps.txt is basically the same file just in 2 different locations, only main difference is if no one votes (i.e teh server is empty) the map goes to the next map on the mapcycle.

If you place 200 maps in the mapcycle.txt it is like placing 200 maps in the allmaps.txt

I believe the reason Deags added it like this is because of that main difference between the map cycle and allmaps.txt files and that is only common sense.

If it anyones fault that they do not follow the instructions included with the package.

O you needed last word - SORRY

-=STN=- MaGe
06-06-2004, 09:00
when i complile i get this......

Small compiler 2.1.0 Copyright (c) 1997-2002, ITB CompuPhase

/home/users/amxmodx/tmp/phpjrLaj3.sma(544) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(567) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(580) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(741) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(861) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(862) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(875) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(897) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(902) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(968) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1043) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1044) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1054) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1063) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1157) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1382) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1395) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1396) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1463) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1464) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1501) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1502) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1639) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1649) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(2403) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(2408) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(2417) : warning 217: loose indentation

27 Warnings.

when i have it on the server it eventally crashes the plugin, it wont load

DoubleTap
06-06-2004, 11:23
Indentation warnings just mean some code is not TAB'd right and dont effect the plugin. Your explanation of a possible problem seems based more on the compile warnings than anything factual. Show us what your talking about because the plugin works fine on many many systems.

Vic/DT

BoneKiller
06-09-2004, 00:50
[quote=BigBaller]Listen,

Mapcycle.txt and the Allmaps.txt is basically the same file just in 2 different locations, only main difference is if no one votes (i.e teh server is empty) the map goes to the next map on the mapcycle.

If you place 200 maps in the mapcycle.txt it is like placing 200 maps in the allmaps.txt

I believe the reason Deags added it like this is because of that main difference between the map cycle and allmaps.txt files and that is only common sense.

If it anyones fault that they do not follow the instructions included with the package.


Mapcycle.txt and the Allmaps.txt is NOT basically the same file
if you place 200 maps in map mapcycle.txt and 100 maps in allmaps.txt
you will only have upto 100maps you can vote for - bot the server will cycle 200 maps, basically the mapcycle.txt still works the same,
the main difference is if you have no allmaps.txt the plugin reads the server list of map from the mapcycle.txt file

so lets say you only wish server to cycle 10 maps if no vote,
you need to put 10 maps in mapcycle.txt file - but without the allmaps.txt file the plugin will thank server only has 10 maps, you need the allmaps.txt file

x86
06-12-2004, 22:01
when i complile i get this......

Small compiler 2.1.0 Copyright (c) 1997-2002, ITB CompuPhase

/home/users/amxmodx/tmp/phpjrLaj3.sma(544) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(567) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(580) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(741) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(861) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(862) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(875) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(897) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(902) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(968) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1043) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1044) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1054) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1063) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1157) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1382) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1395) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1396) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1463) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1464) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1501) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1502) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1639) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(1649) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(2403) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(2408) : warning 217: loose indentation
/home/users/amxmodx/tmp/phpjrLaj3.sma(2417) : warning 217: loose indentation

27 Warnings.

when i have it on the server it eventally crashes the plugin, it wont load

me too ..... ......

x86
06-13-2004, 08:52
use the (Small compiler 2.1.0 ) error , please help me

DoubleTap
06-13-2004, 11:47
This plugin having indentation warnings means nothing... you have not setup AMXX properly.

Girthesniper
06-13-2004, 12:47
thx man. Been wating for something like this so I can customize AMXx mapchooser for CZ maps.

Girthesniper
06-13-2004, 12:53
This plugin having indentation warnings means nothing... you have not setup AMXX properly.
WTF! ITS A COMPILING ERROR YOU MORON! NOT AMXX! jeez.

xmdxtremekiller
06-13-2004, 16:37
Man its just warnings it still compiles the file so its not fucking big deal. and the plugin runs properly.

Girthesniper
06-13-2004, 16:52
Man its just warnings it still compiles the file so its not fucking big deal. and the plugin runs properly.
Exactley. Runs well on CZ. I love this plugin. Now the plubic has a say in what they want to play. Its not generated randomley.

ceryeceon
06-15-2004, 04:13
how do you get extend map in the vote menu? I had it before but now it doesn't show anymore... it's probably answered already but it's 3am and I don't feel like reading 12 pages of posts...

Brad
06-15-2004, 10:18
how do you get extend map in the vote menu? I had it before but now it doesn't show anymore... it's probably answered already but it's 3am and I don't feel like reading 12 pages of posts...
No, it wasn't answered before in this thread and don't be so lazy. It's very unbecoming of you.

Try using search and see if it's been answered elsewhere.

If it hasn't, look in your various cfg files for any settings that deal with the rounds. For instance, in one of the cfg's there's an option for how long a map can be extended and in what increments. Make sure there are valid values there.

ceryeceon
06-15-2004, 13:51
everything's there but that won't show... it did for the first time I put the plugin on server then after that it stopped..

Brad
06-16-2004, 13:55
Does the "Extend Round" option show up on the first vote of each map, but if extended, then it won't show again on that map?

ceryeceon
06-16-2004, 13:59
it doesn't even show... it only showed when I first put the plugin on my server.. after that.. there's nothing for extend map only 5 map choices and none

Brad
06-16-2004, 17:11
Out of curiousity, did you even attempt to search for an answer to your question via the search facility on this site? I entered "extend map" in the search field and it gave me a single screenful of possible matches.

Visiting a couple of those gave me some ideas of what might be wrong.

Stop being so f'in lazy, waiting to be hand-fed, and search for yourself.

onedamage
06-20-2004, 05:08
little question,
is there a cvar to turn this plugin on/off ?

reason why:
at 9pm every night i want to take this plugin off just to leave the original CS maps running as rotation.

i know people will say that it says customize in the menu that will appear for players at 3min before map end, but i dont want to take a chance people voting for a custom map.

reason: i wanna try to get my server to stay full during the night, so anyone connecting to a server with people playing and a custom map, well they arent' inclined to connect.

and i was thinking of using the 'task scheduler' plugin to turn off this plugin when its 9pm.

so does it have a cvar ?

DoubleTap
06-20-2004, 11:10
:rtfm: RTFM man... your not even trying to not be ignorant...

sv_warcraft3 0


Vic/DT

hank
06-20-2004, 16:16
hi

on page 7 you said, that you have fixed the bug with mapvault.dat, so that settings will be saved correctly. where can i get the fixed file, because with the download from the first post i still can not change any settings of the plugin.
thanks in advance

hank

thedeagles3
06-20-2004, 18:33
hi

on page 7 you said, that you have fixed the bug with mapvault.dat, so that settings will be saved correctly. where can i get the fixed file, because with the download from the first post i still can not change any settings of the plugin.
thanks in advance

hank
Unfortunately it looks like the problem hasn't been fixed. When we come up with a fix we will let you know, unfortunately I can't provide any support for the AMXX version, only the AMX version (and DT can attest that that version isn't perfect either :| ) There is a way to hardcode the settings, ask DoubleTap for more info on that, I'm sure he would be willing to help describe his solution to you.

Girthesniper
06-20-2004, 20:57
Thedegale3. if I may, How long did it take you to make this plugin? Seems it took a long time, cause you know, its big. 8)

hank
06-21-2004, 09:27
first of all: respect for the work you did with this plugin.

i read through the .sma file and found some parts, which may contain the settings, but i am no coder and have no idea what might be important or not.

doubletap, if you read this: please, your help would be very welcome!

here are the parts i thought may be helpfull

set_defaults(myid)
{
rtvpercent=0.6
ban_last_maps=4
maxnom=frequency=3
quiet=cycle=0
minimum=enabled=1
minimumwait=10
mapssave=maxcustnom=5
mapsurl=""
dofreeze=cstrike_running
if(myid>=0)
savesettings(myid)
else
savesettings(-1)
if(myid>=0){
showsettings(myid)
console_print(myid,"[AMXX] DEFAULTS ARE NOW SET.")
}


rtvpercent=0.6
ban_last_maps=4
minimumwait=10
atstart=enabled=minimum=1
quiet=cycle=isend=0
mapsurl=""
set_task(3.0,"ban_some_maps")//reads from lastmapsplayed.txt and stores into global array
set_task(8.0,"write_lastmaps")//deletes and writes to lastmapsplayed.txt
set_task(2.0,"get_listing")//loads mapcycle / allmaps.txt
set_task(14.0,"load_defaultmaps") //loads standardmaps.ini
set_task(17.0,"load_maps") //loads mapchoice.ini
set_task(15.0,"askfornextmap",987456,"",0,"b")
set_task(5.0,"loopmessages",987111,"",0,"b")
set_task(34.0,"gen_maphelphtml")//Writes to help file, which is read every time that dmap_help is called by ANY player
oldtimelimit=get_cvar_float("mp_timelimit")
get_localinfo("amx_lastmap",last_map,31)
set_localinfo("amx_lastmap","")
maps_to_select=mapssave=5
if(!loadsettings("addons/amxx/custom/map_manage/mapvault.dat"))
atstart=0
register_menucmd(register_menuid("Choose the next map:"),(-1^(-1<<(maps_to_select+2))),"vote_count")



but i think i am rather wrong

sorry for my english

greetings

hank

€: uh, i hope itīs ok to post parts of the plugin?

DoubleTap
06-21-2004, 11:09
Your in the ballpark with the parts of the code you highlighted, just be sure those are all the references. I know Bigballer is back online after his move and not sure where he is on any changes to that function.

Whichever change you wanted to make, ensure you have checked for all occurances of it in the .sma. You can also use the cvars to kick in some of them, the problem doing it that way is that some dont kick in until next map. So basically it never kicks in because it's not saving and your having to reissue the command :)

Vic/DT

hank
06-21-2004, 18:17
ok, after some testing i found the matching entries (or hope so) i wanted to change

dofreeze=1
maxnom=3
maxcustnom=5
frequency=3
maps_to_select=mapssave=5
rtvpercent=0.6
ban_last_maps=4
minimumwait=10

seems to work till now (just 2 maps played).

thanks for the help, doubletap.

hank

onedamage
06-21-2004, 18:20
RTFM man... your not even trying to not be ignorant...

sv_warcraft3 0


Vic/DT

warcraft ? are u serious a warcraft plugin ? i read pretty much every post and didnt see that lol. maybe i'm getting blind in my old age.

RTFM ??
(psss, what does that mean)

kingpin
06-21-2004, 18:22
usually : read the F#@$@#$ manual
nicer version : read the ... damnit no nicer version....

DoubleTap
06-22-2004, 15:26
RTFM man... your not even trying to not be ignorant...

sv_warcraft3 0


Vic/DT

warcraft ? are u serious a warcraft plugin ? i read pretty much every post and didnt see that lol. maybe i'm getting blind in my old age.

RTFM ??
(psss, what does that mean)

Lol... I either posted in wrong thread or miss pasted... your answer is in the doc's... Though I think there are better ways then automation to ensure the changes are made.

Vic/DT

BigBaller
06-22-2004, 17:12
Whoa, wait a minute, the version I tested did fix the mapvault.dat file saving, me thinks you might not be doing something right?

Or maybe a STEAM update fuxor the plugin, I will see about a fix very soon.

I have just gone done moving and this is my first day with net back, I will look into any problems, I JUST got net back and I need to get back into the feel of things before I start screwing up things, hell I havent even read the whole thread since my last post because I left.

I am back and I will try to fix any bugs before next week ok?

hank
06-23-2004, 07:44
thanks, bigballer.

i just followed the instructions in the readme, but maybe i screw it up anyway. (with some other plugin perhaps).


admin.amx
admincmd.amx
adminhelp.amx
adminslots.amx
menufront.amx
cmdmenu.amx
plmenu.amx
restmenu.amx
telemenu.amx
mapsmenu.amx
antiflood.amx
adminchat.amx
adminvote.amx
nextmap.amx
timeleft.amx
scrollmsg.amx
imessage.amx
pausecfg.amx
stats.amx
stats_logging.amx
miscstats.amx
statscfg.amx
deagsmapmanage210i.amx
team_balancer.amx
amx_atac.amx
amx_atac_cfg.amx


hank

BigBaller
06-23-2004, 14:53
I can tell you that stats_logging.amx is a buggy plugin, I know that first hand, but I dont think of any other plugins that could conflict on hand.

Downtown1
06-23-2004, 15:08
Big, can we add some supports for amx_listmaps? i.e. if that plugin is installed, have your plugin tell people to use amx_listmaps to look for maps so they have a nice output in the console instead of on the screen.

BigBaller
06-23-2004, 15:39
The listmaps command I believe displays the maps that you have defined in the mapcycle.txt or the allmaps.txt (if you created that file) in console

Possiblity, if I make changes to the plugin I will post, I did want to clean up some of the plugin to look more clean on displaying.

Downtown1
06-23-2004, 20:49
Yes, but I would like an option for using the amx_listmaps command instead:

You know, the one that would let you go like this?
amx_listmaps 10

and it would show you maps 10-20 from ALL the maps installed on the server, and then have a quote on the bottom "Please use amx_listmaps # to see more maps"

Much more useful IMHO :).

BigBaller
06-23-2004, 21:40
You mean more like the how the amx_help command is structured?

Downtown1
06-23-2004, 22:19
Yes.. this plugin EXISTS already, it was made by OLO for AMX, you've never seen it before?

The point is, if the plugin is installed (and I'm not sure if it was ported to AMXX yet), it should use that instead of the default listmaps :).

Or port it as part of this plugin :).

rjlan82
06-30-2004, 17:15
i just spent an hour trying to figure out why this plugin wasn't loading any of my maps from the config files. (actually, only allmaps.txt)

problem ended up being that when I copied and pasted from directory listing, I forgot to remove .bsp!

know what they say, if one person has problem, someone else probably does. FYI in case anyone else makes same mistake.....

Downtown1
07-01-2004, 17:41
Never mind, I did the listmaps stuff already, but here's a suggestion that ought to be good:

Add an option for maps to be randomly picked from the maps directory (so that it scans the maps directory, saves all the maps into an array, and randomly picks from there). Also when the maps are randomly picked add a check to make sure that the maps that are randomly picked haven't been in the last X maps played list.

BigBaller
07-01-2004, 22:38
This being Deagles plugin, I dont like to change too much to it.

I believe why the maps directory is not scanned because some people dont want to use ALL the maps that are located in that folder. with a feature like that you could possibly have a map you the admin dont like randomly appear on the vote and I already know a first bug with that system would it would ban the lastmapsplayed but it might not be able to ban the maps listed in the ban file.

It sounds like a good idea but I think just having the maps located in the allmaps.txt or mapcycle.txt is just fine ;)

Downtown1
07-01-2004, 22:40
Yes, I said make it OPTIONAL. That would be really neat.

Ryan
07-05-2004, 01:42
OMG OMG OMG OMG OMG OMG OMG OMG

for the love of god, please change all of the PLUGIN_HANDLED returns in client_disconnect() to PLUGIN_CONTINUE!!!! Do you realize you are totally f*cking up tons of scripts that use this event?!?!?!?

someone please release an official update for people that don't know how to script with AMX!!!!!!!!!!

BigBaller
07-05-2004, 05:22
OMG OMG OMG OMG OMG OMG OMG OMG

for the love of god, please change all of the PLUGIN_HANDLED returns in client_disconnect() to PLUGIN_CONTINUE!!!! Do you realize you are totally f*cking up tons of scripts that use this event?!?!?!?

someone please release an official update for people that don't know how to script with AMX!!!!!!!!!!

Heh, thanks for telling me this, even tho I DIDNT MAKE THE PLUGIN! I MERELY PORTED IT FOR THE AMXX COMMUNITY

hehe

I am sure you understand, I will do that when AMXX .20 is released, reason being is that AMXX .20 is going to have directory changes this plugin will need. Soo I rather do all the updates at once instead of updating then having to turn right around a few days later and update again.

BTW

client_disconnect is only called once in the whole plugin and only has plugin_handled 2 times, its not THAT big of a deal.

Ryan
07-05-2004, 11:10
it's always been a prob w/ deagles, so i'm not mad at you :) actually i love this plugin so much because it prevents servers from becoming stale with the same old maps.

however, regardless of whether or not it's only called once in the whole plugin, it's called EVERY disconnect, which means if this file is loaded BEFORE my war3x plugin in the server's plugin.ini file, for example, it halts all my saving events (!!!) :)

so you can maybe see why i'm a little frustrated.

NEways, keep up the good work, i really do <3 this plugin!

BigBaller
07-05-2004, 11:44
Well, I worked on the indents last night, I was bored, I got it down to 8 loose indentions, while I was at it I fixed the disconnect thing as you said and I even uploaded the changes but didnt bother telling anyone cuz it wasnt a "big" change.

I will have to update this plugin for AMXX 0.20 because the get_customdir stock has been changed to point to a diff location so soon everything will be located in the amxx\data directory.

DoubleTap
07-05-2004, 12:23
however, regardless of whether or not it's only called once in the whole plugin, it's called EVERY disconnect, which means if this file is loaded BEFORE my war3x plugin in the server's plugin.ini file, for example, it halts all my saving events (!!!) :)

What exact problem are you having with the interaction with this plugin and WC3 ? Being a LONG time user of the AMX and AMXX version of Deagles plugin and a part of Dopefish's WC3 support team there are no known issues between the two of these plugins. I have also tested WC3FT for AMXX with this plugin as well without any problems, I am very curious what your complaining about.

Vic/DT

BigBaller
07-05-2004, 12:48
Heh DT, I got Deag's plugin down to 8 indention warnings

woot woot I am proud :)

Downtown1
07-05-2004, 13:38
If Ryan puts something into his client_disconnect() forward and his plugin is loaded after this plugin, none of the other plugins (including Ryan's) after this plugin will get the client_disconnect() forward executed.

By the way how about adding some of this? A few obvious things like adding some helpful text messages (i.e. "Cannot play de_dust because it was in last 20 maps played, use listmaps to get list of maps to nominate." )

BigBaller
07-05-2004, 14:23
You mean expand on the messages?

That wouldnt be hard, I dont really want to do any update or release any "new" version because I know once AMXX .20 comes out there are directory changes and coding that will need to be changed.

Soo once .20 comes out I will touch up on things more and more.

Ryan
07-05-2004, 14:26
example plugins.ini

deagsmapmanage.amx
war3x.amx


this means that all amx forwards (plugin_init(), plugin_end(), client_connect(), client_disconnect(), etc etc) will first be checked in deags, THEN war3x.amx, but only if it's not halted by deags, which it is...

now we both have code for a client_disconnect() event, but since deags loads first and returns a PLUGIN_HANDLED, my client_disconnect() event is not even processed, because deags essentially halts the forward for any script after his in plugins.ini

now this is not to say that the two plugins can not be run together, but only if deags is loaded AFTER war3x.amx in plugins.ini

whether or not deags works completely fine with other war3 mods that have saving routines is irrelivent because my code is almost 100% redone from scratch, and the coding is by far much different.

anyway, returning a PLUGIN_HANDLED; in a forward is HORRIBLE coding technique!!! =p

DoubleTap
07-06-2004, 11:12
War3X is your baby, but there is no conflict with either of the other WC3 versions that I know of. With all the changes coming with 0.2 I doubt changing anything prior to that will be a good idea. As long as BigBaller know how to do what your asking and doesn't break this plugin (Which works fine for everyone but you apparently in the regard stated) for everyone else it should be easy.

And as you stated, worst case you have to change the order you load the plugins...

Vic/DT

BigBaller
07-06-2004, 11:15
Heh DT, I learning more and more things about scripting but this plugin doesnt really need much any more change and improvement, just smoother coding.

I already fixed the thing he is talking about, and it makes perfectly common sense and I relized that this plugin was breaking my plugin now that he mentioned it.

I did already upload this fix, I didnt make a note of it because its not note worthy, when I do make the needed changes for amxx .20 then that will be included with the change log :)

Downtown1
07-06-2004, 17:49
Heh DT, I learning more and more things about scripting but this plugin doesnt really need much any more change and improvement, just smoother coding.

I already fixed the thing he is talking about, and it makes perfectly common sense and I relized that this plugin was breaking my plugin now that he mentioned it.

I did already upload this fix, I didnt make a note of it because its not note worthy, when I do make the needed changes for amxx .20 then that will be included with the change log :)

That's if you ignore my requests, lol, how about adding an admin command to forcebly denominate a map? :D

J. Cricket
07-08-2004, 22:00
Hi, this plug in has been working fine until this week, when all of a sudden it started making two votes. When it would announce that there will be a map vote in 15 seconds it actually puts a map vote up, and then at the end of the 15 seconds it starts another vote. Any ideas?

Thanks!

BigBaller
07-08-2004, 22:19
Hi, this plug in has been working fine until this week, when all of a sudden it started making two votes. When it would announce that there will be a map vote in 15 seconds it actually puts a map vote up, and then at the end of the 15 seconds it starts another vote. Any ideas?

Thanks!

possiblity that you didnt remove the other map nomination plugin?

Please give more information.

J. Cricket
07-09-2004, 00:52
oopsy! :lol:

Turns out when I restored a backup plugins.ini file the mapchooser was still in it. Hence why it worked right for a while and then start getting screwy. Though in the meantime I did find a way to correct it.

At the end of the askfornextmap section, you find this code:

if(quiet!=2){
set_hudmessage(0, 222,50, -1.0, 0.13, 1, 6.0, 6.0, 1.0, 1.0, 8)
show_hudmessage(0,"Attention: Map Voting will begin in 10 seconds")
if(quiet!=1) client_cmd(0,"spk ^"get red(e80) ninety(s45) to check(e20) use bay(s18) mass(e42) cap(s50)^"")
set_task(4.2,"getready",459100)
set_task(10.0,"startthevote")
}
else
set_task(1.0,"startthevote")
}
else
set_task(0.5,"startthevote")
return PLUGIN_HANDLED

delete the set_task(0.5, "startthevote")

Not that this information is really useful... it just makes me feel like all the work I did trying to fix the code that wasn't broke wasn't wasted... :-)

G_E
07-09-2004, 06:13
hi, my server crash if i run it with this plugin ...

here is the log:


uname@server:~/hlds> ./hlds_run -game cstrike +maxplayers 14 +map de_dust2 -port 27015 -autoupdate -debug
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'login-name'
Checking/Installing 'Linux Server Engine' version 13

Checking/Installing 'Half-Life Base Content' version 7

Checking/Installing 'Counter-Strike Base Content' version 12

HLDS installation up to date

Console initialized.
scandir failed:/home/strikec/hlds/./valve/SAVE
scandir failed:/home/strikec/hlds/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 02:38:45 Jul 7 2004 (2738)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 62.75.???.???:27015

Metamod version 1.17.1 Copyright (c) 2001-2004 Will Day <[email protected]>
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.

L 07/09/2004 - 10:26:57: AMX Mod X log file started (file "addons/amxx/logs/L0709027.log") (version "0.16")
Downloading Security Module from Speakeasy.net ...
Loaded plugin 'Fun' successfully
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxx_mm_i386.so v0.16 ini ANY ANY
[ 2] Fun RUN - fun_amx_i386.so v0.16 cmd ANY ANY
2 plugins, 2 running
Loaded plugin 'ENGINE' successfully
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxx_mm_i386.so v0.16 ini ANY ANY
[ 2] Fun RUN - fun_amx_i386.so v0.16 cmd ANY ANY
[ 3] ENGINE RUN - engine_amx_i386. v0.16 cmd ANY ANY
3 plugins, 3 running
Loaded plugin 'Counter-Strike' successfully
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxx_mm_i386.so v0.16 ini ANY ANY
[ 2] Fun RUN - fun_amx_i386.so v0.16 cmd ANY ANY
[ 3] ENGINE RUN - engine_amx_i386. v0.16 cmd ANY ANY
[ 4] Counter-Strike RUN - cstrike_amx_i386 v0.16 ST cmd Pause Pause
4 plugins, 4 running
Loaded plugin 'CS Stats' successfully
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxx_mm_i386.so v0.16 ini ANY ANY
[ 2] Fun RUN - fun_amx_i386.so v0.16 cmd ANY ANY
[ 3] ENGINE RUN - engine_amx_i386. v0.16 cmd ANY ANY
[ 4] Counter-Strike RUN - cstrike_amx_i386 v0.16 ST cmd Pause Pause
[ 5] CS Stats RUN - csstats_amx_i386 v0.16 cmd ANY ANY
5 plugins, 5 running
Completed downloading Security Module from Speakeasy.net
Server is in Secure Mode.
scandir failed:/home/strikec/hlds/./valve/SAVE
scandir failed:/home/strikec/hlds/./platform/SAVE
[AMXX] Loaded 1 admin from file

Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
Adding auth server 65.73.232.253:27040
Adding auth server 65.73.232.251:27040
Adding master server 207.173.177.12:27010
Adding master server 207.173.177.11:27010
L 07/09/2004 - 10:27:20: [rockthevote.amx] DeagsMapManager - Found 70 Maps in your mapcycle.txt/allmaps.txt file, 70 are available for filling slots.
L 07/09/2004 - 10:27:21: [rockthevote.amx] DeagsMapManager - Did not ban any maps from mapstoban.ini file.
Type 'amx_help' in the console to see available commands
Time Left: 29:43 min. Next Map: de_inferno
L 07/09/2004 - 10:27:35: [rockthevote.amx] DeagsMapManager - Loaded 46 maps into the maps that will be picked for the vote.
L 07/09/2004 - 10:27:35: [rockthevote.amx] DeagsMapManager - 0 Maps were not loaded because they were the last maps played, or defined twice, or banned.
L 07/09/2004 - 10:27:36: [rockthevote.amx] DeagsMapManager - Found 70 Maps in your mapcycle.txt/allmaps.txt file, 68 are available for filling slots.
./hlds_run: line 423: 8103 Segmentation fault (core dumped) $HL_CMD
Error while mapping shared library sections:
/home/strikec/hlds/./cstrike//ModuleS_i386.so: No such file or directory.
Error while reading shared library symbols:
/home/strikec/hlds/./cstrike//ModuleS_i386.so: No such file or directory.
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbffff1c0
email debug.log to [email protected]
Fri Jul 9 10:38:56 CEST 2004: Server restart in 10 seconds


can someone help me?

BigBaller
07-09-2004, 09:33
./hlds_run: line 423: 8103 Segmentation fault (core dumped) $HL_CMD
Error while mapping shared library sections:
/home/strikec/hlds/./cstrike//ModuleS_i386.so: No such file or directory.
Error while reading shared library symbols:
/home/strikec/hlds/./cstrike//ModuleS_i386.so: No such file or directory.

Makes me think your doin something else wrong from aside the readme provided.

@JCricket

Why delete that code?

G_E
07-09-2004, 10:36
i haven't delete something, i only installed the steam server & plugins ...

Downtown1
07-09-2004, 11:02
Ok, so you convert the best map nomination plugin to AMXX but then you refuse to improve it? I just don't understand.

BigBaller
07-09-2004, 11:58
Ok, so you convert the best map nomination plugin to AMXX but then you refuse to improve it? I just don't understand.

What is needed to improve, and I am not going to change Deag's plugin especially when he is around.

Thier is only a few NIT PICKY things that could change but it would make no difference.

Lets see, make the plugin read from the maps directory, mmm that would be changing a lot of damn code just to acompany a change that isnt needed. If it aint broke why try and fix it?

Changing text is simple, you could do it yourself if you really want to "improve" it, I dont want to release a "update" to this plugin knowing full well in AMXX 0.2.0 that the directory and native changes and I will have to update it then reguardless of any prevoius changes

Why should I improve a plugin that I have to WAIT for the MOD in this case AMX MOD X Ver. 0.2.0 to come out just to come right around again and make even more nessary changes????????

G_E
07-09-2004, 12:16
any idea what i can do to make it working without crash?

BigBaller
07-09-2004, 12:48
any idea what i can do to make it working without crash?

Make sure AMXX loads up for a few maps completely crash free. then slowly add plugins.

G_E
07-09-2004, 13:27
if i enable the deagsmapmanage.amx then it crash at the end of the round, if i disable it, everything works fine ...

BigBaller
07-09-2004, 13:29
What are you running, Counter-Strike right? Whats in ther plugins.ini and modules.ini? Are you following the exact instructions included with the package?

G_E
07-09-2004, 15:38
plugins.ini
admin.amx ; admin base (required for any admin-related)
;admin_mysql.amx ; admin base - MySQL version (comment admin.amx)
admincmd.amx ; basic admin console commands
adminhelp.amx ; help command for admin console commands
adminslots.amx ; slot reservation
menufront.amx ; front-end for admin menus
cmdmenu.amx ; command menu (speech, settings)
plmenu.amx ; players menu (kick, ban, client cmds.)
restmenu.amx ; restrict weapons menu
telemenu.amx ; teleport menu (Fun Module required!)
mapsmenu.amx ; maps menu (vote, changelevel)
antiflood.amx ; prevent clients from chat-flooding the server
adminchat.amx ; console chat commands
adminvote.amx ; vote commands
nextmap.amx ; displays next map in mapcycle
timeleft.amx ; displays time left on map
;mapchooser.amx ; allows to vote for next map
scrollmsg.amx ; displays a scrolling message
imessage.amx ; displays information messages
;welcomemsg.amx ; displays motd @ client connection
pausecfg.amx ; allows to pause and unpause some plugins
stats.amx ; stats on death or round end (CSStats Module required!)
;stats_logging.amx ; weapons stats logging (CSStats Module required!)
miscstats.amx ; bunch of events announcement for Counter-Strike
statscfg.amx ; allows to manage stats plugins via menu and commands
amx_atac.amx
amx_atac_cfg.amx
;grab.amx
rockthevote.amx
knife_arena.amx
aio_admin.amx

modules.ini
; Fun - This has extra functions for "extra" stuff
fun_amx_i386.so
; Engine - This has engine functions core to half-life
engine_amx_i386.so
; MySQL - This adds MySQL connection support
;mysql_amx_i386.so
; Counter-Strike - This adds functions specific to Counter-Strike
cstrike_amx_i386.so
; CS Stats - This adds functionality for CS statistical information
csstats_amx_i386.so


i run it with cstrike and i do everything like it is described in your instructions ...

BigBaller
07-09-2004, 16:03
I think your having a problem with freezing.

try turning off the freeze at end the of the map.

do (i believe it is) dmap_freeze off in console, I cant remember the command off the top of my head.

Meatwad
07-09-2004, 16:25
Could you put dates in the change log? So i know if I need to upgrade.

BigBaller
07-09-2004, 16:33
Could you put dates in the change log? So i know if I need to upgrade.

Sure I will start doing that on the next update.

Downtown1
07-09-2004, 16:55
You can add this feature without worrying about .20 compatibility:

dmap_denominate <map> - denominates a map of your choice

G_E
07-09-2004, 17:17
I think your having a problem with freezing.

try turning off the freeze at end the of the map.

do (i believe it is) dmap_freeze off in console, I cant remember the command off the top of my head.

ok, i have the same problem, but ... the server crash only, if there are no users on it ...

BigBaller
07-09-2004, 18:52
You can add this feature without worrying about .20 compatibility:

dmap_denominate <map> - denominates a map of your choice

Care to provide the code? Cuz i dont feel like doing it until .20 comes out.

Im not going to make any changes till .20 comes out.

haderlump
07-10-2004, 06:25
Bballer- i noted today that i now cannot use my empty-server SMA
with mapmanage loaded

this plugin returns my server to de_#### if empty
it creates a LOT of traffic for me and I Miss It

...for .20,

could it include a returnifempty_maplist[32] ???
(or work with sucha plug)

and dont mind downtown, he seems to pollute lots of threads with blahblah

BigBaller
07-10-2004, 08:53
Bballer- i noted today that i now cannot use my empty-server SMA
with mapmanage loaded

this plugin returns my server to de_#### if empty
it creates a LOT of traffic for me and I Miss It

...for .20,

could it include a returnifempty_maplist[32] ???
(or work with sucha plug)

and dont mind downtown, he seems to pollute lots of threads with blahblah

I am having trouble understanding your post, from what you say I think you are using amxx .20 from the CVS? If that is the case, they changed the native get_customdir to point the files in the amxx\configs folder.

G_E
07-10-2004, 13:15
I think your having a problem with freezing.

try turning off the freeze at end the of the map.

do (i believe it is) dmap_freeze off in console, I cant remember the command off the top of my head.

ok, i have the same problem, but ... the server crash only, if there are no users on it ...

bigballer is there a bug if my server crash with this plugins?
it crash only if the server if empty

BigBaller
07-10-2004, 14:16
Well, that seems very odd hearing that, I belive its only a linux spefic bug, I couldnt quite tell you how to fix that, I see no way the plugin could cause you to crash when it is empty.

If I had a linux server, then I would be able to test this, but I dont at the moment, maybe DoubleTap could try it out, but I have no clue as to why only on linux would this plugin crash if it is empty.

That baffles me.

I will give you 2 suggestions, play around with the settings of the plugin.

Hold off until AMXX .20 is released.

G_E
07-10-2004, 18:22
i can give you access to my box :-)

DoubleTap
07-11-2004, 10:29
I look at his config and it seems fine... but there are many plugins that are more likely to be causing this problem then the mapchanger. Also I believe nextmap.amx shouldn't be used (I don't) according to the docs. I would suggest turning off some of the other stuff before blaming it on the map changer.

Vic/DT

RIDEtheFIRE122
07-11-2004, 15:49
hi there.
i may (and probably have) missed something but in the plugin info section, is says that you cannot vote for the 4 previously played maps. well, i just noticed that it doesnt work. is there some command that you have to put somewhere to make that part of the plugin work?

LODKAVIK
07-14-2004, 00:10
hey when i use this this plugin if i type any of the plugins commands it says error on line something any ideas? im using linux

BigBaller
07-14-2004, 00:24
hey when i use this this plugin if i type any of the plugins commands it says error on line something any ideas? im using linux

I dont know, you only tell me there is a error, any idea on how to fix it, that is like telling me you can get a server but it dont work.

It would help if you gave more information about your problem, such as any error logs or messages that you can post here.

Cereal.Killer
07-14-2004, 03:54
K - I love the idea of the plugin.. but my god it has issues

First issue - I nominate 3 maps, a dif person nominates 2 maps.. I type nominations and I only see my 3 maps nominated

2nd issue - no 5, 4, 3, 2, 1, count to map vote - maybe thats bug blatters?

3rd issue - when voteing is complete, it says - You all have voted for ... map (Litterly, ...) no map name - when I type nextmap it says people have voted for .. map ( yes, ... map, no map name)

4th issue - it adjusts the mp timelimit down by like 3 minutes - no idea why -

Next.. - the Last round displays, but the Next map displays nothing (The tsay stuff in upper left of screen

Next - it tosses everyones guns - (I think, if it doesnt it really dont matter) and then goes to change the map.. It never changes (Tested on 2 minute wait) - no one waits much longer.. -

- Did I royally screw up somewhere? I defined 13 maps in the maps file (custom/map_manager/ map file .ini) (I dont recall the map file name) .. ah well - will uninstall it for now .. hope there is an easy fix.

EDIT: - Bugblatters map plugin requires admin mod? ... wtf.. so.. am I screwed without a map manager plugin until amx x.20? (Not coutning the default map chooser which sucks ..

DoubleTap
07-14-2004, 11:30
First issue - I nominate 3 maps, a dif person nominates 2 maps.. I type nominations and I only see my 3 maps nominated

Number of maps for the vote at the end of this map will be: 5 (dmap_mapsnum)
Players may nominate up to 2 maps each for the vote (dmap_nominations)
Players may nominate up to 5 **Custom** maps each for the vote (dmap_maxcustom)

2nd issue - no 5, 4, 3, 2, 1, count to map vote - maybe thats bug blatters?
Quiet Mode is OFF, messages will be shown with sound (dmap_quietmode)

3rd issue - when voteing is complete, it says - You all have voted for ... map (Litterly, ...) no map name - when I type nextmap it says people have voted for .. map ( yes, ... map, no map name)

Haven't seen this problem...

4th issue - it adjusts the mp timelimit down by like 3 minutes - no idea why -
"Timeleft" will be followed to change the maps, not allowing players to finish the round
To change this, ask your server admin to set the cvar "enforce_timelimit" to

Next.. - the Last round displays, but the Next map displays nothing (The tsay stuff in upper left of screen
Looking at your problem above concerning what won the vote, seems like a clash or sorts, you have nextmap.amx remarked right ?

Next - it tosses everyones guns - (I think, if it doesnt it really dont matter) and then goes to change the map.. It never changes (Tested on 2 minute wait) - no one waits much longer.. -
The freezetime and mapchange are different issues... the mapchange is related to your vote problem above.

TURN OFF FREEZE, to solve weapon drop...
The Freeze/Weapons Drop at the end of the round is DISABLED (dmap_freeze)

- Did I royally screw up somewhere? I defined 13 maps in the maps file (custom/map_manager/ map file .ini) (I dont recall the map file name) .. ah well - will uninstall it for now .. hope there is an easy fix.

addons/amxx/custom/map_manage/mapchoice.ini ??? (I think the doc's suggested at LEAST 20 maps)

EDIT: - Bugblatters map plugin requires admin mod? ... wtf.. so.. am I screwed without a map manager plugin until amx x.20? (Not coutning the default map chooser which sucks ..

This is not RBBOT's map changer... this is Deagles map changer made for AMX (and ported for Mod X) to work like RBBOT's AdminMod mapchanger. I believe you have install errors, too many oddities you have that are not common...

Your not familiar with the settings and probably didn't read the doc's very well...


------------------------------------------------------------------------------------------------
Commands : dmap_status; dmap_cyclemode; dmap_votemode; dmap_quietmode <OFF|NOSOUND|SILENT>;
Commands : dmap_banlastmaps <n>; dmap_default ; dmap_mapsurl <url>; dmap_mapsnum <n>; dmap_maxcustom <n>;
Commands : dmap_rtvtoggle; dmap_rtvpercent <n>; dmap_rtvplayers <n>; dmap_rtvwait <n>
Commands : dmap_rockthevote; dmap_freeze; dmap_nominations <n>; dmap_messages <n(minutes)>
Cvars: dmap_strict <0|1>, enforce_timelimit <0|1>; amx_extendmap_max <n>; amx_extendmap_step <n>
------------------------- use command dmap_help for more information ---------------

Vic/DT

Cereal.Killer
07-14-2004, 15:58
Trust me - I read them

I have some problems understanding your solutions to issue 1 and 2..

first one I cant see what the other person nominated.. only the 3 maps I voted for.. why doesnt it display all maps nominated?

second - if quiet mode is off.. why isnt it counting down? (Irrelevant)

on the timeleft issue - huh? - I am the server op - but what do I set to what?

LODKAVIK
07-14-2004, 17:17
sorry for lack of info but anytime I put any of the plugins commands such as dmap_rtvpercent 3 it says


13:05:46 L 07/14/2004 - 15:05:49: [AMXX] Run time error 10 on line 2442 (plugin "deagsmapmanage210i.amx"