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[REQUEST] Hero : Neji Hyuuga (** NEW **)


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omega544
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Join Date: Apr 2007
Location: - Romania - Ilfov - Volu
Old 03-15-2008 , 16:52   [REQUEST] Hero : Neji Hyuuga (** NEW **)
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Neji Hyuuga
[IMG]http://img530.**************/img530/9009/nejira0.jpg[/IMG]

Description : Byakugan - Neji can see trough walls , and how much hp and ap have the targeted player...

Description2 :

When neji uses byakugan , he can see trough walls ( some seconds , you define in cvars ) , and when byakugan is disabled you need to wait for cooldown ( you define in cvars ) , also neji will have extra hp and ap : 250 hp and 50 ap ( DEFAULT , you can define in cvars ) , and when you hit and opponent with knife , the opponent will lose 25 hp per sec. ( define in cvars ) , and the seconds you can define in cvars.

At cvars :
Neji Cooldown : -1 ( Means "NO COOLDOWN" )
Neji Byakugan : -1 ( Means "Byakugan Activated Forever" )
Neji Gentle Fist Time : -1 ( Unlimited time , the opponent will lose xx hp until he will die )
CVARS
Code:
neji_cooldown 10			// Neji Cooldown ( In Seconds )
neji_byakugan 20			// How much time during Byakugan activated.
neji_hp 250			// How much health have Neji
neji_ap 50			// How much Armour have Neji
neji_gentlefist 25			// How much Damage does Gentle Fist
neji_gentlefist-time 10		// How much Seconds during Gentle Fist
That is my ideea , please someone help me with coding and make this hero .

Thanks for all !
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Last edited by omega544; 03-15-2008 at 16:56.
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omega544
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Old 03-21-2008 , 14:35   Re: [REQUEST] Hero : Neji Hyuuga (** NEW **)
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LoL None can make it ?
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Neji Hyuuga ( Requested ) - Here

More Naruto Characters ideeas soon !
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NOmeR1
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Join Date: Mar 2008
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Old 03-21-2008 , 15:38   Re: [REQUEST] Hero : Neji Hyuuga (** NEW **)
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Suggestings with idea "see trough walls" were on this forum, but nobody made hero with this power.
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NOmeR1
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Old 03-23-2008 , 14:23   Re: [REQUEST] Hero : Neji Hyuuga (** NEW **)
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I have created only hero, who can see how much AP and HP have target
Code:
#include <amxmodx> #include <superheromod> #include <fun> new gHeroName[] = "Neji Hyuuga" //---------------------------------------------------------------------------------------------- public plugin_init() {     // Plugin Info     register_plugin("SUPERHERO Neji Hyuuga", "1.0", "NOmeR1")     // DO NOT EDIT THIS FILE TO CHANGE CVARS, USE THE SHCONFIG.CFG     register_cvar("hyuuga_level", "0")     // FIRE THE EVENT TO CREATE THIS SUPERHERO!     shCreateHero(gHeroName, "See how much AP and HP have target", "You can see how much AP and HP have target", false, "solid_level")     // INIT     register_srvcmd("hyuuga_init", "hyuuga_init")     shRegHeroInit(gHeroName, "hyuuga_init") } //---------------------------------------------------------------------------------------------- public hyuuga_init() {     // First Argument is an id     new temp[6]     read_argv(1,temp,5)     new id = str_to_num(temp)     // 2nd Argument is 0 or 1 depending on whether the id has Solid Snake     read_argv(2,temp,5)     new hasPowers = str_to_num(temp)     if(!is_user_connected(id) || !shModActive()) return     if(hasPowers)     {         set_task(0.1, "hyuuga_power", id, "", 0, "b")     }     else     {         remove_task(id)     } } //---------------------------------------------------------------------------------------------- public hyuuga_power(id) {     if(is_user_alive(id))     {         new target, body         get_user_aiming(id, target, body)         if(target > 0 && target <= SH_MAXSLOTS)         {             new name[SH_MAXSLOTS+1]             get_user_name(target, name, SH_MAXSLOTS)             client_print(id, print_center, "%s: HP - %d, AP - %d.", name, get_user_health(target), get_user_armor(target))         }     } } //----------------------------------------------------------------------------------------------
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Last edited by NOmeR1; 03-25-2008 at 04:04.
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RAKISHI
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Old 03-24-2008 , 04:10   Re: [REQUEST] Hero : Neji Hyuuga (** NEW **)
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I like the idea
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micke1101
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Old 03-24-2008 , 04:20   Re: [REQUEST] Hero : Neji Hyuuga (** NEW **)
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maybe could make it with the cheat gl_zmax 100 (then you can see trough walls) and if you write gl_zmax 3600 (it disable) maybe can do something with that
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NOmeR1
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Old 03-24-2008 , 05:59   Re: [REQUEST] Hero : Neji Hyuuga (** NEW **)
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Cheat gl_zmax 100 don't work
If it work in your CS, try this
Code:
#include <amxmodx> #include <superheromod> #include <fun> new gHeroName[] = "Neji Hyuuga" new bool:gHasHyuugaPower[SH_MAXSLOTS+1] new bool:gPowerUsed[SH_MAXSLOTS+1] //---------------------------------------------------------------------------------------------- public plugin_init() {     // Plugin Info     register_plugin("SUPERHERO Neji Hyuuga", "1.0", "NOmeR1")     // DO NOT EDIT THIS FILE TO CHANGE CVARS, USE THE SHCONFIG.CFG     register_cvar("hyuuga_level", "0")     // FIRE THE EVENT TO CREATE THIS SUPERHERO!     shCreateHero(gHeroName, "See how much AP and HP have target", "You can see how much AP and HP have target", true, "solid_level")     // INIT     register_srvcmd("hyuuga_init", "hyuuga_init")     shRegHeroInit(gHeroName, "hyuuga_init")     // KEY DOWN     register_srvcmd("hyuuga_kd", "hyuuga_kd")     shRegKeyDown(gHeroName, "hyuuga_kd")     // KEY UP     register_srvcmd("hyuuga_ku", "hyuuga_ku")     shRegKeyUp(gHeroName, "hyuuga_ku")     // DEATH     register_event("DeathMsg", "hyuuga_death", "a") } //---------------------------------------------------------------------------------------------- public hyuuga_init() {     // First Argument is an id     new temp[6]     read_argv(1,temp,5)     new id = str_to_num(temp)     // 2nd Argument is 0 or 1 depending on whether the id has Solid Snake     read_argv(2,temp,5)     new hasPowers = str_to_num(temp)     gHasHyuugaPower[id] = (hasPowers != 0)     if(!is_user_connected(id) || !shModActive()) return     if(gHasHyuugaPower[id])     {         client_cmd(id, "sv_cheats 1")         set_task(0.1, "hyuuga_power", id, "", 0, "b")     }     else     {         remove_task(id)     } } //---------------------------------------------------------------------------------------------- public hyuuga_kd() {     if(!hasRoundStarted()) return     // First Argument is an id     new temp[6]     read_argv(1,temp,5)     new id = str_to_num(temp)     if(!is_user_alive(id)) return     gPowerUsed[id] = true     client_cmd(id, "gl_zmax 100") } //---------------------------------------------------------------------------------------------- public hyuuga_ku() {     if(!hasRoundStarted()) return     // First Argument is an id     new temp[6]     read_argv(1,temp,5)     new id = str_to_num(temp)     if(!is_user_alive(id)) return     gPowerUsed[id] = false     client_cmd(id, "gl_zmax 3600") } //---------------------------------------------------------------------------------------------- public hyuuga_power(id) {     if(is_user_alive(id) && gHasHyuugaPower[id])     {         new target, body         get_user_aiming(id, target, body)         if(target > 0 && target <= SH_MAXSLOTS)         {             new name[SH_MAXSLOTS+1]             get_user_name(target, name, SH_MAXSLOTS)             client_print(id, print_center, "%s: HP - %d, AP - %d.", name, get_user_health(target), get_user_armor(target))         }     } } //---------------------------------------------------------------------------------------------- public hyuuga_death() {     new victim = read_data(2)     if(gHasHyuugaPower[victim] && gPowerUsed[victim])     {         gPowerUsed[victim] = false         client_cmd(victim, "gl_zmax 3600")     } } //----------------------------------------------------------------------------------------------
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Last edited by NOmeR1; 03-25-2008 at 04:05.
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micke1101
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Old 03-24-2008 , 06:27   Re: [REQUEST] Hero : Neji Hyuuga (** NEW **)
Reply With Quote #8

i havent tested that code but here is where i got it from (here)
edit
did you test write it in console self not the code
another edit
i think it should look like in this video

Last edited by micke1101; 03-24-2008 at 06:35.
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