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Anti-Reconnect (1.1.5)


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Author
abelp
Senior Member
Join Date: May 2008
Plugin ID:
622
Plugin Version:
1.1.5
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    76 
    Plugin Description:
    Blocking people for time from reconnecting
    Old 11-30-2008 , 01:24   Re: Anti-Reconnect v1.0.2
    Reply With Quote #1

    I really really need this plugin to work on TF2.
    People cheat on zombie maps and they leave and rejoin only to play as survivors.
    Can you make this plugin compatible for TF2 and add cvar that all new players join zombies ( in tf2 its blue team).
    Your 2 cvars are anti connect timer. I want them to play just not as survivors.
    so i would disable the timer and enable anyone reconnecting auto joins blue.
    and admin immunity which is good. No need to change that.

    If this is possible I would appreciate it so much. Im sure there might be other zombie servers in tf2 that have had this problem. The current zombie mod for tf2 has a glitch where you can either join spectators or reconnect to join survivors.
    abelp is offline
    zhelev81
    Veteran Member
    Join Date: Nov 2007
    Location: Varna,Bulgaria
    Old 11-30-2008 , 09:11   Re: Anti-Reconnect v1.0.2
    Reply With Quote #2

    this is really nice plugin which I requested and trully hope that exvel will help ya

    i run it on my servers and the people don't rejoin anymore or the stay for 30 sec out lol

    Good luck
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    zhelev81
    Veteran Member
    Join Date: Nov 2007
    Location: Varna,Bulgaria
    Old 12-17-2008 , 19:04   Re: Anti-Reconnect v1.0.2
    Reply With Quote #3

    People from my server found a way bypassing you plugin:

    Here is how :

    I have bad name ban on my server --->>> the player changes his name to admin name in game and then reconects,the bad name ban plugin kicks him for a bad name because all admin names are protected by it and second time he succseed with his own name reconnected

    can we fix it ?everyone now is bypassing it
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    FrozenHaxor
    Senior Member
    Join Date: Jun 2009
    Location: Poland
    Old 01-03-2010 , 08:42   Re: Anti-Reconnect (1.1.4)
    Reply With Quote #4

    Polish translation:
    Attached Files
    File Type: txt antireconnect.phrases.txt (729 Bytes, 181 views)
    FrozenHaxor is offline
    sissalina
    Junior Member
    Join Date: Dec 2009
    Old 01-03-2010 , 11:01   Re: Anti-Reconnect (1.1.4)
    Reply With Quote #5

    nice ^^. it's going forward xD
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    sissalina is offline
    exvel
    SourceMod Donor
    Join Date: Jun 2006
    Location: Russia
    Old 12-19-2008 , 11:51   Re: Anti-Reconnect v1.0.2
    Reply With Quote #6

    It is not a bug. The plugin actualy checks if client disconnected by himself or was kicked, if client was kicked plugin will not do anything. The reason why plugin is working in such way because sometimes servers can lag and can kick all players for high ping and it will be worse if all clients also couldn't connect to the server again after such kind of lags.
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    zhelev81
    Veteran Member
    Join Date: Nov 2007
    Location: Varna,Bulgaria
    Old 12-19-2008 , 17:42   Re: Anti-Reconnect v1.0.2
    Reply With Quote #7

    I don't think u got what i've said above
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    gH0sTy
    SourceMod Donor
    Join Date: Jul 2008
    Location: DE
    Old 12-20-2008 , 09:24   Re: Anti-Reconnect v1.0.2
    Reply With Quote #8

    I think he got what you said and I agree with his statement.
    Anyway, you can fix it by modifying the source.
    In line 38 you find.
    Code:
    if (StrEqual(reason, "Disconnect by user."))
    add behind it
    Code:
    || (StrEqual(reason, "Disconnect reason of your plugin"))
    So it would look like this f.e.
    Code:
    if (StrEqual(reason, "Disconnect by user.")) || (StrEqual(reason, "Kicked for bad name"))
    Compile it and you should be fine
    gH0sTy is offline
    zhelev81
    Veteran Member
    Join Date: Nov 2007
    Location: Varna,Bulgaria
    Old 12-20-2008 , 16:16   Re: Anti-Reconnect v1.0.2
    Reply With Quote #9

    Quote:
    Originally Posted by gH0sTy View Post
    I think he got what you said and I agree with his statement.
    Anyway, you can fix it by modifying the source.
    In line 38 you find.
    Code:
    if (StrEqual(reason, "Disconnect by user."))
    add behind it
    Code:
    || (StrEqual(reason, "Disconnect reason of your plugin"))
    So it would look like this f.e.
    Code:
    if (StrEqual(reason, "Disconnect by user.")) || (StrEqual(reason, "Kicked for bad name"))
    Compile it and you should be fine
    thank you gosty I'll try that
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    zhelev81
    Veteran Member
    Join Date: Nov 2007
    Location: Varna,Bulgaria
    Old 12-20-2008 , 16:20   Re: Anti-Reconnect v1.0.2
    Reply With Quote #10

    And i Got error :


    Code:
    //// antireconnect.sp
    // antireconnect.sp(38) : error 029: invalid expression, assumed zero
    // antireconnect.sp(38 -- 39) : error 028: invalid subscript (not an array or too many subscripts):
    "StrEqual"
    // antireconnect.sp(38 -- 40) : error 001: expected token: "}", but found "if"
    // antireconnect.sp(38 -- 40) : fatal error 127: too many error messages on one line
    //
    // Compilation aborted.
    // 4 Errors.
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