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Connect - A safer OnClientPreConnect forward


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markg
Senior Member
Join Date: Jan 2009
Old 01-14-2013 , 20:12   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #251

im running three tf2 servers (windows) and am still having problems with ghost slots.

the issue is ONLY on one of the servers. One is stock maps in rotation, the next is mvm. connect doesnt throw any ghost players on those.

the third server is a trade server, so the map doesnt change much. today i left and when i came back about 6 hours later there were 8 ghosts and 12 players. NONE of the admins tried to join using a reserved slot, so it just seems to throw ghosts.

is there anything i can do to help debug this? my only solution to date is to run cbase on this single server, but it doenst make sense that cbase works but connect throws ghosts on only this one instance.

im currently running mm v 1.9.1, and sourcemod v 1.5.0 dev 3742, but it also happened with mm v1.9 and sm 1.4.6. The plugins in all the servers are similar, with a few extra on the trade server. but for a period i tried using only those plugins that were on the other servers and it still happened.
also using the latest snapshot 1.2.0-hg35

let me know if there is anything i can get you to find out what is causing this.

mark

Last edited by markg; 01-14-2013 at 20:13.
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pheadxdll
AlliedModders Donor
Join Date: Jun 2008
Old 01-14-2013 , 22:30   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #252

My server runs linux and the connect forward is not firing at all. Worse than that, it's causing weird issues like stopping clients from auth'ing- OnClientPostAdminCheck doesn't fire, they don't have a steamid, and the server eventually crashes when they disconnect.. Only get the weird auth issues on my MvM server. On the others, it just does nothing. I don't wanna go back to CBaseServer

SM: 1.5.0-dev+3742
Connect: 1.2.0-hg35
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Last edited by pheadxdll; 01-14-2013 at 22:40.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-15-2013 , 05:53   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #253

Quote:
Originally Posted by pheadxdll View Post
My server runs linux and the connect forward is not firing at all. Worse than that, it's causing weird issues like stopping clients from auth'ing- OnClientPostAdminCheck doesn't fire, they don't have a steamid, and the server eventually crashes when they disconnect.. Only get the weird auth issues on my MvM server. On the others, it just does nothing. I don't wanna go back to CBaseServer

SM: 1.5.0-dev+3742
Connect: 1.2.0-hg35
There isn't any way it could early-out before calling the forward without rejecting the connection, there is some silliness that could cause bad gamedata to leave it in a broken state, but the forward would still fire in any case.
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SaintK
Veteran Member
Join Date: Mar 2004
Old 01-21-2013 , 07:35   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #254

-nm- found an outdated plugin.

Last edited by SaintK; 01-21-2013 at 07:41.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 01-29-2013 , 14:15   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #255

Any ideas or if I am missing something here.

I am unable to connect to the server when full via console "connect xxxxx" command anymore. I keep getting the server is full message.

Installed and loaded successfully;

[18] Connect (1.2.0): Forward for early connection (extension)
42 "connect.smx" (plugin, compiled from the scripts folder)

TF2
Windows server
SourceMod Version: 1.5.0-dev+3761
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Last edited by ph; 01-29-2013 at 14:17.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 01-29-2013 , 14:16   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #256

Quote:
Originally Posted by ph View Post
Any ideas or if I am missing something here.

I am unable to connect to the server when full via console "connect xxxxx" command anymore. I keep getting the server is full message.

Installed and loaded successfully;

[18] Connect (1.2.0): Forward for early connection (extension)
42 "connect.smx" (plugin, compiled from the scripts folder)
The bundled connect.sp file is not a reserved slots program. You'd need a third-party reserved slots plugin.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 01-29-2013 , 18:27   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #257

Quote:
Originally Posted by Dr. McKay View Post
The bundled connect.sp file is not a reserved slots program. You'd need a third-party reserved slots plugin.

Can you or anyone recommend me a plugin similar to [EXTENSION] CBaseServer (+ Detouring class) - Reserved Slots with 0 wasted slots.

Please.


EDIT:

Found the third party plugin.

http://forums.alliedmods.net/showpos...&postcount=332
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Last edited by ph; 01-29-2013 at 19:58.
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russell99ky
Member
Join Date: Apr 2008
Old 02-04-2013 , 23:05   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #258

Ok, so I have this installed, with connect extension, and when the server is full I type connect "server Ip" , and its telling me the server is full. I have not changed anything in the cfg file for this, as I wish to not lose any slots, and for it to kick a random player.

here is what it says:

[hreserved_slots] maximum slots: 24
[hreserved_slots] visible slots: 24
[hreserved_slots] public slots: 24
[hreserved_slots] reserved slots: 0 (plugin disfunctional)
[hreserved_slots] minimum_immunity: 0
[hreserved_slots] highest ping target: 23
[hreserved_slots] shortest connect target: 10
[hres erved_slots] random target: 6
[hreserved_slots] pre 1.0.8 target: 24
[hreserved_slots] selected target: 23

Any help would be nice!!
Thanks!
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 02-05-2013 , 20:36   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #259

Will this be updated to work with CS:S after the latest update or is it unsupported like SteamTools?
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 02-08-2013 , 00:39   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #260

Please update this extension for new CSS version.
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