Quote:
Originally Posted by n0obie4life
May I know what does
Code:
#define FIREBALL_INCREASE 1
#define BM_XP_KILL 0
#define KILL_XP_BASEAMOUNT 20
#define BM_XP_WINROUND 1
#define WINROUND_XP_BASEAMOUNT 20
#define BM_XP_HEAL_OTHER 2
#define HEAL_OTHER_BASEAMOUNT 20
in bbmconst.inc?
Maybe a post teaching us How to edit the bmconst.inc ?
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Yes I realize I am missing some comments and I will try and fix it as soon as possible. But for now, if you wanna change the xp, then use the defines I showed in a previous post
Quote:
Originally Posted by vandercal
By the way... this version features 30 levels for each school. I hope the xp tables for gaining a level is ok, but I have also made it easy to change if needed. Also you can set the rate of xp gain by yourself.
Lookup these lines in "bmconst.inc".
Small:
// Used with XP_REGULATOR Only
#define XP_GAIN_VERY_SLOW 16
#define XP_GAIN_SLOW 8
#define XP_GAIN_NORMAL 4
#define XP_GAIN_FAST 2
#define XP_GAIN_VERY_FAST 1
// Set to one of the 5 defines above to change the rate of which the players gain xp
#define XP_REGULATOR XP_GAIN_NORMAL
By replacing XP_GAIN_NORMAL in:
Small:
#define XP_REGULATOR XP_GAIN_NORMAL
You can change the rate of xp gain. If you have any questions... then just ask.
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Again I will try and comment the code as soon as I have time to do it.
Regarding the error message. I have never experienced that error before. I will look into it however.
/ Martin
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