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Suggestion / Subplugin Request [Request] Mine destroy punisher


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zombiiiizzz
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Join Date: Apr 2010
Old 04-10-2010 , 13:41   Re: [Request] Mine destroy punisher
Reply With Quote #31

ok i see now...10x
zombiiiizzz is offline
meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Via del Mar, Chile
Old 04-10-2010 , 13:52   Re: [Request] Mine destroy punisher
Reply With Quote #32

Hook Ham_Killed on func_breakable entity and into the forward check if his classname equals to lasermine...
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
meTaLiCroSS is offline
Shidla
Senior Member
Join Date: Nov 2008
Location: Russia, Moscow
Old 04-10-2010 , 15:20   Re: [Request] Mine destroy punisher
Reply With Quote #33

Yes, I know that. Thank you

Quote:
Originally Posted by zombiiiizzz View Post
where to change to use only humans this lasermine ?
Code:
zp_ltm_cbt H
ALL/ZH/HZ = all can buy LM
Z - only Zombies can
H - only Humans can
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This is madness?! This is Shidla!
[ZP] Laser Mine 2.8.2 ML (NEW !!2013!!) | [ZP] New Win Msg 1.4
| [ZP] MutaDote 1.1

Last edited by Shidla; 04-10-2010 at 15:23.
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Old 04-10-2010, 15:22
wrecked_
This message has been deleted by wrecked_.
zombiiiizzz
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Join Date: Apr 2010
Old 04-22-2010 , 12:58   Re: [Request] Mine destroy punisher
Reply With Quote #34

i set all like this:

PHP Code:
//Config laser mines for BONUSES [v. 2.4]
zp_ltm 1              // 1 - Plugin ON
zp_ltm_acs 0            // 0 - Everyone can buy lasermine, 1 - Admin only
zp_ltm_mode 1            // 0 - Simple laser, 1 - Tripmine (better choose it)
zp_ltm_ammo 20            // Max buy lasers
zp_ltm_dmg 100            // Dmg done by walking on laser (works online with simple laser)
zp_ltm_cost 5            // Cost (ammopacks)
zp_ltm_fragmoney 1        // Frags
zp_ltm_health 500        // Health
zp_ltm_teammax 100        // Max deploy
zp_ltm_radius 800        // Explo radius
zp_ltm_rdmg 1000        // Damage done by explo
zp_ltm_ff 0            // 1 - Teammates can destroy mine; 0 - Can't ; Mines FF (1 = kill all)
zp_ltm_cbt H            // What team can buy lasermine? (CT - humans, TT - zombie, ALL - everyone) ; CT/T or try HZ,H,Z
zp_ltm_delay 0.1        // Don't change it 
zp_ltm_line 1            // 0 - Don't show laser line; 1 - Show laser line
zp_ltm_glow 1            // Glow effect
zp_ltm_bright 255        // Line Brightness
zp_ltm_color 1            // Colour: 0 - Team; 1 - green
zp_ltm_ldmgmode 0        // 0 - frame dmg, 1 - once dmg, 2 - 1 second dmg
zp_ltm_ldmgseconds 1        // mode 2 only, damage / seconds. default 1 (sec)
zp_ltm_buymode 1        // Allow use say command to buy mines? 0 - No
zp_ltm_cmdmode 2        //0 is +USE key, 1 is bind, 2 is each.
zp_ltm_startammo 0         //Initial number of mines
zp_ltm_brokeenemy 1       //1 - mine will be able to brea only by enemy and the one who put it (if "zp_ltm_ff 1" recommended value "0"!) 
and this:
PHP Code:
/*
Плагин редактировал Shidla [SGC] специально для тех, кого достали те, кто ломают мины)))
ICQ: 312-298-513
 
Shidla [SGC] | 2010 год
 
2.4 [Final Version]
*/
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <xs>
#include <zombieplague>
#if AMXX_VERSION_NUM < 180
#assert AMX Mod X v1.8.0 or greater library required!
#endif
#define PLUGIN "[ZP] LaserMine"
#define VERSION "2.4"
#define AUTHOR "SandStriker/Shidla/QuZ/DJ_WEST"
#define RemoveEntity(%1) engfunc(EngFunc_RemoveEntity,%1)
#define TASK_PLANT 15100
#define TASK_RESET 15500
#define TASK_RELEASE 15900
#define LASERMINE_TEAM pev_iuser1 //EV_INT_iuser1
#define LASERMINE_OWNER pev_iuser2 //EV_INT_iuser3
#define LASERMINE_STEP pev_iuser3
#define LASERMINE_HITING pev_iuser4
#define LASERMINE_COUNT pev_fuser1
#define LASERMINE_POWERUP pev_fuser2
#define LASERMINE_BEAMTHINK pev_fuser3
#define LASERMINE_BEAMENDPOINT pev_vuser1
#define MAX_MINES 10
#define MODE_LASERMINE 0
#define OFFSET_TEAM 114
#define OFFSET_MONEY 115
#define OFFSET_DEATH 444
#define cs_get_user_team(%1) CsTeams:get_offset_value(%1,OFFSET_TEAM)
#define cs_get_user_deaths(%1) get_offset_value(%1,OFFSET_DEATH)
//* Цена за мину ОТОБ АЖАЕМОЕ в Меню.  еальная цена задаётся КВА ом!
new const LMCost 
enum CsTeams 
{
CS_TEAM_UNASSIGNED 0,
CS_TEAM_T 1,
CS_TEAM_CT 2,
CS_TEAM_SPECTATOR 3
};
enum tripmine_e {
TRIPMINE_IDLE1 0,
TRIPMINE_IDLE2,
TRIPMINE_ARM1,
TRIPMINE_ARM2,
TRIPMINE_FIDGET,
TRIPMINE_HOLSTER,
TRIPMINE_DRAW,
TRIPMINE_WORLD,
TRIPMINE_GROUND,
};
enum
{
POWERUP_THINK,
BEAMBREAK_THINK,
EXPLOSE_THINK
};
enum
{
POWERUP_SOUND,
ACTIVATE_SOUND,
STOP_SOUND
};
new const
ENT_MODELS[] = "models/zombie_plague/LaserMines/v_laser_mine.mdl",
ENT_SOUND1[] = "weapons/mine_deploy.wav",
ENT_SOUND2[] = "weapons/mine_charge.wav",
ENT_SOUND3[] = "weapons/mine_activate.wav",
ENT_SOUND4[] = "items/suitchargeok1.wav",
ENT_SOUND5[] = "items/gunpickup2.wav",
ENT_SOUND6[] = "debris/bustglass1.wav",
ENT_SOUND7[] = "debris/bustglass2.wav",
ENT_SPRITE1[] = "sprites/laserbeam.spr",
ENT_SPRITE2[] = "sprites/lm_explode.spr";
new const
ENT_CLASS_NAME[] = "lasermine",
ENT_CLASS_NAME3[] = "func_breakable";
new 
g_EntMinebeamboom
new g_LENABLEg_LFMONEYg_LAMMOg_LDMGg_LBEOg_LTMAXg_LCOSTg_LHEALTHg_LMODEg_LRADIUS
new g_LRDMG,g_LFF,g_LCBTg_LDELAYg_LVISIBLEg_LSTAMMOg_LACCESSg_LGLOWg_LDMGMODEg_LCLMODE
new g_LCBRIGHTg_LDSECg_LCMDMODEg_LBUYMODEg_LME;
new 
g_msgDeathMsg,g_msgScoreInfo,g_msgDamage,g_msgStatusText;
new 
g_dcount[33],g_nowtime,g_MaxPL
new bool:g_settinglaser[33]
new 
Float:plspeed[33], plsetting[33], g_havemine[33], g_deployed[33];
//new CVAR_LMCost
public plugin_init()
{
register_plugin(PLUGINVERSIONAUTHOR);
//  егистрируем ExtraItem
//CVAR_LMCost = get_cvar_pointer("zp_ltm_cost")
//g_LME = zp_register_extra_item("Laser Mine", get_pcvar_num(CVAR_LMCost), ZP_TEAM_ANY)
g_LME zp_register_extra_item("Laser-Mine"LMCostZP_TEAM_HUMAN)
// Вызываем функцию Laser_TakeDamage при получении урона объектом ENT_CLASS_NAME3 (func_breakable)
RegisterHam(Ham_TakeDamageENT_CLASS_NAME3"Laser_TakeDamage")
 
// Add your code here...
register_clcmd("+setlaser","CreateLaserMine_Progress_b");
register_clcmd("-setlaser","StopCreateLaserMine");
register_clcmd("+dellaser","ReturnLaserMine_Progress");
register_clcmd("-dellaser","StopReturnLaserMine");
register_clcmd("say","say_lasermine");
register_clcmd("buy_lasermine","BuyLasermine");
g_LENABLE register_cvar("zp_ltm","1")
g_LACCESS register_cvar("zp_ltm_acs","0"//0 all, 1 admin
g_LMODE register_cvar("zp_ltm_mode","1"//0 lasermine, 1 tripmine
g_LAMMO register_cvar("zp_ltm_ammo","20")
g_LDMG register_cvar("zp_ltm_dmg","100"//laser hit dmg
g_LCOST register_cvar("zp_ltm_cost","5")
g_LFMONEY register_cvar("zp_ltm_fragmoney","1")
g_LHEALTH register_cvar("zp_ltm_health","500")
g_LTMAX register_cvar("zp_ltm_teammax","100")
g_LRADIUS register_cvar("zp_ltm_radius","800.0")
g_LRDMG register_cvar("zp_ltm_rdmg","1000"//radius damage
g_LFF register_cvar("zp_ltm_ff","0")
g_LCBT register_cvar("zp_ltm_cbt","H")
g_LDELAY register_cvar("zp_ltm_delay","0.1")
g_LVISIBLE register_cvar("zp_ltm_line","1")
g_LGLOW register_cvar("zp_ltm_glow","1")
g_LCBRIGHT register_cvar("zp_ltm_bright","255")//laser line brightness.
g_LCLMODE register_cvar("zp_ltm_color","1"//0 is team color,1 is green
g_LDMGMODE register_cvar("zp_ltm_ldmgmode","0"//0 - frame dmg, 1 - once dmg, 2 - 1 second dmg
g_LDSEC register_cvar("zp_ltm_ldmgseconds","1"//mode 2 only, damage / seconds. default 1 (sec)
g_LSTAMMO register_cvar("zp_ltm_startammo","0")
g_LBUYMODE register_cvar("zp_ltm_buymode","1");
g_LCMDMODE register_cvar("zp_ltm_cmdmode","2"); //0 is +USE key, 1 is bind, 2 is each.
g_LBEO register_cvar("zp_ltm_brokeenemy","1");
register_event("DeathMsg""DeathEvent""a");
register_event("CurWeapon""standing""be""1=1");
register_event("ResetHUD""delaycount""a");
register_event("ResetHUD""newround""b");
register_event("Damage","CutDeploy_onDamage","b");
g_msgDeathMsg get_user_msgid("DeathMsg");
g_msgScoreInfo get_user_msgid("ScoreInfo");
g_msgDamage get_user_msgid("Damage");
g_msgStatusText get_user_msgid("StatusText");
// -- Forward.
register_forward(FM_Think"ltm_Think" );
register_forward(FM_PlayerPostThink"ltm_PostThink" );
register_forward(FM_PlayerPreThink"ltm_PreThink");
//  егистируем файл языков
register_dictionary("LaserMines.txt")
register_cvar("Shidla""ZP LaserMines v.2.4 Final"FCVAR_SERVER|FCVAR_SPONLY)
}
public 
plugin_precache() 
{
precache_sound(ENT_SOUND1);
precache_sound(ENT_SOUND2);
precache_sound(ENT_SOUND3);
precache_sound(ENT_SOUND4);
precache_sound(ENT_SOUND5);
precache_sound(ENT_SOUND6);
precache_sound(ENT_SOUND7);
precache_model(ENT_MODELS);
beam precache_model(ENT_SPRITE1);
boom precache_model(ENT_SPRITE2);
 
return 
PLUGIN_CONTINUE;
}
public 
plugin_modules() 
{
require_module("fakemeta");
require_module("cstrike");
}
public 
plugin_cfg()
{
g_EntMine engfunc(EngFunc_AllocString,ENT_CLASS_NAME3);
arrayset(g_havemine,0,sizeof(g_havemine));
arrayset(g_deployed,0,sizeof(g_deployed));
g_MaxPL get_maxplayers();
new 
file[64]; get_localinfo("amxx_configsdir",file,63);
format(file63"%s/zp_ltm_cvars_ap.cfg"file);
if(
file_exists(file)) server_cmd("exec %s"file), server_exec();
}
public 
Laser_TakeDamage(victiminflictorattackerFloat:f_Damagebit_Damage)
{
if(
get_pcvar_num(g_LBEO))
{
new 
i_Owner
// Получаем ID игрока, который поставил мину
i_Owner pev(victimLASERMINE_OWNER)
// Если команда того, кто поставил мину и того, кто атаковал совпадают
if (CsTeams:pev(victimLASERMINE_TEAM) == cs_get_user_team(attacker))
// Если тот кто поставил мину, не совпадает с тем, кто ее атаковал, то прекращаем выполнение
if (i_Owner != attacker)
return 
HAM_SUPERCEDE
return PLUGIN_CONTINUE
}
return 
PLUGIN_CONTINUE
}
public 
delaycount(id)
{
g_dcount[id] = floatround(get_gametime());
}
bool:CheckTime(id)
{
g_nowtime floatround(get_gametime()) - g_dcount[id];
if(
g_nowtime >= get_pcvar_num(g_LDELAY))
return 
true;
return 
false;
}
public 
CreateLaserMine_Progress_b(id)
{
if(
get_pcvar_num(g_LCMDMODE) != 0)
CreateLaserMine_Progress(id);
return 
PLUGIN_HANDLED;
}
public 
CreateLaserMine_Progress(id)
{
if (!
CreateCheck(id))
return 
PLUGIN_HANDLED;
g_settinglaser[id] = true;
message_beginMSG_ONE108, {0,0,0}, id );
write_byte(1);
write_byte(0);
message_end();
set_task(1.2"Spawn", (TASK_PLANT id));
return 
PLUGIN_HANDLED;
}
public 
ReturnLaserMine_Progress(id)
{
if (!
ReturnCheck(id))
return 
PLUGIN_HANDLED;
g_settinglaser[id] = true;
message_beginMSG_ONE108, {0,0,0}, id );
write_byte(1);
write_byte(0);
message_end();
set_task(1.2"ReturnMine", (TASK_RELEASE id));
 
return 
PLUGIN_HANDLED;
}
public 
StopCreateLaserMine(id)
{
DeleteTask(id);
message_begin(MSG_ONE108, {0,0,0}, id);
write_byte(0);
write_byte(0);
message_end();
return 
PLUGIN_HANDLED;
}
public 
StopReturnLaserMine(id)
{
DeleteTask(id);
message_begin(MSG_ONE108, {0,0,0}, id);
write_byte(0);
write_byte(0);
message_end();
return 
PLUGIN_HANDLED;
}
public 
ReturnMine(id)
{
id -= TASK_RELEASE;
new 
tgt,body,Float:vo[3],Float:to[3];
get_user_aiming(id,tgt,body);
if(!
pev_valid(tgt)) return;
pev(id,pev_origin,vo);
pev(tgt,pev_origin,to);
if(
get_distance_f(vo,to) > 70.0) return;
 
new 
EntityName[32];
pev(tgtpev_classnameEntityName31);
if(!
equal(EntityNameENT_CLASS_NAME)) return;
if(
pev(tgt,LASERMINE_OWNER) != id) return;
RemoveEntity(tgt);
g_havemine[id] ++;
g_deployed[id] --;
emit_sound(idCHAN_ITEMENT_SOUND5VOL_NORMATTN_NORM0PITCH_NORM)
ShowAmmo(id)
return;
}
public 
Spawnid )
{
id -= TASK_PLANT
// motor
new i_Ent engfunc(EngFunc_CreateNamedEntity,g_EntMine);
if(!
i_Ent)
{
client_print(idprint_chat,"[Laesrmine Debug] Can't Create Entity");
return 
PLUGIN_HANDLED_MAIN;
}
set_pev(i_Ent,pev_classname,ENT_CLASS_NAME);
engfunc(EngFunc_SetModel,i_Ent,ENT_MODELS);
set_pev(i_Ent,pev_solid,SOLID_NOT);
set_pev(i_Ent,pev_movetype,MOVETYPE_FLY);
set_pev(i_Ent,pev_frame,0);
set_pev(i_Ent,pev_body,3);
set_pev(i_Ent,pev_sequence,TRIPMINE_WORLD);
set_pev(i_Ent,pev_framerate,0);
 
set_pev(i_Ent,pev_takedamage,DAMAGE_YES);
 
set_pev(i_Ent,pev_dmg,100.0);
set_user_health(i_Ent,get_pcvar_num(g_LHEALTH));
new 
Float:vOrigin[3];
new 
Float:vNewOrigin[3],Float:vNormal[3],Float:vTraceDirection[3],
Float:vTraceEnd[3],Float:vEntAngles[3];
pevidpev_originvOrigin );
velocity_by_aimid128vTraceDirection );
xs_vec_addvTraceDirectionvOriginvTraceEnd );
 
engfuncEngFunc_TraceLinevOriginvTraceEndDONT_IGNORE_MONSTERSid);
 
new 
Float:fFraction;
get_tr20TR_flFractionfFraction );
 
// -- We hit something!
if ( fFraction 1.0 )
{
// -- Save results to be used later.
get_tr20TR_vecEndPosvTraceEnd );
get_tr20TR_vecPlaneNormalvNormal );
}
&
#12288;
xs_vec_mul_scalarvNormal8.0vNormal );
xs_vec_addvTraceEndvNormalvNewOrigin );
engfunc(EngFunc_SetSizei_EntFloat:{ -4.0, -4.0, -4.0 }, Float:{ 4.04.04.0 } );
engfunc(EngFunc_SetOrigini_EntvNewOrigin );
// -- Rotate tripmine.
vector_to_angle(vNormal,vEntAngles );
set_pev(i_Ent,pev_angles,vEntAngles );
// -- Calculate laser end origin.
new Float:vBeamEnd[3], Float:vTracedBeamEnd[3];
 
xs_vec_mul_scalar(vNormal8192.0vNormal );
xs_vec_addvNewOriginvNormalvBeamEnd );
engfuncEngFunc_TraceLinevNewOriginvBeamEndIGNORE_MONSTERS, -1);
get_tr20TR_vecPlaneNormalvNormal );
get_tr20TR_vecEndPosvTracedBeamEnd );
// -- Save results to be used later.
set_pev(i_EntLASERMINE_OWNERid );
set_pev(i_Ent,LASERMINE_BEAMENDPOINT,vTracedBeamEnd);
set_pev(i_Ent,LASERMINE_TEAM,int:cs_get_user_team(id));
new 
Float:fCurrTime get_gametime();
set_pev(i_Ent,LASERMINE_POWERUPfCurrTime 2.5 );
 
set_pev(i_Ent,LASERMINE_STEP,POWERUP_THINK);
set_pev(i_Ent,pev_nextthinkfCurrTime 0.2 );
PlaySound(i_Ent,POWERUP_SOUND );
g_deployed[id]++;
g_havemine[id]--;
DeleteTask(id);
ShowAmmo(id);
return 
1;
}
stock TeamDeployedCount(id)
{
 
static 
i;
static 
CsTeams:t;cs_get_user_team(id);
static 
cnt;cnt=0;
for(
1;<= g_MaxPL;i++)
{
if(
is_user_connected(i))
if(
== cs_get_user_team(i))
cnt += g_deployed[i];
}
return 
cnt;
}
bool:CheckCanTeam(id)
{
new 
arg[5],CsTeam:num;
get_pcvar_string(g_LCBT,arg,3);
if(
equali(arg,"Z"))
{
num CsTeam:CS_TEAM_T;
}
else if(
equali(arg,"H"))
{
num CsTeam:CS_TEAM_CT;
}
else if(
equali(arg,"ALL") || equali(arg,"HZ") || equali(arg,"ZH"))
{
num CsTeam:CS_TEAM_UNASSIGNED;

else
{
num CsTeam:CS_TEAM_UNASSIGNED;
}
if(
num != CsTeam:CS_TEAM_UNASSIGNED && num != CsTeam:cs_get_user_team(id))
return 
false;
return 
true;
}
bool:CanCheck(id,mode)
{
if( !
get_pcvar_numg_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round() || !zp_has_round_started())
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_NOTACTIVE")
return 
false;
}
if( 
get_pcvar_num(g_LACCESS) != 0)
if(!(
get_user_flags(id) & ADMIN_IMMUNITY))
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_NOACCESS")
return 
false;
}
if(!
pev_user_alive(id)) return false;
if (!
CheckCanTeam(id))
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_CBT")
return 
false;
}
if( 
mode == 0)
{
if(
g_havemine[id] <= 0)
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_DONTHAVEMINE")
return 
false;
}
}
if (
mode == 1)
{
if (
get_pcvar_num(g_LBUYMODE) == 0)
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_CANTBUY")
return 
false;
}
if (
g_havemine[id] >= get_pcvar_num(g_LAMMO))
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_HAVEMAX")
 
return 
false;
}
if (
zp_get_user_ammo_packs(id) < get_pcvar_num(g_LCOST))
{
client_print(idprint_chat"%L %L%d %L"id"CHATTAG",id"STR_NOMONEY",get_pcvar_num(g_LCOST),id"STR_NEEDED")
return 
false;
}
}
if(!
CheckTime(id))
{
client_print(idprint_chat"%L %L %d %L"id"CHATTAG",id"STR_DELAY",get_pcvar_num(g_LDELAY)-g_nowtime,id"STR_SECONDS")
return 
false;
}
return 
true;
}
bool:ReturnCheckid )
{
if(!
CanCheck(id,-1)) return false;
if(
g_havemine[id] + get_pcvar_num(g_LAMMO)) return false;
new 
tgt,body,Float:vo[3],Float:to[3];
get_user_aiming(id,tgt,body);
if(!
pev_valid(tgt)) return false;
pev(id,pev_origin,vo);
pev(tgt,pev_origin,to);
if(
get_distance_f(vo,to) > 70.0) return false;
 
new 
EntityName[32];
pev(tgtpev_classnameEntityName31);
if(!
equal(EntityNameENT_CLASS_NAME)) return false;
if(
pev(tgt,LASERMINE_OWNER) != id) return false;
 
return 
true;
}
bool:CreateCheckid )
{
if (!
CanCheck(id,0)) return false;
if (
g_deployed[id] >= get_pcvar_num(g_LAMMO))
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_MAXDEPLOY")
return 
false;
}
if(
TeamDeployedCount(id) >= get_pcvar_num(g_LTMAX))
{
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_MANYPPL")
return 
false;
}
 
new 
Float:vTraceDirection[3], Float:vTraceEnd[3],Float:vOrigin[3];
 
pevidpev_originvOrigin );
velocity_by_aimid128vTraceDirection );
xs_vec_addvTraceDirectionvOriginvTraceEnd );
 
engfuncEngFunc_TraceLinevOriginvTraceEndDONT_IGNORE_MONSTERSid);
 
new 
Float:fFraction,Float:vTraceNormal[3];
get_tr20TR_flFractionfFraction );
 
// -- We hit something!
if ( fFraction 1.0 )
{
// -- Save results to be used later.
get_tr20TR_vecEndPosvTraceEnd );
get_tr20TR_vecPlaneNormalvTraceNormal );
return 
true;
}
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_PLANTWALL")
DeleteTask(id);
// -- Did not touched something. (not solid)
return false;
}
public 
ltm_Thinki_Ent )
{
if ( !
pev_validi_Ent ) )
return 
FMRES_IGNORED;
new 
EntityName[32];
pevi_Entpev_classnameEntityName31);
if( !
get_pcvar_numg_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round() || !zp_has_round_started()) return FMRES_IGNORED;
// -- Entity is not a tripmine, ignoring the next...
if ( !equalEntityNameENT_CLASS_NAME ) )
return 
FMRES_IGNORED;
static 
Float:fCurrTime;
fCurrTime get_gametime();
switch( 
pevi_EntLASERMINE_STEP ) )
{
case 
POWERUP_THINK :
{
new 
Float:fPowerupTime;
pevi_EntLASERMINE_POWERUPfPowerupTime );
if( 
fCurrTime fPowerupTime )
{
set_pevi_Entpev_solidSOLID_BBOX );
set_pevi_EntLASERMINE_STEPBEAMBREAK_THINK );
PlaySoundi_EntACTIVATE_SOUND );
}
if(
get_pcvar_num(g_LGLOW)!=0)
{
if(
get_pcvar_num(g_LCLMODE)==0)
{
switch (
pev(i_Ent,LASERMINE_TEAM))
{
// цвет мины Зомби
case CS_TEAM_Tset_rendering(i_Ent,kRenderFxGlowShell,0,255,0,kRenderNormal,5);
// цвет мины Человека
case CS_TEAM_CT:set_rendering(i_Ent,kRenderFxGlowShell,0,0,255,kRenderNormal,5);
}
}else
{
// цвет лазера, если стоит "одинаковый для всех" цвет
set_rendering(i_Ent,kRenderFxGlowShell,255,0,0,kRenderNormal,5);
}
}
set_pevi_Entpev_nextthinkfCurrTime 0.1 );
}
case 
BEAMBREAK_THINK :
{
static 
Float:vEnd[3],Float:vOrigin[3];
pevi_Entpev_originvOrigin );
pevi_EntLASERMINE_BEAMENDPOINTvEnd );
static 
iHitFloat:fFraction;
engfuncEngFunc_TraceLinevOriginvEndDONT_IGNORE_MONSTERSi_Ent);
get_tr20TR_flFractionfFraction );
iHit get_tr20TR_pHit );
// -- Something has passed the laser.
if ( fFraction 1.0 )
{
// -- Ignoring others tripmines entity.
if(pev_valid(iHit))
{
peviHitpev_classnameEntityName31 );
 
if( !
equalEntityNameENT_CLASS_NAME ) )
{
set_pevi_Entpev_enemyiHit );
if(
get_pcvar_num(g_LMODE) == MODE_LASERMINE)
CreateLaserDamage(i_Ent,iHit);
else
if(
get_pcvar_num(g_LFF) || CsTeams:pev(i_Ent,LASERMINE_TEAM) != cs_get_user_team(iHit))
set_pevi_EntLASERMINE_STEPEXPLOSE_THINK );
 
set_pevi_Entpev_nextthinkfCurrTime random_float0.10.3 ) );
}
}
}
if(
get_pcvar_num(g_LDMGMODE)!=0)
if(
pev(i_Ent,LASERMINE_HITING) != iHit)
set_pev(i_Ent,LASERMINE_HITING,iHit);
 
// -- Tripmine is still there.
if ( pev_validi_Ent ))
{
static 
Float:fHealth;
pevi_Entpev_healthfHealth );
if( 
fHealth <= 0.0 || (pev(i_Ent,pev_flags) & FL_KILLME))
{
set_pevi_EntLASERMINE_STEPEXPLOSE_THINK );
set_pevi_Entpev_nextthinkfCurrTime random_float0.10.3 ) );
}
 
static 
Float:fBeamthink;
pevi_EntLASERMINE_BEAMTHINKfBeamthink );
 
if( 
fBeamthink fCurrTime && get_pcvar_num(g_LVISIBLE))
{
DrawLaser(i_EntvOriginvEnd );
set_pevi_EntLASERMINE_BEAMTHINKfCurrTime 0.1 );
}
set_pevi_Entpev_nextthinkfCurrTime 0.01 );
}
}
case 
EXPLOSE_THINK :
{
// -- Stopping entity to think
set_pevi_Entpev_nextthink0.0 );
PlaySoundi_EntSTOP_SOUND );
g_deployed[pev(i_Ent,LASERMINE_OWNER)]--;
CreateExplosioni_Ent );
CreateDamage(i_Ent,get_pcvar_float(g_LRDMG),get_pcvar_float(g_LRADIUS))
RemoveEntity i_Ent );
}
}
return 
FMRES_IGNORED;
}
PlaySoundi_Enti_SoundType )
{
switch ( 
i_SoundType )
{
case 
POWERUP_SOUND :
{
emit_soundi_EntCHAN_VOICEENT_SOUND1VOL_NORMATTN_NORM0PITCH_NORM );
emit_soundi_EntCHAN_BODY ENT_SOUND20.2ATTN_NORM0PITCH_NORM );
}
case 
ACTIVATE_SOUND :
{
emit_soundi_EntCHAN_VOICEENT_SOUND30.5ATTN_NORM175 );
}
case 
STOP_SOUND :
{
emit_soundi_EntCHAN_BODY ENT_SOUND20.2ATTN_NORMSND_STOPPITCH_NORM );
emit_soundi_EntCHAN_VOICEENT_SOUND30.5ATTN_NORMSND_STOP75 );
}
}
}
DrawLaser(i_Ent, const Float:v_Origin[3], const Float:v_EndOrigin[3] )
{
new 
tcolor[3];
new 
teamid pev(i_EntLASERMINE_TEAM);
if(
get_pcvar_num(g_LCLMODE) == 0)
{
switch(
teamid){
case 
1:{
// Цвет луча для Зомби
tcolor[0] = 0;
tcolor[1] = 255;
tcolor[2] = 0;
}
case 
2:{
// Цвет луча для Человека
tcolor[0] = 0;
tcolor[1] = 0;
tcolor[2] = 255;
}
}
}else
{
// Цвет луча для всез при режиме 1-н луч для всех
tcolor[0] = 255;
tcolor[1] = 0;
tcolor[2] = 0;
}
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_BEAMPOINTS);
engfunc(EngFunc_WriteCoord,v_Origin[0]);
engfunc(EngFunc_WriteCoord,v_Origin[1]);
engfunc(EngFunc_WriteCoord,v_Origin[2]);
engfunc(EngFunc_WriteCoord,v_EndOrigin[0]); //Random
engfunc(EngFunc_WriteCoord,v_EndOrigin[1]); //Random
engfunc(EngFunc_WriteCoord,v_EndOrigin[2]); //Random
write_short(beam);
write_byte(0);
write_byte(0);
write_byte(1); //Life
write_byte(5); //Width
write_byte(0); //wave
write_byte(tcolor[0]); // r
write_byte(tcolor[1]); // g
write_byte(tcolor[2]); // b
write_byte(get_pcvar_num(g_LCBRIGHT));
write_byte(255);
message_end();
}
CreateDamage(iCurrent,Float:DmgMAX,Float:Radius)
{
// Get given parameters
 
new Float:vecSrc[3];
pev(iCurrentpev_originvecSrc);
new 
AtkID =pev(iCurrent,LASERMINE_OWNER);
new 
TeamID=pev(iCurrent,LASERMINE_TEAM);
new 
ent = -1;
new 
Float:tmpdmg DmgMAX;
new 
Float:kickback 0.0;
 
// Needed for doing some nice calculations :P
new Float:Tabsmin[3], Float:Tabsmax[3];
new 
Float:vecSpot[3];
new 
Float:Aabsmin[3], Float:Aabsmax[3];
new 
Float:vecSee[3];
new 
trRes;
new 
Float:flFraction;
new 
Float:vecEndPos[3];
new 
Float:distance;
new 
Float:origin[3], Float:vecPush[3];
new 
Float:invlen;
new 
Float:velocity[3];
new 
iHitHP,iHitTeam;
// Calculate falloff
new Float:falloff;
if (
Radius 0.0)
{
falloff DmgMAX Radius;
} else {
falloff 1.0;
}
 
// Find monsters and players inside a specifiec radius
while((ent engfunc(EngFunc_FindEntityInSphereentvecSrcRadius)) != 0)
{
if(!
pev_valid(ent)) continue;
if(!(
pev(entpev_flags) & (FL_CLIENT FL_FAKECLIENT FL_MONSTER)))
{
// Entity is not a player or monster, ignore it
continue;
}
if(!
pev_user_alive(ent)) continue;
// Reset data
kickback 1.0;
tmpdmg DmgMAX;
 
// The following calculations are provided by Orangutanz, THANKS!
// We use absmin and absmax for the most accurate information
pev(entpev_absminTabsmin);
pev(entpev_absmaxTabsmax);
xs_vec_add(Tabsmin,Tabsmax,Tabsmin);
xs_vec_mul_scalar(Tabsmin,0.5,vecSpot);
 
pev(iCurrentpev_absminAabsmin);
pev(iCurrentpev_absmaxAabsmax);
xs_vec_add(Aabsmin,Aabsmax,Aabsmin);
xs_vec_mul_scalar(Aabsmin,0.5,vecSee);
 
engfunc(EngFunc_TraceLinevecSeevecSpot0iCurrenttrRes);
get_tr2(trResTR_flFractionflFraction);
// Explosion can 'see' this entity, so hurt them! (or impact through objects has been enabled xD)
if (flFraction >= 0.9 || get_tr2(trResTR_pHit) == ent)
{
// Work out the distance between impact and entity
get_tr2(trResTR_vecEndPosvecEndPos);
 
distance get_distance_f(vecSrcvecEndPos) * falloff;
tmpdmg -= distance;
if(
tmpdmg 0.0)
tmpdmg 0.0;
 
// Kickback Effect
if(kickback != 0.0)
{
xs_vec_sub(vecSpot,vecSee,origin);
 
invlen 1.0/get_distance_f(vecSpotvecSee);
xs_vec_mul_scalar(origin,invlen,vecPush);
pev(entpev_velocityvelocity)
xs_vec_mul_scalar(vecPush,tmpdmg,vecPush);
xs_vec_mul_scalar(vecPush,kickback,vecPush);
xs_vec_add(velocity,vecPush,velocity);
 
if(
tmpdmg 60.0)
{
xs_vec_mul_scalar(velocity,12.0,velocity);
} else {
xs_vec_mul_scalar(velocity,4.0,velocity);
}
 
if(
velocity[0] != 0.0 || velocity[1] != 0.0 || velocity[2] != 0.0)
{
// There's some movement todo :)
set_pev(entpev_velocityvelocity)
}
}
iHitHP pev_user_health(ent) - floatround(tmpdmg)
iHitTeam int:cs_get_user_team(ent)
if(
iHitHP <= 0)
{
if(
iHitTeam != TeamID)
{
zp_set_user_ammo_packs(AtkID,zp_get_user_ammo_packs(AtkID) + get_pcvar_num(g_LFMONEY))
set_score(AtkID,ent,1,iHitHP)
}else
{
if(
get_pcvar_num(g_LFF))
{
zp_set_user_ammo_packs(AtkID,zp_get_user_ammo_packs(AtkID) - get_pcvar_num(g_LFMONEY))
set_score(AtkID,ent,-1,iHitHP)
}
}
}else
{
if(
iHitTeam != TeamID || get_pcvar_num(g_LFF))
{
//set_pev(Player,pev_health,iHitHP)
set_user_health(entiHitHP)
engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},ent);
write_byte(floatround(tmpdmg))
write_byte(floatround(tmpdmg))
write_long(DMG_BULLET)
engfunc(EngFunc_WriteCoord,vecSrc[0])
engfunc(EngFunc_WriteCoord,vecSrc[1])
engfunc(EngFunc_WriteCoord,vecSrc[2])
message_end()
}

}
}
 
return
}
bool:pev_user_alive(ent)
{
new 
deadflag pev(ent,pev_deadflag);
if(
deadflag != DEAD_NO)
return 
false;
return 
true;
}
CreateExplosion(iCurrent)
{
 
new 
Float:vOrigin[3];
pev(iCurrent,pev_origin,vOrigin);
message_begin(MSG_BROADCASTSVC_TEMPENTITY);
write_byte(99); //99 = KillBeam
write_short(iCurrent);
message_end();
engfunc(EngFunc_MessageBeginMSG_PVSSVC_TEMPENTITYvOrigin0);
write_byte(TE_EXPLOSION);
engfunc(EngFunc_WriteCoord,vOrigin[0]);
engfunc(EngFunc_WriteCoord,vOrigin[1]);
engfunc(EngFunc_WriteCoord,vOrigin[2]);
write_short(boom);
write_byte(30);
write_byte(15);
write_byte(0);
message_end();
}
CreateLaserDamage(iCurrent,isHit)
{
if(
isHit ) return PLUGIN_CONTINUE
switch(get_pcvar_num(g_LDMGMODE))
{
case 
1:
{
if(
pev(iCurrent,LASERMINE_HITING) == isHit)
return 
PLUGIN_CONTINUE
}
case 
2:
{
if(
pev(iCurrent,LASERMINE_HITING) == isHit)
{
static 
Float:cnt
static now,htime;now floatround(get_gametime())
pev(iCurrent,LASERMINE_COUNT,cnt)
htime floatround(cnt)
if(
now htime get_pcvar_num(g_LDSEC))
{
return 
PLUGIN_CONTINUE;
}else{
set_pev(iCurrent,LASERMINE_COUNT,get_gametime())
}
}else
{
set_pev(iCurrent,LASERMINE_COUNT,get_gametime())
}
}
}
new 
Float:vOrigin[3],Float:vEnd[3]
pev(iCurrent,pev_origin,vOrigin)
pev(iCurrent,pev_vuser1,vEnd)
new 
teamid pev(iCurrentLASERMINE_TEAM)
new 
szClassName[32]
new 
Alive,God
new iHitTeam,iHitHP,id
new hitscore
 
szClassName
[0] = '^0'
pev(isHit,pev_classname,szClassName,32)
 
if((
pev(isHitpev_flags) & (FL_CLIENT FL_FAKECLIENT FL_MONSTER)))
{
Alive pev_user_alive(isHit)
God get_user_godmode(isHit)
if(!
Alive || God) return PLUGIN_CONTINUE
 
iHitTeam 
int:cs_get_user_team(isHit)
iHitHP pev_user_health(isHit) - get_pcvar_num(g_LDMG)
id pev(iCurrent,LASERMINE_OWNER)//, szNetName[32]
if(iHitHP <= 0)
{
if(
iHitTeam != teamid)
{
emit_sound(isHitCHAN_WEAPONENT_SOUND41.0ATTN_NORM0PITCH_NORM )
hitscore 1
zp_set_user_ammo_packs
(id,zp_get_user_ammo_packs(id) + get_pcvar_num(g_LFMONEY))
set_score(id,isHit,hitscore,iHitHP)
}else
{
if(
get_pcvar_num(g_LFF))
{
emit_sound(isHitCHAN_WEAPONENT_SOUND41.0ATTN_NORM0PITCH_NORM )
hitscore = -
zp_set_user_ammo_packs
(id,zp_get_user_ammo_packs(id) - get_pcvar_num(g_LFMONEY))
set_score(id,isHit,hitscore,iHitHP)
}
}
}else if(
iHitTeam != teamid || get_pcvar_num(g_LFF))
{
emit_sound(isHitCHAN_WEAPONENT_SOUND41.0ATTN_NORM0PITCH_NORM )
set_user_health(isHit,iHitHP)
set_pev(iCurrent,LASERMINE_HITING,isHit);
 
engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},isHit);
write_byte(get_pcvar_num(g_LDMG))
write_byte(get_pcvar_num(g_LDMG))
write_long(DMG_BULLET)
engfunc(EngFunc_WriteCoord,vOrigin[0])
engfunc(EngFunc_WriteCoord,vOrigin[1])
engfunc(EngFunc_WriteCoord,vOrigin[2])
message_end()
}
}else if(
equal(szClassNameENT_CLASS_NAME3))
{
new 
hl;
hl pev_user_health(isHit);
set_user_health(isHit,hl-get_pcvar_num(g_LDMG));
}
return 
PLUGIN_CONTINUE
}
stock pev_user_health(id)
{
new 
Float:health
pev
(id,pev_health,health)
return 
floatround(health)
}
stock set_user_health(id,health)
{
health set_pev(idpev_healthfloat(health)) : dllfunc(DLLFunc_ClientKillid);
}
stock get_user_godmode(index) {
new 
Float:val
pev
(indexpev_takedamageval)
return (
val == DAMAGE_NO)
}
stock set_user_frags(indexfrags)
{
set_pev(indexpev_fragsfloat(frags))
return 
1
}
stock pev_user_frags(index)
{
new 
Float:frags;
pev(index,pev_frags,frags);
return 
floatround(frags);
}
set_score(id,target,hitscore,HP){
new 
idfrags pev_user_frags(id) + hitscore// get_user_frags(id) + hitscore 
set_user_frags(id,idfrags)
 
new 
tarfrags pev_user_frags(target) + //get_user_frags(target) + 1
set_user_frags(target,tarfrags)
 
new 
idteam int:cs_get_user_team(id)
new 
iddeaths cs_get_user_deaths(id)
&
#12288;
message_begin(MSG_ALLg_msgDeathMsg, {000} ,0)
write_byte(id)
write_byte(target)
write_byte(0)
write_string(ENT_CLASS_NAME)
message_end()
message_begin(MSG_ALLg_msgScoreInfo)
write_byte(id)
write_short(idfrags)
write_short(iddeaths)
write_short(0)
write_short(idteam)
message_end()
set_msg_block(g_msgDeathMsgBLOCK_ONCE)
set_user_health(targetHP)
}
public 
BuyLasermine(id)

if( !
CanCheck(id,1) ) return PLUGIN_CONTINUE
zp_set_user_ammo_packs
(id,zp_get_user_ammo_packs(id) - get_pcvar_num(g_LCOST))
g_havemine[id]++;
client_print(idprint_chat"%L %L"id"CHATTAG",id"STR_BOUGHT")
emit_sound(idCHAN_ITEMENT_SOUND5VOL_NORMATTN_NORM0PITCH_NORM)
ShowAmmo(id)
return 
PLUGIN_HANDLED
}
public 
zp_extra_item_selected(iditemid)
{
if(
itemid == g_LME)
{
zp_set_user_ammo_packs(idzp_get_user_ammo_packs(id) + LMCost)
BuyLasermine(id
}
return 
PLUGIN_CONTINUE
}
ShowAmmo(id)

new 
ammo[51
new 
PlugStat555 char ];
formatexPlugStatcharsmaxPlugStat ), "%L"LANG_PLAYER"STR_STATE")
formatex(ammo50"%s %i/%i",PlugStatg_havemine[id],get_pcvar_num(g_LAMMO))
message_begin(MSG_ONEg_msgStatusText, {0,0,0}, id
write_byte(0
write_string(ammo
message_end() 

public 
showInfo(id)
{
client_print(idprint_chat"%L"id"STR_REF")
}
public 
say_lasermine(id){
new 
said[32]
read_argv(1,said,31);
if( !
get_pcvar_numg_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round() || !zp_has_round_started())
{
return 
PLUGIN_CONTINUE
}
 
if (
equali(said,"/buy lasermine")||equali(said,"/lm")||equali(said,"buy_lasermine")){
BuyLasermine(id)
}else if (
equali(said"lasermine") || equali(said"/lasermine")){
const 
SIZE 1024
new msg[SIZE+1],len 0;
len += formatex(msg[len], SIZE len"<html><body>")
len += formatex(msg[len], SIZE len"<p><b>LaserMine</b></p><br/><br/>")
len += formatex(msg[len], SIZE len"<p>You can be setting the mine on the wall.</p><br/>")
len += formatex(msg[len], SIZE len"<p>That laser will give what touched it damage.</p><br/><br/>")
len += formatex(msg[len], SIZE len"<p><b>LaserMine Commands</b></p><br/><br/>")
len += formatex(msg[len], SIZE len"<p><b>Say /buy lasermine</b> or <b>Say /lm</b> //buying lasermine<br/>")
len += formatex(msg[len], SIZE len"<b>buy_lasermine</b> //bind ^"F2^" buy_lasermine : using F2 buying lasermine<br/>")
len += formatex(msg[len], SIZE len"<b>+setlaser</b> //bind mouse3 +setlaser : using mouse3 set lasermine on wall<br/>")
len += formatex(msg[len], SIZE len"</body></html>")
show_motd(idmsg"Lasermine Entity help")
return 
PLUGIN_CONTINUE
}
else if (
containi(said"laser") != -1) {
showInfo(id)
return 
PLUGIN_CONTINUE
}
return 
PLUGIN_CONTINUE
}
public 
standing(id
{
if (!
g_settinglaser[id])
return 
PLUGIN_CONTINUE
set_pev
(idpev_maxspeed1.0)
return 
PLUGIN_CONTINUE
}
public 
ltm_PostThink(id
{
if (!
g_settinglaser[id] && plsetting[id]){
resetspeed(id)
}
else if (
g_settinglaser[id] && !plsetting[id]) {
pev(idpev_maxspeed,plspeed[id])
set_pev(idpev_maxspeed1.0)
}
plsetting[id] = g_settinglaser[id]
return 
FMRES_IGNORED
}
public 
ltm_PreThink(id)
{
if (!
pev_user_alive(id) || g_settinglaser[id] == true || is_user_bot(id) || get_pcvar_num(g_LCMDMODE) == 1)
return 
FMRES_IGNORED;
if(
pev(idpev_button ) & IN_USE && !(pev(idpev_oldbuttons ) & IN_USE ))
CreateLaserMine_Progress(id)
return 
FMRES_IGNORED;
}
resetspeed(id)
{
set_pev(idpev_maxspeedplspeed[id])
}
public 
client_putinserver(id){
g_deployed[id] = 0;
g_havemine[id] = 0;
DeleteTask(id);
return 
PLUGIN_CONTINUE
}
public 
client_disconnect(id){
if( !
get_pcvar_numg_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round() || !zp_has_round_started())
return 
PLUGIN_CONTINUE
DeleteTask
(id);
RemoveAllTripmines(id);
return 
PLUGIN_CONTINUE
}
&
#12288;
public newround(id){
if( !
get_pcvar_numg_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round())
return 
PLUGIN_CONTINUE
pev
(idpev_maxspeed,plspeed[id])
DeleteTask(id);
RemoveAllTripmines(id);
//client_print(id, print_chat, "[ZP][LM][DeBug] All Mines removied!");
delaycount(id);
SetStartAmmo(id);
return 
PLUGIN_CONTINUE
}
public 
DeathEvent(){
if( !
get_pcvar_numg_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round() || !zp_has_round_started())
return 
PLUGIN_CONTINUE
new id read_data(2)
if(
is_user_connected(id)) DeleteTask(id);
return 
PLUGIN_CONTINUE
}
public 
RemoveAllTripminesi_Owner )
{
new 
iEnt g_MaxPL 1;
new 
clsname[32];
while( ( 
iEnt engfuncEngFunc_FindEntityByStringiEnt"classname"ENT_CLASS_NAME ) ) )
{
if ( 
i_Owner )
{
if( 
peviEntLASERMINE_OWNER ) != i_Owner )
continue;
clsname[0] = '^0'
peviEntpev_classnameclsnamesizeof(clsname)-);
 
if ( 
equaliclsnameENT_CLASS_NAME ) )
{
PlaySoundiEntSTOP_SOUND );
RemoveEntityiEnt );
}
}
else
set_peviEntpev_flagsFL_KILLME );
}
g_deployed[i_Owner]=0;
}
SetStartAmmo(id)
{
new 
stammo get_pcvar_num(g_LSTAMMO);
if(
stammo <= 0) return PLUGIN_CONTINUE;
g_havemine[id] = (g_havemine[id] <= stammo) ? stammo g_havemine[id];
return 
PLUGIN_CONTINUE;
}
public 
CutDeploy_onDamage(id)
{
if(
get_user_health(id) < 1)
DeleteTask(id);
}
DeleteTask(id)
{
if (
task_exists((TASK_PLANT id)))
{
remove_task((TASK_PLANT id))
}
if (
task_exists((TASK_RELEASE id)))
{
remove_task((TASK_RELEASE id))
}
g_settinglaser[id] = false
return PLUGIN_CONTINUE;
}
stock set_rendering(entityfx kRenderFxNone255255255render kRenderNormalamount 16)
{
static 
Float:RenderColor[3];
RenderColor[0] = float(r);
RenderColor[1] = float(g);
RenderColor[2] = float(b);
set_pev(entitypev_renderfxfx);
set_pev(entitypev_rendercolorRenderColor);
set_pev(entitypev_rendermoderender);
set_pev(entitypev_renderamtfloat(amount));
return 
1
}
// Gets offset data
get_offset_value(idtype)
{
new 
key = -1;
switch(
type)
{
case 
OFFSET_TEAMkey OFFSET_TEAM;
case 
OFFSET_MONEY:
key OFFSET_MONEY;
case 
OFFSET_DEATHkey OFFSET_DEATH;
}
 
if(
key != -1)
{
if(
is_amd64_server()) key += 25;
return 
get_pdata_int(idkey);
}
 
return -
1;

i set it for HUMANS only, in menu it appears to buy lasermines but when i want to buy it says:
Code:
[ZP][LM] Lasermines are not currently active
and the plugin is ACTIVATED!!! wtf X(
zombiiiizzz is offline
aaarnas
Veteran Member
Join Date: Jun 2008
Location: Lithuania
Old 04-22-2010 , 13:59   Re: [Request] Mine destroy punisher
Reply With Quote #35

More simpler would be to set lm hp 9999. Then it will newer been destroyed.
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[ZP] ZM_VIP (v2.0.0 is comming. v1.9.1 BETA is out!)

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Shidla
Senior Member
Join Date: Nov 2008
Location: Russia, Moscow
Old 04-22-2010 , 14:08   Re: [Request] Mine destroy punisher
Reply With Quote #36

zombiiiizzz, you can't buy LM, if ZP round not start

Sorry bad English
__________________
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This is madness?! This is Shidla!
[ZP] Laser Mine 2.8.2 ML (NEW !!2013!!) | [ZP] New Win Msg 1.4
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Hezerf
BANNED
Join Date: Mar 2010
Old 04-22-2010 , 14:24   Re: [Request] Mine destroy punisher
Reply With Quote #37

Code:
/* Script generated by Pawn Studio */

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <zombieplague>
#include <engine>

#define PLUGIN    "Restrict LaserDistroy"
#define AUTHOR    "Hezerf"
#define VERSION    "1.0"

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    RegisterHam(Ham_Killed,"func_breakable","BreakCalled")
}
public BreakCalled(ent, attacker, shouldgib)
{
    if(is_user_alive(attacker)) return HAM_IGNORED;
    if(zp_get_user_zombie(attacker)) return HAM_IGNORED;
    if(find_ent_by_class(ent,"lasermine")==ent) 
        user_silentkill(attacker);
    
    return HAM_IGNORED;
}
I'm not sure if this is ok...
Hezerf is offline
zombiiiizzz
BANNED
Join Date: Apr 2010
Old 04-23-2010 , 06:12   Re: [Request] Mine destroy punisher
Reply With Quote #38

Quote:
Originally Posted by Shidla View Post
zombiiiizzz, you can't buy LM, if ZP round not start

Sorry bad English
its posible cuz i set the ZP round at 45 sec and i tested it alone ) thx.
zombiiiizzz is offline
skakac.33
Member
Join Date: Aug 2009
Old 04-23-2010 , 08:25   Re: [Request] Mine destroy punisher
Reply With Quote #39

Quote:
Originally Posted by zombiiiizzz View Post
i set all like this:

PHP Code:
//Config laser mines for BONUSES [v. 2.4]
zp_ltm 1              // 1 - Plugin ON
zp_ltm_acs 0            // 0 - Everyone can buy lasermine, 1 - Admin only
zp_ltm_mode 1            // 0 - Simple laser, 1 - Tripmine (better choose it)
zp_ltm_ammo 20            // Max buy lasers
zp_ltm_dmg 100            // Dmg done by walking on laser (works online with simple laser)
zp_ltm_cost 5            // Cost (ammopacks)
zp_ltm_fragmoney 1        // Frags
zp_ltm_health 500        // Health
zp_ltm_teammax 100        // Max deploy
zp_ltm_radius 800        // Explo radius
zp_ltm_rdmg 1000        // Damage done by explo
zp_ltm_ff 0            // 1 - Teammates can destroy mine; 0 - Can't ; Mines FF (1 = kill all)
zp_ltm_cbt H            // What team can buy lasermine? (CT - humans, TT - zombie, ALL - everyone) ; CT/T or try HZ,H,Z
zp_ltm_delay 0.1        // Don't change it 
zp_ltm_line 1            // 0 - Don't show laser line; 1 - Show laser line
zp_ltm_glow 1            // Glow effect
zp_ltm_bright 255        // Line Brightness
zp_ltm_color 1            // Colour: 0 - Team; 1 - green
zp_ltm_ldmgmode 0        // 0 - frame dmg, 1 - once dmg, 2 - 1 second dmg
zp_ltm_ldmgseconds 1        // mode 2 only, damage / seconds. default 1 (sec)
zp_ltm_buymode 1        // Allow use say command to buy mines? 0 - No
zp_ltm_cmdmode 2        //0 is +USE key, 1 is bind, 2 is each.
zp_ltm_startammo 0         //Initial number of mines
zp_ltm_brokeenemy 1       //1 - mine will be able to brea only by enemy and the one who put it (if "zp_ltm_ff 1" recommended value "0"!) 
lol you set
Code:
zp_ltm_cbt H
-->
Code:
zp_ltm_cbt CT
(there isn't any H team (Hostage team ))
skakac.33 is offline
Shidla
Senior Member
Join Date: Nov 2008
Location: Russia, Moscow
Old 04-23-2010 , 09:10   Re: [Request] Mine destroy punisher
Reply With Quote #40

PHP Code:
bool:CheckCanTeam(id)
{
    new 
arg[5],CsTeam:num;
    
get_pcvar_string(g_LCBT,arg,3);
    if(
equali(arg,"Z"))
    {
        
num CsTeam:CS_TEAM_T;
    }
    else if(
equali(arg,"H"))
    {
        
num CsTeam:CS_TEAM_CT;
    }
    else if(
equali(arg,"ALL") || equali(arg,"HZ") || equali(arg,"ZH"))
    {
        
num CsTeam:CS_TEAM_UNASSIGNED;
    }    
    else
    {
        
num CsTeam:CS_TEAM_UNASSIGNED;
    }
    if(
num != CsTeam:CS_TEAM_UNASSIGNED && num != CsTeam:cs_get_user_team(id))
        return 
false;
    return 
true;

Z/H, but not T/CT
__________________
[Russian Federation] NOT USSR
This is madness?! This is Shidla!
[ZP] Laser Mine 2.8.2 ML (NEW !!2013!!) | [ZP] New Win Msg 1.4
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