Ok, here you go.
Code:
[ZP] ExtraItem: Laser Mine 2.6 [Final]
Author: SandStriker
Version: 2.3.1
Editors: Shidla / QuZ / DJ_WEST
Version: 2.6 Final
Language: English and Russian
Requirements:
PHP Code:
:<amxmodx><fakemeta><hamsandwich><xs><zombieplague>
Description:
This plugin allows the player to set lasermine on the wall.
You can buy lasermine through chat command (/lm), extra items menu or via console (buy_lasermine).
Lasermine costs 2 ammopacks (defined by cvar)
Lasermines are disabled in nemesis and survivor round.
Binds:
+setlaser - Sets lasermine on wall
+dellaser - Puts back lasermine in your inventory
If u want enable buying lasermines on survivor/nemesis round, change code here:
PHP Code:
if( !get_pcvar_num( g_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round() || !zp_has_round_started())
Cvars:
All cvars can be found in zp_ltm_cvars_ap.cfg file. All cvars can be changed as you like.
If u want change cost in extra item menu, edit this line:
new const LMCost = 2
This is the price in extra item menu, the real price is defined by this "zp_ltm_cost"
CFG file:
zp_ltm_cvars_ap.cfg - "addons\amxmodx\configs"
Changelog:
Quote:
12/10/2009 - v2.3.2: First public release
09/04/2010 - v2.4: Added multilanguage support; added lasermine as extra item; added new model; added new explosion sprite; lasermines won't dissapeard after round end (fixed); changed laser color; added cvar for turning on/off ff destroying laser mines.
24/04/2010 - v2.5: Added compatibility with "Snark Infector" and "Barnacle"
25/04/2010 - v2.6: Added compatibility with "Weapon Physics" (causes terrible bugs); added some constants
|
Your Shidla[SGC]
It will look like here:
[ZP] ExtraItem: Laser Mine 2.6 [Final]
Author: SandStriker
Version: 2.3.1
Editors: Shidla / QuZ / DJ_WEST
Version: 2.6 Final
Language: English and Russian
Requirements:
PHP Code:
:
<amxmodx>
<fakemeta>
<hamsandwich>
<xs>
<zombieplague>
Description:
This plugin allows the player to set lasermine on the wall.
You can buy lasermine through chat command (/lm), extra items menu or via console (buy_lasermine).
Lasermine costs 2 ammopacks (defined by cvar)
Lasermines are disabled in nemesis and survivor round.
Binds:
+setlaser - Sets lasermine on wall
+dellaser - Puts back lasermine in your inventory
If u want enable buying lasermines on survivor/nemesis round, change code here:
PHP Code:
if( !get_pcvar_num( g_LENABLE ) || zp_is_nemesis_round() || zp_is_survivor_round() || !zp_has_round_started())
Cvars:
All cvars can be found in zp_ltm_cvars_ap.cfg file. All cvars can be changed as you like.
If u want change cost in extra item menu, edit this line:
new const LMCost = 2
This is the price in extra item menu, the real price is defined by this "zp_ltm_cost"
CFG file:
zp_ltm_cvars_ap.cfg - "addons\amxmodx\configs"
Changelog:
Quote:
12/10/2009 - v2.3.2: First public release
09/04/2010 - v2.4: Added multilanguage support; added lasermine as extra item; added new model; added new explosion sprite; lasermines won't dissapeard after round end (fixed); changed laser color; added cvar for turning on/off ff destroying laser mines.
24/04/2010 - v2.5: Added compatibility with "Snark Infector" and "Barnacle"
25/04/2010 - v2.6: Added compatibility with "Weapon Physics" (causes terrible bugs); added some constants
|
Your Shidla[SGC]