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Bad Camper 1.4.239


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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-01-2006 , 09:45   Re: Bad Camper 1.2
Reply With Quote #281

In your amxx.cfg file, you don't need to use "amx_cvar". The line in your amxx.cfg file should simply be:

Code:
badcamper_check_all 0
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[TGA]CrewDawg
Senior Member
Join Date: Jul 2006
Location: San Antonio
Old 12-01-2006 , 11:53   Re: Bad Camper 1.2
Reply With Quote #282

Ok will try that Brad, thx
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[TGA]CrewDawg
Senior Member
Join Date: Jul 2006
Location: San Antonio
Old 12-01-2006 , 14:59   Re: Bad Camper 1.2
Reply With Quote #283

Nope still starts meter for both teams no matter what....
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GuRilla
New Member
Join Date: Dec 2006
Old 12-13-2006 , 09:51   Re: Bad Camper 1.2
Reply With Quote #284

Thanks Man + KaRma
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-13-2006 , 10:50   Re: Bad Camper 1.2
Reply With Quote #285

@[TGA]CrewDawg:

If you have access to your game server's console, type the following in the server console:
  • meta list
  • amxx cvars
If you don't have access the your game server's console, join your server and type the following in your game console:
  • rcon_password your_rcon_password
  • rcon meta list
  • rcon amxx cvars

Paste the entire result from the meta list command.
Paste *only* the CVARs that contain "bad_camper.amxx" in the last column from the amxx cvars command. They will be grouped together.

Also, which maps does this occur on? Every single one? If not, list some samples of maps it works on and some samples of maps it doesn't work on.
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[TGA]CrewDawg
Senior Member
Join Date: Jul 2006
Location: San Antonio
Old 12-16-2006 , 11:13   Re: Bad Camper 1.2
Reply With Quote #286

Herer is what you asked for:

Quote:
Meta List

Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.76b ini ANY ANY
[ 2] Booster RUN - booster_mm.dll v2.40 ini Chlvl Pause
[ 3] HLGuard RUN - hlguard_mm.dll v1.8 ini Chlvl Chlvl
[ 4] CStrike RUN - cstrike_amxx.dll v1.70 pl1 ANY ANY
[ 5] CSX RUN - csx_amxx.dll v1.70 pl1 ANY ANY
[ 6] Fun RUN - fun_amxx.dll v1.76 pl1 ANY ANY
[ 7] Engine RUN - engine_amxx.dll v1.76 pl1 ANY ANY
[ 8] FakeMeta RUN - fakemeta_amxx.dl v1.76b pl1 A

AMXX CVARS

[103] badcamper_version 1.2 bad_camper.amxx
[104] badcamper_punish 18 bad_camper.amxx
[105] badcamper_limit 45 bad_camper.amxx
[106] badcamper_display 1 bad_camper.amxx
[107] badcamper_check_all 0 bad_camper.amxx

[108] badcamper_immunity 0 bad_camper.amxx
[109] badcamper_start 45 bad_camper.amxx
[110] badcamper_damage_reset 3 bad_camper.amxx
[111] badcamper_damage_restar 1 bad_camper.amxx
[112] badcamper_health 10 bad_camper.amxx
[113] badcamper_money 10 bad_camper.amxx
[114] badcamper_min_players 0 bad_camper.amxx
[115] badcamper_allow 40% bad_camper.amxx
[116] badcamper_announce 3 bad_camper.amxx
[117] badcamper_sound 1 bad_camper.amxx
...and it is all maps that it happens with Brad
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 12-16-2006 , 20:47   Re: Bad Camper 1.2
Reply With Quote #287

Hmm. I'm sure it's not directly related to the issue you're having but your CS modules are out of date. You should download and install the Counter-Strike addon.

After you do that, see if the problem still exists. I'm guessing it will. Make sure you try on a de_ map like de_dust2. If the problem still exists, do meta list again and paste the results.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 12-17-2006 , 03:43   Re: Bad Camper 1.2
Reply With Quote #288

Hey Brad, love this by the way Just had a question. Is it semi-easy to make this plugin search for the map type, and if a prefix of a kz_ map happens, it will disable?
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sureshot
Junior Member
Join Date: Dec 2006
Old 12-17-2006 , 03:58   Re: Bad Camper 1.2
Reply With Quote #289

VERY NICE!! ill be using this 1 my self
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[TGA]CrewDawg
Senior Member
Join Date: Jul 2006
Location: San Antonio
Old 12-17-2006 , 04:30   Re: Bad Camper 1.2
Reply With Quote #290

Quote:
Originally Posted by bmann_420 View Post
Hey Brad, love this by the way Just had a question. Is it semi-easy to make this plugin search for the map type, and if a prefix of a kz_ map happens, it will disable?
If it doesn't you can always turn it off by using a config file for that map right?
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