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OB: sv_tags Disabler


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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 03-07-2008 , 05:11   Re: TF2 sv_tags Disabler
Reply With Quote #11

If you're afraid of being delisted, do not use this plugin. I can neither confirm nor deny if it will get you delisted. At the time of this post, I've been using my plugin on 5 of my servers, and they're all still listed. I'll add a warning to the initial post so people know the risk of using the plugin.
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chikencarnage
Senior Member
Join Date: Jan 2008
Old 03-07-2008 , 11:05   Re: TF2 sv_tags Disabler
Reply With Quote #12

I will probably take it off my server before the next update but for now its working fine and with no problems.
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Chaos Llama
Senior Member
Join Date: Jul 2006
Old 03-07-2008 , 16:09   Re: TF2 sv_tags Disabler
Reply With Quote #13

How is this plugin at cpu usage? Does it increase it?
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 03-07-2008 , 17:47   Re: TF2 sv_tags Disabler
Reply With Quote #14

Some people have said that they noticed CPU usage, but this plugin does close to nothing. I've been running the plugin on a box with 3 servers that are normally populated well (at least 2 of the 3 are full by the end of the night) and have noticed no increase in CPU or memory at all.
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JDoc0512
Member
Join Date: Feb 2008
Old 03-08-2008 , 01:03   Re: TF2 sv_tags Disabler
Reply With Quote #15

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Last edited by JDoc0512; 03-11-2008 at 05:42.
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ratty
SourceMod Donor
Join Date: Jan 2006
Old 03-08-2008 , 01:27   Re: TF2 sv_tags Disabler
Reply With Quote #16

Mine is listed in the Internet tab, and as of right now, its got 27 players connected, so its gotta be listed.
If they delist us, we'll just keep working at it until it works. I speculate that they won't ban by IP or they risk banning shared hosting places.
I really don't want my server lumped in with "instant spawn friendlyfire" servers, so I can't see just "working with Valve" anytime soon, and if they ban my server, I'll just change IPs.

This plugin does add about 10% cpu load to my server, but its well worth it to not have it empty.
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 03-08-2008 , 01:55   Re: TF2 sv_tags Disabler
Reply With Quote #17

I didn't notice an increase when I used it.
I changed my servers to 24 slots..
I was using 27 slots, 1 hidden, 26 visible.

Now i have 25 slots, 1 hidden, 24 visible.
That doesn't give you the increased_maxplayers thing

But I think it's dumb that just increasing to 26 or more slots makes your server custom, and of course if you try to discuss it on the valve forums, lol, people get angry at you. HOW DARE YOU DISAGREE WITH VALVE, BE GONE HEATHEN.
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chikencarnage
Senior Member
Join Date: Jan 2008
Old 03-08-2008 , 04:46   Re: TF2 sv_tags Disabler
Reply With Quote #18

thats why ive stopped trying to discus it on their forums and have now started to write emails to the tf2 dev team about possibly allowing servers that run default settings with increased player counts.

its impossible to have an intelligent debate about it when you have a few people who hate anything above 24 posting repeatedly "thats not the way its supposed to be"
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tony2kownz
Junior Member
Join Date: Jan 2008
Old 03-08-2008 , 14:02   Re: TF2 sv_tags Disabler
Reply With Quote #19

my servers got delisted , I'm starting to hate Valve for these ideas with Custom tab.

My servers being in the custom tab got them killed. The sv_tags disabler plugin saved all my servers, and now they are delisted.

Curse you valve!! I fucking hate them!!
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ThatGuy
Senior Member
Join Date: Nov 2007
Old 03-08-2008 , 17:27   Re: TF2 sv_tags Disabler
Reply With Quote #20

Delisted? Valve didn't do anything as of yet?
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