Raised This Month: $ Target: $400
 0% 

[TF2] Equipment manager 1.1.8 (05/22/10)


Post New Thread Reply   
 
Thread Tools Display Modes
gogodr
New Member
Join Date: Oct 2009
Old 10-30-2009 , 03:46   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #671

I'm new with this modding thing.
I started modeling and got the model fine in the model viewer the problem now is putting it in game.

this is what I add at the end of my congif

Code:
    "FawkesMask"
    {
        "index"      "130"
        "model"      "models/custom/hats/fawkes/fawkes.mdl"
        "flags"      ""
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "2"
    }
but the problem is that when I go in game and type in the console hats for the equiment manager menu appear. it works all fine until I select equip item> slot2

it just closes, ignores that there is an item in the slot 2... in other words, it doesnt recognize it.

am I skipping something?

I just added that to the TF2_ItemList.cfg and added the model to my TF2 file. I need to do something else ?
gogodr is offline
Pfsm999
Senior Member
Join Date: Sep 2009
Old 10-30-2009 , 05:09   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #672

Code:
    "Halloween pour le demo"
    {
        "index"      "47"
        "model"      "models/player/items/demo/demo_halloween.mdl"
        "flags"      ""
        "classes"    "DEMOMAN"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour le soldier"
    {
        "index"      "54"
        "model"      "models/player/items/soldier/soldier_halloween.mdl"
        "flags"      ""
        "classes"    "SOLDIER"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour l'engineer"
    {
        "index"      "48"
        "model"      "models/player/items/engineer/engineer_halloween.mdl"
        "flags"      ""
        "classes"    "ENGINEER"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour le heavy"
    {
        "index"      "49"
        "model"      "models/player/items/heavy/heavy_halloween.mdl"
        "flags"      ""
        "classes"    "HEAVY"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour le medic"
    {
        "index"      "50"
        "model"      "models/player/items/heavy/medic_halloween.mdl"
        "flags"      ""
        "classes"    "MEDIC"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour le pyro"
    {
        "index"      "51"
        "model"      "models/player/items/pyro/pyro_halloween.mdl"
        "flags"      ""
        "classes"    "PYRO"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour le scout"
    {
        "index"      "52"
        "model"      "models/player/items/scout/scout_halloween.mdl"
        "flags"      ""
        "classes"    "SCOUT"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour le sniper"
    {
        "index"      "53"
        "model"      "models/player/items/sniper/sniper_halloween.mdl"
        "flags"      ""
        "classes"    "SNIPER"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween pour le spy"
    {
        "index"      "55"
        "model"      "models/player/items/spy/spy_halloween.mdl"
        "flags"      ""
        "classes"    "SPY"
        "teams"      "ALL"
        "slot"       "1"
    }
Perhaps, that will work ... i can't test because i am on my workplace ...
I WANT TEST THIIIISSS
__________________
Pfsm999 is offline
DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-30-2009 , 05:22   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #673

The index is 115 for every one but I will go try this out myself.
__________________

DontWannaName is offline
Pfsm999
Senior Member
Join Date: Sep 2009
Old 10-30-2009 , 05:29   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #674

Thank, i wait your report !
__________________
Pfsm999 is offline
DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-30-2009 , 06:04   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #675

Here are the new hats. The Halloween hats are in slot 2 so i could hide slot 1.

Code:
 "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/heavy/heavy_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "HEAVY"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/demo/demo_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "DEMOMAN"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/soldier/soldier_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "SOLDIER"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/pyro/pyro_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "PYRO"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/medic/medic_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "MEDIC"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/scout/scout_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "SCOUT"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/engineer/engineer_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ENGINEER"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Ghastly Gibus"
    {
        "index"      "116"
        "model"      "models/player/items/sniper/sniper_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "SNIPER"
        "teams"      "ALL"
        "slot"       "1"
    }
    "Halloween Demo"
    {
        "index"      "115"
        "model"      "models/player/items/demo/demo_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "DEMOMAN"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Soldier"
    {
        "index"      "115"
        "model"      "models/player/items/soldier/soldier_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "SOLDIER"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Engineer"
    {
        "index"      "115"
        "model"      "models/player/items/engineer/engineer_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ENGINEER"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Heavy"
    {
        "index"      "115"
        "model"      "models/player/items/heavy/heavy_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "HEAVY"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Medic"
    {
        "index"      "115"
        "model"      "models/player/items/medic/medic_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "MEDIC"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Pyro"
    {
        "index"      "115"
        "model"      "models/player/items/pyro/pyro_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "PYRO"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Scout"
    {
        "index"      "115"
        "model"      "models/player/items/scout/scout_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "SCOUT"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Sniper"
    {
        "index"      "115"
        "model"      "models/player/items/sniper/sniper_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "SNIPER"
        "teams"      "ALL"
        "slot"       "2"
    }
    "Halloween Spy"
    {
        "index"      "115"
        "model"      "models/player/items/spy/spy_halloween.mdl"
        "flags"      "USER_DEFAULT ADMIN_DEFAULT HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "SPY"
        "teams"      "ALL"
        "slot"       "2"
    }
__________________

DontWannaName is offline
emuzombie
Member
Join Date: Sep 2009
Location: Wisconsin, US
Old 10-30-2009 , 06:24   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #676

Quote:
Originally Posted by DontWannaName View Post
Here are the new hats. The Halloween hats are in slot 2 so i could hide slot 1.
Thanks DontWannaName, you beat me to the punch. Was going to paste mine but credit goes to you.
__________________
emuzombie is offline
noodleboy347
AlliedModders Donor
Join Date: Mar 2009
Old 10-30-2009 , 11:59   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #677

I have a question. Am I able to add hats that aren't really hats (like custom hats)? If so, which index(es) do I need to use? Whenever I try to equip something custom it crashes.
noodleboy347 is offline
gogodr
New Member
Join Date: Oct 2009
Old 10-30-2009 , 12:33   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #678

I have another issue ....
I just noticed that when the game runs, players cant use achievement weapons, they all get overridden by the default equipments.

here is a screenshoot of what is going on

http://img101.**************/img101/8...stbowl0000.jpg
___________________________

I tried everything already x_X it just doesnt want to recognize my custom hat....


Code:
 "FawkesMask"
    {
        "index"      "54"
        "model"      "models/custom/items/fawkes/fawkes.mdl"
        "flags"      "HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "2"
    }
and I even made a .dep file...

Code:
models/custom/items/fawkes/fawkes.dx80.vtx
models/custom/items/fawkes/fawkes.dx90.vtx
models/custom/items/fawkes/fawkes.mdl
models/custom/items/fawkes/fawkes.phy
models/custom/items/fawkes/fawkes.sw.vtx
models/custom/items/fawkes/fawkes.vvd
materials/models/custom/items/fawkes/fawkes.vmt
materials/models/custom/items/fawkes/fawkes.vtf
and the model is fine....
[IMG]http://img407.**************/img407/4219/99120663.jpg[/IMG]


Edit::

Got it to work

http://img337.**************/img337/6...stbowl0011.jpg

Last edited by gogodr; 11-01-2009 at 17:15.
gogodr is offline
dann
Senior Member
Join Date: Nov 2007
Old 11-02-2009 , 03:59   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #679

Quote:
Originally Posted by DontWannaName View Post
Here are the new hats. The Halloween hats are in slot 2 so i could hide slot 1.

I cant seem to get the masks for different classes. I can only choose the mask for the class Im playing. any ideas?
dann is offline
toString
Senior Member
Join Date: Jun 2009
Old 11-02-2009 , 08:38   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #680

Quote:
Originally Posted by Damizean View Post
Chris set the ADMIN_ONLY flag on all the custom hats, that'll prevent common users to equip the hat if they don't have the rights. I forgot to make the admin only check :/

I'll post an update in a few days with some fixes, including that problem.
What happened to this update? Just out of curiousness
toString is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode