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[L4D & L4D2] MultiTanks (version 1.6)


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Red Alex
Member
Join Date: Aug 2009
Old 10-14-2009 , 07:22   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #51

Quote:
Originally Posted by sikamikanico View Post
i have this "4 tanks problem" too
using your plugin with zombie havok (supertank disabled)
and admin kick protection plugin
nothing else

this did not happen with the previous version of multitank, but with 1.4.4 sometimes 4 tanks spawn

but i cannot reconstruct this error, it is randomly for me
This is kinda strange.
Wait for version 1.5 with new spawn system and improved logs.
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Red Alex
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Join Date: Aug 2009
Old 10-14-2009 , 07:23   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #52

Quote:
Originally Posted by dave_with_beer_bottle View Post
just wondering, can u make it so it will spawn multiple witches too?
best 2-3 next to each other
This is much easy than spawn multitanks. Is it not already done by somebody?
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dave_with_beer_bottle
Senior Member
Join Date: Jul 2009
Old 10-14-2009 , 12:00   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #53

Quote:
Originally Posted by Red Alex View Post
This is much easy than spawn multitanks. Is it not already done by somebody?
not sure since the search tool hates me ,
but i thought it would be kinda nice to have it in one plugin than two different ones which could cause a problem,
also maybe set another infected to multi spawn too,i know there are cvars for hunter_limit etc.,
but what the heck make this great plugin even more awesome (MultiInfected)
,but than again i have no clue about coding and how much work would have to be done,so i appreciate the work you have already done

and for the bugs ,can't confirm any
i was running the multitanks before the dlc ,like right after my stupid question on first page and had no problem at all, no single error and tanks spawned as they should
after the dlc and after i updated sourcemode same thing for my servers no problems at all, tanks are spawning as they set to and never had report of any wierd tanks behaving from the regulars
i'm renting from GS and servers are set to co-op only so idk there might be something different going on on versus,so i feel bad for you guys if the plugin is not working how you want, but anyway
THANK YOU for your work Alex and best regards to the future
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Fermortcis
Junior Member
Join Date: Jun 2009
Old 10-19-2009 , 21:23   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #54

Has anyone looked into why or how to fix uneven tank spawning? If I set it for 2 tanks to spawn, sometimes one team gets 2, but the other team gets 1 or 0 tanks at the same area where the tank spawned for the team that got the tank.
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cyborg7th
Junior Member
Join Date: Oct 2009
Old 10-20-2009 , 17:37   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #55

I had this issue when I first installed the plug-in. Fixed by spacing out the tanks spawns. This works for my servers:

PHP Code:
// Delay between Tanks spawns [normal and escape]
mt_spawndelay "3.0"
mt_spawndelay_escape "3.0" 
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LinktoInsanity
Junior Member
Join Date: Jun 2009
Old 12-06-2009 , 10:41   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #56

Any L4D2 support planned for this?
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Newf
Senior Member
Join Date: Dec 2009
Old 12-06-2009 , 18:58   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #57

Quote:
Originally Posted by LinktoInsanity View Post
Any L4D2 support planned for this?
this is working on my l4d2 server as is apparently.
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Acecombat2
Senior Member
Join Date: Nov 2009
Old 01-17-2010 , 01:17   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #58

Quote:
Originally Posted by Newf View Post
this is working on my l4d2 server as is apparently.
well can we have for realism mode also?
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Acecombat2
Senior Member
Join Date: Nov 2009
Old 01-21-2010 , 05:14   Re: [L4D] MultiTanks (version 1.4.4)
Reply With Quote #59

Can someone please add for l4d2 also? the plugin works great but needs to be add for l4d2 also!
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Red Alex
Member
Join Date: Aug 2009
Old 01-27-2010 , 04:08   Re: [L4D & L4D2] MultiTanks (version 1.5)
Reply With Quote #60

Update:

- Left 4 Dead 2 Support added
- New spawning system
- Increased maximum tank count to 65535
- Increased maxmimum spawn delay to 65535 seconds
- Fixed bug, caused by very fast tank control changes
- Improved Debug logs (1 - debug in file, 2 - debug in file and chat)
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