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The Matrix V1.01 [huge update]


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 02-12-2005 , 04:37   The Matrix V1.01 [huge update]
Reply With Quote #1

Code:
/* = AMXX Script ============================================== *

*   AMXX: The Matrix V1.01
*   Copyright (c) 2005, By Knekter
*
*   Special Thanks to:
*       PM        (XS library help)
*       More      (rockets help)
*       Ryan      (commenting style)
*       Scarrzurs (original idea)
*
*   AMXX: The Matrix is a Counter-Strike plugin that implements
*   'The Matrix' into the game.  There are 3 classes to
*   choose from and skills for each class.  I have completely
*   rewritten 100% of this code to make it more readable and
*   easier to understand.  The original idea of this plugin
*   was made by Scarzzurs (www.scarzzurs.dk).  He is the
*   original architech.
*
*   !!! WARNING !!!
*   ---------------
*   This plugin is provided as is, NO WARRANTIES!  You may
*   change this source in any way you like but do not post
*   it as your own.
*
*   Knekter

* ============================================================= */
Commands:
Bind a key to 'matrix_power' to use your classes power.
Say changeclass, chooseclass, switchclass to bring up the class menu.

Classes:
Neo - Ability to fly/ block bullets
Smith - teleportation and unlimited deagle ammo
Machine - Rockets

Please post any bugs/problems with the code (and if you notice the bomb events im working on them right now, I couldn't resist posting my plugin early )
Attached Files
File Type: zip matrix.zip (41.8 KB, 263 views)
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gign
Member
Join Date: Jul 2004
Old 02-12-2005 , 05:26  
Reply With Quote #2

the link isnt working for the sprites models and sounds.

URL should be http://mcproductions.recongamer.com/

EDIT: maybe you should make the models smaller in size, they're pretty huge
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nightscreem
Veteran Member
Join Date: Jul 2004
Location: Belgium
Old 02-12-2005 , 08:01  
Reply With Quote #3

link don't work but i think it's a nice plugin
way to go
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knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 02-12-2005 , 09:08   lol
Reply With Quote #4

Sorry, I wasn't the one who made the models. If you don't want to use them, then just don't install the models, the plugin works without them. and I fixed the link
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gign
Member
Join Date: Jul 2004
Old 02-12-2005 , 09:37  
Reply With Quote #5

There's a bug whereby players can shoot missles even though they are dead,
for example they go to spectate and still can fire missles at the enemy. Another issue would be neo's power whereby he can fly around at super speed, which needs adjusting

Also i suggest maybe adding more races, like morpheus (dual mp5) & the twins (no clip for certain period)
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knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 02-12-2005 , 09:43   Yes
Reply With Quote #6

If you haven't read the top readme, it clearly states that I will be adding more classes in the future, as for the bugs, Ill work on them today, thank you for posting.

FIXED: I fixed the spectator bug now, should work fine
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knekter
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Location: PA
Old 02-12-2005 , 17:32   News
Reply With Quote #7

Currently im working on a XP/level/upgrade system for my plugin. Its going to take me a bit, and im trying to learn how to use vault/sql. For those of you who are still with me, there is still light at the end of the tunnel!
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LizardKing
Member
Join Date: Sep 2004
Old 02-22-2005 , 08:26  
Reply With Quote #8

Sorry, this plugin failed to compile!
You should try notifying the author so they can fix this.
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knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 02-22-2005 , 15:31   hmmm
Reply With Quote #9

What errors are you getting? please post them! It still compiles fine on my compiler.
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NiGHTFiRE
Senior Member
Join Date: Dec 2004
Location: Sweden
Old 02-22-2005 , 15:47  
Reply With Quote #10

He's compiling on the web one...
I really like this mod tho. Maybe I will add it when there are less bugs and you have done with xp and stuff like that
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