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Zombie Plague Mod 5.0


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djnilo
Member
Join Date: Jun 2008
Location: Sweden
Old 08-05-2008 , 19:59   Re: Zombie Plague Mod 3.62
#861

Hello again, is it possible to add an commands * Do not show this menu again * in gun menu.

It is annoying that the gun menu comes up after you press * 0 *
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 08-05-2008 , 20:19   Re: Zombie Plague Mod 3.62
#862

He said that one the last page, it will added in the new one.

The only thing I can think of, is adding the weapons int he cfg to what you do/dont want added in the menu.
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Old 08-06-2008, 06:29
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loquendo
New Member
Join Date: Aug 2008
Old 08-06-2008 , 11:12   Re: Zombie Plague Mod 3.62
#863

hola mercy, mira o alguien q sepa x favor necesito saber como hacer para poner la niebla, es que ya estube viendo q decia q habia q sacar las //fog// o algo asi, lo hice bien pero la cosa es que tampoco me anduvo la niebla x favor si alguien me puede ayudar q conteste o les dejo mi correo electronico: [email protected]


;:;:;: graicas;:;:;:;:
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NeverMore
Member
Join Date: Jun 2008
Old 08-07-2008 , 06:58   Re: Zombie Plague Mod 3.62
#864

Quote:
Originally Posted by bmann_420 View Post
All 3 of you are on the same line, that answers your question. Has nothing to do amxmodx, this plugin or anything else, except your bandwidth.

You can see if any of these options may help, i made it up a long time ago.
http://www.deviantgamerz.com/amx_super/servermanage.php
Still ... i am the only one with ping
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 08-07-2008 , 08:28   Re: Zombie Plague Mod 3.62
#865

I just found one bug. When I have already a he nade and I forgat that I have it and I wanted to buy another with extra items, but it don't say that I have it already but I lost a ammo every when I forgat that I have already. It doesn't take all my ammo packs only those 6 which cost that he nade, and if that matter I use that Nade Modes by ot_207.

I have a question about zombie knock back.

which is the one who have less knock back with 50 % or 150 %

Code:
new const zombie_multiknockback[] = { 100, 150, 125, 50, 125, 100 }
Thanks.
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spiN-
Member
Join Date: Jul 2008
Location: Lithuania
Old 08-07-2008 , 10:17   Re: Zombie Plague Mod 3.62
#866

Can someone help?
How to make fog in this mod?
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endeffects
Senior Member
Join Date: Nov 2007
Old 08-07-2008 , 16:18   Bugs
#867

Hallo,

i think i've found three bugs:

1) sometime it happens that it is not possible to
buy stuff by using the keys "b" and "o" while
the buy time is not over!

i've noticed that it happens almost when
the clip menu on the left top opens,
then no more items can be purchased
from the normal buy menu.

this is pretty annoying !

2) next problem is that the light of the
smoke nades turn off and on again and again
with a delay, i'm not sure if this is a bug,
if not please tell me how to turn this off

3) the custom nightvision don't works for me,
zombies don't get a red vision. also nightvision
is flickering hardly with it.

however this is a great plugin!
i have one suggestion, there are some great
weather plugins available on this forum,
the current thunder isn't realistic,
so this could be a great improvement.

regards
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Last edited by endeffects; 08-07-2008 at 16:21.
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Kocation
Junior Member
Join Date: Jun 2008
Old 08-07-2008 , 22:49   Re: Zombie Plague Mod 3.62
#868

Hello, I have a big problem. I tried to add the fog to this mod but wwhen i compile the sma file there is an error in the script

>>

/home/groups/amxmodx/tmp3/php63Pgsl.sma(289) : fatal error 100: cannot read from file: "hamsandwich"

Compilation aborted.
1 Error.
Please let me know which is the problem or send me this mod with the fog included
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Stixsmaster
Veteran Member
Join Date: May 2007
Location: I am all around you...I
Old 08-07-2008 , 22:54   Re: Zombie Plague Mod 3.62
#869

problem is you do not have hamsandwich setup in your modules.ini file...

& on top of that can you implement this plugin to work? http://forums.alliedmods.net/showthread.php?t=75478

---Stixsmaster
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MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 08-07-2008 , 23:41   Re: Zombie Plague Mod 4.00
#870

Released Version: 4.00 ( Aug 08, 2008 )
  • Added new gameplay mode: Plague Mode
  • Redid buy menu system, added feature to remember weapons choice
  • Redid zombie classes system, added support for external additions (e.g. new classes)
  • Redid extra items system, added support for external additions (e.g. custom items)
  • Survivor can now have its own model
  • Added cvars to set how many frags players get for infections/kills
  • Added additional ML translations
  • Fixed round win sounds not being precached

Yes, at last. This new release will hopefully help extend the functionality of the mod even further.
It's important to note that zombie classes are now handled externally, so all the stuff regarding default zombie classes has been moved to the zp_zclasses40.sma file.
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