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Mario Kart Mod v0.01


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djnilo
Member
Join Date: Jun 2008
Location: Sweden
Old 08-05-2008 , 19:46   Re: Mario Kart Mod v0.01
Reply With Quote #21

is it worth to try the plug? It seems that many writes that they have problems with it.
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Last edited by djnilo; 08-05-2008 at 19:48. Reason: wrote wrong
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Igniuks
Member
Join Date: Mar 2007
Old 08-06-2008 , 17:23   Re: Mario Kart Mod v0.01
Reply With Quote #22

Compiling always fails for me, any suggestions how can i test this :/
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kixN
New Member
Join Date: Aug 2008
Old 08-06-2008 , 22:28   Re: Mario Kart Mod v0.01
Reply With Quote #23

hey, why the car is turn a little right when i am running?
i tested it with 3rd person.
Can you put a v_knife model por the plugin? i was thinking in inside.mdl for cs rally mod. I dont know edit or make plugins :S
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mvdv25
Member
Join Date: Mar 2005
Location: The Netherlands
Old 08-09-2008 , 11:59   Re: Mario Kart Mod v0.01
Reply With Quote #24

You also need to change the value back if a player disconnects:

cl_backspeed 2000 > 400
cl_forwardspeed 2000 >400

Why? because people cant walk with W and D now with 2000 only one button works.. so after disconnect change back to > 400
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Styles
Veteran Member
Join Date: Jul 2004
Location: California
Old 09-20-2008 , 02:58   Re: Mario Kart Mod v0.01
Reply With Quote #25

Approved! This is for sure fun, I've tested it! But please fix the few issues and maybe add some things?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-20-2008 , 03:12   Re: Mario Kart Mod v0.01
Reply With Quote #26

Not sure if it's a good idea to approve when he seems to no be around.

Quote:
Last Activity: 04-08-08 02:13
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 09-20-2008 , 03:16   Re: Mario Kart Mod v0.01
Reply With Quote #27

Also, if you look at the code, it is very limited.
If you want more maps, you have to create them on certain axis or the plugin will not work correctly.

I think this should rather be unapproved, for hard-coding for one map and inability to work on other maps.
Plus, a lot of the code is redundant.
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tmen_13
BANNED
Join Date: Sep 2008
Old 09-20-2008 , 07:14   Re: Mario Kart Mod v0.01
Reply With Quote #28

this one does not work for me

any suggestion?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-20-2008 , 16:32   Re: Mario Kart Mod v0.01
Reply With Quote #29

Quote:
Originally Posted by Exolent[jNr] View Post
Also, if you look at the code, it is very limited.
If you want more maps, you have to create them on certain axis or the plugin will not work correctly.

I think this should rather be unapproved, for hard-coding for one map and inability to work on other maps.
Plus, a lot of the code is redundant.

I agree, until this plugin is not fixed and doesn't work as it should, it should be unapproved. Since when an alpha plugin is approved ? Just because it's fun for you, Styles, that it should be approved. Look at the code too, please. Plus, author seems to not be around to support its plugin.
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WcK | Kyuubi
Member
Join Date: Aug 2008
Location: Venezuela
Old 09-20-2008 , 17:29   Re: Mario Kart Mod v0.01
Reply With Quote #30

hay alguien que retome el proyecto??

Is there someone here that can continue this project?
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