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CarMod v2.01


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JCobra
Senior Member
Join Date: Mar 2006
Location: Canada
Old 02-23-2007 , 00:04   Re: CarMod v2.0
Reply With Quote #151

Well, if he was able to start up the server.... Then Yeah...

It's just not precached.
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Chakotay
Junior Member
Join Date: Feb 2007
Old 02-23-2007 , 11:10   Re: CarMod v2.0
Reply With Quote #152

oh ok the carmod is working, but everytime i restart the server, the cars are gone anyone know why ??
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Davidos
Senior Member
Join Date: Feb 2005
Old 02-23-2007 , 13:12   Re: CarMod v2.0
Reply With Quote #153

I suppose this works without Harbu rp right?

<puts on army helmet and runs from the flames>


Can you run people over? I'm gonna try and use it for my zombie server :p

Quote:
Originally Posted by Chakotay View Post
oh ok the carmod is working, but everytime i restart the server, the cars are gone anyone know why ??
I Think it's because the cars aren't saved to vault or sql. A entity spawned that does not belong to a map cannot be saved and will be deleted.

Quote:
Originally Posted by Chakotay View Post
did it. still get the same


Can you open the SMA?

There should be a line called precache_model, copy this and paste the place of the model, then it should work. <Not only directed to you>


EDIT!

I just made a script <cfg> which enables you to shift gears <go faster> and in reverse! Problem, it might overwrite some of your keys, and it might glitch once in a while so you have to restore your speeds <even when you aren't in a car>
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Last edited by Davidos; 02-23-2007 at 13:19.
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Chakotay
Junior Member
Join Date: Feb 2007
Old 02-23-2007 , 15:53   Re: CarMod v2.0
Reply With Quote #154

well i see soo many servers with carmods and after restart there still there, so why iis my car gone? :/
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 02-23-2007 , 19:49   Re: CarMod v2.0
Reply With Quote #155

Where does that logic work? Many plugins spawn ents upon map load (typically through text files). Use amx_createcar 'model' '1' 'steam id' to save.
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Chakotay
Junior Member
Join Date: Feb 2007
Old 02-23-2007 , 21:25   Re: CarMod v2.0
Reply With Quote #156

i did, but it disappear when i restart server..
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JCobra
Senior Member
Join Date: Mar 2006
Location: Canada
Old 02-24-2007 , 12:10   Re: CarMod v2.0
Reply With Quote #157

Then make sure it writes to the carspawn.cfg (I think that's the file name!)

Besides, I don't know why you'd want to save the spawns...
It's a lot better if you just pull the car out of the keys... The server will go a lot slower with so many cars everywhere...
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ressi
Member
Join Date: Aug 2006
Old 02-24-2007 , 12:47   Re: CarMod v2.0
Reply With Quote #158

can someon please upload the carmod-sounds because the rapidshare links are broken.
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Pawner
Member
Join Date: Jan 2007
Old 03-03-2007 , 13:22   Re: CarMod v2.0
Reply With Quote #159

yea , me i just need the sound link , but can someone explain me why i cant get in my car , i write amx_Createcar car_Corolla 1 steam id , my car appear and when i try to get in it say : this car is reserved for , ur "steam id " why it dont say the steam id ?! and why i cant get in ?
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Pawner
Member
Join Date: Jan 2007
Old 03-03-2007 , 15:37   Re: CarMod v2.0
Reply With Quote #160

Too i receive it
Quote:
Host_Error : no precache : models/player/car_skyline/car_skyline.mdl
I no i need to precache but look at my precache

Quote:
/*
---------------------
!!!!PRECACHE HERE!!!!
---------------------
If you want to add a car, add the line
precache_model("<path to player model from TS>")
It will be classified as a class C car
*/

public plugin_precache()
{
precache_model("models/player/car_corolla/car_corolla.mdl")
precache_model("models/player/car_viper/car_viper.mdl")
precache_model("models/player/car_astra/car_astra.mdl")
precache_model("models/player/car_police/car_police.mdl")
precache_model("models/player/car_evo/car_evo.mdl")
precache_model("models/player/car_gto/car_gto.mdl")
precache_model("models/player/car_bus/car_bus.mdl")
precache_model("models/player/car_corvette/car_corvette.mdl")
precache_model("models/player/car_gazel/car_gazel.mdl")
precache_model("models/player/car_van/car_van.mdl")
precache_model("models/player/car_swatvan/car_swatvan.mdl")
precache_model("models/player/car_mazdatruck/car_mazdatruck.mdl")
precache_model("models/player/car_skyline/car_skyline.mdl")
precache_sound("carmod/car_horn.wav")
precache_sound("carmod/siren2.wav")
precache_sound("carmod/start.wav")
precache_sound("carmod/engine2.wav")
precache_sound("ambience/rd_warehouse.wav")
register_plugin("Carmod","2.0","Steven|AF| - Dawes")

And my my model is in that : C:\...\Steam\SteamApps\....\dedicated server\ts\addons\amxmodx\models\player\skylin e/skyline.mdl

All the normal model work like corolla , police car ... but not the one i added :S Plz help me

Last edited by Pawner; 03-03-2007 at 15:47.
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