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CarMod v2.01


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zukku
Junior Member
Join Date: Nov 2005
Old 12-24-2006 , 17:14   Re: CarMod v2.0
Reply With Quote #131

You mean like

amx_create car_astra Jack Ribbon 1

or, something like that?
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soul
Junior Member
Join Date: Dec 2006
Old 12-24-2006 , 18:31   Re: CarMod v2.0
Reply With Quote #132

yeah using the players name for example if my name is Batman ingame using amx_create car_astra Batman
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zukku
Junior Member
Join Date: Nov 2005
Old 12-25-2006 , 10:58   Re: CarMod v2.0
Reply With Quote #133

I guess you can just change the command in the sma. ... But i don't really know. Sorry to disapoint you.
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compuwiz
Junior Member
Join Date: Apr 2006
Old 01-06-2007 , 23:01   Re: CarMod v2.0
Reply With Quote #134

models are gone. go to email them to [email protected] and i uill upload it and post the link, it will never be removed
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kow75
Member
Join Date: Oct 2006
Old 01-10-2007 , 16:21   Re: CarMod v2.0
Reply With Quote #135

you think as a version 2 you could make it race mod?
make a oval race track map. every one spawns randomly in stating positions behind the starting line. and races x amount of laps around the track. The winners get specal itams to boost ther cars preformance for the next race.

You could make it save there level or start from scratch on a map change.
I could make a demo map, thats no big deal. All probley have to make a new entity so the plugin can idintify the start/finish line.
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 01-11-2007 , 03:59   Re: CarMod v2.0
Reply With Quote #136

The start/finish would have to be done through the plugin unless hard coded values are used (as well as checkpoints). Wouldn't be a bad idea but I doubt it would catch on (then again, I could be wrong).
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Dav3
Senior Member
Join Date: Apr 2006
Location: Dust2
Old 01-21-2007 , 08:26   Re: CarMod v2.0
Reply With Quote #137

Pls Somebody give me a correct link, cause the first link broken, where can i get sounds and models!
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JCobra
Senior Member
Join Date: Mar 2006
Location: Canada
Old 01-21-2007 , 13:03   Re: CarMod v2.0
Reply With Quote #138

If you give me a list of the models + sounds I can get them for you.
I'll upload them to a website.
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Dav3
Senior Member
Join Date: Apr 2006
Location: Dust2
Old 01-25-2007 , 16:35   Re: CarMod v2.0
Reply With Quote #139

the original car's modell and sound..

Class S (%547 speed)
car_gto
car_viper

Class A (%313 speed)
car_evo

Class B (%234 speed)
car_corolla
car_police

Class C (%180 speed)
car_astra
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JCobra
Senior Member
Join Date: Mar 2006
Location: Canada
Old 01-25-2007 , 21:27   Re: CarMod v2.0
Reply With Quote #140

Here, ya go...
Attached Files
File Type: zip Carmod.zip (1.46 MB, 348 views)
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