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Admin Spectator ESP v1.3 (05/06/06) -- stable release --


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Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 06-01-2006 , 17:44  
Reply With Quote #391

No there is an event called SpecHealth2 and it works differently than SpecHealth.
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sluggo
Member
Join Date: May 2006
Old 06-01-2006 , 21:01  
Reply With Quote #392

Hmm, that's odd.

When I compile it with "SpecHealth2" then I get this in console.

[AMXX] Invalid event (name "SpecHealth2") (plugin "admin_spec_esp.amxx")
[AMXX] Run time error 10 (plugin "admin_spec_esp.amxx") - debug not enabled!
[AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).

And it doesn't work at all.

But when I run it with "SpecHealth" I get nothing in console and the plugin works?
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KoST
Senior Member
Join Date: Jul 2005
Old 06-01-2006 , 21:07  
Reply With Quote #393

[edit]..
Attached Files
File Type: sma Get Plugin or Get Source (admin_spec_esp.sma - 5160 views - 22.3 KB)
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Last edited by KoST; 07-27-2006 at 14:14.
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sluggo
Member
Join Date: May 2006
Old 06-02-2006 , 07:11  
Reply With Quote #394

Sorry, I don't get this.

I should use "SpecHealth2" but then my plugin doesn't work.
And that is perfectly normal?

I don't meen to be rude or anything, I have no coding-skill what so ever, and thats most likely why I don't get it!

Why should I don't use "SpecHealth" when it works? The plugin runs with no errors AND I see the laserbeams. But with "SpecHealth2" I don't see the laserbeams and the plugin doesn't respond to any commands.

(I have double checked and I have all my modules running. It only needs the "engine module" but I have them all running just to be safe :p )

Could someone plz tell me what I'm doing wrong?
What should I do to make this plugin run as intended (with SpecHealth2)
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KoST
Senior Member
Join Date: Jul 2005
Old 06-02-2006 , 12:25  
Reply With Quote #395

in normal case the SpecHealth2 event exists.. and you have to change nothing of the plugin to make it work !!

if you found a way (in your case where SpecHealth2 is missing for some reason) to make this work for you, then all is fine i think...

which metamod version are you running? i think installing the newest metamod would solve this problem..
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sluggo
Member
Join Date: May 2006
Old 06-02-2006 , 17:14  
Reply With Quote #396

Ok, thanks for your time and help.
I'll try downloading the latest metamod as soon as I can get to their page, seems to be down rigth now

Btw I'm running: Metamod v1.19 2006-04-17 (5:13) at the moment (meta version in console) and hopefully there is an update

Thx again.
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KoST
Senior Member
Join Date: Jul 2005
Old 06-02-2006 , 17:19  
Reply With Quote #397

i guess this is the latest update, but if you still have problems you can take the opportunity i gave you in my PM..

[edit]
i found the problem:
you are using zbot !

your server:
Code:
23:31:25 GameDLL info:
                 name: cstrike
                 desc: zbotcz.dll (override)
              gamedir: /xxx/hlds/cstrike
             dll file: zbotcz.dll
         dll pathname: /xxx/hlds/cstrike/dlls/zbotcz.dll
it should say somthing like this:
Code:
23:30:01 GameDLL info:
                 name: cstrike
                 desc: Counter-Strike
              gamedir: /xxx/hlds/cstrike
             dll file: cs_i386.dll
         dll pathname: /xxx/hlds/cstrike/dlls/cs_i386.dll
the zbotcz.dll replaces the gamedll and it does not seem to support SpecHeath2 !!
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sluggo
Member
Join Date: May 2006
Old 06-02-2006 , 18:03  
Reply With Quote #398

Ooooh my god!
Haha, thx

That must have been the easiest error ever

Thanks for your time! (switching to podbot instead :p )
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cs-cybernet
Junior Member
Join Date: Mar 2006
Old 06-11-2006 , 16:40  
Reply With Quote #399

Possible bug found:

After restarting server on the first map I've notticed a bug:
1
2
3
The shots was made by non privileged user (without any admin_esp flags)

I'm using:
Code:
Admin Spectator E  1.3      KoST              admin_spec_esp.  debug
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KoST
Senior Member
Join Date: Jul 2005
Old 06-11-2006 , 17:19  
Reply With Quote #400

that's weird.. the plugin does not even create those crosses..
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