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[TF2] TF2Jail (Jailbreak for TF2)


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dotexe
Senior Member
Join Date: Aug 2013
Old 11-10-2013 , 12:47   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #231

Quote:
Originally Posted by Graffiti View Post
the latest version (4.9.9)
My mistake, I completely forgot about that because the last time I tested v4.9.9 everything was extremely buggy.
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 11-10-2013 , 14:37   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #232

Quote:
Originally Posted by Graffiti View Post
Error
Translations need to be updated which I'm 99% sure I did.

Quote:
Originally Posted by dotexe View Post
My mistake, I completely forgot about that because the last time I tested v4.9.9 everything was extremely buggy.
You obviously didn't setup everything correctly.

Quote:
Originally Posted by babaj View Post
I used it. writes an error
That's what I use... You shouldn't compile it if you have no idea how to add includes.
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babaj
Member
Join Date: Sep 2011
Old 11-10-2013 , 16:05   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #233

decision

you steamtools - # include <SteamTools>

my steamtools.inc

I renamed SteamTools.inc


everything turned out.

but


new error

Quote:
TF2Jail.sp (279): error 017: undefined symbol "Native_ExistWarden"
TF2Jail.sp (280): error 017: undefined symbol "Native_IsWarden"
TF2Jail.sp (281): error 017: undefined symbol "Native_SetWarden"
TF2Jail.sp (282): error 017: undefined symbol "Native_RemoveWarden"

4 Errors.
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 11-10-2013 , 21:42   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #234

Quote:
Originally Posted by babaj View Post
decision

you steamtools - # include <SteamTools>

my steamtools.inc

I renamed SteamTools.inc


everything turned out.

but


new error
There's an include inside the Github that you need as well...
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Graffiti
AlliedModders Donor
Join Date: Aug 2013
Location: Russia
Old 11-11-2013 , 05:04   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #235

Quote:
Originally Posted by r3dw3r3w0lf View Post
Translations need to be updated which I'm 99% sure I did.



You obviously didn't setup everything correctly.



That's what I use... You shouldn't compile it if you have no idea how to add includes.
It didn't help
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Graffiti
AlliedModders Donor
Join Date: Aug 2013
Location: Russia
Old 11-11-2013 , 05:50   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #236

In my files .cfg was wrong encoding
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babaj
Member
Join Date: Sep 2011
Old 11-12-2013 , 01:08   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #237

log error:
Quote:
L 11/12/2013 - 03:12:50: [SM] Plugin encountered error 21: Native is not bound
L 11/12/2013 - 03:12:50: [SM] Native "TF2Attrib_RemoveByName" reported:
L 11/12/2013 - 03:12:50: [SM] Displaying call stack trace for plugin "TF2Jail.smx":
L 11/12/2013 - 03:12:50: [SM] [0] Line 3742, I:\Script\TF2Jail.sp::RemoveAttribute()
L 11/12/2013 - 03:12:50: [SM] [1] Line 1266, I:\Script\TF2Jail.sp::OnClientDisconnect()
L 11/12/2013 - 08:288: SourceMod error session started
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 11-12-2013 , 18:08   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #238

Quote:
Originally Posted by babaj View Post
log error:
Make sure TF2Attributes is installed fully and updated?
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babaj
Member
Join Date: Sep 2011
Old 11-13-2013 , 14:38   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #239

Quote:
Originally Posted by r3dw3r3w0lf View Post
Make sure TF2Attributes is installed fully and updated?
ok, thx
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StealingTables
New Member
Join Date: Nov 2013
Old 11-14-2013 , 20:38   Re: [TF2] TF2Jail (Jailbreak for TF2)
Reply With Quote #240

How do i disable the warden model and just make it so the warden turns blue
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