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[CS:S] DeathBones


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Author
Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Plugin ID:
3338
Plugin Version:
v1.2
Plugin Category:
Fun Stuff
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Simple convert dead player to skeletons
    Old 10-29-2012 , 18:43   [CS:S] DeathBones
    Reply With Quote #1

    Description:

    Simple convert dead player to skeletons

    I created this a long time ago and I published here https://forums.alliedmods.net/showthread.php?t=192583

    I post now this in plugin section with idea of improve this plugin and due to Halloween


    Requirements:
    SDK Hooks
    This model http://s-low.net/forum/viewtopic.php...eab3f0b48dd9a3 (Attached)


    Donations (optional):

    If you apreciate my work, you can donate me via paypal or with a trade offer


    Download:

    Main repository
    Direct download
    Code changes
    __________________
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    Last edited by Franc1sco; 12-20-2015 at 09:31.
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    Zephyrus
    Cool Pig B)
    Join Date: Jun 2010
    Location: Hungary
    Old 10-29-2012 , 18:51   Re: [CS:S] DeathBones
    Reply With Quote #2

    i think you could have just used a player_death prehook and also the url is broken
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    Last edited by Zephyrus; 10-29-2012 at 18:51.
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    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 10-29-2012 , 19:03   Re: [CS:S] DeathBones
    Reply With Quote #3

    Quote:
    Originally Posted by Zephyrus View Post
    i think you could have just used a player_death prehook and also the url is broken
    No, I remember that I tried it and it didn't work.


    Url fixed
    __________________
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    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 10-31-2012 , 09:56   Re: [CS:S] DeathBones
    Reply With Quote #4

    Quote:
    Originally Posted by Franc1sco View Post
    No, I remember that I tried it and it didn't work.


    Url fixed
    YOu probably shouldn't mix spaces and tab indents.
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    GALAXY
    Senior Member
    Join Date: Jun 2004
    Location: Koblenz
    Old 03-09-2015 , 09:19   Re: [CS:S] DeathBones
    Reply With Quote #5

    Does the plugin also with CS GO?
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    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 03-09-2015 , 16:29   Re: [CS:S] DeathBones
    Reply With Quote #6

    Quote:
    Originally Posted by GALAXY View Post
    Does the plugin also with CS GO?
    In CS:GO works if you use other player model compiled for CS:GO like this http://www.andi67.bplaced.net/Forum/....php?f=29&t=69
    __________________
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    GALAXY
    Senior Member
    Join Date: Jun 2004
    Location: Koblenz
    Old 03-10-2015 , 05:56   Re: [CS:S] DeathBones
    Reply With Quote #7

    Hi Franc1sco
    could you give me the plugin for cs go get ready?
    So complet. I'm rst for a few days. I know the och not like it.
    That would be nice
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    Duke_i_am
    Junior Member
    Join Date: May 2013
    Location: Sweden
    Old 09-29-2018 , 06:08   Re: [CS:S] DeathBones
    Reply With Quote #8

    Great plugin, very fun
    But why does the server force me to download some models every mapchange...?
    Where do the file "Bones.txt" go?
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    Last edited by Duke_i_am; 09-29-2018 at 06:09.
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    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 09-29-2018 , 07:30   Re: [CS:S] DeathBones
    Reply With Quote #9

    Quote:
    Originally Posted by Duke_i_am View Post
    Great plugin, very fun
    But why does the server force me to download some models every mapchange...?
    Where do the file "Bones.txt" go?
    You have some problem with the download content of your server. Dont forget to upload the model compressed in the .7z file to your server and your fastdl.
    __________________
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    Duke_i_am
    Junior Member
    Join Date: May 2013
    Location: Sweden
    Old 09-29-2018 , 11:30   Re: [CS:S] DeathBones
    Reply With Quote #10

    Thanks for your reply!

    The server forced me to dl a file that was not included in the 7z file, but I solved it, i deleted the line with Xbox.vtx and recompiled, seems to be working fine
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    Last edited by Duke_i_am; 09-29-2018 at 12:04.
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