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SDK Hooks 2.1 - Updated 2011-9-10


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TnTSCS
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Join Date: Oct 2010
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Old 10-25-2012 , 13:54   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2181

well, after GetEntityClassname, printtochatall the string so you can see what it is...

I think you want to get the classname of the weapon, not inflictor
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shavit
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Join Date: Dec 2011
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Old 10-25-2012 , 16:36   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2182

Quote:
Originally Posted by TnTSCS View Post
well, after GetEntityClassname, printtochatall the string so you can see what it is...

I think you want to get the classname of the weapon, not inflictor
I'll try it tomorrow.
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Jargon
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Old 10-26-2012 , 03:01   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2183

I think the gamedata needs updating since today's CS:GO update, there's problems popping up with some plugins that use it like Z:R.
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psychonic

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Old 10-26-2012 , 20:51   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2184

For today's TF2 / DOD:S / HL2DM update, no new gamedata is needed.

SDK Hooks is also fine as-is on Windows.

For linux, if already running sdkhooks-2.2.0-dev-hg205, you'll need a new binary. It's attached.
Attached Files
File Type: so sdkhooks.ext.2.ep2v.so (396.7 KB, 11190 views)
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SmackDaddy
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Old 10-26-2012 , 21:00   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2185

Thank you so much psychonic!!!
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psychonic

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Old 10-26-2012 , 21:54   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2186

Quote:
Originally Posted by psychonic View Post
For today's TF2 / DOD:S / HL2DM update, no new gamedata is needed.

SDK Hooks is also fine as-is on Windows.

For linux, if already running sdkhooks-2.2.0-dev-hg205, you'll need a new binary. It's attached.
I lied. I fucked up when doing some of the gamedata as my bot was checking the old bins. The fixed one will be on the updater.
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SmackDaddy
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Join Date: Oct 2009
Old 10-26-2012 , 21:59   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2187

So as long as I have updater, the gamedata will be fixed? (but still use your new attached .so file?)
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psychonic

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Old 10-26-2012 , 22:07   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2188

Quote:
Originally Posted by SmackDaddy View Post
So as long as I have updater, the gamedata will be fixed? (but still use your new attached .so file?)
Yes.
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moxie2020
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Join Date: Aug 2011
Old 10-27-2012 , 01:14   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2189

Sure you already know but halloween update did this:

Quote:
<FAILED> file "sdkhooks.ext.2.ep2v.so": libvstdlib.so: cannot open shared object file: No such file or directory
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psychonic

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Old 10-27-2012 , 01:22   Re: SDK Hooks 2.1 - Updated 2011-9-10
#2190

Quote:
Originally Posted by moxie2020 View Post
Sure you already know but halloween update did this:
Indeed I do.

Quote:
Originally Posted by psychonic View Post
For today's TF2 / DOD:S / HL2DM update, no new gamedata is needed.

SDK Hooks is also fine as-is on Windows.

For linux, if already running sdkhooks-2.2.0-dev-hg205, you'll need a new binary. It's attached.
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