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Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)


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dias
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Join Date: Jul 2009
Location: South Vietnam
Old 09-08-2012 , 03:03   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#191

Code:
[AMXX] Invalid Plugin (plugin "zombie_escape_v1.9.amxx")
Did you compile and put the amxx file into plugins folder
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sidney030235
Junior Member
Join Date: Jun 2012
Old 09-08-2012 , 03:20   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#192

fixed now,thx

i think it cant be compiled online...
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AleeKz
Senior Member
Join Date: Jul 2011
Location: Bucharest,Romania
Old 09-08-2012 , 03:46   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#193

It can ... But not on the default webcompiler .
Try this one CLICK

After that click POBIERZ! (it means download)
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quLeryuzz
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Join Date: May 2010
Location: Istanbul
Old 09-08-2012 , 03:46   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#194

I do not know much English, he was able to establish some places, but initially did not understand, but can not see a gun weapon selection menu.
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sidney030235
Junior Member
Join Date: Jun 2012
Old 09-08-2012 , 03:55   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#195

i have the same problem again..
Quote:
L 09/08/2012 - 15:44:59: [AMXX] Plugin "zombie_escape_v1.9.amxx" failed to load: Module/Library "orpheu" required for plugin. Check modules.ini.
my modules.ini


Quote:
;;;
; To enable a module, remove the semi-colon (;) in front of its name.
; If it's not here, simply add it its name, one per line.
; You don't need to write the _amxx part or the file extension.
;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;
;; SQL Modules usually need to be enabled manually ;;
;; You can have any number on at a time. Use ;;
;; amx_sql_type in sql.cfg to specify the default ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;

;mysql
;sqlite

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;
;; Put third party modules below here. ;;
;; You can just list their names, without the _amxx ;;
;; or file extension. ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;



;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;
;; These modules will be auto-detected and loaded ;;
;; as needed. You do not need to enable them here ;;
;; unless you have problems. ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;

fun
engine
fakemeta
geoip
sockets
regex
nvault
cstrike
csx
webmgr
maxmoney
hamsandwich
orpheu
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NiHiLaNTh
Way Past Expiration
Join Date: May 2009
Location: Latvia
Old 09-08-2012 , 04:25   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#196

Here you go Russian Translation:

Quote:
[ru]
NOT_ENOUGH_PLAYER = Недостаточное кол-во игроков. Минимум: !t%i!n
GOOD_LUCK = !tAre you Ready to Run ). Удачи !!!!n
RUN_READY_COUNTDOWN = Приготовтесь бежать через %i секунд !!!
ZOMBIE_RELEASE_COUNTDOWN = Зомби будут выпущены через: %i секунд !!!
HUD_SCORE = Зомби VS Люди^n %i --------- %i

GAME_MENU_NAME = Игровое меню
EQUIPMENT_NAME = Снаряжение
GAMEINFO_NAME = Информация
WPNMENU_NAME = Оружие

EQUIP_ENABLE = Вы включили меню снаряжения
HOW_ENA_EQUIPMENU = Нажмите !tM!n и !t1!n чтобы включить снаряжение !!!
WPN_PRIMARY = Основное Оружие
WPN_SECONDARY = Пистолеты

MENU_NEW_WEAPON = Новое оружие
MENU_PRE_WEAPON = Предыдущее оружие
MENU_PRE_DONTSHOW = Пред. оружие & Не показывать меню
MENU_NEXT = След.
MENU_BACK = Пред.
MENU_EXIT = Выход

ESCAPE_SUCCESS = Успешный побег
ESCAPE_FAIL = Неудачный побег
ESCAPE_DRAW = Рестарт

GAME_INFORMATION = Имя: Zombie Escape<br>Автор: Dias<br>Помощь:<br>+ Dias (Создатель)<br>+ Cheap_Suit (Меню оружия из Biohazard)<br>+ Mercylezz (код из Zombie Plague)<br>+ KungFuLon (код из ZB3)
although I am not sure about those 2 lines

Quote:
GOOD_LUCK = !tAre you Ready to Run ). Удачи !!!!n
ESCAPE_DRAW = Рестарт
Oh, and maybe you should add escape effects from CSO, just like Biohazard mod, when on round end screen becames either white(survivors win) or black(zombies win).
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rapara13
Member
Join Date: Jun 2008
Location: Local Disk (X:)
Old 09-08-2012 , 04:29   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#197

I have an idea.. you can add a mode Protect the VIP. When the round is started 1 random player is a VIP, he has an VIP skin and only pistol. All humans must protect the vip, if the vip survive and escape humans win, but if the vip is infected humans lose, i think it will be cool

sorry for my bad english

PS: You can add and a sprites for win will be nice

Here's a Bulgarian Translation

Quote:
[bg]
NOT_ENOUGH_PLAYER = Nqma Dostatuchno Hora za da Igraete. Nujen Broi: !t%i!n
GOOD_LUCK = !tGotovi li ste da Bqgate ). Uspeh !!!!n
RUN_READY_COUNTDOWN = Prigotvete se da Bqgate. Tichaite Sled %i Sekund(a/i) !!!
ZOMBIE_RELEASE_COUNTDOWN = Zombito Shte Bude Osvobodeno Sled: %i Sekund(a/i) !!!
HUD_SCORE = Zombita VS Hora^n %i --------- %i

GAME_MENU_NAME = Igrovo Menu
EQUIPMENT_NAME = Oborudvane
GAMEINFO_NAME = Informaciq
WPNMENU_NAME = Orajiq

EQUIP_ENABLE = Vie aktivirahte Oburudvashtoto Menu
HOW_ENA_EQUIPMENU = Natisnete !tM!n i !t1!n za da Aktivirate Oborudvaneto !!!
WPN_PRIMARY = Osnovni orajiq
WPN_SECONDARY = Pistoleti

MENU_NEW_WEAPON = Novi Orajiq
MENU_PRE_WEAPON = Predishni Orajiq
MENU_PRE_DONTSHOW = Pred. Orajiq & Ne Pokazvai Menuto
MENU_NEXT = Sled.
MENU_BACK = Pred.
MENU_EXIT = Izhod

ESCAPE_SUCCESS = Uspeshno Bqgstvo
ESCAPE_FAIL = Neuspeshno Bqgstvo
ESCAPE_DRAW = Restartirane

GAME_INFORMATION = Ime: Zombie Escape<br>Avtor: Dias<br>Blagodarnosti:<br>+ Dias (Suzdatel)<br>+ Cheap_Suit (Za menuto s orajiq koeto vzeh ot negoviq Biohazard)<br>+ Mercylezz (Za kod koito vzeh ot negoviq Zombie Plague)<br>+ KungFuLon (Za kod koito vzeh ot negoviq ZB3 mod)
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Last edited by rapara13; 09-08-2012 at 05:01.
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pokemonmaster
princess milk
Join Date: Nov 2010
Location: Somewhere in this world
Old 09-08-2012 , 04:50   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#198

Is this like Source's Zombie:Reloaded mod?
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dias
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Old 09-08-2012 , 05:49   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#199

@sidney030235:
- Did you install correctly orpheu module ?, Are you sure the orpheu is running ?. Type amx_modules in console to check

@NiHiLaNTh:
- Thank for Translate, added to the first post
- Will be done in next version

@rapara13:
- Nice Idea, but not at this time, i will update sub mode for this mod in freetime
- Added your translation to the first post

@pokemonmaster:
- This is Counter Strike 1.6 Zombie Escape Mod coded by me

Last edited by dias; 09-08-2012 at 05:53.
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sidney030235
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Join Date: Jun 2012
Old 09-08-2012 , 06:18   Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
#200

Currently loaded modules:
name version author status
Fun 1.8.1.3746 AMX Mod X Dev Team running
Engine 1.8.1.3746 AMX Mod X Dev Team running
FakeMeta 1.8.1.3746 AMX Mod X Dev Team running
GeoIP 1.8.1.3746 AMX Mod X Dev Team running
nVault 1.8.1.3746 AMX Mod X Dev Team running
CStrike 1.8.1.3746 AMX Mod X Dev Team running
CSX 1.8.1.3746 AMX Mod X Dev Team running
WebMgr 1.1 Rulzy running
Max Money 1.0 Jim Yang running
Ham Sandwich 1.8.1.3746 AMX Mod X Dev Team running
Orpheu 2.3a joaquimandrade running
MySQL 1.8.1.3746 AMX Mod X Dev Team running
Sockets 1.8.1.3746 HLSW Dev Team running
RegEx 1.8.1.3746 AMX Mod X Dev Team running
14 modules
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