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[TF2] Freak Fortress 2


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Pasa
Junior Member
Join Date: Apr 2012
Old 04-15-2012 , 12:10   Re: [TF2] Freak Fortress 2
#261

Quote:
Oh, I don't mean that config, only ff2 own config.
I moved ff2_enable 0 from server.cfg back to FreakFortress2.cfg. No effect.
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 04-15-2012 , 13:08   Re: [TF2] Freak Fortress 2
#262

So is there any goomba plugin now still working for FF, and if so which one? Because i tried some goomba plugins but it insta kills hale now. (my old plugin had the same issue too)
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MasterOfTheXP
Veteran Member
Join Date: Aug 2011
Location: Cloudbank
Old 04-15-2012 , 14:25   Re: [TF2] Freak Fortress 2
#263

If you're taking random ultimately-small-bug reports, line 4393's CPrintToChat starts with [VSH].
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rowedahelicon
Senior Member
Join Date: Feb 2011
Location: The Observatory
Old 04-15-2012 , 16:21   Re: [TF2] Freak Fortress 2
#264

Is this mod stable yet? Worth switching to it from Saxton?
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 04-15-2012 , 16:26   Re: [TF2] Freak Fortress 2
#265

row: changed that flamin made on the saxton mod are not yet in the FF mod. It is working, although there are still some "tweaks" that needs to be done i suppose. But its starting to get momentum on our side.
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Fun21
Member
Join Date: Dec 2011
Old 04-15-2012 , 16:36   Re: [TF2] Freak Fortress 2
#266

I had a great idea that FlaminSarge and Eggman would like its a command called : /ff2boss or /haleboss and the command would tell the person that typed it give them a list of all the bosses on the server and if the person put a name of a boss after it would put the info of the boss like if that person was the boss.
This would stop any thing about the bosses and what they did.

Last edited by Fun21; 04-15-2012 at 19:31.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 04-15-2012 , 19:18   Re: [TF2] Freak Fortress 2
#267

k.
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Fun21
Member
Join Date: Dec 2011
Old 04-15-2012 , 19:27   Re: [TF2] Freak Fortress 2
#268

Quote:
Originally Posted by FlaminSarge View Post
k.
k what?
Do you like the idea?

Last edited by Fun21; 04-15-2012 at 19:33.
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Spectre143
Junior Member
Join Date: Jul 2011
Location: Valhalla
Old 04-15-2012 , 21:38   Re: [TF2] Freak Fortress 2
#269

SoupCock Porkpie is finished,

His abilities:
1- Brave Jump - right mouse button
2- Weightdown - duck in mid-air
3- Rage: Stun + short duration Uber - taunt with full rage meter

He does not uses custom models or skins, only custom sound effects and background music.
I will add a custom skin in the future, after I'm done updating my previous bosses.

in the meanwhile feel free to tweak and edit him as you like.
Attached Files
File Type: zip soupcock_porkpie.zip (631.4 KB, 1146 views)

Last edited by Spectre143; 04-15-2012 at 21:40.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 04-15-2012 , 23:08   Re: [TF2] Freak Fortress 2
#270

Quote:
Originally Posted by rowedahelicon View Post
Is this mod stable yet? Worth switching to it from Saxton?
It's been really stable as far as absolute server crashes. It MAY have crashed once with newest update but other than that rock solid since release.
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