sorry my bad english
okay so i need help whit 1 little problem..
problem is i dont know how to disable that ct's can get guns and grenades on blocks ( im speaking now blockmaker), so i wanna disable that , what i should change ?
actionAWP(id, Float:fValue)
{
if (is_user_alive(id) && !awpused[id])
{
if(fValue <= 0.0)
{
give_item(id, "weapon_awp");
cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_awp", id), 1);
awpused[id] = true;
new name[33];
get_user_name(id, name, 32);
set_hudmessage(75, 95, 135, -1.0, 0.20, 0, 6.0, 12.0, 0.0, 1.0, 3);
show_hudmessage(0, "%s has picked up an AWP!", name);
}
else if(fValue == 1.0)
{
if(get_user_team(id) == 1)
{
give_item(id, "weapon_awp");
cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_awp", id), 1);
awpused[id] = true;
new name[33];
get_user_name(id, name, 32);
set_hudmessage(255, 255, 255, -1.0, 0.20, 0, 6.0, 12.0, 0.0, 1.0, 3);
show_hudmessage(0, "%s has picked up an AWP!", name);
}
else if(get_user_team(id) == 2)
{
set_hudmessage(gHudRed, gHudGreen, gHudBlue, gfTextX, gfTextY, gHudEffects, gfHudFxTime, gfHudHoldTime, gfHudFadeInTime, gfHudFadeOutTime, gHudChannel);
show_hudmessage(id, "This block is for Terrorists only");
}
}
else
{
set_hudmessage(gHudRed, gHudGreen, gHudBlue, gfTextX, gfTextY, gHudEffects, gfHudFxTime, gfHudHoldTime, gfHudFadeInTime, gfHudFadeOutTime, gHudChannel);
show_hudmessage(id, "Only one AWP per round");
}
}
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