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Subplugin Submission [ZP] Sub-Plugin: New Win Messages 1.4


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georgik57
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Old 07-20-2010 , 13:45   Re: [ZP] New Win Messages 1.3
Reply With Quote #151

Quote:
Originally Posted by st6315 View Post
Well...... Thanks to the The_Thing's sub plugin "[ZP] Extra Item : Sentry Guns", I have managed to make a ZP WIN MESSAGE plugin which uses SPRITES !!
So not really needed to add features for these

Note1:This plugin's 30% code comes from "[ZP] Extra Item : Sentry Guns" plugin , and 30% code comes from original "[ZP] New Win Messages 1.3" plugin. So all credit to AUTHOR "The_Thing" & "Shidla [SGC]" & "xPaw & 93()|29!/<""

Note2:"zombie_win.spr" and "human_win.spr" puts in folder "sprites\zombie_plague" .

Note3:It's just a test version, so if anyone could modify it, I will appreciate for his work!!
lol have you tested it?
does it even work?
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abdul-rehman
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Old 07-20-2010 , 13:46   Re: [ZP] New Win Messages 1.3
Reply With Quote #152

Quote:
Originally Posted by st6315 View Post
Well...... Thanks to the The_Thing's sub plugin "[ZP] Extra Item : Sentry Guns", I have managed to make a ZP WIN MESSAGE plugin which uses SPRITES !!
So not really needed to add features for these

Note1:This plugin's 30% code comes from "[ZP] Extra Item : Sentry Guns" plugin , and 30% code comes from original "[ZP] New Win Messages 1.3" plugin. So all credit to AUTHOR "The_Thing" & "Shidla [SGC]" & "xPaw & 93()|29!/<""

Note2:"zombie_win.spr" and "human_win.spr" puts in folder "sprites\zombie_plague" .

Note3:It's just a test version, so if anyone could modify it, I will appreciate for his work!!
I am just asking...did you made the code urself or copied it from somewhere
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georgik57
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Old 07-20-2010 , 13:49   Re: [ZP] New Win Messages 1.3
Reply With Quote #153

Quote:
Originally Posted by abdul-rehman View Post
I am just asking...did you made the code urself or copied it from somewhere
does it matter?
edit: high quality 512x512 sprites
Attached Files
File Type: zip 93high_quality_win_sprites.zip (56.4 KB, 200 views)
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Last edited by georgik57; 07-20-2010 at 13:55.
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lucas_7_94
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Old 07-20-2010 , 13:54   Re: [ZP] New Win Messages 1.3
Reply With Quote #154

the plugin work fine.
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georgik57
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Old 07-20-2010 , 14:45   Re: [ZP] New Win Messages 1.3
Reply With Quote #155

wow...quality sucks with the sprites version
they also go through walls...still the best version is the one with models
ps: they flicker
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abdul-rehman
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Old 07-20-2010 , 16:16   Re: [ZP] New Win Messages 1.3
Reply With Quote #156

Quote:
Originally Posted by georgik57 View Post
does it matter?
edit: high quality 512x512 sprites
Yeah it matters bcoz i also made a similiar plugin that uses models instead of those low quality sprites....and they dont flicker...how ever there is a problem that they go through the wall but i think using engfunc tracline will help me in telling whether its a wall in front and will also help me in determining the origin of the hit point....
How ever its a private plugin but after improving it i will release it
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st6315
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Old 07-20-2010 , 21:44   Re: [ZP] New Win Messages 1.3
Reply With Quote #157

Quote:
Originally Posted by abdul-rehman View Post
I am just asking...did you made the code urself or copied it from somewhere
Well, the codes which sets the sprites position comes from "Sentry Gun" plugin, and the codes which get user's id comes from the original "New Win Messages" plugin !
And the rest of the codes...... Comes from the AMX Mod X library !

Quote:
Originally Posted by georgik57 View Post
wow...quality sucks with the sprites version
they also go through walls...still the best version is the one with models
ps: they flicker
About the flicker problem...... It's because the task which show the sprites works every 0.1 seconds, and the sprites will disappear before the task continued. So the win message in this pugin flicker seriously. Maybe someone else (like"abdul-rehman") could modify this(I could't managed to fix the "flicker" and "go through wall" problem).

Quote:
Originally Posted by abdul-rehman View Post
Yeah it matters bcoz i also made a similiar plugin that uses models instead of those low quality sprites....and they dont flicker...how ever there is a problem that they go through the wall but i think using engfunc tracline will help me in telling whether its a wall in front and will also help me in determining the origin of the hit point....
How ever its a private plugin but after improving it i will release it
Thank you "abdul-rehman", the improving work of this plugin counts on you It's my limite to make this test version......

Last edited by st6315; 07-20-2010 at 21:58.
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georgik57
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Old 07-20-2010 , 21:56   Re: [ZP] New Win Messages 1.3
Reply With Quote #158

Quote:
Originally Posted by st6315 View Post
About the flicker problem...... It's because the task which show the sprites works every 0.1 seconds, and the sprites will disappear before the task continued. So the win message in this pugin flicker seriously. Maybe someone else (like"abdul-rehman") could modify this(I could't managed to fix the "flicker" and "go through wall" problem).
one question
do players see each others' sprites?
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st6315
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Old 07-20-2010 , 22:05   Re: [ZP] New Win Messages 1.3
Reply With Quote #159

Quote:
Originally Posted by georgik57 View Post
does it matter?
edit: high quality 512x512 sprites
WOW! How did you make this high quality 512x512 sprites ? The max quality I could make is 256x256 with 256 colors......

Quote:
Originally Posted by georgik57 View Post
one question
do players see each others' sprites?
In theory, players could't see each others' sprites when the round ended. But I don't have other player's to test this plugin, so the answer of this question is "I don't know"

Maybe someone could help me test for this.

Last edited by st6315; 07-20-2010 at 22:22.
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georgik57
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Old 07-21-2010 , 11:28   Re: [ZP] New Win Messages 1.3
Reply With Quote #160

Quote:
Originally Posted by st6315 View Post
WOW! How did you make this high quality 512x512 sprites ? The max quality I could make is 256x256 with 256 colors......
"Sprite Explorer"
http://www.slackiller.com/hlprograms.htm
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Old 07-22-2010, 01:15
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