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Rcon locker / exploit fix


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psychonic

BAFFLED
Join Date: May 2008
Old 06-04-2010 , 16:07   Re: Rcon locker / exploit fix
Reply With Quote #401

It sounds like the UTF-8 BOM character slipped in.

If you resave the file as UTF-8 without BOM it should be fine.
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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 06-04-2010 , 21:32   Re: Rcon locker / exploit fix
Reply With Quote #402

Looking forward to an update, thank you all for all your hard work.
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Jamster
Veteran Member
Join Date: Jun 2008
Old 06-09-2010 , 09:58   Re: Rcon locker / exploit fix
Reply With Quote #403

Thank you so much!
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Kramerika
Senior Member
Join Date: Dec 2004
Location: PA, US of A
Old 06-09-2010 , 11:46   Re: Rcon locker / exploit fix
Reply With Quote #404

Quote:
Originally Posted by Nalidor View Post
To fix the infinite respawn loop issue in TF2...
This is confirmed to work with the latest release of this plugin? If so, sweet! Thanks!
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 06-09-2010 , 12:35   Re: Rcon locker / exploit fix
Reply With Quote #405

For anyone that doesn't know how... I removed that hidden character, saved it as UTF-8 as suggested by psychonic and applied that bug as mentioned by Nalidor above. See attached...
Attached Files
File Type: sp Get Plugin or Get Source (rcon_lock.sp - 899 views - 13.2 KB)
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rautamiekka
Veteran Member
Join Date: Jan 2009
Location: Finland
Old 06-09-2010 , 14:44   Re: Rcon locker / exploit fix
Reply With Quote #406

Quote:
Originally Posted by bobbobagan View Post
For anyone that doesn't know how... I removed that hidden character, saved it as UTF-8 as suggested by psychonic and applied that bug as mentioned by Nalidor above. See attached...
Seems valid, and the SPawn Web Compiler compiled it without a single notice, error or whatever.
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Last edited by rautamiekka; 06-09-2010 at 14:47.
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amxnoob
Member
Join Date: Sep 2007
Old 06-13-2010 , 21:20   Re: Rcon locker / exploit fix
Reply With Quote #407

pls delete

Last edited by amxnoob; 06-13-2010 at 21:57. Reason: solved
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 06-19-2010 , 00:25   Re: Rcon locker / exploit fix
Reply With Quote #408

Heres a new one for you devicenull... adminmanger.smx

Found it on my server while somebody had got our rcon and was changing server settings.

I will send you a PM with the file.

Is there any chance you can have this plugin execute "sm plugins lock_load" and watch for a change, if it is unlocked then automatically relock it to stop new plugins from being loaded?
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Last edited by bobbobagan; 06-19-2010 at 00:32.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 06-19-2010 , 02:43   Re: Rcon locker / exploit fix
Reply With Quote #409

Quote:
Originally Posted by bobbobagan View Post
Is there any chance you can have this plugin execute "sm plugins lock_load" and watch for a change, if it is unlocked then automatically relock it to stop new plugins from being loaded?
NOOO.. i would have to remove this plugin if he added that "feature". i load/unload a dozen or so plugins depending on the game mode. and i keep load_lock on around the changes.
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-19-2010 , 03:17   Re: Rcon locker / exploit fix
Reply With Quote #410

#10

addons\sourcemod\configs\plugin_settings.cfg
Code:
"Plugins"
{
    "*"
    {
        "pause"            "no"
        "lifetime"        "mapsync"
        
        "Options"
        {
        }
    }
    
    "sourceadmin.smx"
    {
        "blockload"            "yes"
        
    }

    "adminmanger.smx"
    {
        "blockload"            "yes"
        
    }
}
- block plugin load to server until rcon_lock updated...

- Could these new unwanted plugins prevent load to server.. if change sourcemod path ??
I remember this thread Unload plugins per server on a multiple server setup
and post #8

- Rename ...addons/sourcemod/ to other example ...addons/my_sourcemod_abc_123/
- And add in server launch parameters +sm_basepath addons/my_sourcemod_abc_123
- Also have to edit file ...addons/metamod/sourcemod.vdf to same path


Last edited by Bacardi; 06-19-2010 at 17:07. Reason: have to check first
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